Loading V4 and apply Chameleon Rose character to it.
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2 Thank you for being interested in my work. I hope that you will enjoy this product. This Manual is for explaining "step by step" how to use this item in general and also it talks about other features of the cloth-set and its accessories. Note: all screenshots in this manual are made with Poser pro 2010,but all contents here can be applied also for previous versions of Poser (6,7, 7 pro,8).
3 Loading V4 and apply Chameleon Rose character to it. Load V4.2 to your scene, and like the images below, go to Figure / Use Inverse Kinematics and remove check mark of both Left & Right Leg. Open Joint Editor (from Window /Jointer Editor)or(press crtl+shift+j) if you are on PC windows. Press button called zero rotations. Now you are sure that V4 is in zero position 100%.
4 Go to Pose library and add V4 morphs++ and V4 Elite, they are needed for the Chameleon head/bodymorphs. Go to Chameleon_Rose folder at Pose library under Character & Suit and apply Body INJ file to your V4. Use the!!feet pose file included in same folder for fitting the boots of the cloth we ll add later. Now you have Chameleon Body ready for adding cloth set. You are free to use any head morphs/skin textures by your own. OPTIONAL for best results : here I will use Eve for V4 available from I added the skin textures of it and used its head morphs.
5 Adding cloth pieces and their accessories. In the Figures library, navigate to the folder ID_zoro_d / Chameleon_Rose and add any parts you want to your scene then conform each of them to V4 Chameleon. NOTE: choose any part of V4 before each time you add a cloth, this will guarantee that the JCM morphs in the cloth to work automatically and offer you better fitting during posing.
6 Adding props and using their needed files. This item comes with 3 weapons 2 swords R/L and Firearm. To add them to your scene for any pose of V4, do as follows: Use any pose you like, go to Hand library and in the folder of Chameleon_Rose use the hand pose you like, for example (sword in right hand and firearm in left hand). So, apply the sword holder file to the right hand and firearm holder to left hand. OK,You can now add the props and it will go automatically to their correct position in V4 s hands. Open the Props library /Chameleon_Rose folder and add the firearm and the sword R. You can apply the same steps for any combination you need, just add the hand pose first, then add the prop you want.
7 Using the Chameleon Hair. 3D hair included here is posable, you can directly pose its parts by pose tools or from Parameter Dials window. Also it has Tail part with pose dials and pz2 Pose files to give you extra shapes and morphs for it. To use the tail morphs, choose any part of the hair then under the Pose library folder apply the moph file you like. If you want to remove a certain morph and get the hair to its default shape, simply use the REM files in this folder (each REM file works for a certain morph to turn it off). Under the Props library, you can find a special magnets file that will be applied to the tail part. It can be used to make more control over the tail shape due to your desire. You need only to pose any magnet to have a new result, and if you wish, you may scale or pose the circle of each magnet Magnet Zone to change the effect and controlled area of the hair tail, just like the images below.
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9 Motorcycle and its features/how to use it. This moto model was built from scratch and it s assembled in a main figure part (main body) with several props linked/parented to it. After you load the motorcycle to your scene, you will find several posable parts, you can pose them from parameter dials like in the images below. In the following you can see all the movable parts in this model:
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11 Now lets use both Chameleon and her moto. You have the moto loaded now in zero pose no rotation or translation for its main body. Load V4 or Chameleon in any pose but take care to make her BODY part also with no pose, see the image below for more illustration :
12 Go to Pose library under Moto & Poses and choose V4 then apply any of her morphs which contain her riding moto. V4 morphs will have its V4 sign in its icon picture, and motorcycle will have moto on its icon pictures. Poses 02 firearm hold, 03 L sword,.etc are containing V4 holding some of her weapons, you can simply look at each of V4 hands after you apply the pose and it will tell you each hand will be holding a firearm or holding a sword. We will try now a double pose for both V4 and the moto. Pose 06 fly this pose needs you to do a small thing before you apply it. Load the motorcycle and Chameleon then be sure both of them is in zero rotations/translation 0 xyz and 0 rotate xyz Choose hip of V4 and go to Figure/ Set Figure Parent, a window will appear with all the parts of each figure,scroll down until you find moto then choose part called main body and choose it. Now you linked V4 s hip to the main body of the motorcycle and it will follow the moto in any pose it makes.
13 Choose V4 and apply pose 06 fly V4 to it.
14 Choose the moto main body and apply pose 06 fly moto. All OK, you see now the motorcycle and V4 is relatively posed correctly with it. If you look at V4/Chameleon hands, you will find the right hand holds a sword, and the left hand as if its fingers are pulling a trigger of pistol/firearm,,, so, this pose uses a Right sword and a firearm for Left hand. So, from Props library, choose the R sword and Firearm and you have the full Pose set ready in your scene.
15 Some tricks and issues with this item & their solutions. You may encounter some issues or tricky things while using this package, here we will see how to treat with it. V4 Leggings poke through while poses of motorcycle. A poke-through may appear in the Leggings thighs while posing V4 to ride motorcycle. To overcome this, first make sure that you don t use Inverse kinematics for V4 legs. (remove their check mark as shown in the beginning of this manual in Loading V4 and apply Chameleon Rose Character to it Now in Props Library folder of Chameleon Rose, choose any part of the leggings and apply this file Thighs Mags. You will find magnets added to each legging thigh. Pose the magnet or their Mag Zones to remove the poke-through completely. I linked V4 hip to motorcycle but I will delete the moto and don t want to delete V4. If you want only V4 in your scene but it s linked to the moto main body, when you delete it, V4 maybe deleted too. To solve this, see the part of V4 which is linked/parented to moto it may be (hip) as we did here. Then go to Figure/Set Figure Parent then Choose Universe. Now delete the moto and V4 will stay in scene.
16 Change materials of motorcycle main body and bumpers over wheels. The moto has several groups of materials but if you want to change its materials, you will only do 2 things. First: choose main body and from material library, add the mats of moto with icon pictures of motorcycle body. Second: to add this same color you choosed to the bumpers over front and rear wheel(because they will not change with what you did in previous step). choose each part front wheel turning & rear wheel turning then apply mats with icon picture that contain wheels. Just as shown below. Hair doesn t conform correctly in Poser versions before v8 and pro If you use Poser 8 or Poser pro 2010, you can conform the Hair to V4 with no problems, But,, If you use poser 6 or 7 or 7pro, when you conform the hair to v4, you will see it translated to wrong position.
17 It s simple to solve this, as this hair doesn t bend with body parts after it conforms, It only follow the head part. So if you found this issue in any Poser version you used (specially for this hair model of this item) so do as follows: Choose head part of the hair then from Figure/ Set Figure Parent choose head of V4. That s all. How to use glow material of Light Saber for each sword. After you load any sword Left or Right in your scene, choose it then in the Parameter Dials, turn On one of those 2 morphs sword saberlight normal OR sword saberlight longer, Don t use both of them at same time, just use one of them (only if you need saber material, or else you should not operate any of those 2 morphs) OK,now open material library, then while you still choose the sword, use any of the swords glow material. To restore the sword back to default mats, Turn Off the saberlight morph you used in the previous step, and Add any material of these sword default OR sword pharaohnic
18 Issue with props when loading weapons belts piece. If you have V4 with any sword in your scene like this. In versions of Poser before v8, if you added this conforming piece weapons belts, you may find extra sword Prop in the scene like in the image below, and it s not selectable so you may not be able to delete it. I m not sure if this is a bug or something similar to cross talk issue or another...
19 To avoid this, delete the swords in V4 hands before you add weapon belts, after you add it, you can add the swords props again and they will be in your scene with no problems. How to use full body morphs supported by this item. This cloth set supports 6 of Victoria 4 full morphs beside the default Chameleon morph V4 Fitness, V4 Amazon, Aiko 4 base, V4 elite utopian, She Freak 4-2, Stephanie 4 default. But because this cloth pack is not Auto conforming, so, after you load any of those 6 morphs in V4, choose each cloth piece. Then from Pose library, apply the pose of Full morph you want to each piece. And so on. Weapons in weapons belts are not positioned correctly in the SheFreak 4 2 morph. This is because the SheFreak morph is oversized, and the weapons linked/parented to the weapons belts only follow the pose of their parent parts, but they don t move with the morphs.
20 To solve this. Simply choose each prop Firearm, Sword R, Sword L and pose each one with translation tool Until it is fit with the weapons belt and the poke-through disappears. Or from Parameter Dials, change the value of xtranslate like shown in the image below. That s nearly everything you need about using this item. Thank you once again for being interested in my work. And have nice 3D times.
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