SE310 Analysis and Design of Software Systems
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1 SE310 Analysis and Design of Software Systems Lecture 1 - Introduction January 11, 2018 Sam Siewert
2 Introductions What You Want from Course? When You Plan to Take Capstone? Which is your preferred OOP [C++, Java, Other?] How Do you Design your Software Now? Other teaching, research and service this Spring SE310, Analysis and Design of Software CEC322, Microprocessor Lab CS332, Organization of Programming Languages Tau Beta Pi ERAU Internal Research - ICARUS Sam Siewert 2
3 Dr. Sam Siewert UC Berkeley Philosophy/Physics University of Notre Dame, BS - Aerospace/Mechanical Engineering Johnson Space Center, U. of Houston Computer Engineering, Mission Control Center U. of Colorado, Boulder, MS/PhD JPL, Colorado Space Grant, Computer Science CU Boulder Senior Instructor, Adjunct Professor, CTO, Architect, Developer/Engineer in Local Start-ups U. of Alaska, Anchorage, Assistant Professor, Computer Systems Engineering, Alaska Space Grant Embry Riddle Prescott, Assistant Professor, CESE, Professor Adjunct, CU-Boulder Sam Siewert 3
4 Course Goals and Outline Textbook: Hassan Gomaa, "Software Modeling and Design", Cambridge University Press, 1st Edition, 2011, Book website, Companion Materials, Author Website, ISBN This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes - Design Tool (Demo Right Away) GitHub or Bitbucket Source and Document CMVC (Configuration Management and Version Control) Coding in C++ [or OOP language(s) of your comfort], is for Proof-of- Concept and Prototype Only Amazon Link Sam Siewert 4
5 Course Learning Objectives OO Analysis, Design, Implementation and Test Research Software System or Application OO Prototype (Proof-of-Concept), V&V Six 2-Week Scrum Cycles 1. Specification R&D R&D Proposed App and problem solved! 2. Requirements Analysis Use Agile Scrum + XP + OOA/OOD R&D Citations, re-use with credit, release notes R&D Design teams CRC, Req ts, OOA, OOD, UML models, prototypes, & design walk-throughs 3. Design, Code Re-use 4. Team Design a. Decompose b. Integrate R&D Final design inspection 5. Design and Prototype R&D = Analysis, More Analysis, Design, Prototype, Repeat 6. Design Review(s) Sam Siewert 5
6 Foreshadow Demos - Modelio 3.7 SD #1 - Modelio Example UML Models (1 to 5) CASE Tool? Code Generation? Model Check! Consistency, Completeness, Conforming to Standard (UML 2.5) #2 - Interactive ATM Machine Design PoC Can Really Assist with Analysis and Early V&V Observation - You Can Pair this Class with SQA Final Project! Sam Siewert 6
7 Domain Models Use Case Details Complete a Design Provide Code Re-Use Candidates and PoC Start Here! USE Modelio 3.7 SD as your DESIGN TOOL OMG UML 2.5 Standard Structural Diagrams Start with Class Diagram and CRC Then Object Diagram Package and Deployment Behavioral Diagrams Start with Use Case Diagram Interaction Sequence Diagram after Class and Object Done Add State Machine and Activity Diagrams for concurrency and statefulness Helpful Validation and Verification Features for Design Integrated Models Checklists Completeness CPP and Java Code Generation Sam Siewert 7
8 Example_1_RAID_Classes Simple Classes and Hierarchy for XOR (RAID5) and Mirror (RAID1) Sam Siewert 8
9 Example_2_ATM_UC_and_CRC_Classes Use case model, classes, and Class diagram Sam Siewert 9
10 Example_3_RAID_System_UC_and_CRC_Classes UC with External Actors, UCs with relationships shown Can break into many UC s and Hierarchy to Abstract Sam Siewert 10
11 Example_3_RAID_System_UC_and_CRC_Classes Use Class Diagram to Create Object Diagram Use Object Diagram in Interaction Sequence Diagram Sam Siewert 11
12 Example_4_Cruise_Control_UC_and_CRC_Classes Instance:Class Lifelines Showing Message Passing and Execution, with Control Blocks Noted Sam Siewert 12
13 Example_4_Cruise_Control_UC_and_CRC_Classes Classes Grouped into Modules (Cohesion and Coupling) Sam Siewert 13
14 Example_5_Fast_Food_Automation Activity Diagram (Concurrency, Flowchart Model) Sam Siewert 14
15 Learn by Doing Pick an Application or System with focus on an aspect or Subsystem of your Interest (for R&D and prototyping) Can Model, Emulate or Simulate Hardware Elements Examples Application Assistant Calendar/Planner, Fitness Tracker, etc. Planning Applications (E.g. CoE Personal Flow-chart Generator, CE, SE) Game for fun or education Aspect of small UAS system (drone) Aspect of Wind / Solar, Fuel-Cell for Off-Grid and Smart-Grid Alternative Energy Farm Aspect of Space Systems (E.g. Cube-Sat) for Mapping Mission Aspect of Self-Driving Car, Intelligent Transportation, Rules (Emulate Roadway, Use Real Camera) Mobile Applications (Android or ios) e.g. Games and Apps Whatever Interests You (I m Glad to Help) Sam Siewert 15
16 Example View of System Interfaces, Processing, Entities (Objects) Sam Siewert 16
17 Software End-to-End System Sam Siewert 17
18 Software Engineering Characteristics of SWE Life Cycle Process to Analyze, Design, Code, Unit Test, Integrate and Test, Accept, and Maintain Software Solutions Planning, Project Management, Methods PQCT Productivity (E.g. Lines of Code (poor metric), Modules, Features, ) Quality (E.g. Defects, Deficiencies, Test Coverage, ) Cost (E.g. NRE Development, Maintenance, Upgrade, ) CAPEX, OPEX Time to Market (Wide Range of Months to Years) Sam Siewert 18
19 Active + Traditional Inductive + Deductive Learning Strategy Active Means In-Class Activities Component of your Grade on Exercises If You Must Miss, 2 In-Class Can Be Dropped Active Learning & Grading Policy Minute Papers In-Class Experiments, Activities, Think-Pair-Share, Groups Outside-of-Class Analysis, Design and Development Groups SE310 - introduce students to specific techniques which are widely used in the analysis and design of software systems. Traditional techniques will be reviewed and current methodologies will be taught and practiced. Emphasis will be placed on the standard notation used to document software requirements and designs. The translation of a documented design to implemented software will be explored by example, however, software construction (programming) will not be emphasized in the course Sam Siewert 19
20 You Get out of Education what you Put into it! Active Participation Policies Scrum Team Formation Scrum Status Walkthroughs Final Inspection Challenge me on Design Sam Siewert 20
21 Software Design Think-Pair-Share How is Software Engineering Different from Computer Science? Pair Up or Work as a Group and Discuss Present Brief Answer to Class Sam Siewert 21
22 PRClab, VB & SWE Worstation - Linux Option #1 Use PRClab, prclab.pr.erau.edu via SSH Recommend MobaXterm Code Development (GCC/g++, Make, etc.) - Option #2 Use Virtual-Box Linux with Centos 6.5 Install of Ubuntu LTS (Both Supported) Must Have Windows, Macintosh or Linux Personal PC Development-Getting-Started.pdf Modelio on SWE workstation Once logged on prc-b se1, via ssh (with X11 forwarding), the following steps will start Modelio: Change to Modelio directory: cd /home/modelio3.6 Launch Modelio.sh script:./modelio.sh Note: do not launch the binary modelio (it will not work correctly) Git client Runs on PRClab SSH Tunnel to GitHub Sam Siewert 22
23 Administrivia Introductions Instructor (Office Hours) Schedule 2017 Students (Introductions) Please do Collaborate, but cite well! Policies - ERAU Canvas Assignment Management Tool Access via ERNIE - Mercury Website Primary - Course Information list (please sign up on sheet being passed around) Lecture Notes at No Notes for Active Learning, In-Class Work (See a Friend if you Miss Class) Must have PRClab account OR VB-Linux & SWE workstation account I highly recommend all 3, but PRClab and SWE workstation are sufficient Sam Siewert 23
24 Detailed Learning Objectives What to Build? Specification from Concepts Requirements as Capabilities Methods to Identify Requirements How to Specify It? Domain Modeling Architecture and Design Patterns (Object Oriented) Design Inspections OOA/OOD UML (Universal Modeling Language) Translation of OOA/OOD to an OOP (C++ or Java) Sam Siewert 24
25 Minute Paper #1 Does the OO Approach Have Significant Advantage over Structured Analysis/Design and Procedural Programming? Yes, No Why, Why Not? List 3 Key Advantages List 3 Key Disadvantages Will it Replace all Other Types of Programming? Hint After you Answer in your Own Words, Browse to: Sam Siewert 25
26 UML Use Cases Class Structure (Data and Operations on that Data) Use Cases and Corresponding Interaction Diagrams Actors in Use Case Behavior Shown by Interaction Diagrams Sam Siewert 26
27 UML Class Diagram Much Like ER / EER if you Have Had CS 317 Shows Class Relationships and Hierarchy Arrows Dashed Uses/Dependencies and Solid Relationships with Cardinality One ATM Instance Supports Many Sessions Over Time [Each Requires Card Read] One ATM Instance Supports Many Transactions (Abstract) Transaction Abstract Class Defines Specific (Refined) Transaction Types Sam Siewert 27
28 UML Interaction Diagrams Behavior Object Interactions over Time Solid Lines: Operations that Start Execution Sequences Dashed Lines: Messages Wide Vertical Lines: Active Process Started by Operation With Messaging X: End of Interaction (E.g. Specific Session) Sam Siewert 28
29 Detailed Design Class Public and Private Data Class Operations on Data Constructors and Destructors for Instantiation of Object Sam Siewert 29
30 Operations and State State Charts Operational Input Changes State of Objects [Output] At Any Time, Object is in One Well-known State Start State State: Object Instance Needs Specific Data, Waits on Next Input Input / Output On Transitions Termination State: End of Instance Sam Siewert 30
31 Traditional SA/SD Data Flow Diagrams Data [Messages] Between Processes and is Transformed Entity Relationship Diagrams Lacks Operations, but Defines Entities [Objects] and Relationships State Machines [in Common, but Typically for Each Process in DFD] Flow-Charts Detailed Procedural Design [Interaction, Logic] Sam Siewert 31
32 Architecture and Design Patterns OO Has Goal of Design and Software Re-Use Encapsulation of Data and Operations Class Hierarchy and Object Instances Well Understand Use Cases Well Understand Interaction Between Objects Study 4 Key System Types 1. Interactive E.g. GUI, CLI 2. Event Driven E.g. Anit-lock Breaking System Software 3. Transformational E.g. Image Processing, Encode/Decode [MPEG Digital Video, RAID] 4. Transaction Oriented E.g. DBMS Sam Siewert 32
33 Assignment #1 Activities Assignment #1 Discussion I will Post Every Other Tuesday, We ll Discuss, Due Following Week on Friday [10 days to complete each] Late Assignments 10% Penalty for 3-day-late Turn-in [Monday], After that, only with Instructor Permission Bring Up Modelio and Start Entering Address Book or ATM Design Enter Classes and Diagrams Covered in Class Simplify, But Complete (At least 3 of each Diagram Type) Sam Siewert 33
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