Practical Parallel Processing
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1 Talk at Royal Military Academy, Brussels, May 2004 Practical Parallel Processing Jan Lemeire Parallel Systems lab Vrije Universiteit Brussel (VUB) 1 /21
2 Example: Matrix Multiplication C = A B C T ij = n k = 1 computation A ik. B = δ kj mm. n ( i, 3 j :1.. n) A A11 A12 A A1n C B B11 B12.. B1j.... B1n B21 B22.. B2j.. B2n Bn1 Bn2.. Bnj.. Bnn A21 A A2n Sequential algorithm Ai1 Ai2 Ai3.... Ain An1 An2 An3.... Ann Cij Parallel@RMA 2 /21
3 Parallel Matrix Multiplication Parallel System Partitioning p blocks of C n 2 p Submatrix C i,j : p i, j= Ai, rowk. k = 1 elements B Communication colum k, j A A11 A12 A A1n A21 A A2n Ai1 Ai2 Ai3.... Ain An1 An2 An3.... Ann C B B11 B12.. B1j.... B1n B21 B22.. B2j.. B2n Bn1 Bn2.. Bnj.. Bnn Cij Parallel@RMA 3 /21
4 Parallel Matrix Multiplication Execution profile n=150 Extra work = overhead Parallel@RMA 4 /21
5 Parallel Matrix Multiplication Memory usage ~ n 2 Parallel@RMA 5 /21
6 Why Parallel Processing? Speedup (time) for long runs realtime (eg. Simulations) as much as possible (eg. weather forecasting) Memory Usage (space) 6 /21
7 Parallel Systems 1. Shared-Memory Architecture fast communication dedicated machines Collection of - Processors -Memory - Interconnection Network 2. Message-Passing Architecture - slower communicatio - simple, cheap general-purpose PC s Parallel@RMA 7 /21
8 How? Communication Layer Pvm (Parallel Virtual Machine) or MPI (Message Passing Interface) transparant platform-independent Functions create processes on other machines send & receive messages 8 /21
9 Aspects of Practical Parallelization 1. System-dependency 2. Inherent Parallelism 3. Software Engineering 4. Performance Analysis 9 /21
10 1. System-dependency Network Topology Mesh network Star network Heterogeneous Systems - different processing powers - different communication speeds - combinations of shared memory & message passing architectures Parallel@RMA 10 /21
11 2. Inherent Parallelism Trivial parallelizable replicated trials (multiple experiments) => script multiple jobs => job management 11 /21
12 2. Inherent Parallelism II Difficult to Parallelize Simulations Synchronization protocol Model dependent Virtual 3D world Tessalation, lighting calculations, rendering > Performance depends on various aspects, like data structures > Optimizations are possible, but strongly depend on problem/algorithm 12 /21
13 Example: Parallel Simulation Detailed IP-switch Execution profile 13 /21
14 3. Software Engineering Understandable, Maintainable tangled code! Flexible separate parallel code Eg.: reuse sequential algorithm, so it can be adapted Reusable trade-off generic program <> performance 14 /21
15 4. Performance Analysis Detection of performance bottlenecks For example communication-computation ratio load imbalances Scalability analysis bigger problem => more computers Calculation of optimal number of processors 15 /21
16 Performance Analysis Tools Automated analysis Simple: XPvm Complex However: Userfriendliness => EPPA 16 /21
17 Our Performance Analysis Tool 1. Causal Models to structure the relations between the variables 17 /21
18 Our Performance Analysis Tool II 2. Refinement Strategy Start: First-order approximation T = comp.# operations. computation Refine when necessary Parallel@RMA 18 /21
19 Theoretical Conclusions Sequential world Separation hardware program (3GL) With abstract model for architecture: Von Neuman Java: platform-independence.net: language-independence Parallel world Ultimate goal: match software - hardware No universal abstract model for parallel architectures! Conflict generality <> efficiency Performance is program- and hardware dependent Efficient programs should be developed specifically Parallel@RMA 19 /21
20 Practical Conclusions Successful parallel processing is a complex issue But not. Thus: Is it worth it? Is it possible? Is it easy? Effort ~ Benefit Parallel@RMA 20 /21
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