Chapter 4 Working with Arena
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1 Chapter 4 Working with Arena
2 What We ll Do... User interface Menus (including Running) Toolbars Help Model windows Drawing Printing Running Building the simple processing model Simulation with Arena Chapter 4 Working with Arena 4-2
3 Basic Interaction True Windows 95/NT application Usual behavior of mouse, keyboard, selecting, dragging, resizing, menus, buttons, folder tabs Usual window operations resize, reposition, layer, maximize, minimize, close Usual file operations New, Open, Save, Save As, Print, Print Preview Cut/Copy/Paste Within an Arena window Between Arena windows Between Arena, other apps (when sensible) Simulation with Arena Chapter 4 Working with Arena 4-3
4 Miscellaneous Basic Interaction (cont d.) Object-oriented: select an object, then act on it Undo/Redo Right (secondary) mouse button Repeat last action Bail out of current action Drawing: hold Shift to constrain lines to 45 0, rectangles to squares, ellipses to circles, etc. Cycle among open Arena windows: Ctrl+Tab Duplicate selection: Ctrl+D then move it, edit it Simulation with Arena Chapter 4 Working with Arena 4-4
5 Menus File, Edit, View, Tools, Arrange, Module, Run, Window, Help If no model window open: just File, View, Tools, Help Standard Windows operations in usual menus File menu has Open, Save, Save As, etc. Edit menu has Cut, Copy, Paste, etc. Help menu etc. So focus below on Arena-specific things in menus Many menu items have toolbar buttons too Simulation with Arena Chapter 4 Working with Arena 4-5
6 File Menu New, Open..., Save, Save As... Import CAD DXF files for backdrop Color palette Print, Print Preview Send mail Attach.doe files Recent models Exit Arena Simulation with Arena Chapter 4 Working with Arena 4-6
7 Edit Menu Undo/Redo Cut, Copy, Paste Paste Link (OLE link) Duplicate, Delete selected object Select All, Deselect All Find searches through all modules in current model for text string (for slobs who forget what names they ve chosen, or for poor typists) Links info, control links to other kinds of documents Insert, edit Objects from other applications Simulation with Arena Chapter 4 Working with Arena 4-7
8 View Menu Zooming In (down), Out (up) Named views Pre-defined by Arena, you Go to defined views (hot keys better) Grid display, Snap, settings Layers what model objects show up in what mode Toolbars what button collections show up Status bar (check, uncheck) state, coords. Simulation with Arena Chapter 4 Working with Arena 4-8
9 Tools Menu Separate applications related to Arena model building and analysis Input Analyzer Output Analyzer Scenario Manager License information Add-Ins installed Visual Basic Editor to write VBA code for model (see Chapter 10) Options control many aspects of how Arena works, looks Simulation with Arena Chapter 4 Working with Arena 4-9
10 Arrange Menu For drawing objects Bring selected object to Front, Send it to Back for stacking effects Group, Ungroup objects Flip object around Vertical, Horizontal line Rotate object Snap selected object to Grid Change point on object that gets snapped Simulation with Arena Chapter 4 Working with Arena 4-10
11 Module Menu Connection controls Connect tool Auto-Connect newly placed module to selected module toggle on/off Smart Connections new connections in horizontal/vertical segments rather than one diagonal segment toggle on/off Simulation with Arena Chapter 4 Working with Arena 4-11
12 Module Menu (cont d.) Template Panel Attach (easier to use Attach tab) Detach even if model has modules from it Show toggle for module s name on screen or just its animation picture Breakpoint attach to module to interrupt during run (for debugging) Simulation with Arena Chapter 4 Working with Arena 4-12
13 Run Menu Entries to run, check, pause, step through Alternatives to watch execution, view results (or errors) Control how run goes and is displayed Most capabilities on Run or Run Interaction Toolbar, and will be described a bit later in detail Simulation with Arena Chapter 4 Working with Arena 4-13
14 Window Menu Cascade, Tile multiple open model windows Arrange Icons for any minimized model windows Use system Background Color use Windows colors rather than Arena settings List of open model windows Simulation with Arena Chapter 4 Working with Arena 4-14
15 Help Menu One of several ways to get into Help system Arena Help Topics TOC, Index, Find Using Help general info about Windows Help systems List of attached templates click to get Help on that one Introduction as at startup Tip of the Day About Arena version number, etc. Simulation with Arena Chapter 4 Working with Arena 4-15
16 Toolbars Collections of buttons for frequent operations Most (not all) are duplication of menu entries Standard, View, Arrange, Draw, Color, Animate, Template, Run, Run Interaction, Integration View/Toolbars (or right-click in a toolbar area) to decide which ones show up, which to hide Toolbars can be torn off ( floating palettes), or docked to an edge of screen Arena remembers your Toolbar configuration for next time Simulation with Arena Chapter 4 Working with Arena 4-16
17 Help Extensive, comprehensive online system replaces traditional manuals Interlinked via hypertext for cross referencing Multiple entry points, including Help menu Welcome screen described in Chapt. 3 button for context-sensitive help button in many dialogs button (What s This?) for info on items Tool tips leave mouse motionless on something, get little yellow sticky note Simulation with Arena Chapter 4 Working with Arena 4-17
18 Model Windows Where you build, edit, run a model Can have several open at once Really a window on the world (x, y) coordinates in world units Open existing models (default.doe extension) Create new (blank) model windows Save, Save As... Add modeling constructs click from template, drop into model Simulation with Arena Chapter 4 Working with Arena 4-18
19 Drawing Draw via toolbar buttons only (no menus): Line, Polyline (hold Shift key for 45 0 ), Arc, Bezier Curve Box, Polygon, Ellipse (fill, line, shade) Text (font, size, style, color) Visible/Hidden setting show during animation? Change position, size, color By far best way to learn: just play around Simulation with Arena Chapter 4 Working with Arena 4-19
20 Printing Can print directly from Arena Supports color Big models many pages Also will print any Named Views separately Print Preview, select only what you want for printing PrintScreen key sends screen to clipboard, paste into another application Alt+PrintScreen sends only active window to clipboard Simulation with Arena Chapter 4 Working with Arena 4-20
21 Running Run Menu; Run & Run Interaction Toolbars Go ( ) run simulation normally (depends on Options... selected from Tools menu) Step ( ) one step at a time (verify, debug) Fast-Forward ( ) disable animation (faster) Pause ( ) freeze run, resume with Go Start Over ( ) go back to beginning of simulation End ( ) get out of run mode Simulation with Arena Chapter 4 Working with Arena 4-21
22 Running (cont d.) Check Model ( ) like compiling Review Errors for most recent Check View Results Summary for most recent run SIMAN see, save underlying SIMAN.mod,.exp files generated from your Arena model Command ( ) bring up interactive commandline window to control run Break ( ) set times, conditions to interrupt for checks, illustration Simulation with Arena Chapter 4 Working with Arena 4-22
23 Running (cont d.) Trace ( ) generate detailed history (debugging) Watch ( ) bring up a window to watch a variable or expression during run Report ( ) see a numerical status when Paused Setup alter run conditions (animation on/off, full-screen during run animation) Speed control speed of animation display (< and > keys easier) Simulation with Arena Chapter 4 Working with Arena 4-23
24 Building the Simple Processing Model Open a new model window Attach Common template (if not auto-attached check Tools/Options/Toolbars tab) Drop in Arrive, Server, Depart, Simulate, two Animate modules Double-click, edit modules as indicated in text Connect logic modules as required Dress up with drawing, text Run The Display notation used from here on Module handle/animation, completed dialog(s), table showing what to enter (omitting defaults) Simulation with Arena Chapter 4 Working with Arena 4-24
25 Display for the Arrive Module Enter Data Station Arrival Data Time Between Mark Time Attribute Leave Data Connect In Door EXPO(5.0) Time of Arrival select Simulation with Arena Chapter 4 Working with Arena 4-25
26 Display for the Server Module Enter Data Station Server Data Process Time Leave Data Connect Machine TRIA(1,4,8) select Simulation with Arena Chapter 4 Working with Arena 4-26
27 Display for the Depart Module Enter Data Station Out Door Count Individual Counter select Counter Productio Tally Individual Tally select Tally Flowtime Attribute Time of Arrival Simulation with Arena Chapter 4 Working with Arena 4-27
28 Animate Module and Plot: Queue Length Simulation with Arena Chapter 4 Working with Arena 4-28
29 Animate Module and Plot: Number Busy Simulation with Arena Chapter 4 Working with Arena 4-29
30 Display for the Simulate Module Project Title Simple Processing System Analyst Desdemona Rocketship Replicate Length of Replication 15 Simulation with Arena Chapter 4 Working with Arena 4-30
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