PowerVR SDK & Tools. February 2017

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1 PowerVR SDK & Tools February

2 PowerVR SDK Features PowerVR Framework Cross-platform programming kit Supports PowerVR assets Source code provided Allows easy porting of native graphics between platforms Examples and Tutorials Implemented across multiple APIs Optimised and annotated code Documentation Architecture Guides, Specifications, Whitepapers, Technical Reference Manuals Imagination Technologies 2

3 PowerVR Tools Features Asset Deployment Tools PVRTexTool PVRGeoPOD Development Tools PVRShaman PVRShaderEditor PVRVFrame Performance Analysis Tools PVRTune PVRTrace Imagination Technologies 3

4 PVR TexTool Asset Deployment Tools Advanced texture compressor tool Supports PVR, KTX, DDS, PNG, BMP, JPG, and TGA container formats PVRTC-I and PVRTC-II compression Multiple view panels Imagination Technologies 4

5 PVR TexTool Asset Deployment Tools Imagination Technologies 5

6 PVR TexTool Asset Deployment Tools Imagination Technologies 6

7 PVR TexTool Asset Deployment Tools Imagination Technologies 7

8 PVRGeoPOD Asset Deployment Tools Exporter plug-in for 3D content creation tools Supports Maya, Blender, 3DS Max, FPX, and Collada Outputs files in POD format Imagination Technologies 8

9 PVRGeoPOD Asset Deployment Tools Imagination Technologies 9

10 PVRGeoPOD Asset Deployment Tools Imagination Technologies 10

11 PVRShaman Deployment Tools Intended for rapid prototyping, development, and testing Works with OpenGL ES 2.0, OpenGL ES 3.1 shaders Supports PowerVR Effects (PFX) and PowerVR Object Data (POD) formats Imagination Technologies 11

12 PVRShaman Deployment Tools Imagination Technologies 12

13 PVRShaderEditor Deployment Tools Intended for developing and optimising shaders Integrates offline GLSL ES profiling compilers Imagination Technologies 13

14 PVRShaderEditor Deployment Tools Imagination Technologies 14

15 PVRVFrame Deployment Tools A set of libraries that emulate OpenGL ES APIs and PowerVR extensions Supports Open GL ES 1.1, 2.0, 3.x, EGL Imagination Technologies 15

16 PVRVFrame Deployment Tools Imagination Technologies 16

17 PVRTune Performance Analysis Tools Real-time GPU performance analysis tool Captures hardware timing data and counters Used to identify performance bottlenecks Imagination Technologies 17

18 PVRTune Performance Analysis Tools Imagination Technologies 18

19 PVRTune Performance Analysis Tools Imagination Technologies 19

20 PVRTune Performance Analysis Tools Imagination Technologies 20

21 PVRTrace Performance Analysis Tools OpenGL ES API recorder and analyser Captures API calls made by the application Records the data for future analysis Consists of Recording Libraries and PVRTraceGUI Imagination Technologies 21

22 PVRTrace Performance Analysis Tools Imagination Technologies 22

23 PVRHub Performance Analysis Tools Imagination Technologies 23

24 Resources PowerVR support portal PowerVR forum PowerVR SDK Imagination Technologies

25 Visit us at GDC Looking forward to meeting you in San Francisco! At the Expo Booth # rd Mar 2017, Moscone Center, San Francisco Visit the Imagination Technologies booth (#532) at the GDC expo for a personal look at the latest in mobile graphics and to get your questions answered by our experts. In the Conference Panel: The Future of VR and Mobile Graphics 14:40-15:40, 28 th February: Room 2011 West Hall This is a panel that will be examining the future of VR and mobile graphics anything from the near future to the far future is allowed, wild speculation or solid beliefs. This panel will focus on the continuing rise of VR, and discuss where it s heading over the next few years with particular attention to mobile. What are the end goals? What new technology is on the horizon? What kind of future is in store for mobile VR adopters? What will the content be like? We ll be asking these questions of our expert panellists to get their take, leading to no doubt some lively debate. Imagination Technologies

26 Thank You

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