Advanced Networking Technologies
|
|
- Carmella Stokes
- 5 years ago
- Views:
Transcription
1 Advanced Networking Technologies Chapter 13 Caching Techniques for Streaming Media (Acknowledgement: These slides have been prepared by Dr.-Ing. Markus Hofmann) 1 What is Streaming? Streaming media refers to media types with time constraints and a continuous data flow. Video and audio transmission. Playback of streaming media starts while data is being received, i.e. it is not necessary to download the entire file before playback starts Different from MP3 downloads (e.g. using Napster). Streaming media is becoming more and more important on the Internet. Commercial usage, Private usage. The streaming media server, advertising, subscription services, and online music shipment market is expected to grow to $14.9 billion by (Source: Web page of Global Information, Inc.) 2
2 Application Examples Live, non-interactive applications: Internet radio, news broadcasts, sporting events, etc., Content is typically not recorded in advance, Loose delay constraints. Live, interactive applications: Teleconferencing, video/audio phones, distributed games, etc., Tight delay constraints to support interactivity. Stored, non-interactive applications (on-demand): Movies over the Internet, news archives, video clips on homepages, etc., Content recorded in advance; loose delay constraints. 3 Application Software Public domain software for streaming over the MBone: VideoConference (VIC), INRIA Video Conferencing System (IVS), Visual Audio Tool (VAT), Robust Audio Tool (RAT), Network Voice Terminal (Nevot). Dominant players in the commercial world: Microsoft (Windows Media Player, Silverlight), Adobe (Flash), Apple (QuickTime Player). 4
3 Example: RealPlayer ( click play button ) 5 Example: RealPlayer ( buffering ) 6
4 Example: RealPlayer ( playing ) 7 Streaming on the Internet - Today Current streaming technology is in a relatively primitive stage, despite great research work. Dominant market players are Microsoft, Adobe, and Apple Most streaming applications are based on unicast transport: Server load increases linearly with the number of clients. Bandwidth intensive multimedia flows lead to serious network congestion. Clients experience unpredictable playback quality and high start-up latency. Origin Server Internet Clients 8
5 Example: Clinton s Testimony CNN audio and video quality became unbearable for most people at around 1:00 pm on August 17, Link to video stream removed from CNN Web page by 1:15 pm. Other news servers were also unreachable. 9 Using IP Multicast for Streaming Media IP multicast replicates data packets at branching points in the network. Benefits of using IP multicast technology: Reduction of server load, Reduction of network load. Problems with multicast-based streaming: IP multicast is not yet widely deployed (lack of business model, management issues, does not yet work properly across domains, etc.). Multicast is useful for live broadcasts; it is not directly applicable to on-demand style services (because it requires synchronous receivers). Multicast does not address the problem of high start-up latency. Origin Server Internet Clients 10
6 Caching of Streaming Media Client requests for streaming media are handled by the local cache: Cache miss: Request is forwarded to the origin server, which starts playback through the cache; the cache relays the data and simultaneously stores the stream. Cache hit: The cache starts playback of the requested stream. Benefits of caching: Reduced server load, Reduced network load, Improved playback quality, Improved start-up latency. Origin Server Internet Cache Clients 11 Which Would You Rather Be Watching? A loading bar... or the real image 12
7 13 Buffering Connecting Playing sec 14
8 Server no longer reachable Please try again later Network Congestion
9 Connecting Buffering Playing The Answer is easy The real image!!! 18
10 Caching Techniques for Streaming Media Why is streaming media different from conventional web traffic? Different signaling protocols (HTTP vs. RTSP), Object size: caching of streaming objects in their entirety does not scale, Time constraints of continuous media. Classical caching techniques are not feasible for streaming media. Innovative streaming solutions will adapt to user behavior and will scale with increasing demand of streaming media. Fast prefix transfer reduces access delay, Scalability is achieved by segmentation of streaming objects, Dynamic caching increases throughput through request aggregation. 19 Streaming Media Protocols IETF Standard Streaming Protocols RTSP: Real Time Streaming Protocol, RFC Control protocol for streaming (like a VCR remote control), Superset of HTTP 1.1 with streaming extensions. RTP: A Transport Protocol for Real-Time Applications, RFC Framework for transport of real-time data. RTCP: The RTP Control Protocol. Enables feedback on session quality/status. DASH Widely-Used Proprietary Protocols PNA: Progressive Network Architecture. Real Networks proprietary protocol corresponding to RTSP. RDT: Real Data Transport protocol. Real Networks proprietary protocol corresponding to RTP. MMS: Microsoft s proprietary protocol for streaming. 20
11 Real Time Streaming Protocol (RTSP) RTSP controls transmission of streaming objects ( control for remote VCRs ). RTSP is different from HTTP. Data carried out of band (RTP), RTSP server is state full, Uses different methods (PLAY, PAUSE, RECORD, etc.). RTSP inherits from HTTP. Re-use HTTP extensions. n Authentication, n Cache control. Media stream and sessions defined by a RTSP URL. rtsp:// 21 Layering Of Streaming Protocols Application Layer HTTP RTSP RTP RTCP Transport Layer TCP UDP Network Layer IP 22
12 RTSP Operations HTTP GET Session description Web Server SETUP RTSP Client PLAY RTP audio RTP video RTCP RTSP Server PAUSE TEARDOWN 23 On The Need Of Client Side Buffering (1) Server Client Playback Interruption 24
13 On The Need Of Client Side Buffering (2) Server Client Buffer 25 Buffered Playback Server Client Client Request Connection Delay Buffer Delay Playback Streaming applications maintain a playback buffer to absorb jitter. Playback starts when the playback buffer is filled completely. 26
14 Example: Access Delay Access Delay [sec] Vintage PLJ FM Champla NDR 2 SRA-FM Rock Speicherverzögerung Buffer Delay [sec] [sek] Verbindungsverzögerung Connection Delay [sec] [sek] 27 Fast Prefix Transfer Cache Client Client Request Playback Fast prefix transfer at the beginning of the data transfer decreases buffer delay. Knowledge of the buffer size at the client allows for optimal improvement. 28
15 Segmentation of Streaming Objects (1) Without Segmentation With Segmentation A B A 1 B A 2 A 1 initial cache content cache content after receiving request for object B initial cache content cache content after receiving request for object B Division of streaming objects into smaller segments. Segments can be cached and replaced independently. 29 Segmentation of Streaming Objects (2) A 1 A 2 C 1 A S C R C 2 A 3 A 4 Cooperation among caches allows the use of segments from multiple caches Timing relation among segments must be controlled: Intelligent fetching of segments, Intelligent cache replacement to avoid gaps. 30
16 Cache Replacement for Streaming Media A/V-Object Chunk 0 Chunk 1 Chunk 2 Chunk 3 cached segments Non-cached segments Goal: fine grained cache replacement, while avoiding data gaps. Cache replacement algorithm: Determine the victim segment, Determine the chunk to which the victim belongs, Eject the last segment of the victim chunk. 31 Dynamic Caching S R 1 t Data for R 2 Patch C 1 Data for R 1 Δ R 2 t + Δ t t+δ t+2δ Asynchronous requests characterized by temporal distance Δ. Dynamic cache bridges temporal distance. Enables use of multicast even for asynchronous requests. Size of dynamic cache independent from size of media object. Dynamic caching requires data patching. 32
17 Simulation Results Network simulation based on MCI backbone topology using network simulator ns-2. Servers holds 100 different streaming objects. Access to streaming objects according to Zipf distribution. Playback rate: 1,33 Mbps. Size of streaming objects: 1 GB. Cache size: 5 GB. Simulation time: 10 hours. Time interval between two successive client requests: 10 sec. 33 Benefits of Segmentation # data streams from sender No Segmentation 167 MB/Segment 16,7 MB/Segment 1,67 MB/Segment Time 34
4 rd class Department of Network College of IT- University of Babylon
1. INTRODUCTION We can divide audio and video services into three broad categories: streaming stored audio/video, streaming live audio/video, and interactive audio/video. Streaming means a user can listen
More informationNetworking Applications
Networking Dr. Ayman A. Abdel-Hamid College of Computing and Information Technology Arab Academy for Science & Technology and Maritime Transport Multimedia Multimedia 1 Outline Audio and Video Services
More informationChapter 28. Multimedia
Chapter 28. Multimedia 28-1 Internet Audio/Video Streaming stored audio/video refers to on-demand requests for compressed audio/video files Streaming live audio/video refers to the broadcasting of radio
More informationCS 218 F Nov 3 lecture: Streaming video/audio Adaptive encoding (eg, layered encoding) TCP friendliness. References:
CS 218 F 2003 Nov 3 lecture: Streaming video/audio Adaptive encoding (eg, layered encoding) TCP friendliness References: J. Padhye, V.Firoiu, D. Towsley, J. Kurose Modeling TCP Throughput: a Simple Model
More informationPage 1. Outline / Computer Networking : 1 st Generation Commercial PC/Packet Video Technologies
Outline 15-441/15-641 Computer Networking Lecture 18 Internet Video Delivery Peter Steenkiste Slides by Professor Hui Zhang Background Technologies: - HTTP download - Real-time streaming - HTTP streaming
More informationInternet Video Delivery. Professor Hui Zhang
18-345 Internet Video Delivery Professor Hui Zhang 1 1990 2004: 1 st Generation Commercial PC/Packet Video Technologies Simple video playback, no support for rich app Not well integrated with Web browser
More informationChapter 7 Multimedia Networking
Chapter 7 Multimedia Networking Principles Classify multimedia applications Identify the network services and the requirements the apps need Making the best of best effort service Mechanisms for providing
More informationMultimedia Networking
Multimedia Networking 1 Multimedia, Quality of Service (QoS): What is it? Multimedia applications: Network audio and video ( continuous media ) QoS Network provides application with level of performance
More informationThe Transport Layer: User Datagram Protocol
The Transport Layer: User Datagram Protocol CS7025: Network Technologies and Server Side Programming http://www.scss.tcd.ie/~luzs/t/cs7025/ Lecturer: Saturnino Luz April 4, 2011 The UDP All applications
More informationDigital Asset Management 5. Streaming multimedia
Digital Asset Management 5. Streaming multimedia 2015-10-29 Keys of Streaming Media Algorithms (**) Standards (*****) Complete End-to-End systems (***) Research Frontiers(*) Streaming... Progressive streaming
More informationStreaming (Multi)media
Streaming (Multi)media Overview POTS, IN SIP, H.323 Circuit Switched Networks Packet Switched Networks 1 POTS, IN SIP, H.323 Circuit Switched Networks Packet Switched Networks Circuit Switching Connection-oriented
More informationRTP: A Transport Protocol for Real-Time Applications
RTP: A Transport Protocol for Real-Time Applications Provides end-to-end delivery services for data with real-time characteristics, such as interactive audio and video. Those services include payload type
More informationMulticast. Introduction Group management Routing Real-time transfer and control protocols Resource reservation Session management MBone
Multicast Introduction Group management Routing Real-time transfer and control protocols Resource reservation Session management MBone Petri Vuorimaa 1 Introduction There are three ways to transport data
More informationOutline. QoS routing in ad-hoc networks. Real-time traffic support. Classification of QoS approaches. QoS design choices
Outline QoS routing in ad-hoc networks QoS in ad-hoc networks Classifiction of QoS approaches Instantiation in IEEE 802.11 The MAC protocol (recap) DCF, PCF and QoS support IEEE 802.11e: EDCF, HCF Streaming
More informationIxLoad Data Streaming (RTSP, RTP)
IxLoad Data Streaming (RTSP, RTP) IxLoad can be used to: Benchmark the performance of streaming media servers and media caches Measure the impact of network degradation on the quality of media delivered
More informationZ24: Signalling Protocols
Z24: Signalling Protocols Mark Handley H.323 ITU protocol suite for audio/video conferencing over networks that do not provide guaranteed quality of service. H.225.0 layer Source: microsoft.com 1 H.323
More informationStreaming Technologies Delivering Multimedia into the Future. May 2014
Streaming Technologies Delivering Multimedia into the Future May 2014 TABLE OF CONTENTS Abstract... 3 Abbreviations... 4 How it started?... 6 Technology Overview... 7 Streaming Challenges... 15 Solutions...
More informationStreaming Video over the Internet. Dr. Dapeng Wu University of Florida Department of Electrical and Computer Engineering
Streaming Video over the Internet Dr. Dapeng Wu University of Florida Department of Electrical and Computer Engineering What is Streaming Video? Download mode: no delay bound Streaming mode: delay bound
More informationLecture 9: Media over IP
Lecture 9: Media over IP These slides are adapted from the slides provided by the authors of the book (to the right), available from the publisher s website. Computer Networking: A Top Down Approach 5
More informationMultimedia Communications
Multimedia Communications Prof. Pallapa Venkataram, Electrical Communication Engineering, Indian Institute of Science, Bangalore 560012, India Objectives To know the networking evolution. To understand
More informationIntroduction to LAN/WAN. Application Layer 4
Introduction to LAN/WAN Application Layer 4 Multimedia Multimedia: Audio + video Human ear: 20Hz 20kHz, Dogs hear higher freqs DAC converts audio waves to digital E.g PCM uses 8-bit samples 8000 times
More informationChapter 7: Multimedia Networking
Chapter 7: Multimedia Networking Multimedia and Quality of Service: What is it multimedia : network audio and video ( continuous media ) A note on the use of these ppt slides: We re making these slides
More informationMohammad Hossein Manshaei 1393
Mohammad Hossein Manshaei manshaei@gmail.com 1393 Voice and Video over IP Slides derived from those available on the Web site of the book Computer Networking, by Kurose and Ross, PEARSON 2 multimedia applications:
More informationIMPROVING LIVE PERFORMANCE IN HTTP ADAPTIVE STREAMING SYSTEMS
IMPROVING LIVE PERFORMANCE IN HTTP ADAPTIVE STREAMING SYSTEMS Kevin Streeter Adobe Systems, USA ABSTRACT While HTTP adaptive streaming (HAS) technology has been very successful, it also generally introduces
More informationUNIVERSITY OF OSLO Department of informatics. Investigating the limitations of video stream scheduling in the Internet. Master thesis.
UNIVERSITY OF OSLO Department of informatics Investigating the limitations of video stream scheduling in the Internet Master thesis Espen Jacobsen May, 2009 Investigating the limitations of video stream
More informationCS640: Introduction to Computer Networks. Application Classes. Application Classes (more) 11/20/2007
CS640: Introduction to Computer Networks Aditya Akella Lecture 21 - Multimedia Networking Application Classes Typically sensitive to delay, but can tolerate packet loss (would cause minor glitches that
More informationLecture 14: Multimedia Communications
Lecture 14: Multimedia Communications Prof. Shervin Shirmohammadi SITE, University of Ottawa Fall 2005 CEG 4183 14-1 Multimedia Characteristics Bandwidth Media has natural bitrate, not very flexible. Packet
More informationBUILDING LARGE VOD LIBRARIES WITH NEXT GENERATION ON DEMAND ARCHITECTURE. Weidong Mao Comcast Fellow Office of the CTO Comcast Cable
BUILDING LARGE VOD LIBRARIES WITH NEXT GENERATION ON DEMAND ARCHITECTURE Weidong Mao Comcast Fellow Office of the CTO Comcast Cable Abstract The paper presents an integrated Video On Demand (VOD) content
More informationMultimedia! 23/03/18. Part 3: Lecture 3! Content and multimedia! Internet traffic!
Part 3: Lecture 3 Content and multimedia Internet traffic Multimedia How can multimedia be transmitted? Interactive/real-time Streaming 1 Voice over IP Interactive multimedia Voice and multimedia sessions
More informationPart 3: Lecture 3! Content and multimedia!
Part 3: Lecture 3! Content and multimedia! Internet traffic! Multimedia! How can multimedia be transmitted?! Interactive/real-time! Streaming! Interactive multimedia! Voice over IP! Voice and multimedia
More informationNetworked Multimedia and Internet Video. Colin Perkins
Networked Multimedia and Internet Video Colin Perkins IP video will represent 80% of all traffic by 2019, up from 67% in 2014 Source: Cisco Visual Networking Index, 2015 2 History MPEG TS YouTube MPEG
More informationCOMP 249 Advanced Distributed Systems Multimedia Networking. Performance of Multimedia Delivery on the Internet Today
COMP 249 Advanced Distributed Systems Multimedia Networking Performance of Multimedia Delivery on the Internet Today Kevin Jeffay Department of Computer Science University of North Carolina at Chapel Hill
More informationChapter 20: Multimedia Systems
Chapter 20: Multimedia Systems, Silberschatz, Galvin and Gagne 2009 Chapter 20: Multimedia Systems What is Multimedia? Compression Requirements of Multimedia Kernels CPU Scheduling Disk Scheduling Network
More informationChapter 20: Multimedia Systems. Operating System Concepts 8 th Edition,
Chapter 20: Multimedia Systems, Silberschatz, Galvin and Gagne 2009 Chapter 20: Multimedia Systems What is Multimedia? Compression Requirements of Multimedia Kernels CPU Scheduling Disk Scheduling Network
More informationService/company landscape include 1-1
Service/company landscape include 1-1 Applications (3) File transfer Remote login (telnet, rlogin, ssh) World Wide Web (WWW) Instant Messaging (Internet chat, text messaging on cellular phones) Peer-to-Peer
More informationA common issue that affects the QoS of packetized audio is jitter. Voice data requires a constant packet interarrival rate at receivers to convert
A common issue that affects the QoS of packetized audio is jitter. Voice data requires a constant packet interarrival rate at receivers to convert data into a proper analog signal for playback. The variations
More informationMultimedia Networking
CMPT765/408 08-1 Multimedia Networking 1 Overview Multimedia Networking The note is mainly based on Chapter 7, Computer Networking, A Top-Down Approach Featuring the Internet (4th edition), by J.F. Kurose
More informationMultimedia in the Internet
Protocols for multimedia in the Internet Andrea Bianco Telecommunication Network Group firstname.lastname@polito.it http://www.telematica.polito.it/ > 4 4 3 < 2 Applications and protocol stack DNS Telnet
More informationInternet Technologies for Multimedia Applications
Internet Technologies for Multimedia Applications Part-II Multimedia on the Internet Lecturer: Room: E-Mail: Dr. Daniel Pak-Kong LUN DE637 Tel: 27666255 enpklun@polyu polyu.edu.hk 1 Contents Review: Multimedia
More informationReflections on Security Options for the Real-time Transport Protocol Framework. Colin Perkins
Reflections on Security Options for the Real-time Transport Protocol Framework Colin Perkins Real-time Transport Protocol Framework RTP: A Transport Protocol for Real-Time Applications RFCs 3550 and 3551
More informationIETF Video Standards A review, some history, and some reflections. Colin Perkins
IETF Video Standards A review, some history, and some reflections Colin Perkins Internet Engineering Task Force The goal of the IETF is to make the Internet work better Technical development of protocol
More informationCSCD 433/533 Advanced Networks Fall Lecture 14 RTSP and Transport Protocols/ RTP
CSCD 433/533 Advanced Networks Fall 2012 Lecture 14 RTSP and Transport Protocols/ RTP 1 Topics Multimedia Player RTSP Review RTP Real Time Protocol Requirements for RTP RTP Details Applications that use
More informationMISB EG Motion Imagery Standards Board Engineering Guideline. 24 April Delivery of Low Bandwidth Motion Imagery. 1 Scope.
Motion Imagery Standards Board Engineering Guideline Delivery of Low Bandwidth Motion Imagery MISB EG 0803 24 April 2008 1 Scope This Motion Imagery Standards Board (MISB) Engineering Guideline (EG) provides
More informationOctoshape. Commercial hosting not cable to home, founded 2003
Octoshape Commercial hosting not cable to home, founded 2003 Broadcasting fee is paid by broadcasters Free for consumers Audio and Video, 32kbps to 800kbps Mesh based, bit-torrent like, Content Server
More informationKommunikationssysteme [KS]
Kommunikationssysteme [KS] Dr.-Ing. Falko Dressler Computer Networks and Communication Systems Department of Computer Sciences University of Erlangen-Nürnberg http://www7.informatik.uni-erlangen.de/~dressler/
More informationMultimedia Systems Multimedia Networking Part I Mahdi Amiri December 2015 Sharif University of Technology
Course Presentation Multimedia Systems Multimedia Networking Part I Mahdi Amiri December 2015 Sharif University of Technology Multimedia Networking Motivation The ever-growing needs for various multimedia
More informationMultimedia Networking
Multimedia Networking #2 Multimedia Networking Semester Ganjil 2012 PTIIK Universitas Brawijaya #2 Multimedia Applications 1 Schedule of Class Meeting 1. Introduction 2. Applications of MN 3. Requirements
More informationWeek-12 (Multimedia Networking)
Computer Networks and Applications COMP 3331/COMP 9331 Week-12 (Multimedia Networking) 1 Multimedia: audio analog audio signal sampled at constant rate telephone: 8,000 samples/sec CD music: 44,100 samples/sec
More informationMaster Course Computer Networks IN2097
Chair for Network Architectures and Services Prof. Carle Department for Computer Science TU München Chair for Network Architectures and Services Prof. Carle Department for Computer Science TU München Master
More informationChapter 9. Multimedia Networking. Computer Networking: A Top Down Approach
Chapter 9 Multimedia Networking A note on the use of these Powerpoint slides: We re making these slides freely available to all (faculty, students, readers). They re in PowerPoint form so you see the animations;
More informationMultimedia Protocols. Foreleser: Carsten Griwodz Mai INF-3190: Multimedia Protocols
Multimedia Protocols Foreleser: Carsten Griwodz Email: griff@ifi.uio.no 11. Mai 2006 1 INF-3190: Multimedia Protocols Media! Medium: "Thing in the middle! here: means to distribute and present information!
More informationITEC310 Computer Networks II
ITEC310 Computer Networks II Chapter 29 Multimedia Department of Information Technology Eastern Mediterranean University 2/75 Objectives After completing this chapter you should be able to do the following:
More informationTema 0: Transmisión de Datos Multimedia
Tema 0: Transmisión de Datos Multimedia Clases de aplicaciones multimedia Redes basadas en IP y QoS Computer Networking: A Top Down Approach Featuring the Internet, 3 rd edition. Jim Kurose, Keith Ross
More informationVoIP. ALLPPT.com _ Free PowerPoint Templates, Diagrams and Charts
VoIP ALLPPT.com _ Free PowerPoint Templates, Diagrams and Charts VoIP System Gatekeeper: A gatekeeper is useful for handling VoIP call connections includes managing terminals, gateways and MCU's (multipoint
More informationAchieving Low-Latency Streaming At Scale
Achieving Low-Latency Streaming At Scale Founded in 2005, Wowza offers a complete portfolio to power today s video streaming ecosystem from encoding to delivery. Wowza provides both software and managed
More informationStreaming video. Video on internet. Streaming video, live or on demand (VOD)
Streaming video 1 Video on internet. There are two different basic ways of presenting video on internet: The receiver downloads the entire video file and than plays it using some kind of media player The
More informationOn the Scalability of RTCP Based Network Tomography for IPTV Services. Ali C. Begen Colin Perkins Joerg Ott
On the Scalability of RTCP Based Network Tomography for IPTV Services Ali C. Begen Colin Perkins Joerg Ott Content Distribution over IP Receivers Content Distributor Network A Transit Provider A Transit
More informationComputer Networks. Wenzhong Li. Nanjing University
Computer Networks Wenzhong Li Nanjing University 1 Chapter 5. End-to-End Protocols Transport Services and Mechanisms User Datagram Protocol (UDP) Transmission Control Protocol (TCP) TCP Congestion Control
More informationMohammad Hossein Manshaei 1393
Mohammad Hossein Manshaei manshaei@gmail.com 1393 Voice and Video over IP Slides derived from those available on the Web site of the book Computer Networking, by Kurose and Ross, PEARSON 2 Multimedia networking:
More informationInternet Streaming Media. Reji Mathew NICTA & CSE UNSW COMP9519 Multimedia Systems S2 2006
Internet Streaming Media Reji Mathew NICTA & CSE UNSW COMP9519 Multimedia Systems S2 2006 Multimedia Streaming UDP preferred for streaming System Overview Protocol stack Protocols RTP + RTCP SDP RTSP SIP
More informationPopular protocols for serving media
Popular protocols for serving media Network transmission control RTP Realtime Transmission Protocol RTCP Realtime Transmission Control Protocol Session control Real-Time Streaming Protocol (RTSP) Session
More informationMultimedia Applications. Classification of Applications. Transport and Network Layer
Chapter 2: Representation of Multimedia Data Chapter 3: Multimedia Systems Communication Aspects and Services Multimedia Applications and Communication Protocols Quality of Service and Resource Management
More informationMultimedia. Multimedia Networks and Applications
Course Code 005636 (Fall 2017) Multimedia Multimedia Networks and Applications Prof. S. M. Riazul Islam, Dept. of Computer Engineering, Sejong University, Korea E-mail: riaz@sejong.ac.kr Contents Synchronization
More informationConfiguring WMT Streaming Media Services on Standalone Content Engines
CHAPTER 9 Configuring WMT Streaming Media Services on Standalone Content Engines This chapter provides an overview of the Windows Media Technologies (WMT) streaming and caching services, and describes
More informationMultimedia: video ... frame i+1
Multimedia: video video: sequence of images displayed at constant rate e.g. 24 images/sec digital image: array of pixels each pixel represented by bits coding: use redundancy within and between images
More informationEDA095 Audio and Video Streaming
EDA095 Audio and Video Streaming Pierre Nugues Lund University http://cs.lth.se/pierre_nugues/ May 15, 2013 Pierre Nugues EDA095 Audio and Video Streaming May 15, 2013 1 / 33 What is Streaming Streaming
More informationCobalt Digital Inc Galen Drive Champaign, IL USA
Cobalt Digital White Paper IP Video Transport Protocols Knowing What To Use When and Why Cobalt Digital Inc. 2506 Galen Drive Champaign, IL 61821 USA 1-217-344-1243 www.cobaltdigital.com support@cobaltdigital.com
More informationReal Time Protocols. Overview. Introduction. Tarik Cicic University of Oslo December IETF-suite of real-time protocols data transport:
Real Time Protocols Tarik Cicic University of Oslo December 2001 Overview IETF-suite of real-time protocols data transport: Real-time Transport Protocol (RTP) connection establishment and control: Real
More informationRSVP and the Integrated Services Architecture for the Internet
RSVP and the Integrated Services Architecture for the Internet N. C. State University CSC557 Multimedia Computing and Networking Fall 2001 Lecture # 20 Roadmap for Multimedia Networking 2 1. Introduction
More informationCh 4: Multimedia. Fig.4.1 Internet Audio/Video
Ch 4: Multimedia Recent advances in technology have changed our use of audio and video. In the past, we listened to an audio broadcast through a radio and watched a video program broadcast through a TV.
More informationTANDBERG on Streaming - an Application Note
on Streaming - an Application Note TANDBERG D12408, rev. 05 Table of contents INTRODUCTION... 4 HISTORY... 4 SUMMARY ON STREAMING WHAT AND WHY?... 4 TECHNICAL DETAILS OF STREAMING:... 5 INSTALLATION AND
More informationStreaming Video and TCP-Friendly Congestion Control
Streaming Video and TCP-Friendly Congestion Control Sugih Jamin Department of EECS University of Michigan jamin@eecs.umich.edu Joint work with: Zhiheng Wang (UofM), Sujata Banerjee (HP Labs) Video Application
More information4. The transport layer
4.1 The port number One of the most important information contained in the header of a segment are the destination and the source port numbers. The port numbers are necessary to identify the application
More informationUNIVERSITY OF CALGARY. Parallel HTTP for Video Streaming in Wireless Networks. Mohsen Ansari A THESIS SUBMITTED TO THE FACULTY OF GRADUATE STUDIES
UNIVERSITY OF CALGARY Parallel HTTP for Video Streaming in Wireless Networks by Mohsen Ansari A THESIS SUBMITTED TO THE FACULTY OF GRADUATE STUDIES IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE
More informationInternet Networking recitation #13 HLS HTTP Live Streaming
recitation #13 HLS HTTP Live Streaming Winter Semester 2013, Dept. of Computer Science, Technion 1 2 What is Streaming? Streaming media is multimedia that is constantly received by and presented to the
More informationMultimedia networked applications: standards, protocols and research trends
Multimedia networked applications: standards, protocols and research trends Maria Teresa Andrade FEUP / INESC Porto mandrade@fe.up.pt ; maria.andrade@inescporto.pt http://www.fe.up.pt/~mandrade/ ; http://www.inescporto.pt
More informationCSC 4900 Computer Networks: Multimedia Applications
CSC 4900 Computer Networks: Multimedia Applications Professor Henry Carter Fall 2017 Last Time What is a VPN? What technology/protocol suite is generally used to implement them? How much protection does
More informationLecture 27 DASH (Dynamic Adaptive Streaming over HTTP)
CS 414 Multimedia Systems Design Lecture 27 DASH (Dynamic Adaptive Streaming over HTTP) Klara Nahrstedt Spring 2012 Administrative MP2 posted MP2 Deadline April 7, Saturday, 5pm. APPLICATION Internet Multimedia
More informationSteady stream of bits 9/6/2014 5:02:53 PM. Edward Jackson
DB1 As noted in this unit's reading, there are three main categories of streaming video systems. Name the three categories, give a brief comparison of the categories, then state (and support) your own
More informationMultimedia Transport Over Wireless LANs
Multimedia Transport Over Wireless LANs Amar Ghori Dr. Raju Gubbi Sept 13, 1999 Presentation Slide 1 Amar Ghori Table of Contents Introduction Market Need Tutorial on Multimedia Transmission Characteristics
More informationSubject: Adhoc Networks
ISSUES IN AD HOC WIRELESS NETWORKS The major issues that affect the design, deployment, & performance of an ad hoc wireless network system are: Medium Access Scheme. Transport Layer Protocol. Routing.
More informationMULTIMEDIA I CSC 249 APRIL 26, Multimedia Classes of Applications Services Evolution of protocols
MULTIMEDIA I CSC 249 APRIL 26, 2018 Multimedia Classes of Applications Services Evolution of protocols Streaming from web server Content distribution networks VoIP Real time streaming protocol 1 video
More informationIncluding location-based services, IoT, and increasing personalization... Service models and delivery architectures
Outline Service landscape Example services Including location-based services, IoT, and increasing personalization... Service models and delivery architectures Client-server, p2p, one-to-many E.g., middleboxes/proxies,
More informationApplications real time/non-real time
Applications real time/non-real time 188lecture9.ppt Pasi Lassila 1 Outline Traditional applications Electronic mail (SMTP, MIME) File transfers (FTP) World wide web (HTTP) Multimedia applications Application
More informationA Packet-Based Caching Proxy with Loss Recovery for Video Streaming
A Packet-Based Caching Proxy with Loss Recovery for Video Streaming Kuan-Sheng Hsueh and Sheng-De Wang Department of Electrical Engineering, National Taiwan University {kshsueh, sdwang}@hpc.ee.ntu.edu.tw
More informationRTP. Prof. C. Noronha RTP. Real-Time Transport Protocol RFC 1889
RTP Real-Time Transport Protocol RFC 1889 1 What is RTP? Primary objective: stream continuous media over a best-effort packet-switched network in an interoperable way. Protocol requirements: Payload Type
More informationMultimedia Networking Introduction
Multimedia Networking Introduction What is Multimedia? How does Multimedia Communication Differ? Multimedia Data Exchange Multimedia Communication Aspects Multimedia Network Requirements What is Multimedia?
More informationMultimedia Applications over Packet Networks
Multimedia Networking and Quality of Service Mario Baldi Technical Univeristy of Torino Computer Engineering Department mario.baldi@polito.it +39 011 564 7067 staff.polito.it/mario.baldi Nota di Copyright
More informationReal-time Services BUPT/QMUL
Real-time Services BUPT/QMUL 2017-05-27 Agenda Real-time services over Internet Real-time transport protocols RTP (Real-time Transport Protocol) RTCP (RTP Control Protocol) Multimedia signaling protocols
More informationStreaming and Recording Capabilities
Streaming and Recording Capabilities PCS-G50/G50P All PCS-G70/G70P All PCS-XG55S All PCS-XG80S All Introduction Sony visual communication system PCS-XG55S/XG80S and PCS-G50/G50P/G70/ G70P (here after referred
More informationMultimedia Applications: Streaming. Hamid R. Rabiee Mostafa Salehi, Fatemeh Dabiran, Hoda Ayatollahi Spring 2011
Multimedia Applications: Streaming Hamid R. Rabiee Mostafa Salehi, Fatemeh Dabiran, Hoda Ayatollahi Spring 2011 Outline What is Streaming Technology? Issues in Video Streaming over the Internet Bandwidth
More informationETSF10 Internet Protocols Transport Layer Protocols
ETSF10 Internet Protocols Transport Layer Protocols 2012, Part 2, Lecture 2.2 Kaan Bür, Jens Andersson Transport Layer Protocols Special Topic: Quality of Service (QoS) [ed.4 ch.24.1+5-6] [ed.5 ch.30.1-2]
More informationOverview. Slide. Special Module on Media Processing and Communication
Overview Review of last class Protocol stack for multimedia services Real-time transport protocol (RTP) RTP control protocol (RTCP) Real-time streaming protocol (RTSP) SIP Special Module on Media Processing
More informationin the Internet Andrea Bianco Telecommunication Network Group Application taxonomy
Multimedia traffic support in the Internet Andrea Bianco Telecommunication Network Group firstname.lastname@polito.it http://www.telematica.polito.it/ Network Management and QoS Provisioning - 1 Application
More informationInternet Streaming Media. Reji Mathew NICTA & CSE UNSW COMP9519 Multimedia Systems S2 2007
Internet Streaming Media Reji Mathew NICTA & CSE UNSW COMP9519 Multimedia Systems S2 2007 Multimedia Streaming UDP preferred for streaming System Overview Protocol stack Protocols RTP + RTCP SDP RTSP SIP
More informationGuaranteeing Video Quality
Guaranteeing Video Quality in IP Delivery Systems By Göran Appelquist, Ph.D., Chief Technology Officer, Edgeware AB This article explores some of the challenges and solutions for operators to guarantee
More informationCircuit Breakers for Multimedia Congestion Control
Circuit Breakers for Multimedia Congestion Control Varun Singh Aalto University Stephen McQuistin, Martin Ellis, and Colin Perkins University of Glasgow Context Video conferencing seeing increasing deployment
More informationAccelerating Video Using Cisco Wide Area Application Services and Digital Media Systems
Accelerating Video Using Cisco Wide Area Application Services and Digital Media Systems Most enterprises understand the power of video-based information delivered directly to their employees in the workplace.
More informationMultimedia Networking and Quality of Service
Multimedia Networking and Quality of Service Mario Baldi Politecnico di Torino (Technical Univeristy of Torino) Department of Computer Engineering mario.baldi [at] polito.it +39 011 564 7067 staff.polito.it/mario.baldi
More informationCSE3213 Computer Network I
CSE3213 Computer Network I Introduction Course page: http://www.cse.yorku.ca/course/3213 1 Course Contents 3 general areas: data communications, networking, and protocols 1. Data communications: basic
More information