Compositing with Nuke

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1 Module Presenter s Manual OV-567 Effective from: December 2013 Ver. 1.0

2 Amendment Record Version No. Effective Date Change Replaced Pages 1.0 December 2013 New - Presenter s Manual Aptech Limited Page 2

3 TABLE OF CONTENTS INTRODUCTION COMPOSITING WITH NUKE... 4 MODULE - SESSION ALLOCATION... 6 MODULE DELIVERABLES... 7 WEEK WISE SCHEDULE... 9 TRAINING METHODOLOGY...10 EVALUATION COMPONENTS...11 SYSTEM REQUIREMENTS...12 SESSION COVERAGE...13 Presenter s Manual Aptech Limited Page 3

4 Introduction At the end of this module, the student will be able to: Describe the elements of the default nuke interface Create nodes in nuke Explain the properties of nodes Explain the properties of the constant node Change the value of colors and alpha level using the color slider window Describe the viewer pane options Identify the timeline attributes Identify the common node attributes Create a merge node Explain the functions of the merge node List the merge node attributes Explain reformat node attributes Explain resize type Create a transform node List the transform node attributes Rotate a fan Render the final output Describe write node Understand Curve controls Describe the masking process using the rotopaint node Create spline with rotoshape Apply the rotoshape attributes while creating spline Apply the process of masking an image Create matte painting Apply the process of rotoscopy Explain color spaces by importing a cineon file into the nuke node graph pane Explain different kinds of graphs seen in the list of color spaces List the various nodes in nuke used for color correction Use the grading node for color correction Explain Tracking and Stabilizing List the tabs under Tracker node Work with Tracker Explain the options under the Settings tab Demonstrate the process of 1 Point Stabilizing Demonstrate the process of 2 Point Stabilizing Describe the process of 1 and 4 Point Tracking Explain Keying Work with Difference node Explain the use of Difference node Presenter s Manual Aptech Limited Page 4

5 Demonstrate the use of IBK Color, IBK Gizmo and Keyer nodes to create alpha channel List the options under the Keyer node Work with Premault node, RotoPaint and Garbage mask Explain Primatte List and explain the options under Primatte Use all the options under Primatte Demonstrate the process of chroma removal with Primatte Explain Keylight List and explain the options under Keylight Use all the options under Keylight Demonstrate the process of chroma removal from the footage using Keylight node Explain the flow of color correction to match the foreground and background Demonstrate the process of color correction to match the foreground and background Explain the Hue Correct and Hue Shift node Use the Hue Shift node, Hue Correct node, and Light Wrap node correctly Draw a flowchart depicting the procedure of color matching with background Explain Stereoscopy in own words Demonstrate the process of creating a stereo image with two images clicked at a time Explain Joinview and Anaglyph Nodes Use Joinview and Anaglyph node to create stereo images Access the 3D environment in Nuke and adjust its view Discuss the features and usage of the Geometry 3D tool in Nuke List the nodes included in Geometry 3D tool and the attributes common to the three nodes Create and animate a bird, using 3D objects Make a 3D matte painting with reference to an image Discuss the basics of camera tracking in Nuke Discuss advanced 3D tracking Discuss the technique of camera projection Create set extension Work with CG Render passes Describe the workflow of OpenExr files Describe the Displacement method Describe the 3D Displacement method Presenter s Manual Aptech Limited Page 5

6 Module - Session Allocation Module Duration Skill Book Code Name Theory Lab Total Code Code Name Compositing Compositing CWN with Nuke OV-NUK0003 with Nuke Grand Total Tool Nuke Presenter s Manual Aptech Limited Page 6

7 Module Deliverables This module deliverables are available on OnlineVarsity To aid the teaching process, following are the deliverables Faculty Deliverables: 1. Presenter Manual (PM) To aid the learning process, following are the deliverables Student Deliverables: 1. (ebook) Resources available on OnlineVarsity for Students: Icons Feature - Description / Functionality Availability Download Book - Student has the option to download Available the subject related e-book and read offline Glossary - Student can access a list of subject related specialized words with their definitions. Available FAQ - Student can access frequently asked questions and their answers Available Show Me How - Student can view a step-wise simulation / demonstration of the module related topics. Not Applicable Work Assignments - Student can solve scenario based lab assignments (Hands-on). The faculty will evaluate and give their feedbacks. Available Presenter s Manual Aptech Limited Page 7

8 Download Source code / Files Student can download courseware related source files. Not Applicable References - Student can access additional subject related material for reading. Not Applicable Feedback - Student can provide feedback on the course material Available Ask to Learn Student can submit subject related technical queries. Queries submitted will be directed to the particular course coordinator/head. Available Presenter s Manual Aptech Limited Page 8

9 Week wise Schedule Theory vs. Lab Coverage (2 hrs a day/3 days a week) Weeks / Modules CWN D1 T1 L2 T4 L5 T7 L8 T10 L11 A1 D2 L1 T3 L4 T6 L7 T9 L10 T12 Te1 D3 T2 L3 T5 L6 T8 L9 T11 L12 CWN T Theory session; L Lab session; O - Online Session; A Assignment; Te - Test Presenter s Manual Aptech Limited Page 9

10 Training Methodology The course will follow the T + L+T+ L+ T + L methodology. Wherever applicable or mentioned, the student will have to create and submit assignments and will have to appear for Internal Tests. Assignments [A]: Assignments for each module should be completed during the allocated time. The assignments will have to be submitted to the faculty for evaluation. Internal Tests [Te]: The student will have to appear for Internal Tests. The faculty will prepare the objective questions for Internal Tests only. Internal Tests for modules mentioned in the evaluation table should be completed during the time allocated for test. Presenter s Manual Aptech Limited Page 10

11 Evaluation Components I. Assignments Assignments will be administered by the faculty while conducting the course. The following table lists the topics involved in the course: Marks: 25 per assignment 1. Duration: 2 hours each II. Internal Tests The faculty will administer the Internal Tests. These tests will be according to the table given below. Marks: 25 per assignment 1. Duration: 2 hours each Presenter s Manual Aptech Limited Page 11

12 System Requirements Hardware Requirements 64-bit operating system required: Microsoft Windows Vista Home Premium, Business, Ultimate, or Enterprise with Service Pack 1 (Service Pack 2 recommended) or Windows 7 2 GB of RAM (4 GB or more recommended) 16.3 GB of available hard-disk space for installation; additional free space required during installation (cannot install on removable flash-based storage devices) 1280x900 display (1280x1024 recommended) with qualified hardware-accelerated OpenGL graphics card, 16-bit color, and 256 MB of VRAM Some GPU-accelerated features in Adobe Photoshop require graphics support for Shader Model 3.0 and OpenGL RPM hard drive for editing compressed video formats; RAID 0 for uncompressed Adobe-certified card for capture and export to tape for SD/HD workflows OHCI-compatible IEEE 1394 port for DV and HDV capture, export to tape, and transmit to DV device Sound card compatible with ASIO protocol or Microsoft Windows Driver Model DVD-ROM drive compatible with dual-layer DVDs (DVD+-R burner for burning DVDs; Blu-ray burner for creating Blu-ray Disc media) Software Requirements 64-bit operating system required: Microsoft Windows Vista Home Premium, Business, Ultimate, or Enterprise with Service Pack 1 (Service Pack 2 recommended) or Windows 7 Microsoft Internet Explorer 6 DirectX 9.0c (required), OpenGL (optional) Nuke Presenter s Manual Aptech Limited Page 12

13 Session Coverage Session No Session Details Session Topic: Introduction to Interface and Creating Nodes Session Contents: Introduction with Interface Understanding the Interface Session Topic: Merging and Transform Session Contents: Merge Node Transform Node Session Topic: Matte Paint and Rotoscopy Masking Rotoshape Attributes Creating Spline with Rotoshape The Process of Masking an Image Creating a Matte Painting. Rotoscopy Session Topic: Color Spaces Introduction Color Spaces in Nuke Session Topic: Color Correction Introduction Nodes in NUKE for Color Grading Session Topic: Tracking & Stabilizing Introduction Process of Stabilizing 7 Session Topic: Basics of Keying Introduction 8 Session Topic: Advanced Keying Primatte Keylight 9 Session Topic: Color Matching with Background Color Correction Deliverables Mapping Presenter s Manual Aptech Limited Page 13

14 10 Session Topic: Basic of Stereoscopy What is Stereoscopy 11 Session Topic: 3D Environment (Bird) Access and View Nodes Creating a Bird with 3D Objects 12 Session Topic: 3D Environment (Matte Painting) Making a 3D Matte Painting 13 Session Topic: Introduction to 3D Tracking and Matchmove Access Camera Tracking Process 14 Session Topic: Advanced 3D Tracking Working with Advanced 3D Tracking 15 Session Topic: Camera Projection The Technique of Camera Projection 16 Session Topic: Set Extension Introduction to Set Extension 17 Session Topic: Working with CG Render Passes Using CG Render Passes 18 Session Topic: Workflow of OpenExr Files Working of OpenExr Files 19 Session Topic: Stereo Conversion Displacement Method 3D Displacement Method Presenter s Manual Aptech Limited Page 14

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