ESE 545 Computer Architecture. Data Level Parallelism (DLP), Vector Processing and Single-Instruction Multiple Data (SIMD) Computing

Size: px
Start display at page:

Download "ESE 545 Computer Architecture. Data Level Parallelism (DLP), Vector Processing and Single-Instruction Multiple Data (SIMD) Computing"

Transcription

1 Computer Architecture ESE 545 Computer Architecture Data Level Parallelism (DLP), Vector Processing and Single-Instruction Multiple Data (SIMD) Computing 1

2 Supercomputers Definition of a supercomputer: Fastest machine in world at given task A device to turn a compute-bound problem into an I/O bound problem Any machine costing $30M+ Any machine designed by Seymour Cray CDC6600 (Cray, 1964) regarded as first supercomputer 2

3 Supercomputer Applications Typical application areas Military research (nuclear weapons, cryptography) Scientific research Weather forecasting Oil exploration Industrial design (car crash simulation) All involve huge computations on large data sets In 70s-80s, Supercomputer Vector Machine 3

4 Vector Supercomputers Epitomized by Cray-1, 1976: Scalar Unit Load/Store Architecture Vector Extension Vector Registers Vector Instructions Implementation Hardwired Control Highly Pipelined Functional Units Interleaved Memory System No Data Caches No Virtual Memory [ Cray Research, 1976] 4

5 Cray-1 (1976) Single Port Memory 16 banks of 64-bit words + 8-bit SECDED 80MW/sec data load/store 320MW/sec instruction buffer refill (A 0 ) (A 0 ) 64 Element Vector Registers ( (A h ) + j k m ) 64 T Regs ( (A h ) + j k m ) 64 B Regs 64-bitx16 4 Instruction Buffers memory bank cycle 50 ns processor cycle 12.5 ns (80MHz) S i T jk A i B jk V0 V1 V2 V3 V4 V5 V6 V7 S0 S1 S2 S3 S4 S5 S6 S7 A0 A1 A2 A3 A4 A5 A6 A7 NIP LIP V i V j V k S j S k S i A j A k A i CIP V. Mask V. Length FP Add FP Mul FP Recip Int Add Int Logic Int Shift Pop Cnt Addr Add Addr Mul 5

6 Vector Programming Model Scalar Registers r15 v15 Vector Registers r0 v0 [0] [1] [2] [VLRMAX-1] Vector Arithmetic Instructions ADDV v3, v1, v2 v1 v2 v3 Vector Length Register VLR [0] [1] [VLR-1] Vector Load and Store Instructions LV v1, r1, r2 v1 Vector Register Base, r1 Stride, r2 Memory 6

7 Vector Code Example # C code for (i=0; i<64; i++) C[i] = A[i] + B[i]; # Scalar Code LI R4, 64 loop: L.D F0, 0(R1) L.D F2, 0(R2) ADD.D F4, F2, F0 S.D F4, 0(R3) DADDIU R1, 8 DADDIU R2, 8 DADDIU R3, 8 DSUBIU R4, 1 BNEZ R4, loop # Vector Code LI VLR, 64 LV V1, R1 LV V2, R2 ADDV.D V3, V1, V2 SV V3, R3 7

8 Vector Instruction Set Advantages Compact one short instruction encodes N operations Expressive, tells hardware that these N operations: are independent use the same functional unit access disjoint registers access registers in the same pattern as previous instructions access a contiguous block of memory (unit-stride load/store) access memory in a known pattern (strided load/store) Scalable can run same object code on more parallel pipelines or lanes 8

9 Vector Arithmetic Execution Use deep pipeline (=> fast clock) to execute element operations Simplifies control of deep pipeline because elements in vector are independent (=> no hazards!) V 1 V 2 V 3 Six stage multiply pipeline V3 <- v1 * v2 9

10 Vector Instruction Execution ADDV C,A,B Execution using one pipelined functional unit Execution using four pipelined functional units A[6] B[6] A[24] B[24] A[25] B[25] A[26] B[26] A[27] B[27] A[5] B[5] A[20] B[20] A[21] B[21] A[22] B[22] A[23] B[23] A[4] B[4] A[16] B[16] A[17] B[17] A[18] B[18] A[19] B[19] A[3] B[3] A[12] B[12] A[13] B[13] A[14] B[14] A[15] B[15] C[2] C[8] C[9] C[10] C[11] C[1] C[4] C[5] C[6] C[7] C[0] C[0] C[1] C[2] C[3] 10

11 Vector Unit Structure Functional Unit Vector Registers Elements 0, 4, 8, Elements 1, 5, 9, Elements 2, 6, 10, Elements 3, 7, 11, Lane Memory Subsystem 11

12 T0 Vector Microprocessor (1995) Vector register elements striped over lanes [24] [16] [8] [0] [25] [17] [9] [1] [26] [18] [10] [2] [27] [28] [19] [20] [11] [12] [3] [4] [29] [21] [13] [5] [30] [22] [14] [6] [31] [23] [15] [7] Lane 12

13 Vector Memory System Cray-1, 16 banks, 4 cycle bank busy time, 12 cycle latency Bank busy time: Cycles between accesses to same bank Vector Registers Base Stride Address Generator A B C D E F Memory Banks 13

14 Interleaved Memory Layout Vector Processor Unpipelined DRAM Unpipelined DRAM Unpipelined DRAM Unpipelined DRAM Unpipelined DRAM Unpipelined DRAM Unpipelined DRAM Addr Addr Addr Addr Addr Addr Addr Mod 8 Mod 8 Mod 8 Mod 8 Mod 8 Mod 8 Mod 8 = 0 = 1 = 2 = 3 = 4 = 5 = 6 Great for unit stride: Contiguous elements in different DRAMs Startup time for vector operation is latency of single read What about non-unit stride? Above good for strides that are relatively prime to 8 Bad for: 2, 4 Better: prime number of banks! Unpipelined DRAM Addr Mod 8 = 7 14

15 Memory Operations Load/store operations move groups of data between registers and memory Three types of addressing Unit stride Contiguous block of information in memory Fastest: always possible to optimize this Non-unit (constant) stride Harder to optimize memory system for all possible strides Prime number of data banks makes it easier to support different strides at full bandwidth Indexed (gather-scatter) Vector equivalent of register indirect Good for sparse arrays of data Increases number of programs that vectorize 15

16 How to get full bandwidth for Unit Stride? Memory system must sustain (# lanes x word) /clock No. memory banks > memory latency to avoid stalls m banks m words per memory latency l clocks if m < l, then gap in memory pipeline: clock: 0 l l+1 l+2 l+m- 1 l+m 2 l word: m-1 -- m may have 1024 banks in SRAM If desired throughput greater than one word per cycle Either more banks (start multiple requests simultaneously) Or wider DRAMS. Only good for unit stride or large data types More banks/weird numbers of banks good to support more strides at full bandwidth 16

17 Vector Memory-Memory versus Vector Register Machines Vector memory-memory instructions hold all vector operands in main memory The first vector machines, CDC Star-100 ( 73) and TI ASC ( 71), were memory-memory machines Cray-1 ( 76) was first vector register machine Vector Memory-Memory Code Example Source Code for (i=0; i<n; i++) { C[i] = A[i] + B[i]; D[i] = A[i] - B[i]; } ADDV C, A, B SUBV D, A, B Vector Register Code LV V1, A LV V2, B ADDV V3, V1, V2 SV V3, C SUBV V4, V1, V2 SV V4, D 17

18 Vector Memory-Memory vs. Vector Register Machines Vector memory-memory architectures (VMMA) require greater main memory bandwidth, why? All operands must be read in and out of memory VMMAs make if difficult to overlap execution of multiple vector operations, why? Must check dependencies on memory addresses VMMAs incur greater startup latency Scalar code was faster on CDC Star-100 for vectors < 100 elements For Cray-1, vector/scalar breakeven point was around 2 elements Apart from CDC follow-ons (Cyber-205, ETA-10) all major vector machines since Cray-1 have had vector register architectures (we ignore vector memory-memory from now on) 18

19 Automatic Code Vectorization for (i=0; i < N; i++) Scalar Sequential Code C[i] = A[i] + B[i]; Vectorized Code load load load Iter. 1 add load Time add load add load store store store Iter. 2 load load Iter. 1 Iter. 2 Vector Instruction add store Vectorization is a massive compile-time reordering of operation sequencing requires extensive loop dependence analysis 19

20 Vector Stripmining Problem: Vector registers have finite length Solution: Break loops into pieces that fit into vector registers, Stripmining ANDI R1, N, 63 # N mod 64 for (i=0; i<n; i++) C[i] = A[i]+B[i]; A B C Remainder 64 elements MTC1 VLR, R1 # Do remainder loop: LV V1, RA DSLL R2, R1, 3 # Multiply by 8 DADDU RA, RA, R2 # Bump pointer LV V2, RB DADDU RB, RB, R2 ADDV.D V3, V1, V2 SV V3, RC DADDU RC, RC, R2 DSUBU N, N, R1 # Subtract elements LI R1, 64 MTC1 VLR, R1 # Reset full length BGTZ N, loop # Any more to do? 20

21 Vector Instruction Parallelism Can overlap execution of multiple vector instructions example machine has 32 elements per vector register and 8 lanes time load load Load Unit Multiply Unit Add Unit mul add mul add Instruction issue Complete 24 operations/cycle while issuing 1 short instruction/cycle 21

22 Vector Chaining Vector version of register bypassing introduced with Cray-1 LV v1 MULV v3,v1,v2 V 1 V 2 V 3 V 4 V 5 ADDV v5, v3, v4 Chain Chain Load Unit Memory Mult. Add 22

23 Vector Chaining Advantage Without chaining, must wait for last element of result to be written before starting dependent instruction Load Time Mul Add With chaining, can start dependent instruction as soon as first result appears Load Mul Add 23

24 Vector Startup Two components of vector startup penalty functional unit latency (time through pipeline) dead time or recovery time (time before another vector instruction can start down pipeline) Functional Unit Latency R X X X W R X X X W First Vector Instruction R X X X W R X X X W R X X X W R X X X W Dead Time R X X X W Dead Time R X X X W R X X X W Second Vector Instruction R X X X W 24

25 Dead Time and Short Vectors No dead time 4 cycles dead time T0, Eight lanes No dead time 100% efficiency with 8 element vectors 64 cycles active Cray C90, Two lanes 4 cycle dead time Maximum efficiency 94% with 128 element vectors 25

26 Vector Scatter/Gather Want to vectorize loops with indirect accesses: for (i=0; i<n; i++) A[i] = B[i] + C[D[i]] Indexed load instruction (Gather) LV vd, rd # Load indices in D vector LVI vc, rc, vd # Load indirect from rc base LV vb, rb # Load B vector ADDV.D va, vb, vc # Do add SV va, ra # Store result 26

27 Vector Conditional Execution Problem: Want to vectorize loops with conditional code: for (i=0; i<n; i++) if (A[i]>0) then A[i] = B[i]; Solution: Add vector mask (or flag) registers vector version of predicate registers, 1 bit per element and maskable vector instructions vector operation becomes NOP at elements where mask bit is clear Code example: CVM # Clear vector mask LV va, ra # Load entire A vector SGTVS.D va, F0 # Set bits in mask register where A>0 LV va, rb # Load B vector into A under mask SV va, ra # Store A back to memory under mask 27

28 Masked Vector Instructions Simple Implementation execute all N operations, turn off result writeback according to mask Density-Time Implementation scan mask vector and only execute elements with non-zero masks M[7]=1 M[6]=0 M[5]=1 M[4]=1 M[3]=0 A[7] A[6] A[5] A[4] A[3] B[7] B[6] B[5] B[4] B[3] M[7]=1 M[6]=0 M[5]=1 M[4]=1 M[3]=0 M[2]=0 A[7] B[7] C[5] C[4] M[2]=0 M[1]=1 C[2] C[1] M[1]=1 M[0]=0 C[1] Write data port M[0]=0 C[0] Write Enable Write data port 28

29 Compress/Expand Operations Compress packs non-masked elements from one vector register contiguously at start of destination vector register population count of mask vector gives packed vector length Expand performs inverse operation M[7]=1 M[6]=0 M[5]=1 M[4]=1 A[7] A[6] A[5] A[4] A[7] A[5] A[4] A[1] A[7] B[6] A[5] A[4] M[7]=1 M[6]=0 M[5]=1 M[4]=1 M[3]=0 A[3] A[7] B[3] M[3]=0 M[2]=0 A[2] A[5] B[2] M[2]=0 M[1]=1 A[1] A[4] A[1] M[1]=1 M[0]=0 A[0] A[1] B[0] M[0]=0 Compress Expand Used for density-time conditionals and also for general selection operations 29

30 VMIPS Vector-Register Architecture Vector operation Load/store FP Divide FP Multiply FP Add/subtract Start-up penalty 12 cycles 20 cycles 7 cycles 6 cycles Multithreaded & vector processors 30

31 Vector Execution Time Time = f(vector length, data dependencies, structural hazards) Initiation rate: rate that FU consumes vector elements (= number of lanes; usually 1 or 2 on Cray T-90) Convoy: set of vector instructions that can begin execution in same clock no structural nor data hazards (when vector chaining is not supported like in the example below) no structural hazards (when vector chaining is supported) Chime: approx. time for a vector operation m convoys take m chimes; if each vector length is n, then they take approx. m x n clock cycles (ignores overhead; good approximation for long vectors) 4 convoys (when vector chaining 1: LV V1,Rx ;load vector X is not supported as shown here), 2: MULV V2,F0,V1 ;vector-scalar mult. 1 lane, VL=64 LV V3,Ry ;load vector Y => 4 x 64 = 256 clocks 3: ADDV V4,V2,V3 ;add 4: SV Ry,V4 ;store the result (or 4 clocks per result) How many convoys are here when vector chaining IS supported? 31

32 Running Time of a Strip-Mined Loop Two key factors that contribute to the running time of a strip-mined loop consisting of a sequence of convoys: The number of convoys in the loop, which determines the number of chimes. We use the notation Tchime for the execution time in chimes. The overhead for each strip-mined sequence of convoys. This overhead consists of the cost of executing the scalar code for strip-mining each block, Tloop, plus the vector start-up cost for each convoy, Tstart. There may also be a fixed overhead associated with setting up the vector sequence the first time. In recent vector processors this overhead has become quite small, so we ignore it. The total running time for a vector sequence operating on a vector of length n, which we will call T n : T n n MVL T loop Tstart n Tchime The values of Tstart, Tloop, and Tchime are compiler and processor dependent. We will use Tloop =15 and MVL (max. vector length) =64 on VMIPS. 32

33 Common Vector Metrics R : MFLOPS rate on an infinite-length vector Real problems do not have unlimited vector lengths, and the start-up penalties encountered in real problems will be larger (R n is the MFLOPS rate for a vector of length n) N 1/2 : The vector length needed to reach one-half of R a good measure of the impact of start-up N V : The vector length needed to make vector mode faster than scalar mode measures both start-up and speed of scalars relative to vectors, quality of connection of scalar unit to vector unit R lim n Float.point arithmetic operations per iteration Clock rate Clock cycles per iteration R Float.point arithmetic operations per iteration Tn lim n n Clock rate 33

34 Vector Instruction Set Advantages Compact one short instruction encodes N operations Expressive, tells hardware that these N operations: are independent use the same functional unit access disjoint registers access registers in the same pattern as previous instructions access a contiguous block of memory (unit-stride load/store) access memory in a known pattern (strided load/store) Scalable can run same object code on more parallel pipelines or lanes 34

35 Operation & Instruction Count: RISC v. Vector Processor Spec92fp Operations (Millions) Instructions (M) Program RISC Vector R / V RISC Vector R / V swim x x hydro2d x x nasa x x su2cor x x tomcatv x x wave x x mdljdp x x Vector reduces ops by 1.2X, instructions by 20X 35

36 Vectors Lower Power Single-issue Scalar One instruction fetch, decode, dispatch per operation Arbitrary register accesses, adds area and power Loop unrolling and software pipelining for high performance increases instruction cache footprint All data passes through cache; waste power if no temporal locality One TLB lookup per load or store Off-chip access in whole cache lines Vector One inst fetch, decode, dispatch per vector Structured register accesses Smaller code for high performance, less power in instruction cache misses Bypass cache One TLB lookup per group of loads or stores Move only necessary data across chip boundary 36

37 Superscalar Energy Efficiency Even Worse Superscalar Control logic grows quadratically with issue width Control logic consumes energy regardless of available parallelism Speculation to increase visible parallelism wastes energy Vector Control logic grows linearly with issue width Vector unit switches off when not in use Vector instructions expose parallelism without speculation Software control of speculation when desired: Whether to use vector mask or compress/expand for conditionals 37

38 Vector Applications Limited to scientific computing? Multimedia Processing (compress., graphics, audio synth, image proc.) Standard benchmark kernels (Matrix Multiply, FFT, Convolution, Sort) Lossy Compression (JPEG, MPEG video and audio) Lossless Compression (Zero removal, RLE, Differencing, LZW) Cryptography (RSA, DES/IDEA, SHA/MD5) Speech and handwriting recognition Operating systems/networking (memcpy, memset, parity, checksum) Databases (hash/join, data mining, image/video serving) Language run-time support (stdlib, garbage collection) 38

39 Vector Summary Vector is alternative model for exploiting ILP If code is vectorizable, then simpler hardware, more energy efficient, and better real-time model than Outof-order machines Design issues include number of lanes, number of functional units, number of vector registers, length of vector registers, exception handling, conditional operations Fundamental design issue is memory bandwidth With virtual address translation and caching Will multimedia popularity revive vector architectures? 39

40 Multimedia Extensions Very short vectors added to existing ISAs for micros Usually 64-bit registers split into 2x32b or 4x16b or 8x8b Newer designs have 128-bit (Altivec, SSE2) or 256-bit regs Limited instruction set: no vector length control no strided load/store or scatter/gather unit-stride loads must be aligned to 64/128/256-bit boundary Limited vector register length: requires superscalar dispatch to keep multiply/add/load units busy loop unrolling to hide latencies increases register pressure Trend towards fuller vector support in microprocessors 40

41 SIMD Architectures Data-Level Parallelism (DLP): Executing one operation on multiple data streams Example: Multiplying a coefficient vector by a data vector (e.g. in filtering) y[i] := c[i] x[i], 0 i<n Sources of performance improvement: One instruction is fetched & decoded for entire operation Multiplications are known to be independent Pipelining/concurrency in memory access as well CA: DLP and SIMD 41

42 Intel s SIMD Instructions CA: DLP and SIMD 42

43 X86 SIMD Processing Extensions (1) MMX Intel Pentium II bit integer registers aliased with x87 FP regs 3DNow! AMD K Similar to MMX extended with 21 SP FP ops SSE (Streaming SIMD Extensions) Intel Pentium III 1999 Single-precision floating-point instructions 8 new 128 bit XMM registers SSE-2 Intel Pentium Double-precision floating-point ops CA: DLP and SIMD 43

44 X86 SIMD Processing Extensions (2) SSE3 2004, SSE AVX (Advanced Vector Extensions) proposed by Intel and AMD in 2008 Intel Sandy Bridge processor bit registers AVX2 Intel Haswell processor bit SSE and AVX ops Fused multiply-add (FMA3) AVX-512 Intel Knights Landing processor bit regs 4 operand instructions CA: DLP and SIMD 44

45 Example: SIMD Array Processing CA: DLP and SIMD 45

46 SSE Instruction Categories for Multimedia Support SSE-2+ supports wider data types to allow 16 8-bit and 8 16-bit operands CA: DLP and SIMD 46

47 Intel Architecture SSE Bit SIMD Data Types CA: DLP and SIMD 47

48 XMM Registers CA: DLP and SIMD 48

49 SSE/SSE2 Floating Point Instructions CA: DLP and SIMD 49

50 SSE/SSE2 Floating Point Instructions CA: DLP and SIMD 50

51 Example: Add Single Precision FP Vectors CA: DLP and SIMD 51

52 Packed and Scalar Double-Precision Floating-Point Operations CA: DLP and SIMD 52

53 Example: Image Converter (1/5) CA: DLP and SIMD 53

54 Example: Image Converter (2/5) CA: DLP and SIMD 54

55 Example: Image Converter (3/5) CA: DLP and SIMD 55

56 Example: Image Converter (4/5) CA: DLP and SIMD 56

57 Example: Image Converter (5/5) CA: DLP and SIMD 57

58 Intel SSE Intrinsics CA: DLP and SIMD 58

59 Sample of SSE Intrinsics CA: DLP and SIMD 59

60 Example: 2 2 Matrix Multiply CA: DLP and SIMD 60

61 Example: 2 2 Matrix Multiply CA: DLP and SIMD 61

62 Example: 2 2 Matrix Multiply CA: DLP and SIMD 62

63 Example: 2 2 Matrix Multiply CA: DLP and SIMD 63

64 Example: 2 2 Matrix Multiply CA: DLP and SIMD 64

65 Inner loop from gcc -O -S CA: DLP and SIMD 65

66 Performance-Driven ISA Extensions CA: DLP and SIMD 66

67 Architectures for Data Parallelism SONY/IBM PS3 Cell processor in The Current Landscape: Chips that deliver TeraOps/s in 2014, and how they differ. E5-26xx v2: Stretching the Xeon server approach for compute-intensive apps. GK110: nvidia s Kepler GPU, customized for compute applications. GM107: nvidia s Maxwell GPU, customized for energy-efficiency. CA: DLP and SIMD 67

68 Sony/IBM Playstation PS3 Cell Chip - Released SPEs, 3.2 GHz clock, 200 GigaOps/s (peak) CA: DLP and SIMD 68

69 Sony PS3 Cell Processor SPE Floating-Point Unit Single-Instruction Multiple-Data 4 single-precision multiply-adds issue in lockstep (SIMD) per cycle. 6-cycle latency 3.2 GHz clock, --> 25.6 SP GFLOPS CA: DLP and SIMD 69

70 Intel Xeon Ivy Bridge E5-2697v2 (2013) 12-core Xeon Ivy Bridge 0.52 TeraOps/s (130W) Haswell: 1.04 TeraOps/s GHz Each core can issue 16 singleprecision operations per cycle. $2,600 per chip CA: DLP and SIMD 70

71 Intel E5-2697v2 vs. Haswell GHz Each core can issue 16 single-precision operations per cycle. Haswell cores issue 32 SP FLOPS/cycle. How? CA: DLP and SIMD 71

72 Advanced Vector Extension (AVX) unit Smaller than L3 cache, but larger than L2 cache. Relative area has increased in Haswell Die closeup of one Sandy Bridge core CA: DLP and SIMD 72

73 AVX: Not Just Single-precision Floating-point AVX instruction variants interpret 128-bit registers as 4 floats, 2 doubles, 16 8-bit integers, etc bit version -> double-precision vectors of length 4 CA: DLP and SIMD 73

74 Sandy Bridge, Haswell (2014) IA-64 AVX/AVX2 has 16 registers (IA-32: 8) Sandy Bridge extends register set to 256 bits: vectors are twice the size. Haswell adds 3-operand instructions a*b + c (Fused multiply-add (FMA)) 2 EX units with FMA --> 2X increase in ops/cycle CA: DLP and SIMD 74

75 Out of Order Issue in Haswell (2014) Haswell has two copies of the FMA engine, on separate ports. Haswell sustains 4 micro-op issues per cycle. One possibility: 2 for AVX, and 2 for Loads, Stores and book-keeping. CA: DLP and SIMD 75

76 Graphical Processing Units Given the hardware invested to do graphics well, how can be supplement it to improve performance of a wider range of applications? Basic idea: Heterogeneous execution model CPU is the host, GPU is the device Develop a C-like programming language for GPU Unify all forms of GPU parallelism as CUDA thread Programming model is Single Instruction Multiple Thread CA: DLP and SIMD 76

77 Applications Multimedia processing Video compression Graphics Image processing Simulations Engineering tools cad Cryptography Etc CA: DLP and SIMD 77

78 X86 SIMD Summary Intel SSE/AVX SIMD Instructions One instruction fetch that operates on multiple operands simultaneously 512/256/128/64 bit multimedia (XMM & YMM registers Embed the SSE machine instructions directly into C programs through use of intrinsics CA: DLP and SIMD 78

79 Acknowledgements These slides contain material developed and copyright by: Morgan Kauffmann (Elsevier, Inc.) Arvind (MIT) Krste Asanovic (MIT/UCB) Joel Emer (Intel/MIT) James Hoe (CMU) John Kubiatowicz (UCB) David Patterson (UCB) Justin Hsia (UCB) CA: DLP and SIMD 79

Asanovic/Devadas Spring Vector Computers. Krste Asanovic Laboratory for Computer Science Massachusetts Institute of Technology

Asanovic/Devadas Spring Vector Computers. Krste Asanovic Laboratory for Computer Science Massachusetts Institute of Technology Vector Computers Krste Asanovic Laboratory for Computer Science Massachusetts Institute of Technology Supercomputers Definition of a supercomputer: Fastest machine in world at given task Any machine costing

More information

CS 152 Computer Architecture and Engineering. Lecture 17: Vector Computers

CS 152 Computer Architecture and Engineering. Lecture 17: Vector Computers CS 152 Computer Architecture and Engineering Lecture 17: Vector Computers Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~krste

More information

CS 252 Graduate Computer Architecture. Lecture 7: Vector Computers

CS 252 Graduate Computer Architecture. Lecture 7: Vector Computers CS 252 Graduate Computer Architecture Lecture 7: Vector Computers Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~krste http://inst.cs.berkeley.edu/~cs252

More information

CS 152 Computer Architecture and Engineering. Lecture 16: Vector Computers

CS 152 Computer Architecture and Engineering. Lecture 16: Vector Computers CS 152 Computer Architecture and Engineering Lecture 16: Vector Computers Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~krste

More information

POLITECNICO DI MILANO. Advanced Topics on Heterogeneous System Architectures! Multiprocessors

POLITECNICO DI MILANO. Advanced Topics on Heterogeneous System Architectures! Multiprocessors POLITECNICO DI MILANO Advanced Topics on Heterogeneous System Architectures! Multiprocessors Politecnico di Milano! SeminarRoom, Bld 20! 30 November, 2017! Antonio Miele! Marco Santambrogio! Politecnico

More information

COSC 6385 Computer Architecture. - Vector Processors

COSC 6385 Computer Architecture. - Vector Processors COSC 6385 Computer Architecture - Vector Processors Spring 011 Vector Processors Chapter F of the 4 th edition (Chapter G of the 3 rd edition) Available in CD attached to the book Anybody having problems

More information

CS252 Graduate Computer Architecture Spring 2014 Lecture 8: Vector Supercomputers

CS252 Graduate Computer Architecture Spring 2014 Lecture 8: Vector Supercomputers CS252 Graduate Computer Architecture Spring 2014 Lecture 8: Vector Supercomputers Krste Asanovic krste@eecs.berkeley.edu http://inst.eecs.berkeley.edu/~cs252/sp14 Last Time in Lecture 6 Overcoming the

More information

Computer Architecture: SIMD and GPUs (Part I) Prof. Onur Mutlu Carnegie Mellon University

Computer Architecture: SIMD and GPUs (Part I) Prof. Onur Mutlu Carnegie Mellon University Computer Architecture: SIMD and GPUs (Part I) Prof. Onur Mutlu Carnegie Mellon University A Note on This Lecture These slides are partly from 18-447 Spring 2013, Computer Architecture, Lecture 15: Dataflow

More information

Data-Level Parallelism in SIMD and Vector Architectures. Advanced Computer Architectures, Laura Pozzi & Cristina Silvano

Data-Level Parallelism in SIMD and Vector Architectures. Advanced Computer Architectures, Laura Pozzi & Cristina Silvano Data-Level Parallelism in SIMD and Vector Architectures Advanced Computer Architectures, Laura Pozzi & Cristina Silvano 1 Current Trends in Architecture Cannot continue to leverage Instruction-Level parallelism

More information

Vector Processors and Graphics Processing Units (GPUs)

Vector Processors and Graphics Processing Units (GPUs) Vector Processors and Graphics Processing Units (GPUs) Many slides from: Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley TA Evaluations Please fill out your

More information

Lecture 20: Data Level Parallelism -- Introduction and Vector Architecture

Lecture 20: Data Level Parallelism -- Introduction and Vector Architecture Lecture 20: Data Level Parallelism -- Introduction and Vector Architecture CSE 564 Computer Architecture Summer 2017 Department of Computer Science and Engineering Yonghong Yan yan@oakland.edu www.secs.oakland.edu/~yan

More information

Parallel Processing SIMD, Vector and GPU s

Parallel Processing SIMD, Vector and GPU s Parallel Processing SIMD, Vector and GPU s EECS4201 Fall 2016 York University 1 Introduction Vector and array processors Chaining GPU 2 Flynn s taxonomy SISD: Single instruction operating on Single Data

More information

! An alternate classification. Introduction. ! Vector architectures (slides 5 to 18) ! SIMD & extensions (slides 19 to 23)

! An alternate classification. Introduction. ! Vector architectures (slides 5 to 18) ! SIMD & extensions (slides 19 to 23) Master Informatics Eng. Advanced Architectures 2015/16 A.J.Proença Data Parallelism 1 (vector, SIMD ext., GPU) (most slides are borrowed) Instruction and Data Streams An alternate classification Instruction

More information

CS 152 Computer Architecture and Engineering CS252 Graduate Computer Architecture. Lecture 15 Vectors

CS 152 Computer Architecture and Engineering CS252 Graduate Computer Architecture. Lecture 15 Vectors CS 152 Computer Architecture and Engineering CS252 Graduate Computer Architecture Lecture 15 Vectors Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste

More information

EE 4683/5683: COMPUTER ARCHITECTURE

EE 4683/5683: COMPUTER ARCHITECTURE EE 4683/5683: COMPUTER ARCHITECTURE Lecture 5B: Data Level Parallelism Avinash Kodi, kodi@ohio.edu Thanks to Morgan Kauffman and Krtse Asanovic Agenda 2 Flynn s Classification Data Level Parallelism Vector

More information

Vector Processors. Kavitha Chandrasekar Sreesudhan Ramkumar

Vector Processors. Kavitha Chandrasekar Sreesudhan Ramkumar Vector Processors Kavitha Chandrasekar Sreesudhan Ramkumar Agenda Why Vector processors Basic Vector Architecture Vector Execution time Vector load - store units and Vector memory systems Vector length

More information

CS 152 Computer Architecture and Engineering. Lecture 16: Graphics Processing Units (GPUs)

CS 152 Computer Architecture and Engineering. Lecture 16: Graphics Processing Units (GPUs) CS 152 Computer Architecture and Engineering Lecture 16: Graphics Processing Units (GPUs) Dr. George Michelogiannakis EECS, University of California at Berkeley CRD, Lawrence Berkeley National Laboratory

More information

Vector Processors. Abhishek Kulkarni Girish Subramanian

Vector Processors. Abhishek Kulkarni Girish Subramanian Vector Processors Abhishek Kulkarni Girish Subramanian Classification of Parallel Architectures Hennessy and Patterson 1990; Sima, Fountain, and Kacsuk 1997 Why Vector Processors? Difficulties in exploiting

More information

Static Compiler Optimization Techniques

Static Compiler Optimization Techniques Static Compiler Optimization Techniques We examined the following static ISA/compiler techniques aimed at improving pipelined CPU performance: Static pipeline scheduling. Loop unrolling. Static branch

More information

Computer Architecture Lecture 16: SIMD Processing (Vector and Array Processors)

Computer Architecture Lecture 16: SIMD Processing (Vector and Array Processors) 18-447 Computer Architecture Lecture 16: SIMD Processing (Vector and Array Processors) Prof. Onur Mutlu Carnegie Mellon University Spring 2014, 2/24/2014 Lab 4 Reminder Lab 4a out Branch handling and branch

More information

POLITECNICO DI MILANO. Advanced Topics on Heterogeneous System Architectures! Multiprocessors

POLITECNICO DI MILANO. Advanced Topics on Heterogeneous System Architectures! Multiprocessors POLITECNICO DI MILANO Advanced Topics on Heterogeneous System Architectures! Multiprocessors Politecnico di Milano! Conference Room, Bld 20! 19 November, 2015! Antonio Miele! Marco Santambrogio! Politecnico

More information

Advanced Topics in Computer Architecture

Advanced Topics in Computer Architecture Advanced Topics in Computer Architecture Lecture 7 Data Level Parallelism: Vector Processors Marenglen Biba Department of Computer Science University of New York Tirana Cray I m certainly not inventing

More information

CS 152 Computer Architecture and Engineering. Lecture 8 - Memory Hierarchy-III

CS 152 Computer Architecture and Engineering. Lecture 8 - Memory Hierarchy-III CS 152 Computer Architecture and Engineering Lecture 8 - Memory Hierarchy-III Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste

More information

CS 152 Computer Architecture and Engineering. Lecture 16: Graphics Processing Units (GPUs) John Wawrzynek. EECS, University of California at Berkeley

CS 152 Computer Architecture and Engineering. Lecture 16: Graphics Processing Units (GPUs) John Wawrzynek. EECS, University of California at Berkeley CS 152 Computer Architecture and Engineering Lecture 16: Graphics Processing Units (GPUs) John Wawrzynek EECS, University of California at Berkeley http://inst.eecs.berkeley.edu/~cs152 Administrivia Lab

More information

CS152 Computer Architecture and Engineering CS252 Graduate Computer Architecture. VLIW, Vector, and Multithreaded Machines

CS152 Computer Architecture and Engineering CS252 Graduate Computer Architecture. VLIW, Vector, and Multithreaded Machines CS152 Computer Architecture and Engineering CS252 Graduate Computer Architecture VLIW, Vector, and Multithreaded Machines Assigned 3/24/2019 Problem Set #4 Due 4/5/2019 http://inst.eecs.berkeley.edu/~cs152/sp19

More information

COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface. Parallel Processors from Client to Cloud Part 1

COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface. Parallel Processors from Client to Cloud Part 1 COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface 5 th Edition Chapter 6 Parallel Processors from Client to Cloud Part 1 Parallel Processor Architecture: SMT, VECTOR, SIMD Performance beyond

More information

UNIT III DATA-LEVEL PARALLELISM IN VECTOR, SIMD, AND GPU ARCHITECTURES

UNIT III DATA-LEVEL PARALLELISM IN VECTOR, SIMD, AND GPU ARCHITECTURES UNIT III DATA-LEVEL PARALLELISM IN VECTOR, SIMD, AND GPU ARCHITECTURES Flynn s Taxonomy Single instruction stream, single data stream (SISD) Single instruction stream, multiple data streams (SIMD) o Vector

More information

CMPE 655 Multiple Processor Systems. SIMD/Vector Machines. Daniel Terrance Stephen Charles Rajkumar Ramadoss

CMPE 655 Multiple Processor Systems. SIMD/Vector Machines. Daniel Terrance Stephen Charles Rajkumar Ramadoss CMPE 655 Multiple Processor Systems SIMD/Vector Machines Daniel Terrance Stephen Charles Rajkumar Ramadoss SIMD Machines - Introduction Computers with an array of multiple processing elements (PE). Similar

More information

Vector Architectures. Intensive Computation. Annalisa Massini 2017/2018

Vector Architectures. Intensive Computation. Annalisa Massini 2017/2018 Vector Architectures Intensive Computation Annalisa Massini 2017/2018 2 SIMD ARCHITECTURES 3 Computer Architecture - A Quantitative Approach, Fifth Edition Hennessy Patterson Chapter 4 - Data-Level Parallelism

More information

CS 152 Computer Architecture and Engineering. Lecture 16: Graphics Processing Units (GPUs)

CS 152 Computer Architecture and Engineering. Lecture 16: Graphics Processing Units (GPUs) CS 152 Computer Architecture and Engineering Lecture 16: Graphics Processing Units (GPUs) Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~krste

More information

ILP Limit: Perfect/Infinite Hardware. Chapter 3: Limits of Instr Level Parallelism. ILP Limit: see Figure in book. Narrow Window Size

ILP Limit: Perfect/Infinite Hardware. Chapter 3: Limits of Instr Level Parallelism. ILP Limit: see Figure in book. Narrow Window Size Chapter 3: Limits of Instr Level Parallelism Ultimately, how much instruction level parallelism is there? Consider study by Wall (summarized in H & P) First, assume perfect/infinite hardware Then successively

More information

Parallel Processing SIMD, Vector and GPU s

Parallel Processing SIMD, Vector and GPU s Parallel Processing SIMD, ector and GPU s EECS4201 Comp. Architecture Fall 2017 York University 1 Introduction ector and array processors Chaining GPU 2 Flynn s taxonomy SISD: Single instruction operating

More information

CS152 Computer Architecture and Engineering VLIW, Vector, and Multithreaded Machines

CS152 Computer Architecture and Engineering VLIW, Vector, and Multithreaded Machines CS152 Computer Architecture and Engineering VLIW, Vector, and Multithreaded Machines Assigned April 7 Problem Set #5 Due April 21 http://inst.eecs.berkeley.edu/~cs152/sp09 The problem sets are intended

More information

Lecture 13 - VLIW Machines and Statically Scheduled ILP

Lecture 13 - VLIW Machines and Statically Scheduled ILP CS 152 Computer Architecture and Engineering Lecture 13 - VLIW Machines and Statically Scheduled ILP John Wawrzynek Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~johnw

More information

CS 152 Computer Architecture and Engineering. Lecture 18: Multithreading

CS 152 Computer Architecture and Engineering. Lecture 18: Multithreading CS 152 Computer Architecture and Engineering Lecture 18: Multithreading Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~krste

More information

C 1. Last time. CSE 490/590 Computer Architecture. Complex Pipelining I. Complex Pipelining: Motivation. Floating-Point Unit (FPU) Floating-Point ISA

C 1. Last time. CSE 490/590 Computer Architecture. Complex Pipelining I. Complex Pipelining: Motivation. Floating-Point Unit (FPU) Floating-Point ISA CSE 490/590 Computer Architecture Complex Pipelining I Steve Ko Computer Sciences and Engineering University at Buffalo Last time Virtual address caches Virtually-indexed, physically-tagged cache design

More information

Introduction to Vector Processing

Introduction to Vector Processing Introduction to Vector Processing Motivation: Why vector Processing? Paper: VEC-1 Limits to Conventional Exploitation of ILP Flynn s 1972 Classification of Computer Architecture Data Parallelism and Architectures

More information

HY425 Lecture 09: Software to exploit ILP

HY425 Lecture 09: Software to exploit ILP HY425 Lecture 09: Software to exploit ILP Dimitrios S. Nikolopoulos University of Crete and FORTH-ICS November 4, 2010 ILP techniques Hardware Dimitrios S. Nikolopoulos HY425 Lecture 09: Software to exploit

More information

HY425 Lecture 09: Software to exploit ILP

HY425 Lecture 09: Software to exploit ILP HY425 Lecture 09: Software to exploit ILP Dimitrios S. Nikolopoulos University of Crete and FORTH-ICS November 4, 2010 Dimitrios S. Nikolopoulos HY425 Lecture 09: Software to exploit ILP 1 / 44 ILP techniques

More information

CS 152 Computer Architecture and Engineering. Lecture 8 - Memory Hierarchy-III

CS 152 Computer Architecture and Engineering. Lecture 8 - Memory Hierarchy-III CS 152 Computer Architecture and Engineering Lecture 8 - Memory Hierarchy-III Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste!

More information

Lecture 21: Data Level Parallelism -- SIMD ISA Extensions for Multimedia and Roofline Performance Model

Lecture 21: Data Level Parallelism -- SIMD ISA Extensions for Multimedia and Roofline Performance Model Lecture 21: Data Level Parallelism -- SIMD ISA Extensions for Multimedia and Roofline Performance Model CSE 564 Computer Architecture Summer 2017 Department of Computer Science and Engineering Yonghong

More information

CS 152 Computer Architecture and Engineering. Lecture 12 - Advanced Out-of-Order Superscalars

CS 152 Computer Architecture and Engineering. Lecture 12 - Advanced Out-of-Order Superscalars CS 152 Computer Architecture and Engineering Lecture 12 - Advanced Out-of-Order Superscalars Dr. George Michelogiannakis EECS, University of California at Berkeley CRD, Lawrence Berkeley National Laboratory

More information

Chapter 4 Data-Level Parallelism

Chapter 4 Data-Level Parallelism CS359: Computer Architecture Chapter 4 Data-Level Parallelism Yanyan Shen Department of Computer Science and Engineering Shanghai Jiao Tong University 1 Outline 4.1 Introduction 4.2 Vector Architecture

More information

CS 152 Computer Architecture and Engineering. Lecture 8 - Memory Hierarchy-III

CS 152 Computer Architecture and Engineering. Lecture 8 - Memory Hierarchy-III CS 152 Computer Architecture and Engineering Lecture 8 - Memory Hierarchy-III Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste

More information

Computer Architecture: SIMD and GPUs (Part II) Prof. Onur Mutlu Carnegie Mellon University

Computer Architecture: SIMD and GPUs (Part II) Prof. Onur Mutlu Carnegie Mellon University Computer Architecture: SIMD and GPUs (Part II) Prof. Onur Mutlu Carnegie Mellon University A Note on This Lecture These slides are partly from 18-447 Spring 2013, Computer Architecture, Lecture 19: SIMD

More information

Dan Stafford, Justine Bonnot

Dan Stafford, Justine Bonnot Dan Stafford, Justine Bonnot Background Applications Timeline MMX 3DNow! Streaming SIMD Extension SSE SSE2 SSE3 and SSSE3 SSE4 Advanced Vector Extension AVX AVX2 AVX-512 Compiling with x86 Vector Processing

More information

Lecture 14: Multithreading

Lecture 14: Multithreading CS 152 Computer Architecture and Engineering Lecture 14: Multithreading John Wawrzynek Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~johnw

More information

CS 152 Computer Architecture and Engineering. Lecture 13 - VLIW Machines and Statically Scheduled ILP

CS 152 Computer Architecture and Engineering. Lecture 13 - VLIW Machines and Statically Scheduled ILP CS 152 Computer Architecture and Engineering Lecture 13 - VLIW Machines and Statically Scheduled ILP Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste!

More information

Several Common Compiler Strategies. Instruction scheduling Loop unrolling Static Branch Prediction Software Pipelining

Several Common Compiler Strategies. Instruction scheduling Loop unrolling Static Branch Prediction Software Pipelining Several Common Compiler Strategies Instruction scheduling Loop unrolling Static Branch Prediction Software Pipelining Basic Instruction Scheduling Reschedule the order of the instructions to reduce the

More information

06-2 EE Lecture Transparency. Formatted 14:50, 4 December 1998 from lsli

06-2 EE Lecture Transparency. Formatted 14:50, 4 December 1998 from lsli 06-1 Vector Processors, Etc. 06-1 Some material from Appendix B of Hennessy and Patterson. Outline Memory Latency Hiding v. Reduction Program Characteristics Vector Processors Data Prefetch Processor /DRAM

More information

Computer Architecture ELEC2401 & ELEC3441

Computer Architecture ELEC2401 & ELEC3441 Computer Architecture ELEC2401 & ELEC3441 Lecture 14 Explicit Parallel Processors Dr. Hayden Kwok-Hay So Department of Electrical and Electronic Engineering Superscalar Control Logic Scaling Issue Group

More information

ECE 552 / CPS 550 Advanced Computer Architecture I. Lecture 15 Very Long Instruction Word Machines

ECE 552 / CPS 550 Advanced Computer Architecture I. Lecture 15 Very Long Instruction Word Machines ECE 552 / CPS 550 Advanced Computer Architecture I Lecture 15 Very Long Instruction Word Machines Benjamin Lee Electrical and Computer Engineering Duke University www.duke.edu/~bcl15 www.duke.edu/~bcl15/class/class_ece252fall11.html

More information

Lecture 12 Branch Prediction and Advanced Out-of-Order Superscalars

Lecture 12 Branch Prediction and Advanced Out-of-Order Superscalars CS 152 Computer Architecture and Engineering CS252 Graduate Computer Architecture Lecture 12 Branch Prediction and Advanced Out-of-Order Superscalars Krste Asanovic Electrical Engineering and Computer

More information

Computer Architecture 计算机体系结构. Lecture 10. Data-Level Parallelism and GPGPU 第十讲 数据级并行化与 GPGPU. Chao Li, PhD. 李超博士

Computer Architecture 计算机体系结构. Lecture 10. Data-Level Parallelism and GPGPU 第十讲 数据级并行化与 GPGPU. Chao Li, PhD. 李超博士 Computer Architecture 计算机体系结构 Lecture 10. Data-Level Parallelism and GPGPU 第十讲 数据级并行化与 GPGPU Chao Li, PhD. 李超博士 SJTU-SE346, Spring 2017 Review Thread, Multithreading, SMT CMP and multicore Benefits of

More information

ECE 252 / CPS 220 Advanced Computer Architecture I. Lecture 8 Instruction-Level Parallelism Part 1

ECE 252 / CPS 220 Advanced Computer Architecture I. Lecture 8 Instruction-Level Parallelism Part 1 ECE 252 / CPS 220 Advanced Computer Architecture I Lecture 8 Instruction-Level Parallelism Part 1 Benjamin Lee Electrical and Computer Engineering Duke University www.duke.edu/~bcl15 www.duke.edu/~bcl15/class/class_ece252fall11.html

More information

Hakam Zaidan Stephen Moore

Hakam Zaidan Stephen Moore Hakam Zaidan Stephen Moore Outline Vector Architectures Properties Applications History Westinghouse Solomon ILLIAC IV CDC STAR 100 Cray 1 Other Cray Vector Machines Vector Machines Today Introduction

More information

ECE 252 / CPS 220 Advanced Computer Architecture I. Lecture 14 Very Long Instruction Word Machines

ECE 252 / CPS 220 Advanced Computer Architecture I. Lecture 14 Very Long Instruction Word Machines ECE 252 / CPS 220 Advanced Computer Architecture I Lecture 14 Very Long Instruction Word Machines Benjamin Lee Electrical and Computer Engineering Duke University www.duke.edu/~bcl15 www.duke.edu/~bcl15/class/class_ece252fall11.html

More information

CS 614 COMPUTER ARCHITECTURE II FALL 2005

CS 614 COMPUTER ARCHITECTURE II FALL 2005 CS 614 COMPUTER ARCHITECTURE II FALL 2005 DUE : November 9, 2005 HOMEWORK III READ : - Portions of Chapters 5, 6, 7, 8, 9 and 14 of the Sima book and - Portions of Chapters 3, 4, Appendix A and Appendix

More information

Computer Architecture and Engineering CS152 Quiz #4 April 11th, 2011 Professor Krste Asanović

Computer Architecture and Engineering CS152 Quiz #4 April 11th, 2011 Professor Krste Asanović Computer Architecture and Engineering CS152 Quiz #4 April 11th, 2011 Professor Krste Asanović Name: This is a closed book, closed notes exam. 80 Minutes 17 Pages Notes: Not all questions are

More information

CS654 Advanced Computer Architecture. Lec 12 Vector Wrap-up and Multiprocessor Introduction

CS654 Advanced Computer Architecture. Lec 12 Vector Wrap-up and Multiprocessor Introduction CS654 Advanced Computer Architecture Lec 12 Vector Wrap-up and Multiprocessor Introduction Peter Kemper Adapted from the slides of EECS 252 by Prof. David Patterson Electrical Engineering and Computer

More information

CS 152, Spring 2011 Section 8

CS 152, Spring 2011 Section 8 CS 152, Spring 2011 Section 8 Christopher Celio University of California, Berkeley Agenda Grades Upcoming Quiz 3 What it covers OOO processors VLIW Branch Prediction Intel Core 2 Duo (Penryn) Vs. NVidia

More information

Parallel Systems I The GPU architecture. Jan Lemeire

Parallel Systems I The GPU architecture. Jan Lemeire Parallel Systems I The GPU architecture Jan Lemeire 2012-2013 Sequential program CPU pipeline Sequential pipelined execution Instruction-level parallelism (ILP): superscalar pipeline out-of-order execution

More information

Chapter 04. Authors: John Hennessy & David Patterson. Copyright 2011, Elsevier Inc. All rights Reserved. 1

Chapter 04. Authors: John Hennessy & David Patterson. Copyright 2011, Elsevier Inc. All rights Reserved. 1 Chapter 04 Authors: John Hennessy & David Patterson Copyright 2011, Elsevier Inc. All rights Reserved. 1 Figure 4.1 Potential speedup via parallelism from MIMD, SIMD, and both MIMD and SIMD over time for

More information

Chapter 4. Advanced Pipelining and Instruction-Level Parallelism. In-Cheol Park Dept. of EE, KAIST

Chapter 4. Advanced Pipelining and Instruction-Level Parallelism. In-Cheol Park Dept. of EE, KAIST Chapter 4. Advanced Pipelining and Instruction-Level Parallelism In-Cheol Park Dept. of EE, KAIST Instruction-level parallelism Loop unrolling Dependence Data/ name / control dependence Loop level parallelism

More information

CS 152 Computer Architecture and Engineering. Lecture 16 - VLIW Machines and Statically Scheduled ILP

CS 152 Computer Architecture and Engineering. Lecture 16 - VLIW Machines and Statically Scheduled ILP CS 152 Computer Architecture and Engineering Lecture 16 - VLIW Machines and Statically Scheduled ILP Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste

More information

CS252 Spring 2017 Graduate Computer Architecture. Lecture 8: Advanced Out-of-Order Superscalar Designs Part II

CS252 Spring 2017 Graduate Computer Architecture. Lecture 8: Advanced Out-of-Order Superscalar Designs Part II CS252 Spring 2017 Graduate Computer Architecture Lecture 8: Advanced Out-of-Order Superscalar Designs Part II Lisa Wu, Krste Asanovic http://inst.eecs.berkeley.edu/~cs252/sp17 WU UCB CS252 SP17 Last Time

More information

CS 152 Computer Architecture and Engineering. Lecture 7 - Memory Hierarchy-II

CS 152 Computer Architecture and Engineering. Lecture 7 - Memory Hierarchy-II CS 152 Computer Architecture and Engineering Lecture 7 - Memory Hierarchy-II Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste

More information

Processor (IV) - advanced ILP. Hwansoo Han

Processor (IV) - advanced ILP. Hwansoo Han Processor (IV) - advanced ILP Hwansoo Han Instruction-Level Parallelism (ILP) Pipelining: executing multiple instructions in parallel To increase ILP Deeper pipeline Less work per stage shorter clock cycle

More information

Problem M5.1: VLIW Programming

Problem M5.1: VLIW Programming Problem M5.1: VLIW Programming Last updated: Ben Bitdiddle and Louis Reasoner have started a new company called Transbeta and are designing a new processor named Titanium. The Titanium processor is a single-issue

More information

CS 152 Computer Architecture and Engineering. Lecture 14: Multithreading

CS 152 Computer Architecture and Engineering. Lecture 14: Multithreading CS 152 Computer Architecture and Engineering Lecture 14: Multithreading Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~krste

More information

CS 152 Computer Architecture and Engineering. Lecture 7 - Memory Hierarchy-II

CS 152 Computer Architecture and Engineering. Lecture 7 - Memory Hierarchy-II CS 152 Computer Architecture and Engineering Lecture 7 - Memory Hierarchy-II Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste!

More information

CS 152 Computer Architecture and Engineering. Lecture 10 - Complex Pipelines, Out-of-Order Issue, Register Renaming

CS 152 Computer Architecture and Engineering. Lecture 10 - Complex Pipelines, Out-of-Order Issue, Register Renaming CS 152 Computer Architecture and Engineering Lecture 10 - Complex Pipelines, Out-of-Order Issue, Register Renaming John Wawrzynek Electrical Engineering and Computer Sciences University of California at

More information

NOW Handout Page 1. Alternative Model:Vector Processing. EECS 252 Graduate Computer Architecture. Lec10 Vector Processing. DLXV Vector Instructions

NOW Handout Page 1. Alternative Model:Vector Processing. EECS 252 Graduate Computer Architecture. Lec10 Vector Processing. DLXV Vector Instructions Alternative Model:Vector Processing EECS 252 Graduate Computer Architecture Lec10 Vector Processing Vector processors have high-level operations that work on linear arrays of numbers: "vectors" SCALAR

More information

Lecture 7 - Memory Hierarchy-II

Lecture 7 - Memory Hierarchy-II CS 152 Computer Architecture and Engineering Lecture 7 - Memory Hierarchy-II John Wawrzynek Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~johnw

More information

OpenCL Vectorising Features. Andreas Beckmann

OpenCL Vectorising Features. Andreas Beckmann Mitglied der Helmholtz-Gemeinschaft OpenCL Vectorising Features Andreas Beckmann Levels of Vectorisation vector units, SIMD devices width, instructions SMX, SP cores Cus, PEs vector operations within kernels

More information

Adapted from instructor s. Organization and Design, 4th Edition, Patterson & Hennessy, 2008, MK]

Adapted from instructor s. Organization and Design, 4th Edition, Patterson & Hennessy, 2008, MK] Review and Advanced d Concepts Adapted from instructor s supplementary material from Computer Organization and Design, 4th Edition, Patterson & Hennessy, 2008, MK] Pipelining Review PC IF/ID ID/EX EX/M

More information

ESE 545 Computer Architecture Instruction-Level Parallelism (ILP): Speculation, Reorder Buffer, Exceptions, Superscalar Processors, VLIW

ESE 545 Computer Architecture Instruction-Level Parallelism (ILP): Speculation, Reorder Buffer, Exceptions, Superscalar Processors, VLIW Computer Architecture ESE 545 Computer Architecture Instruction-Level Parallelism (ILP): Speculation, Reorder Buffer, Exceptions, Superscalar Processors, VLIW 1 Review from Last Lecture Leverage Implicit

More information

EC 513 Computer Architecture

EC 513 Computer Architecture EC 513 Computer Architecture Complex Pipelining: Superscalar Prof. Michel A. Kinsy Summary Concepts Von Neumann architecture = stored-program computer architecture Self-Modifying Code Princeton architecture

More information

Vector Architectures Vs. Superscalar and VLIW for Embedded Media Benchmarks

Vector Architectures Vs. Superscalar and VLIW for Embedded Media Benchmarks Vector Architectures Vs. Superscalar and VLIW for Embedded Media Benchmarks Christos Kozyrakis Stanford University David Patterson U.C. Berkeley http://csl.stanford.edu/~christos Motivation Ideal processor

More information

DATA-LEVEL PARALLELISM IN VECTOR, SIMD ANDGPU ARCHITECTURES(PART 2)

DATA-LEVEL PARALLELISM IN VECTOR, SIMD ANDGPU ARCHITECTURES(PART 2) 1 DATA-LEVEL PARALLELISM IN VECTOR, SIMD ANDGPU ARCHITECTURES(PART 2) Chapter 4 Appendix A (Computer Organization and Design Book) OUTLINE SIMD Instruction Set Extensions for Multimedia (4.3) Graphical

More information

Computer Architecture and Engineering CS152 Quiz #4 April 11th, 2012 Professor Krste Asanović

Computer Architecture and Engineering CS152 Quiz #4 April 11th, 2012 Professor Krste Asanović Computer Architecture and Engineering CS152 Quiz #4 April 11th, 2012 Professor Krste Asanović Name: ANSWER SOLUTIONS This is a closed book, closed notes exam. 80 Minutes 17 Pages Notes: Not all questions

More information

4.10 Historical Perspective and References

4.10 Historical Perspective and References 334 Chapter Four Data-Level Parallelism in Vector, SIMD, and GPU Architectures 4.10 Historical Perspective and References Section L.6 (available online) features a discussion on the Illiac IV (a representative

More information

Data-Level Parallelism in Vector and SIMD Architectures

Data-Level Parallelism in Vector and SIMD Architectures Data-Level Parallelism in Vector and SIMD Architectures Flynn Taxonomy of Computer Architectures (1972) It is based on parallelism of instruction streams and data streams SISD single instruction stream,

More information

Master Informatics Eng.

Master Informatics Eng. Advanced Architectures Master Informatics Eng. 207/8 A.J.Proença The Roofline Performance Model (most slides are borrowed) AJProença, Advanced Architectures, MiEI, UMinho, 207/8 AJProença, Advanced Architectures,

More information

VLIW/EPIC: Statically Scheduled ILP

VLIW/EPIC: Statically Scheduled ILP 6.823, L21-1 VLIW/EPIC: Statically Scheduled ILP Computer Science & Artificial Intelligence Laboratory Massachusetts Institute of Technology Based on the material prepared by Krste Asanovic and Arvind

More information

Advanced d Instruction Level Parallelism. Computer Systems Laboratory Sungkyunkwan University

Advanced d Instruction Level Parallelism. Computer Systems Laboratory Sungkyunkwan University Advanced d Instruction ti Level Parallelism Jin-Soo Kim (jinsookim@skku.edu) Computer Systems Laboratory Sungkyunkwan University http://csl.skku.edu ILP Instruction-Level Parallelism (ILP) Pipelining:

More information

ECE 552 / CPS 550 Advanced Computer Architecture I. Lecture 13 Memory Part 2

ECE 552 / CPS 550 Advanced Computer Architecture I. Lecture 13 Memory Part 2 ECE 552 / CPS 550 Advanced Computer Architecture I Lecture 13 Memory Part 2 Benjamin Lee Electrical and Computer Engineering Duke University www.duke.edu/~bcl15 www.duke.edu/~bcl15/class/class_ece252fall12.html

More information

Introduction: Modern computer architecture. The stored program computer and its inherent bottlenecks Multi- and manycore chips and nodes

Introduction: Modern computer architecture. The stored program computer and its inherent bottlenecks Multi- and manycore chips and nodes Introduction: Modern computer architecture The stored program computer and its inherent bottlenecks Multi- and manycore chips and nodes Motivation: Multi-Cores where and why Introduction: Moore s law Intel

More information

COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface. 5 th. Edition. Chapter 6. Parallel Processors from Client to Cloud

COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface. 5 th. Edition. Chapter 6. Parallel Processors from Client to Cloud COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface 5 th Edition Chapter 6 Parallel Processors from Client to Cloud Introduction Goal: connecting multiple computers to get higher performance

More information

Pipelining and Vector Processing

Pipelining and Vector Processing Pipelining and Vector Processing Chapter 8 S. Dandamudi Outline Basic concepts Handling resource conflicts Data hazards Handling branches Performance enhancements Example implementations Pentium PowerPC

More information

Fundamentals of Quantitative Design and Analysis

Fundamentals of Quantitative Design and Analysis Fundamentals of Quantitative Design and Analysis Dr. Jiang Li Adapted from the slides provided by the authors Computer Technology Performance improvements: Improvements in semiconductor technology Feature

More information

45-year CPU Evolution: 1 Law -2 Equations

45-year CPU Evolution: 1 Law -2 Equations 4004 8086 PowerPC 601 Pentium 4 Prescott 1971 1978 1992 45-year CPU Evolution: 1 Law -2 Equations Daniel Etiemble LRI Université Paris Sud 2004 Xeon X7560 Power9 Nvidia Pascal 2010 2017 2016 Are there

More information

The Processor: Instruction-Level Parallelism

The Processor: Instruction-Level Parallelism The Processor: Instruction-Level Parallelism Computer Organization Architectures for Embedded Computing Tuesday 21 October 14 Many slides adapted from: Computer Organization and Design, Patterson & Hennessy

More information

Design of Digital Circuits Lecture 21: GPUs. Prof. Onur Mutlu ETH Zurich Spring May 2017

Design of Digital Circuits Lecture 21: GPUs. Prof. Onur Mutlu ETH Zurich Spring May 2017 Design of Digital Circuits Lecture 21: GPUs Prof. Onur Mutlu ETH Zurich Spring 2017 12 May 2017 Agenda for Today & Next Few Lectures Single-cycle Microarchitectures Multi-cycle and Microprogrammed Microarchitectures

More information

Multithreading Processors and Static Optimization Review. Adapted from Bhuyan, Patterson, Eggers, probably others

Multithreading Processors and Static Optimization Review. Adapted from Bhuyan, Patterson, Eggers, probably others Multithreading Processors and Static Optimization Review Adapted from Bhuyan, Patterson, Eggers, probably others Schedule of things to do By Wednesday the 9 th at 9pm Please send a milestone report (as

More information

Page 1. CISC 662 Graduate Computer Architecture. Lecture 8 - ILP 1. Pipeline CPI. Pipeline CPI (I) Pipeline CPI (II) Michela Taufer

Page 1. CISC 662 Graduate Computer Architecture. Lecture 8 - ILP 1. Pipeline CPI. Pipeline CPI (I) Pipeline CPI (II) Michela Taufer CISC 662 Graduate Computer Architecture Lecture 8 - ILP 1 Michela Taufer Pipeline CPI http://www.cis.udel.edu/~taufer/teaching/cis662f07 Powerpoint Lecture Notes from John Hennessy and David Patterson

More information

ECE 252 / CPS 220 Advanced Computer Architecture I. Lecture 13 Memory Part 2

ECE 252 / CPS 220 Advanced Computer Architecture I. Lecture 13 Memory Part 2 ECE 252 / CPS 220 Advanced Computer Architecture I Lecture 13 Memory Part 2 Benjamin Lee Electrical and Computer Engineering Duke University www.duke.edu/~bcl15 www.duke.edu/~bcl15/class/class_ece252fall11.html

More information

Design of Digital Circuits Lecture 20: SIMD Processors. Prof. Onur Mutlu ETH Zurich Spring May 2017

Design of Digital Circuits Lecture 20: SIMD Processors. Prof. Onur Mutlu ETH Zurich Spring May 2017 Design of Digital Circuits Lecture 20: SIMD Processors Prof. Onur Mutlu ETH Zurich Spring 2017 11 May 2017 Agenda for Today & Next Few Lectures! Single-cycle Microarchitectures! Multi-cycle and Microprogrammed

More information

CS 152 Computer Architecture and Engineering. Lecture 7 - Memory Hierarchy-II

CS 152 Computer Architecture and Engineering. Lecture 7 - Memory Hierarchy-II CS 152 Computer Architecture and Engineering Lecture 7 - Memory Hierarchy-II Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste!

More information

Computer Architecture A Quantitative Approach, Fifth Edition. Chapter 3. Instruction-Level Parallelism and Its Exploitation

Computer Architecture A Quantitative Approach, Fifth Edition. Chapter 3. Instruction-Level Parallelism and Its Exploitation Computer Architecture A Quantitative Approach, Fifth Edition Chapter 3 Instruction-Level Parallelism and Its Exploitation Introduction Pipelining become universal technique in 1985 Overlaps execution of

More information