CS 110H COMPUTER SCIENCE I HONORS Weisberg Division of Computer Science College of Information Technology & Engineering Marshall University
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1 Weisberg Division of Computer Science College of Information Technology & Engineering Marshall University Semester and Year Fall 2013 Classroom Sections, Locations, and Meeting Times Section: 101 CRN: 4940 Days: MWF Time: 9:00 9:50 Location: GH 206A Instructor Dr. Paulus Wahjudi Office Location: Gullickson Hall Room 205A Office Hours: MWF 8:00 9:00 AM, MW 10:00 11:30 AM or by appointment Phone: (304) Departmental Fax: (304) Teaching Assistant Computer Science Senior & Honor student: Mr. Brandon Posey Course Description Object oriented and algorithmic problem solving principles and techniques; programming with classes in an integrated programming environment; and program debugging. Pre requisites Admittance to the Honors College AND Math ACT of 23 or higher. Co requisites MTH 132 or MTH 229 or MTH 229H Textbook Horstmann, Cay, Big Java: Early Objects, 5 th Ed, John Wiley & Sons, Inc., 2012 ISBN Bibliography Liang, Y. Daniel. Introduction to Java Programming: Comprehensive Version. Boston: Pearson, Lewis, John, Peter J. DePasquale, and Joseph Chase. Java Foundations. Boston, MA: Addison Wesley, 2013 Gaddis, Tony. Starting out with Java: early objects. 4th ed. Boston: Addison Wesley, Deitel, Paul J., and Harvey M. Deitel. Java, late objects version: how to program. 8th ed. Upper Saddle River, N.J.: Pearson/Prentice Hall, Flanagan, David. Java in a nutshell: a desktop quick reference. 5th ed. Beijing: O'Reilly, Roberts, Eric. The art & science of Java: an introduction to computer science. Boston: Pearson/Addison Wesley, Durney, Brian. The essential Java class reference for programmers. 3rd ed. Upper Saddle River, N.J.: Pearson/Prentice Hall, Web Resources Java software and documentation java.oracle.com TextPad text editor BlueJ Development Environment NetBeans Development Environment Communication Class handouts (slides, labs, and homework) and the course grade book are all available on MUOnline. Course announcements will be sent to your Marshall e mail account. Attendance Policy Attendance will be taken at the start of class. In the event of an absence, only University Excused Absences will be accepted. Important Dates 02 Sep: Labor Day Holiday (no class) 25 Sep: Exam 1 Page 1 of 6
2 30 Oct: Exam 2 01 Nov: Last day to drop course 25 Nov: Week of Thanksgiving break 13 Dec: Final Exam 8:00 10:00 AM Course Activities Class Attendance, Participation, and Decorum Students are expected to maintain a certain level of decorum, including: 1. Arriving to class on time 2. Turning off cell phones 3. Closing laptops during lectures and class discussions 4. Not sleeping during class 5. Not eating during class 6. Keeping side conversations to a minimum 7. Not leaving class until dismissed by the instructors Students who violate any or all of the above standards are subject to the loss of up to 10 points on their overall grade. In Class Quizzes There will be eight on line quizzes that cover material from the assigned textbook. These quizzes must be taken during the class period. Lab Exercises Learning to program requires hands on work at the computer, not just listening to lectures. Hence, we've designed a series of lab exercises that implement the concepts covered in the lectures. We start these labs during class so that the instructors are available to answer questions, clarify the requirements, or to help get you started. If you do not complete a lab during class hours, then you are expected to complete the assignment outside of class on or before the assigned due date. Late submissions will receive a reduced grade based on the lateness of the submission. Programming Homework This course activity involves preparing programs that implement specifications provided by the instructors. Each assignment is designed to use several concepts covered in the course. Students are expected to complete these assignments outside of class and submit them on or before their due date. Interim Examinations There will be two interim exams during the semester. Only authorized absences, with prior approval by the instructors, will be accepted for make up examinations. Exam will have a closed book section involving a set of questions and an open book problem solving section that requires students to write program for a given problem. Final Exam There will be a comprehensive two hour final exam. The format of the exam will be similar to the interim examinations. Honors Activities Writing Assignments There will be two to three assignments involving the computer and society where students will provide a report that analyze various sources for current trends, determine the different positions and provide a conclusion. Each assignment will have an in class discussion. s There will be two to three programming projects where students must develop a program based on a given requirement and specification. Students will then demonstrate their project to the class and explain their solution to the problem and the underlying idea behind it. Page 2 of 6
3 Grading Policy Course grades are based on the total points earned for all activities and the grading scale shown below: Activity Points Scale Class Attendance, Participation, and Decorum 10 Score Grade In class quizzes & Above A Lab Assignments B Homework Assignments C Exam & Below F Exam 2 10 Final Exam 15 Writing Assignments (H) 10 s (H) 15 Total 100 Course Topics We will be covering the following topics during the semester: Computers Ethics and Social Responsibility Compilation process ACM code of conduct Computer architecture Impact of programming errors Computer components Intellectual Property Rights Basic Java Language Constructs Software Engineering Accessor Methods Documenting programs Arithmetic Operations Formatting programs Basic program structure Program design Boolean expressions and Truth tables Regression Testing Constants Test programs and test cases Constructing Objects Using JUnit for testing Declaring variables and variable scope Using Java Built in Classes Displaying messages Applets Division with ints and doubles ArrayLists For, While, and Do loops Arrays Increment/Decrement operators Converting Strings to numbers Method Parameters and return values Copying arrays Mutator Methods Displaying formatted output Object references versus Data Type values Graphical Applications Objects, Classes, and Methods Math functions Primitive Data Types Obtaining user input Static methods Sequential file I/O The if statement Strings Use of the modulus operator Two D arrays Editors and IDEs Using the Java API BlueJ IDE Notepad editor Using a Debugger Page 3 of 6
4 Course Schedule The following is the tentative schedule of course activities. Wk Monday Wednesday Friday 1 26 Aug: Course Intro 28 Aug: What is a Program? 30 Aug: Computers Read: Sections Sep: No Class Labor Day 09 Sep: In class Exercise Writing Assignment 1 16 Sep: Lab Day Quiz: Chapter 2 HW1: Employee Class Due 23 Sep: Lab Day HW3: Bulls Eye due All labs due 30 Sep: Data Conversions Project 1: Finch Orientation 07 Oct: Formatted Output Lab: Formatted Output 14 Oct: Comparing Strings Lab: Comparing Strings Quiz: Chapter 4 HW4: String and Math Classes due 21 Oct: For Loops Lab: For Loops Quiz: Chapter 5 28 Oct: Lab Day All outstanding labs due HW6: Loopy Loops due 04 Nov: Arrays Read: Sections , 5.5 Lab: Using Arrays Project 3: Finch Morse Code 11 Nov: Regression Testing HW7: Rock, Paper, Scissors due 18 Nov: Designing Classes Read: Sections Lab: Designing a Class Lab: Hello World 04 Sep: Basic Program Structure Read: Sections Lab: Program Errors Quiz 0: Practice Quiz 11 Sep: Constructors and Methods Read: Sections Lab: Boa Class 18 Sep: Graphical Applications Read: Sections , 3.9 Lab: Alien Face 25 Sep: Exam 1 02 Oct: Math Methods Lab: Soda Can 09 Oct: JOptionPane Lab: JOptionPane 16 Oct: Project 1 Presentation and Demo Group Advising 23 Oct: While Loops Lab: ForWhileDo 30 Oct: Exam 2 06 Nov: Practice w/arrays Lab: Practice with Arrays Lab: Answer 06 Sep: Classes, Objects, and Methods Lab: Student Class 13 Sep: Lab Day Quiz: Chapter 1 Class Discussion 1 20 Sep: Lab Day Lab: Drawing Flags Quiz: Chapter 3 HW2: Employee Class II due 27 Sep: Data Types Read: Sections Lab: Division 04 Oct: Strings Lab: Month String 11 Oct: if Statements Read: Sections Lab: QuadEq 18 Oct: DoWhile Loops Read: Sections Lab: User Menu Project 2: Finch Movement 25 Oct: Lab Day Quiz: Chapter 6 HW5: Statistics Due 01 Nov: Random Numbers Project 2 Presentation and Demo 08 Nov: Array Lists Lab: Member List 13 Nov: Lab Day 15 Nov: Lab Day Quiz: Chapter 7 HW8: Customers due 20 Nov: Project 3 Presentation 22 Nov: Unit Testing and Demo Lab: JUnit Lab: Designing Classes Writing Assignment 2 & Nov: Thanksgiving Break No class 02 Dec: ACM Code of Ethics Class Discussion 2 09 Dec: Last Class All outstanding labs due HW9/10: Game of Life due 27 Nov: Thanksgiving Break No class 04 Dec: Lab Day Quiz: Chapter 8 29 Nov: Thanksgiving Break No class 06 Dec: Computers & Society Class Discussion 3 13 Dec: Final Exam Page 4 of 6
5 Course Student Learning Outcomes At the completion of this course the student will be able to: Course Student Learning Outcomes Write a program using an object oriented programming language Effectively use the various operators that are available in the programming language to evaluate complex expressions Effectively evaluate and use relational, Boolean, arithmetic, and compound conditional expressions Identify and resolve syntax, logical, and runtime errors using analytical and active debugging techniques Effectively use an integrated development environment and use online documentation Implement and take advantage of interrelated classes Effectively use control structures Understand and apply professional, ethical, legal, and social issues and responsibilities when developing solutions and writing programs How it ispracticed in this Course Writing Assignment Guided discussions during class periods How it is Assessed in this Course Writing Assignments Participation in class discussions Academic Conduct: Learning about programming is a hands on activity, not something that you can pick up by just reading a book or listening to a lecture. It is important that you do the work yourself to gain this experience. To that end, you may discuss programming concepts and techniques with others, consult the web or other textbooks, or study code that is available from various sources but the work you submit must be your own. Here are some examples of appropriate and inappropriate conduct: You need to insert an IF statement in your program and you can't remember whether or not parentheses are required. You ask a friend who says, yes, they are required. This is acceptable. You're running late on an assignment and in order to hand a program in on time, you copy ten lines of code from a classmate. This conduct is NOT ACCEPTABLE by either student. You must neither directly copy code from someone else nor offer your code to another student or allow it to be copied. After struggling for some time, you do a search on the internet and find a snippet of code that you adapt to your problem and insert into your program. You comment your code to acknowledge the source. This is acceptable. After struggling for some time, you do a search on the internet and find a program that does exactly what you need. You submit it as your own work. This conduct is NOT ACCEPTABLE. It is your responsibility to satisfy the spirit of this conduct. If you have any questions, please ask one of the instructors for clarification. Depending on the severity of the offense, the instructors may: Take no action Penalize the student on the assignment in question Assign the student a failing grade in the course Page 5 of 6
6 UNIVERSITY POLICIES By enrolling in this course, you agree to abide by the University Policies listed below regarding Academic Dishonesty Academic Forgiveness Academic Probation and Suspension Affirmative Action Computing Services Acceptable Use Dead Week Excused Absence Inclement Weather Sexual Harassment Students with Disabilities Please read the full text of each policy by going to affairs and clicking on Marshall University Policies. Or, you can access the policies directly by going to affairs/?page_id=802 Page 6 of 6
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