Acknowledgments. Who Should Read This Book?...xxiv How to Read This Book...xxiv What s in This Book?...xxv Have Fun!...xxvi

Size: px
Start display at page:

Download "Acknowledgments. Who Should Read This Book?...xxiv How to Read This Book...xxiv What s in This Book?...xxv Have Fun!...xxvi"

Transcription

1 Contents IN DeTAIl Acknowledgments xxi Introduction xxiii Who Should Read This Book?....xxiv How to Read This Book....xxiv What s in This Book?...xxv Have Fun!...xxvi Part I: Fundamentals 1 What Is JavaScript? 3 Meet JavaScript...4 Why Learn JavaScript?... 6 Writing Some JavaScript...7 The Structure of a JavaScript Program....8 Syntax...10 Comments...10 What You Learned Data Types and Variables 13 Numbers and Operators...15 Variables...17 Naming Variables...19 Creating New Variables Using Math Incrementing and Decrementing = (plus-equals) and = (minus-equals) Strings...23 Joining Strings...25 Finding the Length of a String Getting a Single Character from a String...26 Cutting Up Strings...27 Changing Strings to All Capital or All Lowercase Letters...28 Booleans Logical Operators...30 Comparing Numbers with Booleans...33

2 undefined and null...37 What You Learned Arrays 39 Why Should You Care About Arrays?...40 Creating an Array Accessing an Array s Elements...42 Setting or Changing Elements in an Array Mixing Data Types in an Array...45 Working with Arrays...46 Finding the Length of an Array...46 Adding Elements to an Array Removing Elements from an Array...48 Adding Arrays...50 Finding the Index of an Element in an Array...52 Turning an Array into a String...53 Useful Things to Do with Arrays...54 Finding Your Way Home...54 Decision Maker...56 Creating a Random Insult Generator...59 What You Learned...60 Programming Challenges...61 #1: New Insults...61 #2: More Sophisticated Insults #3: Use + or join? #4: Joining Numbers Objects 63 Creating Objects...64 Keys Without Quotes...65 Accessing Values in Objects...66 Adding Values to Objects...67 Adding Keys with Dot Notation...68 Combining Arrays and Objects...69 An Array of Friends...69 Exploring Objects in the Console...71 Useful Things to Do with Objects...72 Keeping Track of Owed Money Storing Information About Your Movies...74 What You Learned...75 xii

3 Programming Challenges...76 #1: Scorekeeper #2: Digging into Objects and Arrays The Basics of HTML 77 Text Editors Our First HTML Document...79 Tags and Elements...80 Heading Elements The p Element...81 Whitespace in HTML and Block-Level Elements...81 Inline Elements...82 A Full HTML Document HTML Hierarchy...84 Adding Links to Your HTML...85 Link Attributes...86 Title Attributes...87 What You Learned Conditionals and Loops 89 Embedding JavaScript in HTML...90 Conditionals...91 if Statements...91 if else Statements...93 Chaining if else Statements Loops...96 while Loops...97 for Loops...99 What You Learned Programming Challenges #1: Awesome Animals #2: Random String Generator #3: h4ck3r sp34k Creating a Hangman Game 105 Interacting with a Player Creating a Prompt Using confirm to Ask a Yes or No Question Using Alerts to Give a Player Information Why Use alert Instead of console.log? xiii

4 Designing Your Game Using Pseudocode to Design the Game Tracking the State of the Word Designing the Game Loop Coding the Game Choosing a Random Word Creating the Answer Array Coding the Game Loop Ending the Game The Game Code What You Learned Programming Challenges #1: More Words #2: Capital Letters #3: Limiting Guesses #4: Fixing a Bug Functions 123 The Basic Anatomy of a Function Creating a Simple Function Calling a Function Passing Arguments into Functions Printing Cat Faces! Passing Multiple Arguments to a Function Returning Values from Functions Using Function Calls as Values Using Functions to Simplify Code A Function to Pick a Random Word A Random Insult Generator Making the Random Insult Generator into a Function Leaving a Function Early with return Using return Multiple Times Instead of if...else Statements What You Learned Programming Challenges #1: Doing Arithmetic with Functions #2: Are These Arrays the Same? #3: Hangman, Using Functions xiv

5 Part II: Advanced JavaScript 9 The DOM and jquery 143 Selecting DOM Elements Using id to Identify Elements Selecting an Element Using getelementbyid Replacing the Heading Text Using the DOM Using jquery to Work with the DOM Tree Loading jquery on Your HTML Page Replacing the Heading Text Using jquery Creating New Elements with jquery Animating Elements with jquery Chaining jquery Animations What You Learned Programming Challenges #1: Listing Your Friends with jquery (And Making Them Smell!) #2: Making a Heading Flash #3: Delaying Animations #4: Using fadeto Interactive Programming 155 Delaying Code with settimeout Canceling a Timeout Calling Code Multiple Times with setinterval Animating Elements with setinterval Responding to User Actions Responding to Clicks The mousemove Event What You Learned Programming Challenges #1: Follow the Clicks #2: Create Your Own Animation #3: Cancel an Animation with a Click #4: Make a Click the Header Game! xv

6 11 Find the Buried Treasure! 167 Designing the Game Creating the Web Page with HTML Picking a Random Treasure Location Picking Random Numbers Setting the Treasure Coordinates The Click Handler Counting Clicks Calculating the Distance Between the Click and the Treasure Using the Pythagorean Theorem Telling the Player How Close They Are Checking If the Player Won Putting It All Together What You Learned Programming Challenges #1: Increasing the Playing Area #2: Adding More Messages #3: Adding a Click Limit #4: Displaying the Number of Remaining Clicks Object-Oriented Programming 181 A Simple Object Adding Methods to Objects Using the this Keyword Sharing a Method Between Multiple Objects Creating Objects Using Constructors Anatomy of the Constructor Creating a Car Constructor Drawing the Cars Testing the drawcar Function Customizing Objects with Prototypes Adding a draw Method to the Car Prototype Adding a moveright Method Adding the Left, Up, and Down move Methods What You Learned Programming Challenges #1: Drawing in the Car Constructor #2: Adding a speed Property #3: Racing Cars xvi

7 Part III: Canvas 13 The canvas Element 199 Creating a Basic Canvas Drawing on the Canvas Selecting and Saving the canvas Element Getting the Drawing Context Drawing a Square Drawing Multiple Squares Changing the Drawing Color Drawing Rectangle Outlines Drawing Lines or Paths Filling Paths Drawing Arcs and Circles Drawing a Quarter Circle or an Arc Drawing a Half Circle Drawing a Full Circle Drawing Lots of Circles with a Function What You Learned Programming Challenges #1: A Snowman-Drawing Function #2: Drawing an Array of Points #3: Painting with Your Mouse #4: Drawing the Man in Hangman Making Things Move on the Canvas 217 Moving Across the Page Clearing the Canvas Drawing the Rectangle Changing the Position Viewing the Animation in the Browser Animating the Size of a Square A Random Bee A New circle Function Drawing the Bee Updating the Bee s Location Animating Our Buzzing Bee Bouncing a Ball! The Ball Constructor Drawing the Ball xvii

8 Moving the Ball Bouncing the Ball Animating the Ball What You Learned Programming Challenges #1: Bouncing the Ball Around a Larger Canvas #2: Randomizing this.xspeed and this.yspeed #3: Animating More Balls #4: Making the Balls Colorful Controlling Animations with the Keyboard 235 Keyboard Events Setting Up the HTML File Adding the keydown Event Handler Using an Object to Convert Keycodes into Names Moving a Ball with the Keyboard Setting Up the Canvas Defining the circle Function Creating the Ball Constructor Defining the move Method Defining the draw Method Creating a setdirection Method Reacting to the Keyboard Animating the Ball Putting It All Together Running the Code What You Learned Programming Challenges #1: Bouncing Off the Walls #2: Controlling the Speed #3: Flexible Controls Making a Snake Game: Part The Game Play The Structure of the Game Using setinterval to Animate the Game Creating the Game Objects Setting Up Keyboard Control Game Setup Creating the HTML Defining the canvas, ctx, width, and height Variables xviii

9 Dividing the Canvas into Blocks Defining the score Variable Drawing the Border Displaying the Score Setting the Text Baseline Setting the Size and Font Writing the drawscore Function Ending the Game What You Learned Programming Challenges #1: Putting It Together #2: Animating the Score #3: Adding Text to Hangman Making a Snake Game: Part Building the Block Constructor Adding the drawsquare Method Adding the drawcircle Method Adding the equal Method Creating the Snake Writing the Snake Constructor Drawing the Snake Moving the Snake Adding the move Method Adding the checkcollision Method Setting the Snake s Direction with the Keyboard Adding the keydown Event Handler Adding the setdirection Method Creating the Apple Writing the Apple Constructor Drawing the Apple Moving the Apple Putting It All Together What You Learned Programming Challenges #1: Making the Game Bigger #2: Coloring the Snake #3: Making the Game Speed Up as You Play #4: Fixing the apple.move Method xix

10 Afterword Where to Go from Here 293 More JavaScript Web Programming HTML CSS Server-Side Code with Node.js Graphical Programming canvas SVG Using Raphaël D Programming Programming Robots Audio Programming Game Programming Sharing Your Code Using JSFiddle Glossary 299 Index 305 xx

This course is designed for web developers that want to learn HTML5, CSS3, JavaScript and jquery.

This course is designed for web developers that want to learn HTML5, CSS3, JavaScript and jquery. HTML5/CSS3/JavaScript Programming Course Summary Description This class is designed for students that have experience with basic HTML concepts that wish to learn about HTML Version 5, Cascading Style Sheets

More information

CONTENTS IN DETAIL. Foreword by Nathan Seidle... xvi

CONTENTS IN DETAIL. Foreword by Nathan Seidle... xvi CONTENTS IN DETAIL Foreword by Nathan Seidle... xvi Introduction... xx Why Start Making with Processing?... xx Who This Book Is For... xx A Note to Teachers... xxi What s in This Book... xxi the Processing

More information

Learn Web Development CodersTrust Polska course outline. Hello CodersTrust! Unit 1. HTML Structuring the Web Prerequisites Learning pathway.

Learn Web Development CodersTrust Polska course outline. Hello CodersTrust! Unit 1. HTML Structuring the Web Prerequisites Learning pathway. Learn Web Development CodersTrust Polska course outline Hello CodersTrust! Syllabus Communication Publishing your work Course timeframe Kick off Unit 1 Getting started with the Web Installing basic software

More information

Acknowledgments...xvii. Introduction... Chapter 1: Getting Started Chapter 2: Build a Hi-Lo Guessing Game App!... 19

Acknowledgments...xvii. Introduction... Chapter 1: Getting Started Chapter 2: Build a Hi-Lo Guessing Game App!... 19 Brief Contents Acknowledgments...xvii Introduction... xix Chapter 1: Getting Started... 1 Chapter 2: Build a Hi-Lo Guessing Game App!... 19 Chapter 3: Creating a GUI for Our Guessing Game... 43 Chapter

More information

"Charting the Course... MOC A: Developing with the SharePoint Framework. Course Summary

Charting the Course... MOC A: Developing with the SharePoint Framework. Course Summary Course Summary Description This five-day instructor-led course is intended for developers who want to be able to create client-side applications with SharePoint Framework. In this course, students will

More information

JavaScript CS 4640 Programming Languages for Web Applications

JavaScript CS 4640 Programming Languages for Web Applications JavaScript CS 4640 Programming Languages for Web Applications 1 How HTML, CSS, and JS Fit Together {css} javascript() Content layer The HTML gives the page structure and adds semantics Presentation

More information

Pro JavaScript. Development. Coding, Capabilities, and Tooling. Den Odell. Apress"

Pro JavaScript. Development. Coding, Capabilities, and Tooling. Den Odell. Apress Pro JavaScript Development Coding, Capabilities, and Tooling Den Odell Apress" Contents J About the Author About the Technical Reviewers Acknowledgments Introduction xv xvii xix xxi Chapter 1: Object-Oriented

More information

Lesson 3: Basic Programming Concepts

Lesson 3: Basic Programming Concepts 3 ICT Gaming Essentials Lesson 3: Basic Programming Concepts LESSON SKILLS After completing this lesson, you will be able to: Explain the types and uses of variables and operators in game programming.

More information

A Web-Based Introduction

A Web-Based Introduction A Web-Based Introduction to Programming Essential Algorithms, Syntax, and Control Structures Using PHP, HTML, and MySQL Third Edition Mike O'Kane Carolina Academic Press Durham, North Carolina Contents

More information

COPYRIGHTED MATERIAL. Contents. Chapter 1: Creating Structured Documents 1

COPYRIGHTED MATERIAL. Contents. Chapter 1: Creating Structured Documents 1 59313ftoc.qxd:WroxPro 3/22/08 2:31 PM Page xi Introduction xxiii Chapter 1: Creating Structured Documents 1 A Web of Structured Documents 1 Introducing XHTML 2 Core Elements and Attributes 9 The

More information

Before You Begin 1 Graphing Application 1 Introducing Computers, the Internet and Visual Basic.NET

Before You Begin 1 Graphing Application 1 Introducing Computers, the Internet and Visual Basic.NET CO N T E N T S Preface Before You Begin xviii xxviii 1 Graphing Application 1 Introducing Computers, the Internet and Visual Basic.NET 1.1 What Is a Computer? 1 1.2 Computer Organization 2 1.3 Machine

More information

UI Course HTML: (Html, CSS, JavaScript, JQuery, Bootstrap, AngularJS) Introduction. The World Wide Web (WWW) and history of HTML

UI Course HTML: (Html, CSS, JavaScript, JQuery, Bootstrap, AngularJS) Introduction. The World Wide Web (WWW) and history of HTML UI Course (Html, CSS, JavaScript, JQuery, Bootstrap, AngularJS) HTML: Introduction The World Wide Web (WWW) and history of HTML Hypertext and Hypertext Markup Language Why HTML Prerequisites Objective

More information

CGS 3066: Spring 2015 JavaScript Reference

CGS 3066: Spring 2015 JavaScript Reference CGS 3066: Spring 2015 JavaScript Reference Can also be used as a study guide. Only covers topics discussed in class. 1 Introduction JavaScript is a scripting language produced by Netscape for use within

More information

C# Programming: From Problem Analysis to Program Design. Fourth Edition

C# Programming: From Problem Analysis to Program Design. Fourth Edition C# Programming: From Problem Analysis to Program Design Fourth Edition Preface xxi INTRODUCTION TO COMPUTING AND PROGRAMMING 1 History of Computers 2 System and Application Software 4 System Software 4

More information

Subject to Change Drawing Application 1 Introducing Computers, the Internet and C#

Subject to Change Drawing Application 1 Introducing Computers, the Internet and C# CO N T E N T S Subject to Change 08-01-2003 Preface Before You Begin Brief Table of Contents i iv vii 1 Drawing Application 1 Introducing Computers, the Internet and C# 1.1 What Is a Computer? 1 1.2 Computer

More information

3 Welcome Application 41 Introduction to Visual Programming

3 Welcome Application 41 Introduction to Visual Programming CO N T E N T S Preface xvii 1 Graphing Application 1 Introducing Computers, the Internet and Visual Basic.NET 1.1 What Is a Computer? 1 1.2 Computer Organization 2 1.3 Machine Languages, Assembly Languages

More information

HTML 5 and CSS 3, Illustrated Complete. Unit L: Programming Web Pages with JavaScript

HTML 5 and CSS 3, Illustrated Complete. Unit L: Programming Web Pages with JavaScript HTML 5 and CSS 3, Illustrated Complete Unit L: Programming Web Pages with JavaScript Objectives Explore the Document Object Model Add content using a script Trigger a script using an event handler Create

More information

Web Site Development with HTML/JavaScrip

Web Site Development with HTML/JavaScrip Hands-On Web Site Development with HTML/JavaScrip Course Description This Hands-On Web programming course provides a thorough introduction to implementing a full-featured Web site on the Internet or corporate

More information

1 Getting started with Processing

1 Getting started with Processing cisc3665, fall 2011, lab I.1 / prof sklar. 1 Getting started with Processing Processing is a sketch programming tool designed for use by non-technical people (e.g., artists, designers, musicians). For

More information

BEFORE CLASS. If you haven t already installed the Firebug extension for Firefox, download it now from

BEFORE CLASS. If you haven t already installed the Firebug extension for Firefox, download it now from BEFORE CLASS If you haven t already installed the Firebug extension for Firefox, download it now from http://getfirebug.com. If you don t already have the Firebug extension for Firefox, Safari, or Google

More information

Mobile Site Development

Mobile Site Development Mobile Site Development HTML Basics What is HTML? Editors Elements Block Elements Attributes Make a new line using HTML Headers & Paragraphs Creating hyperlinks Using images Text Formatting Inline styling

More information

COPYRIGHTED MATERIAL. Contents. Introduction. Chapter 1: Structuring Documents for the Web 1

COPYRIGHTED MATERIAL. Contents. Introduction. Chapter 1: Structuring Documents for the Web 1 Introduction Chapter 1: Structuring Documents for the Web 1 A Web of Structured Documents 1 Introducing HTML and XHTML 2 Tags and Elements 4 Separating Heads from Bodies 5 Attributes Tell Us About Elements

More information

Contents. Acknowledgments

Contents. Acknowledgments Contents Acknowledgments Introduction Why Another Book About Web Application Development? How Is This Book Arranged? Intended Audience Do I Need to Start from Scratch? Choosing Development Tools Summary

More information

Sections and Articles

Sections and Articles Advanced PHP Framework Codeigniter Modules HTML Topics Introduction to HTML5 Laying out a Page with HTML5 Page Structure- New HTML5 Structural Tags- Page Simplification HTML5 - How We Got Here 1.The Problems

More information

COURSE 20480B: PROGRAMMING IN HTML5 WITH JAVASCRIPT AND CSS3

COURSE 20480B: PROGRAMMING IN HTML5 WITH JAVASCRIPT AND CSS3 ABOUT THIS COURSE This course provides an introduction to HTML5, CSS3, and JavaScript. This course helps students gain basic HTML5/CSS3/JavaScript programming skills. This course is an entry point into

More information

Sample CS 142 Midterm Examination

Sample CS 142 Midterm Examination Sample CS 142 Midterm Examination Spring Quarter 2016 You have 1.5 hours (90 minutes) for this examination; the number of points for each question indicates roughly how many minutes you should spend on

More information

Programming in HTML5 with JavaScript and CSS3

Programming in HTML5 with JavaScript and CSS3 Programming in HTML5 with JavaScript and CSS3 20480B; 5 days, Instructor-led Course Description This course provides an introduction to HTML5, CSS3, and JavaScript. This course helps students gain basic

More information

Jim Jackson II Ian Gilman

Jim Jackson II Ian Gilman Single page web apps, JavaScript, and semantic markup Jim Jackson II Ian Gilman FOREWORD BY Scott Hanselman MANNING contents 1 HTML5 foreword xv preface xvii acknowledgments xx about this book xxii about

More information

CSE 154: Web Programming Autumn 2018

CSE 154: Web Programming Autumn 2018 CSE 154: Web Programming Autumn 2018 Practice Midterm Exam 2 Note: We strongly recommend printing out practice exams and working through them with only your cheatsheet (provided on the course website)

More information

COURSE OUTLINE MOC 20480: PROGRAMMING IN HTML5 WITH JAVASCRIPT AND CSS3

COURSE OUTLINE MOC 20480: PROGRAMMING IN HTML5 WITH JAVASCRIPT AND CSS3 COURSE OUTLINE MOC 20480: PROGRAMMING IN HTML5 WITH JAVASCRIPT AND CSS3 MODULE 1: OVERVIEW OF HTML AND CSS This module provides an overview of HTML and CSS, and describes how to use Visual Studio 2012

More information

Chapters and Appendix F are PDF documents posted online at the book s Companion Website (located at

Chapters and Appendix F are PDF documents posted online at the book s Companion Website (located at Contents Chapters 16 27 and Appendix F are PDF documents posted online at the book s Companion Website (located at www.pearsonhighered.com/deitel/). Preface Before You Begin xix xxix 1 Introduction to

More information

Varargs Training & Software Development Centre Private Limited, Module: HTML5, CSS3 & JavaScript

Varargs Training & Software Development Centre Private Limited, Module: HTML5, CSS3 & JavaScript PHP Curriculum Module: HTML5, CSS3 & JavaScript Introduction to the Web o Explain the evolution of HTML o Explain the page structure used by HTML o List the drawbacks in HTML 4 and XHTML o List the new

More information

THE JAVASCRIPT ARTIST 15/10/2016

THE JAVASCRIPT ARTIST 15/10/2016 THE JAVASCRIPT ARTIST 15/10/2016 Objectives Learn how to program with JavaScript in a fun way! Understand the basic blocks of what makes a program. Make you confident to explore more complex features of

More information

CSE 154: Web Programming Autumn 2018

CSE 154: Web Programming Autumn 2018 CSE 154: Web Programming Autumn 2018 Name: UWNet ID : TA (or section): Rules: @uw.edu You have 60 minutes to complete this exam. You will receive a deduction if you keep working after the instructor calls

More information

JavaScript Specialist v2.0 Exam 1D0-735

JavaScript Specialist v2.0 Exam 1D0-735 JavaScript Specialist v2.0 Exam 1D0-735 Domain 1: Essential JavaScript Principles and Practices 1.1: Identify characteristics of JavaScript and common programming practices. 1.1.1: List key JavaScript

More information

Overview

Overview HTML4 & HTML5 Overview Basic Tags Elements Attributes Formatting Phrase Tags Meta Tags Comments Examples / Demos : Text Examples Headings Examples Links Examples Images Examples Lists Examples Tables Examples

More information

Course Outline. Introduction to java

Course Outline. Introduction to java Course Outline 1. Introduction to OO programming 2. Language Basics Syntax and Semantics 3. Algorithms, stepwise refinements. 4. Quiz/Assignment ( 5. Repetitions (for loops) 6. Writing simple classes 7.

More information

710 Index Attributes, 127 action attribute, 263 assigning, bottom attribute, domain name attribute, 481 expiration date attribute, 480 8

710 Index Attributes, 127 action attribute, 263 assigning, bottom attribute, domain name attribute, 481 expiration date attribute, 480 8 INDEX Symbols = (assignment operator), 56 \ (backslash), 33 \b (backspace), 33 \" (double quotation mark), 32 \e (escape), 33 \f (form feed), 33

More information

SUB Gfittingen A nd Editi S«BEX- SAN FRANCISCO PARIS DUSSELDORF SOEST LONDON

SUB Gfittingen A nd Editi S«BEX- SAN FRANCISCO PARIS DUSSELDORF SOEST LONDON SUB Gfittingen 213 545 233 2001 A 9390 nd Editi S«BEX- SAN FRANCISCO PARIS DUSSELDORF SOEST LONDON CONTENTS Introduction xxiii Part I Introducing HTML 1 Chapter 1 a Introducing Web Pages and HTML 3 An

More information

Midterm Exam. 5. What is the character - (minus) used for in JavaScript? Give as many answers as you can.

Midterm Exam. 5. What is the character - (minus) used for in JavaScript? Give as many answers as you can. First Name Last Name CSCi 90.3 March 23, 2010 Midterm Exam Instructions: For multiple choice questions, circle the letter of the one best choice unless the question explicitly states that it might have

More information

JavaScript CS 4640 Programming Languages for Web Applications

JavaScript CS 4640 Programming Languages for Web Applications JavaScript CS 4640 Programming Languages for Web Applications 1 How HTML, CSS, and JS Fit Together {css} javascript() Content layer The HTML gives the page structure and adds semantics Presentation

More information

CSC Web Programming. Introduction to JavaScript

CSC Web Programming. Introduction to JavaScript CSC 242 - Web Programming Introduction to JavaScript JavaScript JavaScript is a client-side scripting language the code is executed by the web browser JavaScript is an embedded language it relies on its

More information

PHP / MYSQL DURATION: 2 MONTHS

PHP / MYSQL DURATION: 2 MONTHS PHP / MYSQL HTML Introduction of Web Technology History of HTML HTML Editors HTML Doctypes HTML Heads and Basics HTML Comments HTML Formatting HTML Fonts, styles HTML links and images HTML Blocks and Layout

More information

Setting Up a Development Server What Is a WAMP, MAMP, or LAMP? Installing a WAMP on Windows Testing the InstallationAlternative WAMPs Installing a

Setting Up a Development Server What Is a WAMP, MAMP, or LAMP? Installing a WAMP on Windows Testing the InstallationAlternative WAMPs Installing a Setting Up a Development Server What Is a WAMP, MAMP, or LAMP? Installing a WAMP on Windows Testing the InstallationAlternative WAMPs Installing a LAMP on Linux Working Remotely Introduction to web programming

More information

JavaScript Programming

JavaScript Programming JavaScript Programming Course ISI-1337B - 5 Days - Instructor-led, Hands on Introduction Today, JavaScript is used in almost 90% of all websites, including the most heavilytrafficked sites like Google,

More information

Web Programming and Design. MPT Junior Cycle Tutor: Tamara Demonstrators: Aaron, Marion, Hugh

Web Programming and Design. MPT Junior Cycle Tutor: Tamara Demonstrators: Aaron, Marion, Hugh Web Programming and Design MPT Junior Cycle Tutor: Tamara Demonstrators: Aaron, Marion, Hugh Plan for the next 5 weeks: Introduction to HTML tags, creating our template file Introduction to CSS and style

More information

Basic Computer Programming (Processing)

Basic Computer Programming (Processing) Contents 1. Basic Concepts (Page 2) 2. Processing (Page 2) 3. Statements and Comments (Page 6) 4. Variables (Page 7) 5. Setup and Draw (Page 8) 6. Data Types (Page 9) 7. Mouse Function (Page 10) 8. Keyboard

More information

WEB DEVELOPER BLUEPRINT

WEB DEVELOPER BLUEPRINT WEB DEVELOPER BLUEPRINT HAVE A QUESTION? ASK! Read up on all the ways you can get help. CONFUSION IS GOOD :) Seriously, it s scientific fact. Read all about it! REMEMBER, YOU ARE NOT ALONE! Join your Skillcrush

More information

CONTENTS. PART 1 Structured Programming 1. 1 Getting started 3. 2 Basic programming elements 17

CONTENTS. PART 1 Structured Programming 1. 1 Getting started 3. 2 Basic programming elements 17 List of Programs xxv List of Figures xxix List of Tables xxxiii Preface to second version xxxv PART 1 Structured Programming 1 1 Getting started 3 1.1 Programming 3 1.2 Editing source code 5 Source code

More information

16. HTML5, HTML Graphics, & HTML Media 웹프로그래밍 2016 년 1 학기 충남대학교컴퓨터공학과

16. HTML5, HTML Graphics, & HTML Media 웹프로그래밍 2016 년 1 학기 충남대학교컴퓨터공학과 16. HTML5, HTML Graphics, & HTML Media 웹프로그래밍 2016 년 1 학기 충남대학교컴퓨터공학과 목차 HTML5 Introduction HTML5 Browser Support HTML5 Semantic Elements HTML5 Canvas HTML5 SVG HTML5 Multimedia 2 HTML5 Introduction What

More information

HTML5 in Action ROB CROWTHER JOE LENNON ASH BLUE GREG WANISH MANNING SHELTER ISLAND

HTML5 in Action ROB CROWTHER JOE LENNON ASH BLUE GREG WANISH MANNING SHELTER ISLAND HTML5 in Action ROB CROWTHER JOE LENNON ASH BLUE GREG WANISH MANNING SHELTER ISLAND brief contents PART 1 INTRODUCTION...1 1 HTML5: from documents to applications 3 PART 2 BROWSER-BASED APPS...35 2 Form

More information

Introduction to JavaScript p. 1 JavaScript Myths p. 2 Versions of JavaScript p. 2 Client-Side JavaScript p. 3 JavaScript in Other Contexts p.

Introduction to JavaScript p. 1 JavaScript Myths p. 2 Versions of JavaScript p. 2 Client-Side JavaScript p. 3 JavaScript in Other Contexts p. Preface p. xiii Introduction to JavaScript p. 1 JavaScript Myths p. 2 Versions of JavaScript p. 2 Client-Side JavaScript p. 3 JavaScript in Other Contexts p. 5 Client-Side JavaScript: Executable Content

More information

React. HTML code is made up of tags. In the example below, <head> is an opening tag and </head> is the matching closing tag.

React. HTML code is made up of tags. In the example below, <head> is an opening tag and </head> is the matching closing tag. Document Object Model (DOM) HTML code is made up of tags. In the example below, is an opening tag and is the matching closing tag. hello The tags have a tree-like

More information

Hello World! Computer Programming for Kids and Other Beginners. Chapter 1. by Warren Sande and Carter Sande. Copyright 2009 Manning Publications

Hello World! Computer Programming for Kids and Other Beginners. Chapter 1. by Warren Sande and Carter Sande. Copyright 2009 Manning Publications Hello World! Computer Programming for Kids and Other Beginners by Warren Sande and Carter Sande Chapter 1 Copyright 2009 Manning Publications brief contents Preface xiii Acknowledgments xix About this

More information

JAVASCRIPT. The Basics

JAVASCRIPT. The Basics JAVASCRIPT The Basics WHAT TO EXPECT 1. What is JavaScript? 2. Data Types and Variables - Variables, Strings & Booleans 3. Arrays 4. Objects 5. Conditionals and Loops 6. jquery 7. Hangman Time! Content

More information

Preface... (vii) CHAPTER 1 INTRODUCTION TO COMPUTERS

Preface... (vii) CHAPTER 1 INTRODUCTION TO COMPUTERS Contents Preface... (vii) CHAPTER 1 INTRODUCTION TO COMPUTERS 1.1. INTRODUCTION TO COMPUTERS... 1 1.2. HISTORY OF C & C++... 3 1.3. DESIGN, DEVELOPMENT AND EXECUTION OF A PROGRAM... 3 1.4 TESTING OF PROGRAMS...

More information

CERTIFICATE IN WEB PROGRAMMING

CERTIFICATE IN WEB PROGRAMMING COURSE DURATION: 6 MONTHS CONTENTS : CERTIFICATE IN WEB PROGRAMMING 1. PROGRAMMING IN C and C++ Language 2. HTML/CSS and JavaScript 3. PHP and MySQL 4. Project on Development of Web Application 1. PROGRAMMING

More information

C ONTENTS PART I FUNDAMENTALS OF PROGRAMMING 1. and Java 3. Chapter 1 Introduction to Computers, Programs,

C ONTENTS PART I FUNDAMENTALS OF PROGRAMMING 1. and Java 3. Chapter 1 Introduction to Computers, Programs, C ONTENTS PART I FUNDAMENTALS OF PROGRAMMING 1 Chapter 1 Introduction to Computers, Programs, and Java 3 1.1 Introduction 4 1.2 What Is acomputer? 4 1.3 Programs 7 1.4 Operating Systems 9 1.5 Number Systems

More information

+ Inheritance. Sometimes we need to create new more specialized types that are similar to types we have already created.

+ Inheritance. Sometimes we need to create new more specialized types that are similar to types we have already created. + Inheritance + Inheritance Classes that we design in Java can be used to model some concept in our program. For example: Pokemon a = new Pokemon(); Pokemon b = new Pokemon() Sometimes we need to create

More information

JavaScript: Events, the DOM Tree, jquery and Timing

JavaScript: Events, the DOM Tree, jquery and Timing JavaScript: Events, the DOM Tree, jquery and Timing CISC 282 October 11, 2017 window.onload Conflict Can only set window.onload = function once What if you have multiple files for handlers? What if you're

More information

Course 20480: Programming in HTML5 with JavaScript and CSS3

Course 20480: Programming in HTML5 with JavaScript and CSS3 Course 20480: Programming in HTML5 with JavaScript and CSS3 Overview About this course This course provides an introduction to HTML5, CSS3, and JavaScript. This course helps students gain basic HTML5/CSS3/JavaScript

More information

SHSAT Review Class Week 3-10/21/2016

SHSAT Review Class Week 3-10/21/2016 SHSAT Review Class Week 3-10/21/2016 Week Two Agenda 1. Going over HW (Test 2) 2. Review of Geometry - Practice set 3. Questions before we leave Test 2 Questions? Ask about any questions you were confused

More information

5/19/2015. Objectives. JavaScript, Sixth Edition. Understanding the Browser Object Model and the Document Object Model. Objectives (cont'd.

5/19/2015. Objectives. JavaScript, Sixth Edition. Understanding the Browser Object Model and the Document Object Model. Objectives (cont'd. Objectives JavaScript, Sixth Edition Chapter 5 Working with the Document Object Model (DOM) and DHTML When you complete this chapter, you will be able to: Access elements by id, tag name, class, name,

More information

PYTHON FOR KIDS A Pl ayfu l I ntrodu ctio n to Prog r am m i ng J a s o n R. B r i g g s

PYTHON FOR KIDS A Pl ayfu l I ntrodu ctio n to Prog r am m i ng J a s o n R. B r i g g s PYTHON FO R K I D S A P l ay f u l I n t r o d u c t i o n to P r o g r a m m i n g Jason R. Briggs Index Symbols and Numbers + (addition operator), 17 \ (backslash) to separate lines of code, 235 in strings,

More information

Coding Faster: Getting More Productive with Microsoft Visual

Coding Faster: Getting More Productive with Microsoft Visual Microsoft Coding Faster: Getting More Productive with Microsoft Visual Studio Covers Microsoft Visual Studio 2005, 2008, and 2010 Zain Naboulsi Sara Ford Table of Contents Foreword Introduction xxiii xxvii

More information

Programming in HTML5 with JavaScript and CSS3

Programming in HTML5 with JavaScript and CSS3 20480 - Programming in HTML5 with JavaScript and CSS3 Duration: 5 days Course Price: $2,975 Software Assurance Eligible Course Description Course Overview This training course provides an introduction

More information

CISC 1600 Lecture 3.1 Introduction to Processing

CISC 1600 Lecture 3.1 Introduction to Processing CISC 1600 Lecture 3.1 Introduction to Processing Topics: Example sketches Drawing functions in Processing Colors in Processing General Processing syntax Processing is for sketching Designed to allow artists

More information

Random number generation, Math object and methods, HTML elements in motion, setinterval and clearinterval

Random number generation, Math object and methods, HTML elements in motion, setinterval and clearinterval Lab04 - Page 1 of 6 Lab 04 Monsters in a Race Random number generation, Math object and methods, HTML elements in motion, setinterval and clearinterval Additional task: Understanding pass-by-value Introduction

More information

SOME ASSEMBLY REQUIRED

SOME ASSEMBLY REQUIRED SOME ASSEMBLY REQUIRED Assembly Language Programming with the AVR Microcontroller TIMOTHY S. MARGUSH CRC Press Taylor & Francis Group CRC Press is an imprint of the Taylor & Francis Croup an Informa business

More information

HTML5. HTML5 Introduction. Form Input Types. Semantic Elements. Form Attributes. Form Elements. Month Number Range Search Tel Url Time Week

HTML5. HTML5 Introduction. Form Input Types. Semantic Elements. Form Attributes. Form Elements. Month Number Range Search Tel Url Time Week WEB DESIGNING HTML HTML - Introduction HTML - Elements HTML - Tags HTML - Text HTML - Formatting HTML - Pre HTML - Attributes HTML - Font HTML - Text Links HTML - Comments HTML - Lists HTML - Images HTML

More information

Contents. Figures. Tables. Examples. Foreword. Preface. 1 Basics of Java Programming 1. xix. xxi. xxiii. xxvii. xxix

Contents. Figures. Tables. Examples. Foreword. Preface. 1 Basics of Java Programming 1. xix. xxi. xxiii. xxvii. xxix PGJC4_JSE8_OCA.book Page ix Monday, June 20, 2016 2:31 PM Contents Figures Tables Examples Foreword Preface xix xxi xxiii xxvii xxix 1 Basics of Java Programming 1 1.1 Introduction 2 1.2 Classes 2 Declaring

More information

append() function, 66 appending, 65, 97, 296 applications (apps; programs), defined, 2, 296

append() function, 66 appending, 65, 97, 296 applications (apps; programs), defined, 2, 296 Index Note: Page numbers followed by f, n, or t indicate figures, notes, and tables, respectively. Symbols += (addition and assignment operator), 100, 187 + (addition operator), \ (backslash), 240 / (division

More information

Programming Lab 1 (JS Hwk 3) Due Thursday, April 28

Programming Lab 1 (JS Hwk 3) Due Thursday, April 28 Programming Lab 1 (JS Hwk 3) Due Thursday, April 28 Lab You may work with partners for these problems. Make sure you put BOTH names on the problems. Create a folder named JSLab3, and place all of the web

More information

JavaScript: The Definitive Guide

JavaScript: The Definitive Guide T "T~ :15 FLA HO H' 15 SIXTH EDITION JavaScript: The Definitive Guide David Flanagan O'REILLY Beijing Cambridge Farnham Ktiln Sebastopol Tokyo Table of Contents Preface....................................................................

More information

FRONT END DEVELOPER CAREER BLUEPRINT

FRONT END DEVELOPER CAREER BLUEPRINT FRONT END DEVELOPER CAREER BLUEPRINT HAVE A QUESTION? ASK! Read up on all the ways you can get help. CONFUSION IS GOOD :) Seriously, it s scientific fact. Read all about it! REMEMBER, YOU ARE NOT ALONE!

More information

Mathematics Shape and Space: Polygon Angles

Mathematics Shape and Space: Polygon Angles a place of mind F A C U L T Y O F E D U C A T I O N Department of Curriculum and Pedagogy Mathematics Shape and Space: Polygon Angles Science and Mathematics Education Research Group Supported by UBC Teaching

More information

JavaScript 3. Working with the Document Object Model (DOM) and DHTML

JavaScript 3. Working with the Document Object Model (DOM) and DHTML JavaScript 3 Working with the Document Object Model (DOM) and DHTML Objectives When you complete this lesson, you will be able to: Access elements by id, tag name, class, name, or selector Access element

More information

Khan Academy JavaScript Study Guide

Khan Academy JavaScript Study Guide Khan Academy JavaScript Study Guide Contents 1. Canvas graphics commands with processing.js 2. Coloring 3. Variables data types, assignments, increments 4. Animation with draw loop 5. Math expressions

More information

Chapters are PDF documents posted online at the book s Companion Website (located at

Chapters are PDF documents posted online at the book s Companion Website (located at vbhtp6printonlytoc.fm Page ix Wednesday, February 27, 2013 11:59 AM Chapters 16 31 are PDF documents posted online at the book s Companion Website (located at www.pearsonhighered.com/deitel/). Preface

More information

Contents. Using Interpreters... 5 Using Compilers... 5 Program Development Life Cycle... 6

Contents. Using Interpreters... 5 Using Compilers... 5 Program Development Life Cycle... 6 Contents ***Introduction*** Introduction to Programming... 1 Introduction... 2 What is a Program?... 2 Role Played by a Program to Perform a Task... 2 What is a Programming Language?... 3 Types of Programming

More information

Table of Contents. Preface... xiii

Table of Contents. Preface... xiii Table of Contents Preface...................................................... xiii Part I. SVG on the Web 1. Graphics from Vectors....................................... 3 Defining an SVG in Code 4 Simple

More information

Programming in HTML5 with JavaScript and CSS3

Programming in HTML5 with JavaScript and CSS3 Programming in HTML5 with JavaScript and CSS3 Código del curso: 20480 Duración: 5 días Acerca de este curso This course provides an introduction to HTML5, CSS3, and JavaScript. This course helps students

More information

Frontend guide. Everything you need to know about HTML, CSS, JavaScript and DOM. Dejan V Čančarević

Frontend guide. Everything you need to know about HTML, CSS, JavaScript and DOM. Dejan V Čančarević Frontend guide Everything you need to know about HTML, CSS, JavaScript and DOM Dejan V Čančarević Today frontend is treated as a separate part of Web development and therefore frontend developer jobs are

More information

Create Web Charts. With jqplot. Apress. Fabio Nelli

Create Web Charts. With jqplot. Apress. Fabio Nelli Create Web Charts With jqplot Fabio Nelli Apress Contents J About the Author About the Technical Reviewer Acknowledgments Introduction xv xvii xix xxi Chapter 1: Charting Technology Overview 1 Elements

More information

JavaScript Fundamentals_

JavaScript Fundamentals_ JavaScript Fundamentals_ HackerYou Course Syllabus CLASS 1 Intro to JavaScript Welcome to JavaScript Fundamentals! Today we ll go over what programming languages are, JavaScript syntax, variables, and

More information

20480B: Programming in HTML5 with JavaScript and CSS3

20480B: Programming in HTML5 with JavaScript and CSS3 20480B: Programming in HTML5 with JavaScript and CSS3 Course Details Course Code: Duration: Notes: 20480B 5 days This course syllabus should be used to determine whether the course is appropriate for the

More information

Information Design. Professor Danne Woo! infodesign.dannewoo.com! ARTS 269 Fall 2018 Friday 10:00PM 1:50PM I-Building 212

Information Design. Professor Danne Woo! infodesign.dannewoo.com! ARTS 269 Fall 2018 Friday 10:00PM 1:50PM I-Building 212 Information Design Professor Danne Woo! infodesign.dannewoo.com! ARTS 269 Fall 2018 Friday 10:00PM 1:50PM I-Building 212 Interactive Data Viz Week 8: Data, the Web and Datavisual! Week 9: JavaScript and

More information

Part 1: jquery & History of DOM Scripting

Part 1: jquery & History of DOM Scripting Karl Swedberg: Intro to JavaScript & jquery 0:00:00 0:05:00 0:05:01 0:10:15 0:10:16 0:12:36 0:12:37 0:13:32 0:13:32 0:14:16 0:14:17 0:15:42 0:15:43 0:16:59 0:17:00 0:17:58 Part 1: jquery & History of DOM

More information

Excel Programming with VBA (Macro Programming) 24 hours Getting Started

Excel Programming with VBA (Macro Programming) 24 hours Getting Started Excel Programming with VBA (Macro Programming) 24 hours Getting Started Introducing Visual Basic for Applications Displaying the Developer Tab in the Ribbon Recording a Macro Saving a Macro-Enabled Workbook

More information

[ the academy_of_code] Senior Beginners

[ the academy_of_code] Senior Beginners [ the academy_of_code] Senior Beginners 1 Drawing Circles First step open Processing Open Processing by clicking on the Processing icon (that s the white P on the blue background your teacher will tell

More information

Week One: Introduction A SHORT INTRODUCTION TO HARDWARE, SOFTWARE, AND ALGORITHM DEVELOPMENT

Week One: Introduction A SHORT INTRODUCTION TO HARDWARE, SOFTWARE, AND ALGORITHM DEVELOPMENT Week One: Introduction A SHORT INTRODUCTION TO HARDWARE, SOFTWARE, AND ALGORITHM DEVELOPMENT Outline In this chapter you will learn: About computer hardware, software and programming How to write and execute

More information

Table of Contents. Preface...iii. INTRODUCTION 1. Introduction to M ultimedia and Web Design 1. ILLUSTRATOR CS6 1. Introducing Illustrator CS6 17

Table of Contents. Preface...iii. INTRODUCTION 1. Introduction to M ultimedia and Web Design 1. ILLUSTRATOR CS6 1. Introducing Illustrator CS6 17 Table of Contents Preface...........iii INTRODUCTION 1. Introduction to M ultimedia and Web Design 1 Introduction 2 Exploring the Applications of Multimedia 2 Understanding Web Design 3 Exploring the Scope

More information

CoderDojo Activity Cards: The Cards (Animation2.html): How to use: Student comes to mentor, and together they choose a card to do next.

CoderDojo Activity Cards: The Cards (Animation2.html): How to use: Student comes to mentor, and together they choose a card to do next. CoderDojo Activity Cards: How to use: Student comes to mentor, and together they choose a card to do next. The idea is always to choose a card that is interesting, and at the right level for the moment,

More information

Beginning Microsoft Office 2010

Beginning Microsoft Office 2010 Beginning Microsoft Office 2010 IB I IP TECHNISCHI= ^\ 'NFORMATIONSBIBLIOTHEK UNIVERSITATSBIBLIOTHEK HANNOVER Guy Hart-Davis Apress* TIB/UB Hannover 89 133 299 783 ill! IWIlilltllw i ttis f0k^fsll^»m*r~

More information

Generating Vectors Overview

Generating Vectors Overview Generating Vectors Overview Vectors are mathematically defined shapes consisting of a series of points (nodes), which are connected by lines, arcs or curves (spans) to form the overall shape. Vectors can

More information

Web Development 20480: Programming in HTML5 with JavaScript and CSS3. Upcoming Dates. Course Description. Course Outline

Web Development 20480: Programming in HTML5 with JavaScript and CSS3. Upcoming Dates. Course Description. Course Outline Web Development 20480: Programming in HTML5 with JavaScript and CSS3 Learn how to code fully functional web sites from the ground up using best practices and web standards with or without an IDE! This

More information

HCDE 530: Computational Techniques for HCDE Data Visualization in Web, Part 2

HCDE 530: Computational Techniques for HCDE Data Visualization in Web, Part 2 HCDE 530: Computational Techniques for HCDE Data Visualization in Web, Part 2 David McDonald, Sungsoo (Ray) Hong University of Washington Outline Before we start Download HCDE530_D3_part2.zip in the course

More information

5. Strict mode use strict ; 6. Statement without semicolon, with semicolon 7. Keywords 8. Variables var keyword and global scope variable 9.

5. Strict mode use strict ; 6. Statement without semicolon, with semicolon 7. Keywords 8. Variables var keyword and global scope variable 9. Javascript 1) Javascript Implementation 1. The Core(ECMAScript) 2. DOM 3. BOM 2) ECMAScript describes 1. Syntax 2. Types 3. Statements 4. Keywords 5. Reserved words 6. Operators 7. Objects 3) DOM 1. Tree

More information

World Wide Web PROGRAMMING THE PEARSON EIGHTH EDITION. University of Colorado at Colorado Springs

World Wide Web PROGRAMMING THE PEARSON EIGHTH EDITION. University of Colorado at Colorado Springs PROGRAMMING THE World Wide Web EIGHTH EDITION ROBERT W. SEBESTA University of Colorado at Colorado Springs PEARSON Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape

More information

Developer's HTML5. Cookbook. AAddison-Wesley. Chuck Hudson. Tom Leadbetter. Upper Saddle River, NJ Boston Indianapolis San Francisco

Developer's HTML5. Cookbook. AAddison-Wesley. Chuck Hudson. Tom Leadbetter. Upper Saddle River, NJ Boston Indianapolis San Francisco HTML5 Developer's Cookbook Chuck Hudson Tom Leadbetter AAddison-Wesley Upper Saddle River, NJ Boston Indianapolis San Francisco New York Toronto Montreal London Munich Paris Madrid Capetown Sydney Tokyo

More information