Presenters Manual. Concepts of Graphics and Illustrations. Effective from: April 2009 Ver. 1.0

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1 Presenters Manual Concepts of Graphics and Illustrations Effective from: April 2009 Ver. 1.0

2 Amendment Record Version No. Effective Date Change Replaced Pages 1.0 April 2009 New - Arena Multimedia 2 Presenters Manual

3 Table of Contents Sr. No. Topic Page No. 1. Introduction 4 2. Module Session Allocation 5 3. Course Books 6 4. Weekly Session Schedule 7 5. Session Coverage 8 Arena Multimedia 3 Presenters Manual

4 Module Introduction Concepts of Graphics and Illustrations Ever since the evolution of multimedia, graphics have gained immensely. It has enriched greatly from the ever-evolving technical breakthroughs coupled with ground-breaking creative enhancements. With the evolution new applications in graphics, new dimensions have been added to it. As a result, it is imperative for anyone who undergoes a graphics course to do justice to the subject. Today graphics applications spawn a wide spectrum from entertainment, education, business, and print to the Web. With all these areas growing at a tremendous pace, the usage of graphics is bound to face challenges hitherto unknown. This book explores the basic concepts of graphics and their application. The aim of this book is to make students understand the basics of graphics and illustrations. The first session deals with drawing. It covers different types, elements and categories of drawing. This book also covers topics like, graphic images, color, typography and their use in multimedia. Focus is also given to design principles, understanding resolution techniques, and graphics files. This effectively covers the illustrations and softwares used in illustrations. This book has been prepared keeping in mind the latest industry needs. Arena Multimedia 4 Presenters Manual

5 Module Session Allocation Session Code Module Name Theory Hours Lab Hours Total Hours Skill Codes COG Concepts of Graphics and Illustrations GTOT Grand Total Theory Hours : 16 Lab Hours : 0 Grand Total : 16 Arena Multimedia 5 Presenters Manual

6 Course Books Sr. No Module Name (Course Book Name) Software Book Code 1 Concepts of Graphics and Illustrations - (same)* GRA0007 (same)* indicates the module name and course book name are the same. Arena Multimedia 6 Presenters Manual

7 Weekly Session Schedule Theory Vs Lab Coverage (2 hours a day/ 3 days a week) Weeks/ Modules CGI Day 1 T1 T4 T7 Day 2 T2 T5 T8 Day 3 T3 T6 CGI - Concepts of Graphics and Illustrations Arena Multimedia 7 Presenters Manual

8 Session Coverage Course Book: Concepts of Graphics and Illustrations Session No. 1 Session Details Session Topic: Drawing Elements of Drawing Creating Drawings Types of Drawing Drawing Composition Perspective Drawing and Multiview Drawing Deliverables Mapping Session Topic: Color Theory to Color Wheel Color Concepts Hue, Saturation, Value Transparent and Opaque Colors Color Models Indexed Color True Color Session Topic: Typography Typeface and Fonts Font Family Font Styles and Formatting Typographical Oriented Design Session Topic: Laws of Design The Law of Balance The Law of Rhythm The Law of Emphasis The Law of Unity The Law of Proportion The Law of Simplicity Arena Multimedia 8 Presenters Manual

9 Session Topic: Resolution and File Formats Understanding Resolution Image Resolution Device Resolution Printer Resolution Interpolated Resolution Digital Image File Size and Bit Depth Scanning Images Graphic File Format Session Topic: Understanding and Working with Graphics and Web Images Understanding Graphic Images Types of Graphic Program Features of Graphics Programs File Formats for the Web Colors and Text for the Web Session Topic: Illustration and Softwares History Illustration Today Function Illustrator Types of Illustration Illustration Programs Session Topic: : Illustration Tools and Techniques Tools Techniques ~End of Document~ Arena Multimedia 9 Presenters Manual

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