521495A: Artificial Intelligence

Size: px
Start display at page:

Download "521495A: Artificial Intelligence"

Transcription

1 521495A: Artificial Intelligence Search Lectured by Abdenour Hadid Associate Professor, CMVS, University of Oulu Slides adopted from

2 Agent An agent is an entity that perceives the environments and acts to maximize its (expected) utility The goal of the course is to learn how to design rational agents Sensors? Actuators Percepts Actions Environment

3 Agent An agent is an entity that perceives the environments and acts to maximize its (expected) utility The goal of the course is to learn how to design rational agents Sensors? Actuators Percepts Actions Environment

4 Agent An agent is an entity that perceives the environments and acts to maximize its (expected) utility The goal of the course is to learn how to design rational agents Sensors? Actuators Percepts Actions Environment

5 Agent An agent is an entity that perceives the environments and acts to maximize its (expected) utility The goal of the course is to learn how to design rational agents Sensors? Actuators Percepts Actions Environment

6

7 Search Agent function can be presented by tabulating all combinations of percepts and related actions? For most of the cases, this table would be huge or perhaps infinite and hence impractical.

8 Search For any given class of environments and tasks, we seek the agent (or class of agents) with the best performance Computational limitations make perfect rationality unachievable

9 For any given class of environments and tasks, we seek the agent with the best performance

10 Search

11 # Environment types Observable: Determines if the agents sensors give access to the complete state of the environment at each point in time. In such case the environment is fully observable. Fully observable environments are convenient, since the agent does not need memory to keep track of the changes in environment. Unfortunately, such environments are rare in practice. In other cases, environments are called partially observable or nonbservable. Deterministic: If the next state of the environment is completely determined by the current state and the action performed by the agent, then it is called deterministic; otherwise it is stochastic. Most real world environments are unfortunately stochastic. Static: A static environment is not changing while the agent is deliberating (e.g. many board games). If this is not true (e.g. driving a car), the environment is called dynamic. Discrete: Discrete/continuous distinction applies to the way time is handled and to the percepts and actions of the agent. For instance, chess game has a finite number of distinct states, percepts and actions. Hence it is discrete environment. On the other hand, taxi driving is continuous-state and continuos-time problem. Single-agent: This feature determines if the agent is acting alone in the environment, or if there are multiple agents (called as multi-agent environment). E.g. crossword puzzle is a single agent environment. The environment type largely determines the agent design

12 # Environment types Observable: Determines if the agents sensors give access to the complete state of the environment at each point in time. In such case the environment is fully observable. Fully observable environments are convenient, since the agent does not need memory to keep track of the changes in environment. Unfortunately, such environments are rare in practice. In other cases, environments are called partially observable or nonbservable.

13 # Environment types Deterministic: If the next state of the environment is completely determined by the current state and the action performed by the agent, then it is called deterministic; otherwise it is stochastic. Most real world environments are unfortunately stochastic.

14 # Environment types Static: A static environment is not changing while the agent is deliberating (e.g. many board games). If this is not true (e.g. driving a car), the environment is called dynamic. Discrete: Discrete/continuous distinction applies to the way time is handled and to the percepts and actions of the agent. For instance, chess game has a finite number of distinct states, percepts and actions. Hence it is discrete environment. On the other hand, taxi driving is continuous-state and continuos-time problem.

15 # Environment types Single-agent: This feature determines if the agent is acting alone in the environment, or if there are multiple agents (called as multi-agent environment). E.g. crossword puzzle is a single agent environment. The environment type largely determines the agent design

16 Reflex Agents Reflex agent is the most simple agent design. Choose action based on current percept (and maybe memory) May have memory or a model of the world s current state Do not consider the future consequences of their actions Consider how the world IS Can a reflex agent be rational?

17 Reflex Agents Reflex agent is the most simple agent design. Choose action based on current percept (and maybe memory) May have memory or a model of the world s current state Do not consider the future consequences of their actions Consider how the world IS Can a reflex agent be rational?

18 Video of Demo Reflex Optimal

19 Video of Demo Reflex Odd

20 Agents that Plan

21 Agents that Plan Ask what if Decisions based on (hypothesized) consequences of actions Must have a model of how the world evolves in response to actions Must formulate a goal (test) Consider how the world WOULD BE

22 Agents that Plan

23 Agents that learns In addition to planning: An agent can adapt its behavior during the operation based on the external performance standard. The agent is observing how well it is doing and adapts its decision making process.

24 Agents that learn?

25 Problem Solving Agents via Search

26 Search Problems A search problem consists of: A state space A successor function (with actions, costs) A start state and a goal test N, 1.0 E, 1.0 A solution is a sequence of actions (a plan) which transforms the start state to a goal state

27 Search Problems Are Models

28 Example: Traveling in Romania State space: Cities Successor function: Roads: Go to adjacent city Cost = distance Start state: Arad Goal test: Is state == Bucharest? Solution? Sequence of cities, e.g., Arad, Sibiu, Fagaras, Bucharest

29 What s in a State Space? The world state includes every last detail of the environment A search state keeps only the details needed for planning (abstraction) Problem: Pathing States: (x,y) location Actions: NSEW Successor: update location only Goal test: is (x,y)=end

30 What s in a State Space? The world state includes every last detail of the environment A search state keeps only the details needed for planning (abstraction) Problem: Eat-All-Dots States: {(x,y), dot booleans} Actions: NSEW Successor: update location and possibly a dot boolean Goal test: dots all false

31 State Space Sizes? World state: Agent positions: 120 Food count: 30 Ghost positions: 12 Agent facing: NSEW How many World states? 120x(2 30 )x(12 2 )x4 States for pathing? 120 States for eat-all-dots? 120x(2 30 )

32 Search Trees This is now / start N, 1.0 E, 1.0 Possible futures A search tree: A what if tree of plans and their outcomes The start state is the root node Children correspond to successors Nodes show states, but correspond to PLANS that achieve those states For most problems, we can never actually build the whole tree

33 Tree Search

34 Search Example: Romania

35 General Tree Search The simplest approach to problem solving using search algorithms is a tree search. Basic idea: offline, simulated exploration of state space by generating successors of already-explored states (a.k.a. expanding states)

36 Searching with a Search Tree Search: Expand out potential plans (tree nodes) Maintain a fringe of partial plans under consideration Try to expand as few tree nodes as possible

37 General Tree Search The simplest approach to problem solving using search algorithms is a tree search. Important ideas: Fringe Expansion Exploration strategy Main question: which fringe nodes to explore? Strategy!!

38 Search Strategies The efficiency of the search algorithm is dictated by the strategy. A strategy is defined by picking the order of node expansion. Strategies are evaluated along the following dimensions: Completeness does it always find a solution if one exists? Time complexity number of nodes generated/expanded Space complexity maximum number of nodes in memory Optimality does it always find a least-cost solution?

39 Uninformed search strategies Uninformed (blind) strategies use only the information available in the problem definition. Uninformed Search Methods: Depth-First Search Breadth-First Search Uniform-Cost Search

40 Uninformed (blind) vs. Informed Search

41 Uninformed (blind) vs. Informed Search

42 General Tree Search The simplest approach to problem solving using search algorithms is a tree search. Basic idea: offline, simulated exploration of state space by generating successors of already-explored states (a.k.a. expanding states)

43 S a b d p a c e p h f r q q c G a q e p h f r q q c G a S G d b p q c e h a f r q p h f d b a c e r General Tree Search Fringe

44 Uninformed search strategies b c 1 c 2 b b c 3 Uniform-Cost Search Breadth-First Search Depth-First Search

45 Search Algorithm Properties Complete: Guaranteed to find a solution if one exists Optimal: Guaranteed to find the least cost path Time complexity Space complexity b 1 node b nodes Cartoon of search tree: b is the branching factor m is the maximum depth solutions at various depths Number of nodes in entire tree 1 + b + b 2 +. b m = O(b m ) m tiers b 2 nodes b m nodes

46 Depth-First Search

47 Depth-First Search S a b d p a c e p h f r q q c G a q e p h f r q q c G a S G d b p q c e h a f r q p h f d b a c e r Strategy: expand a deepest node first Implementation: Fringe is a LIFO stack i.e., put successors at front

48 Depth-First Search (DFS) Properties What nodes DFS expand? Some left prefix of the tree. Could process the whole tree! If m is finite, takes time O(b m ) b 1 node b nodes b 2 nodes How much space does the fringe take? Only has siblings on path to root, so O(bm) Linear space m tiers Is it complete? No: fails in infinite-depth spaces!! Yes, in finite space Is it optimal? No, it finds the leftmost solution, regardless of depth or cost b m nodes Note that most cases (like Romania example) have infinite depth (in Romania example you can travel a circle).

49 Breadth-First Search

50 Breadth-First Search Strategy: expand a shallowest node first Implementation: Fringe is a FIFO queue (i.e., new successors go at end) S b p a d q c h e r f G S Search Tiers b a d c a h e r p h q e r f p q p q f q c G q c G a a

51 Breadth-First Search (BFS) Properties What nodes does BFS expand? Processes all nodes above shallowest solution Let depth of shallowest solution be s Search takes time O(b s ) s tiers b 1 node b nodes b 2 nodes How much space does the fringe take? b s nodes Keeps all nodes in memory, so O(b s ) Is it complete? b m nodes s must be finite if a solution exists, so yes! Is it optimal? Yes (if cost = 1 per step); not optimal in general Space is the big problem; can easily generate nodes at 100MB/sec, so 24hrs = 8640GB.

52 Iterative Deepening Idea: get DFS s space advantage with BFS s time / shallow-solution advantages Run a DFS with depth limit 1. If no solution Run a DFS with depth limit 2. If no solution Run a DFS with depth limit 3... b Isn t that wastefully redundant? Generally most work happens in the lowest level searched, so not so bad!

53 Cost-Sensitive Search b a d 2 c e GOAL 2 f START 1 p 4 15 q 4 h r 2 BFS finds the shortest path in terms of number of actions. It does not find the least-cost path. We will now cover a similar algorithm which does find the least-cost path.

54 Uniform Cost Search

55 Uniform Cost Search Strategy: expand a cheapest node first (least-cost unexpanded node) Fringe = queue ordered by path cost, lowest first 2 b 1 3 S 1 p a d q 2 c h e 8 2 r G 2 f 1 (e.g. continue exploration from city that is closest to Arad). S 0 d 3 e 9 p 1 Cost contours b a 4 6 c a 11 h p e 13 q 5 r f 7 8 h p 17 r 11 q f q c G q 16 q 11 c G 10 a a

56 Uniform Cost Search (UCS) Properties What nodes does UCS expand? Processes all nodes with cost less than cheapest solution! If that solution costs C* and arcs cost at least, then the effective depth is roughly C*/ Takes time O(b C*/ ) (exponential in effective depth) C*/ tiers b c 1 c 2 c 3 How much space does the fringe take? Has roughly the last tier, so O(b C*/ ) Is it complete? Assuming best solution has a finite cost and minimum arc cost is positive, yes! Is it optimal? Yes

57 Uniform Cost Issues Remember: UCS explores increasing cost contours The good: UCS is complete and optimal! c 1 c 2 c 3 The bad: Explores options in every direction No information about goal location Start Goal We ll fix that soon!

58 Search and Models Search operates over models of the world The agent doesn t actually try all the plans out in the real world! Planning is all in simulation Your search is only as good as your models

59

CSC 2114: Artificial Intelligence Search

CSC 2114: Artificial Intelligence Search CSC 2114: Artificial Intelligence Search Ernest Mwebaze emwebaze@cit.ac.ug Office: Block A : 3 rd Floor [Slide Credit Dan Klein and Pieter Abbeel for CS188 Intro to AI at UC Berkeley. Reference materials

More information

Announcements. Project 0: Python Tutorial Due last night

Announcements. Project 0: Python Tutorial Due last night Announcements Project 0: Python Tutorial Due last night HW1 officially released today, but a few people have already started on it Due Monday 2/6 at 11:59 pm P1: Search not officially out, but some have

More information

CS 4100 // artificial intelligence

CS 4100 // artificial intelligence CS 4100 // artificial intelligence instructor: byron wallace Search I Attribution: many of these slides are modified versions of those distributed with the UC Berkeley CS188 materials Thanks to John DeNero

More information

PEAS: Medical diagnosis system

PEAS: Medical diagnosis system PEAS: Medical diagnosis system Performance measure Patient health, cost, reputation Environment Patients, medical staff, insurers, courts Actuators Screen display, email Sensors Keyboard/mouse Environment

More information

CS 5522: Artificial Intelligence II

CS 5522: Artificial Intelligence II CS 5522: Artificial Intelligence II Search Algorithms Instructor: Wei Xu Ohio State University [These slides were adapted from CS188 Intro to AI at UC Berkeley.] Today Agents that Plan Ahead Search Problems

More information

CS 188: Ar)ficial Intelligence

CS 188: Ar)ficial Intelligence CS 188: Ar)ficial Intelligence Search Instructors: Pieter Abbeel & Anca Dragan University of California, Berkeley [These slides were created by Dan Klein and Pieter Abbeel for CS188 Intro to AI at UC Berkeley

More information

CSE 473: Ar+ficial Intelligence

CSE 473: Ar+ficial Intelligence CSE 473: Ar+ficial Intelligence Search Instructor: Luke Ze=lemoyer University of Washington [These slides were adapted from Dan Klein and Pieter Abbeel for CS188 Intro to AI at UC Berkeley. All CS188 materials

More information

Warm- up. IteraAve version, not recursive. class TreeNode TreeNode[] children() boolean isgoal() DFS(TreeNode start)

Warm- up. IteraAve version, not recursive. class TreeNode TreeNode[] children() boolean isgoal() DFS(TreeNode start) Warm- up We ll o-en have a warm- up exercise for the 10 minutes before class starts. Here s the first one Write the pseudo code for breadth first search and depth first search IteraAve version, not recursive

More information

521495A: Artificial Intelligence

521495A: Artificial Intelligence 521495A: Artificial Intelligence Informed Search Lectured by Abdenour Hadid Adjunct Professor, CMVS, University of Oulu Slides adopted from http://ai.berkeley.edu Today Informed Search Heuristics Greedy

More information

Graph Search. Chris Amato Northeastern University. Some images and slides are used from: Rob Platt, CS188 UC Berkeley, AIMA

Graph Search. Chris Amato Northeastern University. Some images and slides are used from: Rob Platt, CS188 UC Berkeley, AIMA Graph Search Chris Amato Northeastern University Some images and slides are used from: Rob Platt, CS188 UC Berkeley, AIMA What is graph search? Start state Goal state Graph search: find a path from start

More information

ARTIFICIAL INTELLIGENCE SOLVING PROBLEMS BY SEARCHING. Chapter 3

ARTIFICIAL INTELLIGENCE SOLVING PROBLEMS BY SEARCHING. Chapter 3 ARTIFICIAL INTELLIGENCE SOLVING PROBLEMS BY SEARCHING Chapter 3 1 PROBLEM SOLVING We want: To automatically solve a problem We need: A representation of the problem Algorithms that use some strategy to

More information

ARTIFICIAL INTELLIGENCE (CSC9YE ) LECTURES 2 AND 3: PROBLEM SOLVING

ARTIFICIAL INTELLIGENCE (CSC9YE ) LECTURES 2 AND 3: PROBLEM SOLVING ARTIFICIAL INTELLIGENCE (CSC9YE ) LECTURES 2 AND 3: PROBLEM SOLVING BY SEARCH Gabriela Ochoa http://www.cs.stir.ac.uk/~goc/ OUTLINE Problem solving by searching Problem formulation Example problems Search

More information

Problem solving and search

Problem solving and search Problem solving and search Chapter 3 Chapter 3 1 Problem formulation & examples Basic search algorithms Outline Chapter 3 2 On holiday in Romania; currently in Arad. Flight leaves tomorrow from Bucharest

More information

CS 4700: Foundations of Artificial Intelligence. Bart Selman. Search Techniques R&N: Chapter 3

CS 4700: Foundations of Artificial Intelligence. Bart Selman. Search Techniques R&N: Chapter 3 CS 4700: Foundations of Artificial Intelligence Bart Selman Search Techniques R&N: Chapter 3 Outline Search: tree search and graph search Uninformed search: very briefly (covered before in other prerequisite

More information

CS 771 Artificial Intelligence. Problem Solving by Searching Uninformed search

CS 771 Artificial Intelligence. Problem Solving by Searching Uninformed search CS 771 Artificial Intelligence Problem Solving by Searching Uninformed search Complete architectures for intelligence? Search? Solve the problem of what to do. Learning? Learn what to do. Logic and inference?

More information

Graphs vs trees up front; use grid too; discuss for BFS, DFS, IDS, UCS Cut back on A* optimality detail; a bit more on importance of heuristics,

Graphs vs trees up front; use grid too; discuss for BFS, DFS, IDS, UCS Cut back on A* optimality detail; a bit more on importance of heuristics, Graphs vs trees up front; use grid too; discuss for BFS, DFS, IDS, UCS Cut back on A* optimality detail; a bit more on importance of heuristics, performance data Pattern DBs? General Tree Search function

More information

KI-Programmierung. Basic Search Algorithms

KI-Programmierung. Basic Search Algorithms KI-Programmierung Basic Search Algorithms Bernhard Beckert UNIVERSITÄT KOBLENZ-LANDAU Winter Term 2007/2008 B. Beckert: KI-Programmierung p.1 Example: Travelling in Romania Scenario On holiday in Romania;

More information

Artificial Intelligence

Artificial Intelligence Artificial Intelligence Search Marc Toussaint University of Stuttgart Winter 2015/16 (slides based on Stuart Russell s AI course) Outline Problem formulation & examples Basic search algorithms 2/100 Example:

More information

AGENTS AND ENVIRONMENTS. What is AI in reality?

AGENTS AND ENVIRONMENTS. What is AI in reality? AGENTS AND ENVIRONMENTS What is AI in reality? AI is our attempt to create a machine that thinks (or acts) humanly (or rationally) Think like a human Cognitive Modeling Think rationally Logic-based Systems

More information

Solving Problems by Searching

Solving Problems by Searching Solving Problems by Searching Berlin Chen 2004 Reference: 1. S. Russell and P. Norvig. Artificial Intelligence: A Modern Approach. Chapter 3 1 Introduction Problem-Solving Agents vs. Reflex Agents Problem-solving

More information

ARTIFICIAL INTELLIGENCE. Pathfinding and search

ARTIFICIAL INTELLIGENCE. Pathfinding and search INFOB2KI 2017-2018 Utrecht University The Netherlands ARTIFICIAL INTELLIGENCE Pathfinding and search Lecturer: Silja Renooij These slides are part of the INFOB2KI Course Notes available from www.cs.uu.nl/docs/vakken/b2ki/schema.html

More information

ITCS 6150 Intelligent Systems. Lecture 3 Uninformed Searches

ITCS 6150 Intelligent Systems. Lecture 3 Uninformed Searches ITCS 6150 Intelligent Systems Lecture 3 Uninformed Searches Outline Problem Solving Agents Restricted form of general agent Problem Types Fully vs. partially observable, deterministic vs. stochastic Problem

More information

Basic Search. Fall Xin Yao. Artificial Intelligence: Basic Search

Basic Search. Fall Xin Yao. Artificial Intelligence: Basic Search Basic Search Xin Yao Fall 2017 Fall 2017 Artificial Intelligence: Basic Search Xin Yao Outline Motivating Examples Problem Formulation From Searching to Search Tree Uninformed Search Methods Breadth-first

More information

Solving problems by searching

Solving problems by searching Solving problems by searching 1 C H A P T E R 3 Problem-solving agents Problem types Problem formulation Example problems Basic search algorithms Outline 2 Problem-solving agents 3 Note: this is offline

More information

CS 380: Artificial Intelligence Lecture #3

CS 380: Artificial Intelligence Lecture #3 CS 380: Artificial Intelligence Lecture #3 William Regli Outline Problem-solving agents Problem types Problem formulation Example problems Basic search algorithms 1 Problem-solving agents Example: Romania

More information

Solving problems by searching

Solving problems by searching Solving problems by searching Chapter 3 Systems 1 Outline Problem-solving agents Problem types Problem formulation Example problems Basic search algorithms Systems 2 Problem-solving agents Systems 3 Example:

More information

Problem Solving and Search

Problem Solving and Search Artificial Intelligence Problem Solving and Search Dae-Won Kim School of Computer Science & Engineering Chung-Ang University Outline Problem-solving agents Problem types Problem formulation Example problems

More information

Artificial Intelligence Problem Solving and Uninformed Search

Artificial Intelligence Problem Solving and Uninformed Search Artificial Intelligence Problem Solving and Uninformed Search Maurizio Martelli, Viviana Mascardi {martelli, mascardi}@disi.unige.it University of Genoa Department of Computer and Information Science AI,

More information

Multiagent Systems Problem Solving and Uninformed Search

Multiagent Systems Problem Solving and Uninformed Search Multiagent Systems Problem Solving and Uninformed Search Viviana Mascardi viviana.mascardi@unige.it MAS, University of Genoa, DIBRIS Classical AI 1 / 36 Disclaimer This presentation may contain material

More information

Solving problems by searching

Solving problems by searching Solving problems by searching Chapter 3 Some slide credits to Hwee Tou Ng (Singapore) Outline Problem-solving agents Problem types Problem formulation Example problems Basic search algorithms Heuristics

More information

AGENTS AND ENVIRONMENTS. What is AI in reality?

AGENTS AND ENVIRONMENTS. What is AI in reality? AGENTS AND ENVIRONMENTS What is AI in reality? AI is our attempt to create a machine that thinks (or acts) humanly (or rationally) Think like a human Cognitive Modeling Think rationally Logic-based Systems

More information

Solving Problem by Searching. Chapter 3

Solving Problem by Searching. Chapter 3 Solving Problem by Searching Chapter 3 Outline Problem-solving agents Problem formulation Example problems Basic search algorithms blind search Heuristic search strategies Heuristic functions Problem-solving

More information

Chapter 2. Blind Search 8/19/2017

Chapter 2. Blind Search 8/19/2017 Chapter 2 1 8/19/2017 Problem-solving agents Problem types Problem formulation Example problems Basic search algorithms 8/19/2017 2 8/19/2017 3 On holiday in Romania; currently in Arad. Flight leaves tomorrow

More information

CS 8520: Artificial Intelligence

CS 8520: Artificial Intelligence CS 8520: Artificial Intelligence Solving Problems by Searching Paula Matuszek Spring, 2013 Slides based on Hwee Tou Ng, aima.eecs.berkeley.edu/slides-ppt, which are in turn based on Russell, aima.eecs.berkeley.edu/slides-pdf.

More information

EE562 ARTIFICIAL INTELLIGENCE FOR ENGINEERS

EE562 ARTIFICIAL INTELLIGENCE FOR ENGINEERS EE562 ARTIFICIAL INTELLIGENCE FOR ENGINEERS Lecture 3, 4/6/2005 University of Washington, Department of Electrical Engineering Spring 2005 Instructor: Professor Jeff A. Bilmes 4/6/2005 EE562 1 Today: Basic

More information

Uninformed Search. Reading: Chapter 4 (Tuesday, 2/5) HW#1 due next Tuesday

Uninformed Search. Reading: Chapter 4 (Tuesday, 2/5) HW#1 due next Tuesday Uninformed Search Reading: Chapter 4 (Tuesday, 2/5) HW#1 due next Tuesday 1 Uninformed Search through the space of possible solutions Use no knowledge about which path is likely to be best Exception: uniform

More information

Solving Problems: Blind Search

Solving Problems: Blind Search Solving Problems: Blind Search Instructor: B. John Oommen Chancellor s Professor Fellow: IEEE ; Fellow: IAPR School of Computer Science, Carleton University, Canada The primary source of these notes are

More information

Search EECS 395/495 Intro to Artificial Intelligence

Search EECS 395/495 Intro to Artificial Intelligence Search EECS 395/495 Intro to Artificial Intelligence Doug Downey (slides from Oren Etzioni, based on Stuart Russell, Dan Weld, Henry Kautz, and others) What is Search? Search is a class of techniques for

More information

Search EECS 348 Intro to Artificial Intelligence

Search EECS 348 Intro to Artificial Intelligence Search EECS 348 Intro to Artificial Intelligence (slides from Oren Etzioni, based on Stuart Russell, Dan Weld, Henry Kautz, and others) What is Search? Search is a class of techniques for systematically

More information

Solving problems by searching

Solving problems by searching Solving problems by searching Chapter 3 CS 2710 1 Outline Problem-solving agents Problem formulation Example problems Basic search algorithms CS 2710 - Blind Search 2 1 Goal-based Agents Agents that take

More information

Artificial Intelligence

Artificial Intelligence Artificial Intelligence CSC348 Unit 3: Problem Solving and Search Syedur Rahman Lecturer, CSE Department North South University syedur.rahman@wolfson.oxon.org Artificial Intelligence: Lecture Notes The

More information

CAP 4630 Artificial Intelligence

CAP 4630 Artificial Intelligence CAP 4630 Artificial Intelligence Instructor: Sam Ganzfried sganzfri@cis.fiu.edu 1 http://www.ultimateaiclass.com/ https://moodle.cis.fiu.edu/ 2 Solving problems by search 3 8-puzzle 4 8-queens 5 Search

More information

Outline. Solving problems by searching. Problem-solving agents. Example: Romania

Outline. Solving problems by searching. Problem-solving agents. Example: Romania Outline Solving problems by searching Chapter 3 Problem-solving agents Problem types Problem formulation Example problems Basic search algorithms Systems 1 Systems 2 Problem-solving agents Example: Romania

More information

CS 188 Introduction to Artificial Intelligence Fall 2018 Note 1

CS 188 Introduction to Artificial Intelligence Fall 2018 Note 1 CS 188 Introduction to Artificial Intelligence Fall 2018 Note 1 These lecture notes are heavily based on notes originally written by Nikhil Sharma. Agents In artificial intelligence, the central problem

More information

CS 188: Artificial Intelligence. Recap Search I

CS 188: Artificial Intelligence. Recap Search I CS 188: Artificial Intelligence Review of Search, CSPs, Games DISCLAIMER: It is insufficient to simply study these slides, they are merely meant as a quick refresher of the high-level ideas covered. You

More information

AI: problem solving and search

AI: problem solving and search : problem solving and search Stefano De Luca Slides mainly by Tom Lenaerts Outline Problem-solving agents A kind of goal-based agent Problem types Single state (fully observable) Search with partial information

More information

Uninformed Search. Problem-solving agents. Tree search algorithms. Single-State Problems

Uninformed Search. Problem-solving agents. Tree search algorithms. Single-State Problems Uninformed Search Problem-solving agents Tree search algorithms Single-State Problems Breadth-First Search Depth-First Search Limited-Depth Search Iterative Deepening Extensions Graph search algorithms

More information

Chapter 3 Solving problems by searching

Chapter 3 Solving problems by searching 1 Chapter 3 Solving problems by searching CS 461 Artificial Intelligence Pinar Duygulu Bilkent University, Slides are mostly adapted from AIMA and MIT Open Courseware 2 Introduction Simple-reflex agents

More information

Set 2: State-spaces and Uninformed Search. ICS 271 Fall 2015 Kalev Kask

Set 2: State-spaces and Uninformed Search. ICS 271 Fall 2015 Kalev Kask Set 2: State-spaces and Uninformed Search ICS 271 Fall 2015 Kalev Kask You need to know State-space based problem formulation State space (graph) Search space Nodes vs. states Tree search vs graph search

More information

Search I. slides from: Padhraic Smyth, Bryan Low, S. Russell and P. Norvig

Search I. slides from: Padhraic Smyth, Bryan Low, S. Russell and P. Norvig Search I slides from: Padhraic Smyth, Bryan Low, S. Russell and P. Norvig Problem-Solving Agents Intelligent agents can solve problems by searching a state-space State-space Model the agent s model of

More information

CS486/686 Lecture Slides (c) 2015 P.Poupart

CS486/686 Lecture Slides (c) 2015 P.Poupart 1 2 Solving Problems by Searching [RN2] Sec 3.1-3.5 [RN3] Sec 3.1-3.4 CS486/686 University of Waterloo Lecture 2: May 7, 2015 3 Outline Problem solving agents and search Examples Properties of search algorithms

More information

CMU-Q Lecture 2: Search problems Uninformed search. Teacher: Gianni A. Di Caro

CMU-Q Lecture 2: Search problems Uninformed search. Teacher: Gianni A. Di Caro CMU-Q 15-381 Lecture 2: Search problems Uninformed search Teacher: Gianni A. Di Caro RECAP: ACT RATIONALLY Think like people Think rationally Agent Sensors? Actuators Percepts Actions Environment Act like

More information

Ar#ficial)Intelligence!!

Ar#ficial)Intelligence!! Introduc*on! Ar#ficial)Intelligence!! Roman Barták Department of Theoretical Computer Science and Mathematical Logic Problem Solving: Uninformed Search Simple reflex agent only transfers the current percept

More information

Lecture 3. Uninformed Search

Lecture 3. Uninformed Search Lecture 3 Uninformed Search 1 Uninformed search strategies Uninformed: While searching you have no clue whether one non-goal state is better than any other. Your search is blind. You don t know if your

More information

COMP219: Artificial Intelligence. Lecture 7: Search Strategies

COMP219: Artificial Intelligence. Lecture 7: Search Strategies COMP219: Artificial Intelligence Lecture 7: Search Strategies 1 Overview Last time basic ideas about problem solving; state space; solutions as paths; the notion of solution cost; the importance of using

More information

CS486/686 Lecture Slides (c) 2014 P.Poupart

CS486/686 Lecture Slides (c) 2014 P.Poupart 1 2 1 Solving Problems by Searching [RN2] Sec 3.1-3.5 [RN3] Sec 3.1-3.4 CS486/686 University of Waterloo Lecture 2: January 9, 2014 3 Outline Problem solving agents and search Examples Properties of search

More information

Problem solving and search

Problem solving and search Problem solving and search Chapter 3 Chapter 3 1 Outline Problem-solving agents Problem types Problem formulation Example problems Uninformed search algorithms Informed search algorithms Chapter 3 2 Restricted

More information

HW#1 due today. HW#2 due Monday, 9/09/13, in class Continue reading Chapter 3

HW#1 due today. HW#2 due Monday, 9/09/13, in class Continue reading Chapter 3 9-04-2013 Uninformed (blind) search algorithms Breadth-First Search (BFS) Uniform-Cost Search Depth-First Search (DFS) Depth-Limited Search Iterative Deepening Best-First Search HW#1 due today HW#2 due

More information

Solving Problems by Searching

Solving Problems by Searching Solving Problems by Searching CS486/686 University of Waterloo Sept 11, 2008 1 Outline Problem solving agents and search Examples Properties of search algorithms Uninformed search Breadth first Depth first

More information

Chapter 3: Solving Problems by Searching

Chapter 3: Solving Problems by Searching Chapter 3: Solving Problems by Searching Prepared by: Dr. Ziad Kobti 1 Problem-Solving Agent Reflex agent -> base its actions on a direct mapping from states to actions. Cannot operate well in large environments

More information

Uninformed search strategies (Section 3.4) Source: Fotolia

Uninformed search strategies (Section 3.4) Source: Fotolia Uninformed search strategies (Section 3.4) Source: Fotolia Uninformed search strategies A search strategy is defined by picking the order of node expansion Uninformed search strategies use only the information

More information

Week 3: Path Search. COMP9414/ 9814/ 3411: Artificial Intelligence. Motivation. Example: Romania. Romania Street Map. Russell & Norvig, Chapter 3.

Week 3: Path Search. COMP9414/ 9814/ 3411: Artificial Intelligence. Motivation. Example: Romania. Romania Street Map. Russell & Norvig, Chapter 3. COMP9414/9814/3411 17s1 Search 1 COMP9414/ 9814/ 3411: Artificial Intelligence Week 3: Path Search Russell & Norvig, Chapter 3. Motivation Reactive and Model-Based Agents choose their actions based only

More information

Problem solving and search

Problem solving and search Problem solving and search Chapter 3 Chapter 3 1 How to Solve a (Simple) Problem 7 2 4 1 2 5 6 3 4 5 8 3 1 6 7 8 Start State Goal State Chapter 3 2 Introduction Simple goal-based agents can solve problems

More information

S A E RC R H C I H NG N G IN N S T S A T T A E E G R G A R PH P S

S A E RC R H C I H NG N G IN N S T S A T T A E E G R G A R PH P S LECTURE 2 SEARCHING IN STATE GRAPHS Introduction Idea: Problem Solving as Search Basic formalism as State-Space Graph Graph explored by Tree Search Different algorithms to explore the graph Slides mainly

More information

UNINFORMED SEARCH. What to do if teammates drop? Still have 3 or more? No problem keep going. Have two or fewer and want to be merged?

UNINFORMED SEARCH. What to do if teammates drop? Still have 3 or more? No problem keep going. Have two or fewer and want to be merged? UNINFORMED SEARCH EECS492 January 14, 2010 Administrative What to do if teammates drop? Still have 3 or more? No problem keep going. Have two or fewer and want to be merged? We ll do what we can. Submitting

More information

CS 151: Intelligent Agents, Problem Formulation and Search

CS 151: Intelligent Agents, Problem Formulation and Search CS 151: Intelligent Agents, Problem Formulation and Search How do we make a computer "smart?" Computer, clean the house! Um OK?? This one's got no chance How do we represent this problem? Hmmm where to

More information

Uninformed Search Methods

Uninformed Search Methods Uninformed Search Methods Search Algorithms Uninformed Blind search Breadth-first uniform first depth-first Iterative deepening depth-first Bidirectional Branch and Bound Informed Heuristic search Greedy

More information

CSCI 446: Artificial Intelligence

CSCI 446: Artificial Intelligence CSCI 446: Artificil Intelligence Serch Instructor: Michele Vn Dyne [These slides were creted by Dn Klein nd Pieter Abbeel for CS188 Intro to AI t UC Berkeley. All CS188 mterils re vilble t http://i.berkeley.edu.]

More information

Problem solving and search

Problem solving and search Problem solving and search Chapter 3 TB Artificial Intelligence Slides from AIMA http://aima.cs.berkeley.edu 1 /1 Outline Problem-solving agents Problem types Problem formulation Example problems Basic

More information

Lecture 4: Search 3. Victor R. Lesser. CMPSCI 683 Fall 2010

Lecture 4: Search 3. Victor R. Lesser. CMPSCI 683 Fall 2010 Lecture 4: Search 3 Victor R. Lesser CMPSCI 683 Fall 2010 First Homework 1 st Programming Assignment 2 separate parts (homeworks) First part due on (9/27) at 5pm Second part due on 10/13 at 5pm Send homework

More information

Robot Programming with Lisp

Robot Programming with Lisp 6. Search Algorithms Gayane Kazhoyan (Stuart Russell, Peter Norvig) Institute for University of Bremen Contents Problem Definition Uninformed search strategies BFS Uniform-Cost DFS Depth-Limited Iterative

More information

Chapter3. Problem-Solving Agents. Problem Solving Agents (cont.) Well-defined Problems and Solutions. Example Problems.

Chapter3. Problem-Solving Agents. Problem Solving Agents (cont.) Well-defined Problems and Solutions. Example Problems. Problem-Solving Agents Chapter3 Solving Problems by Searching Reflex agents cannot work well in those environments - state/action mapping too large - take too long to learn Problem-solving agent - is one

More information

Problem solving and search

Problem solving and search Problem solving and search hapter 3 hapter 3 1 Outline Problem-solving agents Problem types Problem formulation Example problems asic search algorithms hapter 3 3 Restricted form of general agent: Problem-solving

More information

COMP3702/7702 Artificial Intelligence Week2: Search (Russell & Norvig ch. 3)" Hanna Kurniawati"

COMP3702/7702 Artificial Intelligence Week2: Search (Russell & Norvig ch. 3) Hanna Kurniawati COMP3702/7702 Artificial Intelligence Week2: Search (Russell & Norvig ch. 3)" Hanna Kurniawati" Last week" What is Artificial Intelligence?" Some history" Agent defined" The agent design problem" Search:

More information

Solving problems by searching. Chapter 3

Solving problems by searching. Chapter 3 Solving problems by searching Chapter 3 Outline Problem-solving agents Problem types Problem formulation Example problems Basic search algorithms 2 Example: Romania On holiday in Romania; currently in

More information

Chapter 3. A problem-solving agent is a kind of goal-based agent. It decide what to do by finding sequences of actions that lead to desirable states.

Chapter 3. A problem-solving agent is a kind of goal-based agent. It decide what to do by finding sequences of actions that lead to desirable states. Chapter 3 A problem-solving agent is a kind of goal-based agent. It decide what to do by finding sequences of actions that lead to desirable states. A problem can be defined by four components : 1. The

More information

Artificial Intelligence: Search Part 1: Uninformed graph search

Artificial Intelligence: Search Part 1: Uninformed graph search rtificial Intelligence: Search Part 1: Uninformed graph search Thomas Trappenberg January 8, 2009 ased on the slides provided by Russell and Norvig, hapter 3 Search outline Part 1: Uninformed search (tree

More information

Artificial Intelligence Uninformed search

Artificial Intelligence Uninformed search Artificial Intelligence Uninformed search A.I. Uninformed search 1 The symbols&search hypothesis for AI Problem-solving agents A kind of goal-based agent Problem types Single state (fully observable) Search

More information

Search Algorithms. Uninformed Blind search. Informed Heuristic search. Important concepts:

Search Algorithms. Uninformed Blind search. Informed Heuristic search. Important concepts: Uninformed Search Search Algorithms Uninformed Blind search Breadth-first uniform first depth-first Iterative deepening depth-first Bidirectional Branch and Bound Informed Heuristic search Greedy search,

More information

Pengju XJTU 2016

Pengju XJTU 2016 Introduction to AI Chapter03 Solving Problems by Uninformed Searching(3.1~3.4) Pengju Ren@IAIR Outline Problem-solving agents Problem types Problem formulation Search on Trees and Graphs Uninformed algorithms

More information

Problem Solving as Search. CMPSCI 383 September 15, 2011

Problem Solving as Search. CMPSCI 383 September 15, 2011 Problem Solving as Search CMPSCI 383 September 15, 2011 1 Today s lecture Problem-solving as search Uninformed search methods Problem abstraction Bold Claim: Many problems faced by intelligent agents,

More information

Solving Problems by Searching

Solving Problems by Searching Solving Problems by Searching Agents, Goal-Based Agents, Problem-Solving Agents Search Problems Blind Search Strategies Agents sensors environment percepts actions? agent effectors Definition. An agent

More information

Solving Problems by Searching

Solving Problems by Searching Solving Problems by Searching Agents, Goal-Based Agents, Problem-Solving Agents Search Problems Blind Search Strategies Agents sensors environment percepts actions? agent effectors Definition. An agent

More information

Artificial Intelligence

Artificial Intelligence Artificial Intelligence Dr Ahmed Rafat Abas Computer Science Dept, Faculty of Computers and Informatics, Zagazig University arabas@zu.edu.eg http://www.arsaliem.faculty.zu.edu.eg/ Solving problems by searching

More information

Intelligent Agents. Foundations of Artificial Intelligence. Problem-Solving as Search. A Simple Reflex Agent. Agent with Model and Internal State

Intelligent Agents. Foundations of Artificial Intelligence. Problem-Solving as Search. A Simple Reflex Agent. Agent with Model and Internal State Intelligent s Foundations of Artificial Intelligence Problem-Solving as Search S7 Fall 007 Thorsten Joachims : Anything that can be viewed as perceiving its environment through sensors and acting upon

More information

4. Solving Problems by Searching

4. Solving Problems by Searching COMP9414/9814/3411 15s1 Search 1 COMP9414/ 9814/ 3411: Artificial Intelligence 4. Solving Problems by Searching Russell & Norvig, Chapter 3. Motivation Reactive and Model-Based Agents choose their actions

More information

Downloaded from ioenotes.edu.np

Downloaded from ioenotes.edu.np Chapter- 3: Searching - Searching the process finding the required states or nodes. - Searching is to be performed through the state space. - Search process is carried out by constructing a search tree.

More information

Today. Search Problems. Uninformed Search Methods. Depth-First Search Breadth-First Search Uniform-Cost Search

Today. Search Problems. Uninformed Search Methods. Depth-First Search Breadth-First Search Uniform-Cost Search Uninformed Serch [These slides were creted by Dn Klein nd Pieter Abbeel for CS188 Intro to AI t UC Berkeley. All CS188 mterils re vilble t http://i.berkeley.edu.] Tody Serch Problems Uninformed Serch Methods

More information

Goal-Based Agents Problem solving as search. Outline

Goal-Based Agents Problem solving as search. Outline Goal-Based Agents Problem solving as search Vasant Honavar Bioinformatics and Computational Biology Program Center for Computational Intelligence, Learning, & Discovery honavar@cs.iastate.edu www.cs.iastate.edu/~honavar/

More information

Solving problems by searching

Solving problems by searching Solving problems by searching CE417: Introduction to Artificial Intelligence Sharif University of Technology Spring 2017 Soleymani Artificial Intelligence: A Modern Approach, Chapter 3 Outline Problem-solving

More information

Solving problems by searching

Solving problems by searching Solving problems by searching CE417: Introduction to Artificial Intelligence Sharif University of Technology Spring 2014 Soleymani Artificial Intelligence: A Modern Approach, Chapter 3 Outline Problem-solving

More information

Problem Solving & Heuristic Search

Problem Solving & Heuristic Search 190.08 Artificial 2016-Spring Problem Solving & Heuristic Search Byoung-Tak Zhang School of Computer Science and Engineering Seoul National University 190.08 Artificial (2016-Spring) http://www.cs.duke.edu/courses/fall08/cps270/

More information

Uninformed Search strategies. AIMA sections 3.4,3.5

Uninformed Search strategies. AIMA sections 3.4,3.5 AIMA sections 3.4,3.5 search use only the information available in the problem denition Breadth-rst search Uniform-cost search Depth-rst search Depth-limited search Iterative deepening search Breadth-rst

More information

Solving Problems by Searching (Blindly)

Solving Problems by Searching (Blindly) Solving Problems by Searching (Blindly) R&N: Chap. 3 (many of these slides borrowed from Stanford s AI Class) Problem Solving Agents Decide what to do by finding a sequence of actions that lead to desirable

More information

CS510 \ Lecture Ariel Stolerman

CS510 \ Lecture Ariel Stolerman CS510 \ Lecture02 2012-10-03 1 Ariel Stolerman Midterm Evan will email about that after the lecture, at least 2 lectures from now. The exam will be given in a regular PDF (not an online form). We will

More information

Computer Science and Software Engineering University of Wisconsin - Platteville. 3. Search (Part 1) CS 3030 Lecture Notes Yan Shi UW-Platteville

Computer Science and Software Engineering University of Wisconsin - Platteville. 3. Search (Part 1) CS 3030 Lecture Notes Yan Shi UW-Platteville Computer Science and Software Engineering University of Wisconsin - Platteville 3. Search (Part 1) CS 3030 Lecture Notes Yan Shi UW-Platteville Read: Textbook Chapter 3.7-3.9,3.12, 4. Problem Solving as

More information

Pengju

Pengju Introduction to AI Chapter03 Solving Problems by Uninformed Searching(3.1~3.4) Pengju Ren@IAIR Outline Problem-solving agents Problem types Problem formulation Search on Trees and Graphs Uninformed algorithms

More information

DFS. Depth-limited Search

DFS. Depth-limited Search DFS Completeness? No, fails in infinite depth spaces or spaces with loops Yes, assuming state space finite. Time complexity? O(b m ), terrible if m is much bigger than d. can do well if lots of goals Space

More information

Uninformed Search. Chapter 3

Uninformed Search. Chapter 3 Uninformed Search Chapter 3 (Based on slides by Stuart Russell, Subbarao Kambhampati, Dan Weld, Oren Etzioni, Henry Kautz, Richard Korf, and other UW-AI faculty) Agent s Knowledge Representation Type State

More information

Uninformed (also called blind) search algorithms

Uninformed (also called blind) search algorithms Uninformed (also called blind) search algorithms First Lecture Today (Thu 30 Jun) Read Chapters 18.6.1-2, 20.3.1 Second Lecture Today (Thu 30 Jun) Read Chapter 3.1-3.4 Next Lecture (Tue 5 Jul) Chapters

More information