4 th 3 weeks. Design & Presentation Principles Using Technology Digital Graphics & Image Manipulation
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1 Year At a Glance- Practicum in Digital and Interactive Media Practicum in Technology The Design Collection First Semester Three Weeks 1 st 3 weeks: 1.Professionalism: Personal Characteristics and workplace skills and ethics: 2 nd 3 weeks Career Research and Planning Desktop Publishing 3 rd 3 weeks Using Technology 4 th 3 weeks Design & Presentation : 5 th 3 weeks : Digital Illustration- Color theory 6 th 3 weeks Animation Topics/ Concepts the necessary skills for career development, maintenance of employability, and successful completion of (G) identify and implement proper safety procedures (H) demonstrate and understand legal and ethical responsibilities in relation to the field of technology (4) The student complies with standard practices and behaviors that meet legal and ethical responsibilities (A)Examine copyright and fair use guidelines in the digital media industry (B) model ethical and legal acquisition of digital information, including the correct citing of sources through the use of established methods (C) demonstrate proper netiquette and acceptable use policies when using networks the necessary skills for career development, maintenance of employability, and successful completion of (A) identify and demonstrate positive work behaviors that enhance employability and job advancement such as regular attendance, promptness, attention to proper attire, maintenance of a clean and safe work environment, appropriate voice, and pride in work (B) Identify/demonstrate positive personal qualities such as flexibility, openmindedness, initiative, listening attentively to speakers, and willingness to learn new knowledge/skills (C )employ effective reading/writing skills (D)employ effective verbal and non-verbal communication skills (E ) solve problems and critical thinking (2) The student identifies employment opportunities in the information (2) The student uses emerging technologies to exchange and gather information and resources (b) use internet for research purposes (c) research technologies that have surfaced within the last three years (B)identify and use perspective such as backgrounds, light, shades, shadows, and scale to capture a focal point and create depth (6) The student design creates digital graphics (D) identify and choose appropriate software applications for specific digital media types such as photo, graphics, video, audio, and animation editing software (5) The student analyzes and applies design and layout (E) identify and use typography What is type and what is its purpose. How type is created using CS4 ( CS5) Changing spacing and adjust baseline shift. Use of Drop Shadow Style, applying antialiasing to type, modifying type with the Bevel and emboss style, applying special effects to type using filters, creating text on a path. Using Type in Practical problems/designs. (F) identify and use color theory (G) recreate and improve existing multimedia products by applying the appropriate design and layout Using color: mode, model, bitmap, pixel. Color Models: gamut, hue, saturation, brightness, additive colors. CMYK modes: subtractive colors, color separation. BITMAP and Grayscale Modes; Bitmap mode, grayscale mode. Foreground/Background colors: gradient fills, sampling, creating a rendering intent, using color palettes to change foreground/background colors, using ruler coordinates, using hexadecimal values in the info palette, using the eyedropper tool. Using color picker and swatches palette: color picker, adding new colors to the swatches palette. Use filters, opacity and blending modes, manipulating an image, (5) The student analyzes and applies design and layout (G) theory (G) recreate and improve existing multimedia products by applying the appropriate design and layout (6) The student designs and creates digital graphics (C) recognize the various file extensions used in digital and interactive media such a compressions, conversion, and use and modification. (D) identify and choose appropriate software applications for specific digital media types such as photo, graphics, video, audio, and animation editing software (11) the student appropriate use of animation (A) use of of motion graphics such as frames
2 technology field with a focus in the area of interactive media (A) identify job opportunities and accompanying job duties tasks(b)research careers of personal interest along with the education, job skills, and experience required to achieve personal career goals understanding filters, choosing blending modes, base colors, blend colors, resulting colors, and balancing colors. Blending colors using the gradient tool: Gradient fills, gradient presets, creating a gradient from a sample color, apply a gradient fill. Borders: stroking the edges, creating a border. and key frames, integration of audio into an animation, and user interactive controls (C ) export and set animation to be used in various digital formats and on various video animation players Resource: The Design Collection WEB Resources: WEB1- WEB18- WEB26- du/media/files/wp2005.pd f Other Resources: Succeeding in the World of Work, 2003 Glencoe/McGraw-Hill Working: Career Success for the 21sat Century, 3 rd Edition, Thompson Southwestern. Library Resources Internet: Web 10,11, Web 12,13, Web 14,15,16 work.org education/community/k 12 Suggested Resources: Botello and Reding (2008) Revealed. The Design Collection Revealed. Adobe,, and illustrator. WEB Resources: WEB 3, Chapters: 1-7 WCRP, Delmar CegageLearning. The Design Collection Revealed, 2009 (DCR) Suggested Resources: Botello and Reding (2008) Revealed. The Design Collection Revealed. Adobe,, and illustrator. Delmar Cengage Learning. The Web Collection Revealed Premium, Internet: ommunity/k12 BASICS - Animation and video unit WCRS Flash Chapters SCRP Flash Chapters WEB2 WEB3 WEB4 WEB5 WEB6 WEB7 WEB8 WEB9 WEB10
3 Year At a Glance- Digital Interactive Media Second Semester Three Weeks Topics/ Concepts 1 st 3 weeks Collages and Photography Key terms: framing, angle of view, rule of thirds, closeups, tone and sharpness, arrangement, emphasis, balance and high dynamic range (HDR imaging (7)Student appropriate use of digital photography equipment and techniques (A) demonstrate proper use of safety procedures while using digital photography equipment (B)Capture still shot images using digital photography equipment incorporating various photos composition techniques such as lighting, perspective, candid versus poses, rule of thirds, and level of horizon (C) student transfers still shot images from equipment to the computer. (D)student photographic enhancement techniques such as feathering, layering, masking, and color enhancement using appropriate digital manipulation software. 2 nd 3 weeks Logos logo, color wheel, hue, saturation, chroma, tint, tone, shade, brightness, RGB, CMYK, color gamut, color profiles, color management. Student plan, create and build a logo Choose a company to design a logo (8) Student appropriate use of digital graphics (A) create/modify digital graphics using appropriate vector-based and raster-based software following standard design (B) export and set graphics to be used in both print and digital formats (12) Student appropriate project management in the creation of digital media projects. (A) develops a plan for media project such as storyboard, stage development, and identification of equipment and resources. (B) The student evaluate 3 rd 3 weeks 4 th 3 weeks 5 th 3 weeks 6 th 3 weeks Business Cards typography, serifs, kerning, leading, tracking, baseline shift, font families Students create their own business cards, or a card for a business using the logo created in the past project. In the process students learn more about applied typography and layout design. (5) The student analyzes and applies design and layout (E) identify and use typography What is type and what is its purpose. How type is created using CS4 ( CS5) Changing Advertisements Bandwagon, Transfer, Glittering Generalities, Namecalling, project management, focus group, usability, design comps, watermark. Students will be working with a client through an advertisement project. The project includes learning how to reach agreement with a client through review and redesign cycles. Newsletters nameplate, masthead, continuation lines, pull quotes, bylines, continuation lines, end signs. Students will work in teams to create a theme, purpose, and content of a newsletter and then learn how to design the newsletter for maximum impact. Students will study the Journalistic Code of Ethics. Students will target a particular audience who share a common interest. Students are directed to create/find articles related with the STEM ( Science, Technology, Engineering and Math) Students will organize into print production roles, managing tasks based on roles. Students will create a Team Chart, with phone numbers, s, and best forms of communication, evaluation of skills and weaknesses, discuss about characteristics of Portfolios Key terms: portfolio, DVD, menu, flowchart, mission statement, burn Students create a PDF Portfolio of the work they have completed and discuss career opportunities in fields such as advertising, public relations, photography, and print production. necessary skills for development, maintenance of employability, and successful completion of (C ) employ effective reading/writing skills (2) student identifies employment opportunities in the information technology field
4 a project plan along its timeline and make suggested revisions until completion of the project. spacing and adjust baseline shift. Use of Drop Shadow Style, applying antialiasing to type, modifying type with the Bevel and emboss style, applying special effects to type using filters, creating text on a path. Using Type in Practical problems/designs. a project management, and elect a project management. Students will design a nameplate, will use design to differentiate content, will design multi-column and multi-page layouts and incorporate color and layout consistently using or not using themes. Students will integrate imagery and text to express story content, providing clear navigation, and using design techniques to provoke interest. Students will analyze different newsletters. Students will access, evaluate and synthesize content from multiple sources, will review and revise content to match goals and will collaborate with teammates. Students will create in templates, reuse objects with the Library, put text on a pat, create multi-page spreads, transform objects, manage text flow between frames and columns, import text from Microsoft Word, add page numbers and add captions. Students will understand the Illustrator interface, will add text and create a text outline, draw in Illustrator, draw in perspective, compare vector and bitmapped images, understand illustrator filters, create polygons, smooth and simplify paths, and select stroke and fill. with a focus on the area of interactive media (A) identify job opportunities and accompanying job duties and tasks (D) create a portfolio
5 Students will present the newsletter. Resource: The Design Collection Acrobat, Equipment: Digital Cameras SD card Readers Study guides and Rubric Modules and Instructions AcrobatPro AcrobatPro Adobe Premier Pro
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