CS252 Graduate Computer Architecture Spring 2014 Lecture 17: I/O

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1 CS252 Graduate Computer Architecture Spring 2014 Lecture 17: Krste Asanovic

2 Last Time in Lecture 16 Virtual Machines User- Level - ABI = ISA + - EmulaJng ISAs in sokware System- Level (Virtual Machine Monitors) - Requirements for virtualizable ISA - Impact on virtual memory (page tables) and 2

3 () Input/Output Computers useless without - Over Jme, literally thousands of forms of computer : punch cards to brain interfaces Broad categories: Secondary/TerJary storage (flash/disk/tape) Network (Ethernet, WiFi, Bluetooth, LTE) Human- machine interfaces (keyboard, mouse, touchscreen, graphics, audio, video, neural, ) Printers (line, laser, inkjet, photo, 3D, ) Sensors (process control, GPS, heartrate, ) Actuators (valves, robots, car brakes, ) Mix of devices is highly applicajon- dependent 3

4 Interfacing to s Two general strategies Memory- mapped - devices appear as memory locajons to processor - Reads and writes to device locajons configure and transfer data (using either programmed or DMA) channels - Architecture specifies commands to execute commands over defined channels - channel structure can be layered over memory- mapped device structure In addijon to data transfer, have to define synchronizajon method - Polling: CPU checks status bits - Interrupts: interrupts CPU on event 4

5 Memory- Mapped Programmed uses CPU to control device using load and store instrucjons, with address specifying device register to access - Load and store can have side effect on device Usually, only privileged code can access devices directly, to provide secure muljprogramming - System calls somejmes provided for applicajon to open and reserve a device for exclusive access Processors provide uncached loads and stores to prevent caching of device registers - Usually indicated by bits in page table entries or by reserving porjons of physical address space 5

6 Simple Bus Structure CPU Caches Memory Bus Bus Bridge Bus DRAM #1 #2 #3 Some range of physical memory addresses map to bus devices bus bridge reduces loading on crijcal CPU- DRAM bus s can be slaves, only responding to bus requests s can be masters, inijajng bus transfers 6

7 DMA (Direct Memory Access) CPU Caches Memory Bus DRAM DMA Bus Bridge DMA #1 Bus #2 #3 DMA engines offload CPU by autonomously transferring data between device and main memory. Interrupt/poll for done - DMA programmed through memory- mapped registers - Some systems use dedicated processors inside DMA engines OKen, many separate DMA engines in modern systems - Centralized in bridge (usually supporjng muljple concurrent channels to different devices), works on slave- only busses - Directly alached to each peripheral (if bus supports mastering) 7

8 More Complex Bus Structures Graphics DMA Memory Bus CPU Caches DRAM DMA Bus Bridge #1 DMA Slow Bus Bridge #2 DMA #3 Fast Bus Slow Bus #4 Match speed of connecjon to device demands - Special direct connecjon for graphics - Fast bus for disk drives, ethernet - Slow bus for keyboard, mouse, touchscreen - Reduces load on fast bus + less bus logic needed on device 8

9 Move from Parallel to Serial Off- chip CPU IF 1 2 Shared Parallel Bus Wires Central Bus Arbiter Parallel bus clock rate limited by clock skew across long bus (~100MHz) High power to drive large number of loaded bus lines Central bus arbiter adds latency to each transacjon, sharing limits throughput Expensive parallel connectors and backplanes/cables (all devices pay costs) Examples: VMEbus, Sbus, ISA bus, PCI, SCSI, IDE Dedicated Point- to- point Serial Links Point- to- point links run at mulj- gigabit speed using advanced clock/signal encoding (requires lots of circuitry at each end) Lower power since only one well- behaved load CPU MulJple simultaneous transfers IF Cheap cables and connectors (trade greater endpoint transistor cost for lower physical wiring cost), customize bandwidth per device using muljple links in parallel Examples: Ethernet, Infiniband, PCI Express, SATA, USB, Firewire, etc

10 Move from Bus to Crossbar On- Chip Busses evolved in era where wires were expensive and had to be shared Bus tristate drivers problemajc in standard cell flows, so replace with combinajonal muxes Crossbar exploits density of on- chip wiring, allows muljple simultaneous transacjons Tristated Bus A B C A B C A B C Crossbar 10

11 and Memory Mapping busses can be coherent or not - Non- coherent simpler, but might require flushing caches or only non- cacheable accesses (much slower on modern processors) - Some systems can cache coherently also (SGI Origin) can use virtual addresses - Simplifies DMA into user address space, otherwise conjguous user segment needs scaler/gather by DMA engine - Provides protecjon from bad device drivers - Adds complexity to device 11

12 Interrupts versus Polling Two ways to detect device status: Interrupts + No CPU overhead unjl event Large context- switch overhead on each event (trap flushes pipeline, disturbs current working set in cache/tlb) Can happen at awkward Jme Polling - CPU overhead on every poll - Difficult to insert in all code + Can control when handler occurs, reduce working set hit Hybrid approach: - Interrupt on first event, keep polling in kernel unjl sure no more events, then back to interrupts 12

13 Example ARM SoC Structure [ ARM] 13

14 ARM Sample Smartphone Diagram [ ARM] 14

15 Intel Ivy Bridge Server Chip [ Intel] 15

16 Intel Romley Server PlaTorm [ Intel] 16

17 Acknowledgements This course is partly inspired by previous MIT and Berkeley CS252 computer architecture courses created by my collaborators and colleagues: - Arvind (MIT) - Joel Emer (Intel/MIT) - James Hoe (CMU) - John Kubiatowicz (UCB) - David Palerson (UCB) 17

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