Augmented and Mixed Reality

Size: px
Start display at page:

Download "Augmented and Mixed Reality"

Transcription

1 Augmented and Mixed Reality Uma Mudenagudi Dept. of Computer Science and Engineering, Indian Institute of Technology Delhi

2 Outline Introduction to Augmented Reality(AR) and Mixed Reality(MR) A Typical AR System Issues in AR Different methods of Augmenting object Algorithms in AR Abstract Model of AR/MR Initial Results Obtained Summary

3 Introduction to AR and MR AR combines real and virtual objects in real environment Virtual objects(3d model/images/video) are merged with real environment Milgram et al(1994) described the relation between AR, MR and VR REAL ENV Mixed Reality VR AR AV Figure 1: Continuum of real and virtual environment MR spectrum lies between the extremes of real life and Virtual reality(vr). Views of the real world are combined in some proportion with views of a virtual environment

4 Typical AR system AR SYS = Computer vision + Computer graphics + User interfaces SCENE CO ORD CAMERA POSITION REAL SCENE PZT REAL IMAGE CO ORD WORLD CO ORD VIR OBJ CO ORD VIR OBJ ALIGN GRAPHICS CAMERA TO REAL GRAPHICS RENDERING GRAPHICS CO ORD VIDEO IMAGE GRAPHICS IMAGE GRAPHICS IMAGE CO ORD Figure 2: Typical AR system

5 Issues in AR:Registration Process of estimating an optimal transformation between two images(also known as spatial Normalization) To align the virtual object to real objects in 3D

6 Issues in AR:Registration contd.. Most critical requirement of AR system :Since human visual system is very good at detecting even small mis-registration Methods: No generalized method of registration for all the type of augmentations Static errors:optical distortion, mechanical misalignment and incorrect viewing parameters Dynamic errors:system delays

7 Issues in AR: Tracking Tracking : View point tracking as the view point moves Tracked viewing pose defines the AR alignment and registration Issues: Foreshortening, Scaling, Occlusions

8 Issues in AR: Modeling Modeling : Modeling of the destination with Texture and extraction of the 3D model from the source environment Single view : Single view reconstruction Multiple view reconstruction: two view

9 Possible ways of augmenting Source 3D Model: Model is given Single Image: Extract 3D/2D Model of the object and Texture Multiple Images: Extract 3D Model of the object and Texture Video : Extract 3D Model of the object and Texture Destination 3D Model:Model of destination Single Image: Single view Reconstruction with Texture Multiple Images: Multiple view reconstruction with Texture Video: Tracking and Registration of destination

10 Possible ways of augmenting Source 3D Model: Model is given Single Image: Extract 3D/2D Model of the object and Texture Multiple Images: Extract 3D Model of the object and Texture Video : Extract 3D Model of the object and Texture Destination 3D Model:Model of destination Single Image: Single view Reconstruction with Texture Multiple Images: Multiple view reconstruction with Texture Video: Tracking and Registration of destination

11 Possible ways of augmenting Source 3D Model: Model is given Single Image: Extract 3D/2D Model of the object and Texture Multiple Images: Extract 3D Model of the object and Texture Video : Extract 3D Model of the object and Texture Destination 3D Model:Model of destination Single Image: Single view Reconstruction with Texture Multiple Images: Multiple view reconstruction with Texture Video: Tracking and Registration of destination

12 Source:3D Model, Destination:Single Image Destination Image Augmented image

13 Possible ways of augmenting Source 3D Model: Model is given Single Image: Extract 3D/2D Model of the object and Texture Multiple Images: Extract 3D Model of the object and Texture Video : Extract 3D Model of the object and Texture Destination 3D Model:Model of destination Single Image: Single view Reconstruction with Texture Multiple Images: Multiple view reconstruction with Texture Video: Tracking and Registration of destination

14 Source:Multiple Images, Destination:Single Image Source Images(2/7) Augmented image

15 Possible ways of augmenting Source 3D Model: Model is given Single Image: Extract 3D/2D Model of the object and Texture Multiple Images: Extract 3D Model of the object and Texture Video : Extract 3D Model of the object and Texture Destination 3D Model:Model of destination Single Image: Single view Reconstruction with Texture Multiple Images: Multiple view reconstruction with Texture Video: Tracking and Registration of destination

16 Source:Multiple Images, Destination:Multiple Images Source Images(2/20) Augmented image

17 Possible ways of augmenting Source 3D Model: Model is given Single Image: Extract 3D/2D Model of the object and Texture Multiple Images: Extract 3D Model of the object and Texture Video : Extract 3D Model of the object and Texture Destination 3D Model:Model of destination Single Image: Single view Reconstruction with Texture Multiple Images: Multiple view reconstruction with Texture Video: Tracking and Registration of destination

18 Source:3D model, Destination:Video Source1, Augmented1 Source2, Augmented2, Augmented2, Augmented2 and Augmented2 Augmented3

19 Possible ways of augmenting Source 3D Model: Model is given Single Image: Extract 3D/2D Model of the object and Texture Multiple Images: Extract 3D Model of the object and Texture Video : Extract 3D Model of the object and Texture Destination 3D Model:Model of destination Single Image: Single view Reconstruction with Texture Multiple Images: Multiple view reconstruction with Texture Video: Tracking and Registration of destination

20 Mixed Reality Mixed Reality Example Microsoft research lab: SIGGRAPH 2004 Video view interpolation using layered approach Color Segmentation based stereo algorithm Mattes near discontinuities Two layer compressed representation to handle matting Major disadvantages:synchronizing many cameras, and acquiring and storing of images

21 Move matching method Source:3D Model, Destination:Video Given by Zisserman et.al Initialization: Manually indicate the planar region in image-0. (corner detection and matching are restricted to this region) Detect interest points in image 0 Initialize camera calibration K Steady state: computing H from frame i to i 1 Detect interest points in two images say X 1 k N 1 k 1 Match interest points which maximizes the cross correlation in 7x7 mask: x j x 1 k X j N j 1 and

22 Move matching method contd.. Randomly sample subset of four matched pairs and compute homography. Each candidate H is tested against all the correspondence by computing distance between x 1 and Hx. Choose H for which most pairs are within the threshold Compute pose from H i Result set 1: Source, Tracking and Augmented Result set 2: Source Tracking and Augmented 1 i

23 Method-2,G. Simon et.al Results Augmented Initialization stage Camera parameters 3D/2D corr of 4 pts. computation of initial pose + set of visible model features in the first image + extraction of key points in the first frame Model of the obj to be added in the scene. Trajectory of the object in the scene image k >k+1 Tracking of set of visible model features in the current image Updating the set of tracked pts STEP 1 Key points are extracted in frame k+1. They are matched with the points extracted in k STEP 2 The view point is computed using mixing method STEP 3 The computer generated object is added in scene STEP 4

24 Augmented views:z-keying method z-keying method: Given by T. Kanade et.al Uses dense depth map as a switch For each pixel, the z-key switch compares the pixel depth values of two images, and routes the color value of the foreground image that is nearer to the camera for the merged output image Real and virtual objects will occlude correctly Uses real time stereo-machine:specifications are Number of cameras: 2 to 6 Frame rate: max 30frames/sec Depth image size: up to Disparity search range:60 pixels Results: Augmented

25 Abstract Model of AR/MR Static Part 3D model of space Dynamic Parts Temporal Info (real+virtual) Query F(V,t) 4D data: Space and Time Render Image

26 Problem of 4D Fly-through Static 3D Model: Reconstructed from set of images Temporal Information: Extract Temporal information for each view 4D data:3d space and time Query:F V t? Generate view from the static and temporal information and answer the query

27 Results Source:3D model and Destination: Still image Method: Single view reconstruction method Destination Image 3D model augmented into still image Augmented movie-1, Augmented movie-2 and Augmented movie-3

28 Results contd.. Source:Object extracted from video and Destination:Still image Method: Source: Object is extracted as 2D plane Destination: Sparse 3D modeling of possible occluders Registration: Object plane to ground(virtual) plane Homography Rendering: Modified ray tracing algorithm source movie Augmented movie

29 summary Typical AR system and Issues in AR Possible augmentation methods and review results Abstract model of AR and MR 4D fly through problem Preliminary results to wards the 4D fly through problem

30 Thank you THANK YOU

Multi-View Stereo for Static and Dynamic Scenes

Multi-View Stereo for Static and Dynamic Scenes Multi-View Stereo for Static and Dynamic Scenes Wolfgang Burgard Jan 6, 2010 Main references Yasutaka Furukawa and Jean Ponce, Accurate, Dense and Robust Multi-View Stereopsis, 2007 C.L. Zitnick, S.B.

More information

Multiple View Geometry

Multiple View Geometry Multiple View Geometry CS 6320, Spring 2013 Guest Lecture Marcel Prastawa adapted from Pollefeys, Shah, and Zisserman Single view computer vision Projective actions of cameras Camera callibration Photometric

More information

Stereo. Outline. Multiple views 3/29/2017. Thurs Mar 30 Kristen Grauman UT Austin. Multi-view geometry, matching, invariant features, stereo vision

Stereo. Outline. Multiple views 3/29/2017. Thurs Mar 30 Kristen Grauman UT Austin. Multi-view geometry, matching, invariant features, stereo vision Stereo Thurs Mar 30 Kristen Grauman UT Austin Outline Last time: Human stereopsis Epipolar geometry and the epipolar constraint Case example with parallel optical axes General case with calibrated cameras

More information

Multiview Reconstruction

Multiview Reconstruction Multiview Reconstruction Why More Than 2 Views? Baseline Too short low accuracy Too long matching becomes hard Why More Than 2 Views? Ambiguity with 2 views Camera 1 Camera 2 Camera 3 Trinocular Stereo

More information

Dense 3D Reconstruction. Christiano Gava

Dense 3D Reconstruction. Christiano Gava Dense 3D Reconstruction Christiano Gava christiano.gava@dfki.de Outline Previous lecture: structure and motion II Structure and motion loop Triangulation Today: dense 3D reconstruction The matching problem

More information

CS4495/6495 Introduction to Computer Vision. 3B-L3 Stereo correspondence

CS4495/6495 Introduction to Computer Vision. 3B-L3 Stereo correspondence CS4495/6495 Introduction to Computer Vision 3B-L3 Stereo correspondence For now assume parallel image planes Assume parallel (co-planar) image planes Assume same focal lengths Assume epipolar lines are

More information

Dense 3D Reconstruction. Christiano Gava

Dense 3D Reconstruction. Christiano Gava Dense 3D Reconstruction Christiano Gava christiano.gava@dfki.de Outline Previous lecture: structure and motion II Structure and motion loop Triangulation Wide baseline matching (SIFT) Today: dense 3D reconstruction

More information

But, vision technology falls short. and so does graphics. Image Based Rendering. Ray. Constant radiance. time is fixed. 3D position 2D direction

But, vision technology falls short. and so does graphics. Image Based Rendering. Ray. Constant radiance. time is fixed. 3D position 2D direction Computer Graphics -based rendering Output Michael F. Cohen Microsoft Research Synthetic Camera Model Computer Vision Combined Output Output Model Real Scene Synthetic Camera Model Real Cameras Real Scene

More information

Fundamentals of Stereo Vision Michael Bleyer LVA Stereo Vision

Fundamentals of Stereo Vision Michael Bleyer LVA Stereo Vision Fundamentals of Stereo Vision Michael Bleyer LVA Stereo Vision What Happened Last Time? Human 3D perception (3D cinema) Computational stereo Intuitive explanation of what is meant by disparity Stereo matching

More information

CS 4495 Computer Vision A. Bobick. Motion and Optic Flow. Stereo Matching

CS 4495 Computer Vision A. Bobick. Motion and Optic Flow. Stereo Matching Stereo Matching Fundamental matrix Let p be a point in left image, p in right image l l Epipolar relation p maps to epipolar line l p maps to epipolar line l p p Epipolar mapping described by a 3x3 matrix

More information

EE795: Computer Vision and Intelligent Systems

EE795: Computer Vision and Intelligent Systems EE795: Computer Vision and Intelligent Systems Spring 2012 TTh 17:30-18:45 FDH 204 Lecture 14 130307 http://www.ee.unlv.edu/~b1morris/ecg795/ 2 Outline Review Stereo Dense Motion Estimation Translational

More information

A Low Power, High Throughput, Fully Event-Based Stereo System: Supplementary Documentation

A Low Power, High Throughput, Fully Event-Based Stereo System: Supplementary Documentation A Low Power, High Throughput, Fully Event-Based Stereo System: Supplementary Documentation Alexander Andreopoulos, Hirak J. Kashyap, Tapan K. Nayak, Arnon Amir, Myron D. Flickner IBM Research March 25,

More information

Overview. Augmented reality and applications Marker-based augmented reality. Camera model. Binary markers Textured planar markers

Overview. Augmented reality and applications Marker-based augmented reality. Camera model. Binary markers Textured planar markers Augmented reality Overview Augmented reality and applications Marker-based augmented reality Binary markers Textured planar markers Camera model Homography Direct Linear Transformation What is augmented

More information

Stereo Vision. MAN-522 Computer Vision

Stereo Vision. MAN-522 Computer Vision Stereo Vision MAN-522 Computer Vision What is the goal of stereo vision? The recovery of the 3D structure of a scene using two or more images of the 3D scene, each acquired from a different viewpoint in

More information

Image Based Rendering. D.A. Forsyth, with slides from John Hart

Image Based Rendering. D.A. Forsyth, with slides from John Hart Image Based Rendering D.A. Forsyth, with slides from John Hart Topics Mosaics translating cameras reveal extra information, break occlusion Optical flow for very small movements of the camera Explicit

More information

Three-Dimensional Sensors Lecture 2: Projected-Light Depth Cameras

Three-Dimensional Sensors Lecture 2: Projected-Light Depth Cameras Three-Dimensional Sensors Lecture 2: Projected-Light Depth Cameras Radu Horaud INRIA Grenoble Rhone-Alpes, France Radu.Horaud@inria.fr http://perception.inrialpes.fr/ Outline The geometry of active stereo.

More information

MERGING POINT CLOUDS FROM MULTIPLE KINECTS. Nishant Rai 13th July, 2016 CARIS Lab University of British Columbia

MERGING POINT CLOUDS FROM MULTIPLE KINECTS. Nishant Rai 13th July, 2016 CARIS Lab University of British Columbia MERGING POINT CLOUDS FROM MULTIPLE KINECTS Nishant Rai 13th July, 2016 CARIS Lab University of British Columbia Introduction What do we want to do? : Use information (point clouds) from multiple (2+) Kinects

More information

Multiple View Geometry

Multiple View Geometry Multiple View Geometry Martin Quinn with a lot of slides stolen from Steve Seitz and Jianbo Shi 15-463: Computational Photography Alexei Efros, CMU, Fall 2007 Our Goal The Plenoptic Function P(θ,φ,λ,t,V

More information

Static Scene Reconstruction

Static Scene Reconstruction GPU supported Real-Time Scene Reconstruction with a Single Camera Jan-Michael Frahm, 3D Computer Vision group, University of North Carolina at Chapel Hill Static Scene Reconstruction 1 Capture on campus

More information

Outline. ETN-FPI Training School on Plenoptic Sensing

Outline. ETN-FPI Training School on Plenoptic Sensing Outline Introduction Part I: Basics of Mathematical Optimization Linear Least Squares Nonlinear Optimization Part II: Basics of Computer Vision Camera Model Multi-Camera Model Multi-Camera Calibration

More information

EE795: Computer Vision and Intelligent Systems

EE795: Computer Vision and Intelligent Systems EE795: Computer Vision and Intelligent Systems Spring 2012 TTh 17:30-18:45 FDH 204 Lecture 12 130228 http://www.ee.unlv.edu/~b1morris/ecg795/ 2 Outline Review Panoramas, Mosaics, Stitching Two View Geometry

More information

Occlusion Detection of Real Objects using Contour Based Stereo Matching

Occlusion Detection of Real Objects using Contour Based Stereo Matching Occlusion Detection of Real Objects using Contour Based Stereo Matching Kenichi Hayashi, Hirokazu Kato, Shogo Nishida Graduate School of Engineering Science, Osaka University,1-3 Machikaneyama-cho, Toyonaka,

More information

Final project bits and pieces

Final project bits and pieces Final project bits and pieces The project is expected to take four weeks of time for up to four people. At 12 hours per week per person that comes out to: ~192 hours of work for a four person team. Capstone:

More information

CS 4495 Computer Vision A. Bobick. Motion and Optic Flow. Stereo Matching

CS 4495 Computer Vision A. Bobick. Motion and Optic Flow. Stereo Matching Stereo Matching Fundamental matrix Let p be a point in left image, p in right image l l Epipolar relation p maps to epipolar line l p maps to epipolar line l p p Epipolar mapping described by a 3x3 matrix

More information

Image-Based Modeling and Rendering

Image-Based Modeling and Rendering Image-Based Modeling and Rendering Richard Szeliski Microsoft Research IPAM Graduate Summer School: Computer Vision July 26, 2013 How far have we come? Light Fields / Lumigraph - 1996 Richard Szeliski

More information

Stereo vision. Many slides adapted from Steve Seitz

Stereo vision. Many slides adapted from Steve Seitz Stereo vision Many slides adapted from Steve Seitz What is stereo vision? Generic problem formulation: given several images of the same object or scene, compute a representation of its 3D shape What is

More information

Hybrid Rendering for Collaborative, Immersive Virtual Environments

Hybrid Rendering for Collaborative, Immersive Virtual Environments Hybrid Rendering for Collaborative, Immersive Virtual Environments Stephan Würmlin wuermlin@inf.ethz.ch Outline! Rendering techniques GBR, IBR and HR! From images to models! Novel view generation! Putting

More information

Volumetric Scene Reconstruction from Multiple Views

Volumetric Scene Reconstruction from Multiple Views Volumetric Scene Reconstruction from Multiple Views Chuck Dyer University of Wisconsin dyer@cs cs.wisc.edu www.cs cs.wisc.edu/~dyer Image-Based Scene Reconstruction Goal Automatic construction of photo-realistic

More information

Multi-view stereo. Many slides adapted from S. Seitz

Multi-view stereo. Many slides adapted from S. Seitz Multi-view stereo Many slides adapted from S. Seitz Beyond two-view stereo The third eye can be used for verification Multiple-baseline stereo Pick a reference image, and slide the corresponding window

More information

Computer Vision Lecture 17

Computer Vision Lecture 17 Computer Vision Lecture 17 Epipolar Geometry & Stereo Basics 13.01.2015 Bastian Leibe RWTH Aachen http://www.vision.rwth-aachen.de leibe@vision.rwth-aachen.de Announcements Seminar in the summer semester

More information

Step-by-Step Model Buidling

Step-by-Step Model Buidling Step-by-Step Model Buidling Review Feature selection Feature selection Feature correspondence Camera Calibration Euclidean Reconstruction Landing Augmented Reality Vision Based Control Sparse Structure

More information

Computer Vision Lecture 17

Computer Vision Lecture 17 Announcements Computer Vision Lecture 17 Epipolar Geometry & Stereo Basics Seminar in the summer semester Current Topics in Computer Vision and Machine Learning Block seminar, presentations in 1 st week

More information

Modeling, Combining, and Rendering Dynamic Real-World Events From Image Sequences

Modeling, Combining, and Rendering Dynamic Real-World Events From Image Sequences Modeling, Combining, and Rendering Dynamic Real-World Events From Image s Sundar Vedula, Peter Rander, Hideo Saito, and Takeo Kanade The Robotics Institute Carnegie Mellon University Abstract Virtualized

More information

Chaplin, Modern Times, 1936

Chaplin, Modern Times, 1936 Chaplin, Modern Times, 1936 [A Bucket of Water and a Glass Matte: Special Effects in Modern Times; bonus feature on The Criterion Collection set] Multi-view geometry problems Structure: Given projections

More information

Video Mosaics for Virtual Environments, R. Szeliski. Review by: Christopher Rasmussen

Video Mosaics for Virtual Environments, R. Szeliski. Review by: Christopher Rasmussen Video Mosaics for Virtual Environments, R. Szeliski Review by: Christopher Rasmussen September 19, 2002 Announcements Homework due by midnight Next homework will be assigned Tuesday, due following Tuesday.

More information

CSCI 5980: Assignment #3 Homography

CSCI 5980: Assignment #3 Homography Submission Assignment due: Feb 23 Individual assignment. Write-up submission format: a single PDF up to 3 pages (more than 3 page assignment will be automatically returned.). Code and data. Submission

More information

Ping Tan. Simon Fraser University

Ping Tan. Simon Fraser University Ping Tan Simon Fraser University Photos vs. Videos (live photos) A good photo tells a story Stories are better told in videos Videos in the Mobile Era (mobile & share) More videos are captured by mobile

More information

Image-Based Rendering

Image-Based Rendering Image-Based Rendering COS 526, Fall 2016 Thomas Funkhouser Acknowledgments: Dan Aliaga, Marc Levoy, Szymon Rusinkiewicz What is Image-Based Rendering? Definition 1: the use of photographic imagery to overcome

More information

Depth from two cameras: stereopsis

Depth from two cameras: stereopsis Depth from two cameras: stereopsis Epipolar Geometry Canonical Configuration Correspondence Matching School of Computer Science & Statistics Trinity College Dublin Dublin 2 Ireland www.scss.tcd.ie Lecture

More information

CS5670: Computer Vision

CS5670: Computer Vision CS5670: Computer Vision Noah Snavely Multi-view stereo Announcements Project 3 ( Autostitch ) due Monday 4/17 by 11:59pm Recommended Reading Szeliski Chapter 11.6 Multi-View Stereo: A Tutorial Furukawa

More information

Vision-Based Registration for Augmented Reality with Integration of Arbitrary Multiple Planes

Vision-Based Registration for Augmented Reality with Integration of Arbitrary Multiple Planes Vision-Based Registration for Augmented Reality with Integration of Arbitrary Multiple Planes Yuo Uematsu and Hideo Saito Keio University, Dept. of Information and Computer Science, Yoohama, Japan {yu-o,

More information

The Video Z-buffer: A Concept for Facilitating Monoscopic Image Compression by exploiting the 3-D Stereoscopic Depth map

The Video Z-buffer: A Concept for Facilitating Monoscopic Image Compression by exploiting the 3-D Stereoscopic Depth map The Video Z-buffer: A Concept for Facilitating Monoscopic Image Compression by exploiting the 3-D Stereoscopic Depth map Sriram Sethuraman 1 and M. W. Siegel 2 1 David Sarnoff Research Center, Princeton,

More information

Light source estimation using feature points from specular highlights and cast shadows

Light source estimation using feature points from specular highlights and cast shadows Vol. 11(13), pp. 168-177, 16 July, 2016 DOI: 10.5897/IJPS2015.4274 Article Number: F492B6D59616 ISSN 1992-1950 Copyright 2016 Author(s) retain the copyright of this article http://www.academicjournals.org/ijps

More information

Topics to be Covered in the Rest of the Semester. CSci 4968 and 6270 Computational Vision Lecture 15 Overview of Remainder of the Semester

Topics to be Covered in the Rest of the Semester. CSci 4968 and 6270 Computational Vision Lecture 15 Overview of Remainder of the Semester Topics to be Covered in the Rest of the Semester CSci 4968 and 6270 Computational Vision Lecture 15 Overview of Remainder of the Semester Charles Stewart Department of Computer Science Rensselaer Polytechnic

More information

Stereo Vision A simple system. Dr. Gerhard Roth Winter 2012

Stereo Vision A simple system. Dr. Gerhard Roth Winter 2012 Stereo Vision A simple system Dr. Gerhard Roth Winter 2012 Stereo Stereo Ability to infer information on the 3-D structure and distance of a scene from two or more images taken from different viewpoints

More information

Range Imaging Through Triangulation. Range Imaging Through Triangulation. Range Imaging Through Triangulation. Range Imaging Through Triangulation

Range Imaging Through Triangulation. Range Imaging Through Triangulation. Range Imaging Through Triangulation. Range Imaging Through Triangulation Obviously, this is a very slow process and not suitable for dynamic scenes. To speed things up, we can use a laser that projects a vertical line of light onto the scene. This laser rotates around its vertical

More information

AIT Inline Computational Imaging: Geometric calibration and image rectification

AIT Inline Computational Imaging: Geometric calibration and image rectification AIT Inline Computational Imaging: Geometric calibration and image rectification B. Blaschitz, S. Štolc and S. Breuss AIT Austrian Institute of Technology GmbH Center for Vision, Automation & Control Vienna,

More information

Stereo. 11/02/2012 CS129, Brown James Hays. Slides by Kristen Grauman

Stereo. 11/02/2012 CS129, Brown James Hays. Slides by Kristen Grauman Stereo 11/02/2012 CS129, Brown James Hays Slides by Kristen Grauman Multiple views Multi-view geometry, matching, invariant features, stereo vision Lowe Hartley and Zisserman Why multiple views? Structure

More information

Augmented Reality, Advanced SLAM, Applications

Augmented Reality, Advanced SLAM, Applications Augmented Reality, Advanced SLAM, Applications Prof. Didier Stricker & Dr. Alain Pagani alain.pagani@dfki.de Lecture 3D Computer Vision AR, SLAM, Applications 1 Introduction Previous lectures: Basics (camera,

More information

Visualization 2D-to-3D Photo Rendering for 3D Displays

Visualization 2D-to-3D Photo Rendering for 3D Displays Visualization 2D-to-3D Photo Rendering for 3D Displays Sumit K Chauhan 1, Divyesh R Bajpai 2, Vatsal H Shah 3 1 Information Technology, Birla Vishvakarma mahavidhyalaya,sumitskc51@gmail.com 2 Information

More information

Approach to Minimize Errors in Synthesized. Abstract. A new paradigm, the minimization of errors in synthesized images, is

Approach to Minimize Errors in Synthesized. Abstract. A new paradigm, the minimization of errors in synthesized images, is VR Models from Epipolar Images: An Approach to Minimize Errors in Synthesized Images Mikio Shinya, Takafumi Saito, Takeaki Mori and Noriyoshi Osumi NTT Human Interface Laboratories Abstract. A new paradigm,

More information

Recent Trend for Visual Media Synthesis and Analysis

Recent Trend for Visual Media Synthesis and Analysis 1 AR Display for Observing Sports Events based on Camera Tracking Using Pattern of Ground Akihito Enomoto, Hideo Saito saito@hvrl.ics.keio.ac.jp www.hvrl.ics.keio.ac.jp HVRL: Hyper Vision i Research Lab.

More information

Fast Natural Feature Tracking for Mobile Augmented Reality Applications

Fast Natural Feature Tracking for Mobile Augmented Reality Applications Fast Natural Feature Tracking for Mobile Augmented Reality Applications Jong-Seung Park 1, Byeong-Jo Bae 2, and Ramesh Jain 3 1 Dept. of Computer Science & Eng., University of Incheon, Korea 2 Hyundai

More information

COMP 102: Computers and Computing

COMP 102: Computers and Computing COMP 102: Computers and Computing Lecture 23: Computer Vision Instructor: Kaleem Siddiqi (siddiqi@cim.mcgill.ca) Class web page: www.cim.mcgill.ca/~siddiqi/102.html What is computer vision? Broadly speaking,

More information

Machine vision. Summary # 11: Stereo vision and epipolar geometry. u l = λx. v l = λy

Machine vision. Summary # 11: Stereo vision and epipolar geometry. u l = λx. v l = λy 1 Machine vision Summary # 11: Stereo vision and epipolar geometry STEREO VISION The goal of stereo vision is to use two cameras to capture 3D scenes. There are two important problems in stereo vision:

More information

Recap: Features and filters. Recap: Grouping & fitting. Now: Multiple views 10/29/2008. Epipolar geometry & stereo vision. Why multiple views?

Recap: Features and filters. Recap: Grouping & fitting. Now: Multiple views 10/29/2008. Epipolar geometry & stereo vision. Why multiple views? Recap: Features and filters Epipolar geometry & stereo vision Tuesday, Oct 21 Kristen Grauman UT-Austin Transforming and describing images; textures, colors, edges Recap: Grouping & fitting Now: Multiple

More information

EECS 442 Computer vision. Stereo systems. Stereo vision Rectification Correspondence problem Active stereo vision systems

EECS 442 Computer vision. Stereo systems. Stereo vision Rectification Correspondence problem Active stereo vision systems EECS 442 Computer vision Stereo systems Stereo vision Rectification Correspondence problem Active stereo vision systems Reading: [HZ] Chapter: 11 [FP] Chapter: 11 Stereo vision P p p O 1 O 2 Goal: estimate

More information

Direct Plane Tracking in Stereo Images for Mobile Navigation

Direct Plane Tracking in Stereo Images for Mobile Navigation Direct Plane Tracking in Stereo Images for Mobile Navigation Jason Corso, Darius Burschka,Greg Hager Computational Interaction and Robotics Lab 1 Input: The Problem Stream of rectified stereo images, known

More information

Shadows. COMP 575/770 Spring 2013

Shadows. COMP 575/770 Spring 2013 Shadows COMP 575/770 Spring 2013 Shadows in Ray Tracing Shadows are important for realism Basic idea: figure out whether a point on an object is illuminated by a light source Easy for ray tracers Just

More information

Segmentation and Tracking of Partial Planar Templates

Segmentation and Tracking of Partial Planar Templates Segmentation and Tracking of Partial Planar Templates Abdelsalam Masoud William Hoff Colorado School of Mines Colorado School of Mines Golden, CO 800 Golden, CO 800 amasoud@mines.edu whoff@mines.edu Abstract

More information

Stereo: Disparity and Matching

Stereo: Disparity and Matching CS 4495 Computer Vision Aaron Bobick School of Interactive Computing Administrivia PS2 is out. But I was late. So we pushed the due date to Wed Sept 24 th, 11:55pm. There is still *no* grace period. To

More information

Stereo and structured light

Stereo and structured light Stereo and structured light http://graphics.cs.cmu.edu/courses/15-463 15-463, 15-663, 15-862 Computational Photography Fall 2018, Lecture 20 Course announcements Homework 5 is still ongoing. - Make sure

More information

Epipolar Geometry Prof. D. Stricker. With slides from A. Zisserman, S. Lazebnik, Seitz

Epipolar Geometry Prof. D. Stricker. With slides from A. Zisserman, S. Lazebnik, Seitz Epipolar Geometry Prof. D. Stricker With slides from A. Zisserman, S. Lazebnik, Seitz 1 Outline 1. Short introduction: points and lines 2. Two views geometry: Epipolar geometry Relation point/line in two

More information

3D Visualization through Planar Pattern Based Augmented Reality

3D Visualization through Planar Pattern Based Augmented Reality NATIONAL TECHNICAL UNIVERSITY OF ATHENS SCHOOL OF RURAL AND SURVEYING ENGINEERS DEPARTMENT OF TOPOGRAPHY LABORATORY OF PHOTOGRAMMETRY 3D Visualization through Planar Pattern Based Augmented Reality Dr.

More information

Subpixel accurate refinement of disparity maps using stereo correspondences

Subpixel accurate refinement of disparity maps using stereo correspondences Subpixel accurate refinement of disparity maps using stereo correspondences Matthias Demant Lehrstuhl für Mustererkennung, Universität Freiburg Outline 1 Introduction and Overview 2 Refining the Cost Volume

More information

Challenges and solutions for real-time immersive video communication

Challenges and solutions for real-time immersive video communication Challenges and solutions for real-time immersive video communication Part III - 15 th of April 2005 Dr. Oliver Schreer Fraunhofer Institute for Telecommunications Heinrich-Hertz-Institut, Berlin, Germany

More information

REFINEMENT OF COLORED MOBILE MAPPING DATA USING INTENSITY IMAGES

REFINEMENT OF COLORED MOBILE MAPPING DATA USING INTENSITY IMAGES REFINEMENT OF COLORED MOBILE MAPPING DATA USING INTENSITY IMAGES T. Yamakawa a, K. Fukano a,r. Onodera a, H. Masuda a, * a Dept. of Mechanical Engineering and Intelligent Systems, The University of Electro-Communications,

More information

Outdoor Scene Reconstruction from Multiple Image Sequences Captured by a Hand-held Video Camera

Outdoor Scene Reconstruction from Multiple Image Sequences Captured by a Hand-held Video Camera Outdoor Scene Reconstruction from Multiple Image Sequences Captured by a Hand-held Video Camera Tomokazu Sato, Masayuki Kanbara and Naokazu Yokoya Graduate School of Information Science, Nara Institute

More information

The Light Field and Image-Based Rendering

The Light Field and Image-Based Rendering Lecture 11: The Light Field and Image-Based Rendering Visual Computing Systems Demo (movie) Royal Palace: Madrid, Spain Image-based rendering (IBR) So far in course: rendering = synthesizing an image from

More information

Outline. Introduction System Overview Camera Calibration Marker Tracking Pose Estimation of Markers Conclusion. Media IC & System Lab Po-Chen Wu 2

Outline. Introduction System Overview Camera Calibration Marker Tracking Pose Estimation of Markers Conclusion. Media IC & System Lab Po-Chen Wu 2 Outline Introduction System Overview Camera Calibration Marker Tracking Pose Estimation of Markers Conclusion Media IC & System Lab Po-Chen Wu 2 Outline Introduction System Overview Camera Calibration

More information

Adaptive Multi-Stage 2D Image Motion Field Estimation

Adaptive Multi-Stage 2D Image Motion Field Estimation Adaptive Multi-Stage 2D Image Motion Field Estimation Ulrich Neumann and Suya You Computer Science Department Integrated Media Systems Center University of Southern California, CA 90089-0781 ABSRAC his

More information

PANORAMIC IMAGE MATCHING BY COMBINING HARRIS WITH SIFT DESCRIPTOR

PANORAMIC IMAGE MATCHING BY COMBINING HARRIS WITH SIFT DESCRIPTOR PANORAMIC IMAGE MATCHING BY COMBINING HARRIS WITH SIFT DESCRIPTOR R. Subha Sree, M. Phil Research Scholar, Department of Computer Science, Tirupur Kumaran College for Women, Tirupur, Tamilnadu, India.

More information

Colorado School of Mines. Computer Vision. Professor William Hoff Dept of Electrical Engineering &Computer Science.

Colorado School of Mines. Computer Vision. Professor William Hoff Dept of Electrical Engineering &Computer Science. Professor William Hoff Dept of Electrical Engineering &Computer Science http://inside.mines.edu/~whoff/ 1 Stereo Vision 2 Inferring 3D from 2D Model based pose estimation single (calibrated) camera Stereo

More information

Lecture 15: Image-Based Rendering and the Light Field. Kayvon Fatahalian CMU : Graphics and Imaging Architectures (Fall 2011)

Lecture 15: Image-Based Rendering and the Light Field. Kayvon Fatahalian CMU : Graphics and Imaging Architectures (Fall 2011) Lecture 15: Image-Based Rendering and the Light Field Kayvon Fatahalian CMU 15-869: Graphics and Imaging Architectures (Fall 2011) Demo (movie) Royal Palace: Madrid, Spain Image-based rendering (IBR) So

More information

A Comparison between Active and Passive 3D Vision Sensors: BumblebeeXB3 and Microsoft Kinect

A Comparison between Active and Passive 3D Vision Sensors: BumblebeeXB3 and Microsoft Kinect A Comparison between Active and Passive 3D Vision Sensors: BumblebeeXB3 and Microsoft Kinect Diana Beltran and Luis Basañez Technical University of Catalonia, Barcelona, Spain {diana.beltran,luis.basanez}@upc.edu

More information

Textureless Layers CMU-RI-TR Qifa Ke, Simon Baker, and Takeo Kanade

Textureless Layers CMU-RI-TR Qifa Ke, Simon Baker, and Takeo Kanade Textureless Layers CMU-RI-TR-04-17 Qifa Ke, Simon Baker, and Takeo Kanade The Robotics Institute Carnegie Mellon University 5000 Forbes Avenue Pittsburgh, PA 15213 Abstract Layers are one of the most well

More information

LS-ACTS 1.0 USER MANUAL

LS-ACTS 1.0 USER MANUAL LS-ACTS 1.0 USER MANUAL VISION GROUP, STATE KEY LAB OF CAD&CG, ZHEJIANG UNIVERSITY HTTP://WWW.ZJUCVG.NET TABLE OF CONTENTS 1 Introduction... 1-3 1.1 Product Specification...1-3 1.2 Feature Functionalities...1-3

More information

Lecture 6 Stereo Systems Multi-view geometry

Lecture 6 Stereo Systems Multi-view geometry Lecture 6 Stereo Systems Multi-view geometry Professor Silvio Savarese Computational Vision and Geometry Lab Silvio Savarese Lecture 6-5-Feb-4 Lecture 6 Stereo Systems Multi-view geometry Stereo systems

More information

There are many cues in monocular vision which suggests that vision in stereo starts very early from two similar 2D images. Lets see a few...

There are many cues in monocular vision which suggests that vision in stereo starts very early from two similar 2D images. Lets see a few... STEREO VISION The slides are from several sources through James Hays (Brown); Srinivasa Narasimhan (CMU); Silvio Savarese (U. of Michigan); Bill Freeman and Antonio Torralba (MIT), including their own

More information

Real-Time Video-Based Rendering from Multiple Cameras

Real-Time Video-Based Rendering from Multiple Cameras Real-Time Video-Based Rendering from Multiple Cameras Vincent Nozick Hideo Saito Graduate School of Science and Technology, Keio University, Japan E-mail: {nozick,saito}@ozawa.ics.keio.ac.jp Abstract In

More information

CHAPTER 3 DISPARITY AND DEPTH MAP COMPUTATION

CHAPTER 3 DISPARITY AND DEPTH MAP COMPUTATION CHAPTER 3 DISPARITY AND DEPTH MAP COMPUTATION In this chapter we will discuss the process of disparity computation. It plays an important role in our caricature system because all 3D coordinates of nodes

More information

3D Editing System for Captured Real Scenes

3D Editing System for Captured Real Scenes 3D Editing System for Captured Real Scenes Inwoo Ha, Yong Beom Lee and James D.K. Kim Samsung Advanced Institute of Technology, Youngin, South Korea E-mail: {iw.ha, leey, jamesdk.kim}@samsung.com Tel:

More information

Rendering and Modeling of Transparent Objects. Minglun Gong Dept. of CS, Memorial Univ.

Rendering and Modeling of Transparent Objects. Minglun Gong Dept. of CS, Memorial Univ. Rendering and Modeling of Transparent Objects Minglun Gong Dept. of CS, Memorial Univ. Capture transparent object appearance Using frequency based environmental matting Reduce number of input images needed

More information

Motion Tracking and Event Understanding in Video Sequences

Motion Tracking and Event Understanding in Video Sequences Motion Tracking and Event Understanding in Video Sequences Isaac Cohen Elaine Kang, Jinman Kang Institute for Robotics and Intelligent Systems University of Southern California Los Angeles, CA Objectives!

More information

Dynamic Spatial Partitioning for Real-Time Visibility Determination. Joshua Shagam Computer Science

Dynamic Spatial Partitioning for Real-Time Visibility Determination. Joshua Shagam Computer Science Dynamic Spatial Partitioning for Real-Time Visibility Determination Joshua Shagam Computer Science Master s Defense May 2, 2003 Problem Complex 3D environments have large numbers of objects Computer hardware

More information

Acquisition and Visualization of Colored 3D Objects

Acquisition and Visualization of Colored 3D Objects Acquisition and Visualization of Colored 3D Objects Kari Pulli Stanford University Stanford, CA, U.S.A kapu@cs.stanford.edu Habib Abi-Rached, Tom Duchamp, Linda G. Shapiro and Werner Stuetzle University

More information

A virtual tour of free viewpoint rendering

A virtual tour of free viewpoint rendering A virtual tour of free viewpoint rendering Cédric Verleysen ICTEAM institute, Université catholique de Louvain, Belgium cedric.verleysen@uclouvain.be Organization of the presentation Context Acquisition

More information

Using temporal seeding to constrain the disparity search range in stereo matching

Using temporal seeding to constrain the disparity search range in stereo matching Using temporal seeding to constrain the disparity search range in stereo matching Thulani Ndhlovu Mobile Intelligent Autonomous Systems CSIR South Africa Email: tndhlovu@csir.co.za Fred Nicolls Department

More information

Tecnologie per la ricostruzione di modelli 3D da immagini. Marco Callieri ISTI-CNR, Pisa, Italy

Tecnologie per la ricostruzione di modelli 3D da immagini. Marco Callieri ISTI-CNR, Pisa, Italy Tecnologie per la ricostruzione di modelli 3D da immagini Marco Callieri ISTI-CNR, Pisa, Italy Who am I? Marco Callieri PhD in computer science Always had the like for 3D graphics... Researcher at the

More information

But First: Multi-View Projective Geometry

But First: Multi-View Projective Geometry View Morphing (Seitz & Dyer, SIGGRAPH 96) Virtual Camera Photograph Morphed View View interpolation (ala McMillan) but no depth no camera information Photograph But First: Multi-View Projective Geometry

More information

Stereo and Epipolar geometry

Stereo and Epipolar geometry Previously Image Primitives (feature points, lines, contours) Today: Stereo and Epipolar geometry How to match primitives between two (multiple) views) Goals: 3D reconstruction, recognition Jana Kosecka

More information

Invariance of l and the Conic Dual to Circular Points C

Invariance of l and the Conic Dual to Circular Points C Invariance of l and the Conic Dual to Circular Points C [ ] A t l = (0, 0, 1) is preserved under H = v iff H is an affinity: w [ ] l H l H A l l v 0 [ t 0 v! = = w w] 0 0 v = 0 1 1 C = diag(1, 1, 0) is

More information

On-line and Off-line 3D Reconstruction for Crisis Management Applications

On-line and Off-line 3D Reconstruction for Crisis Management Applications On-line and Off-line 3D Reconstruction for Crisis Management Applications Geert De Cubber Royal Military Academy, Department of Mechanical Engineering (MSTA) Av. de la Renaissance 30, 1000 Brussels geert.de.cubber@rma.ac.be

More information

Neue Verfahren der Bildverarbeitung auch zur Erfassung von Schäden in Abwasserkanälen?

Neue Verfahren der Bildverarbeitung auch zur Erfassung von Schäden in Abwasserkanälen? Neue Verfahren der Bildverarbeitung auch zur Erfassung von Schäden in Abwasserkanälen? Fraunhofer HHI 13.07.2017 1 Fraunhofer-Gesellschaft Fraunhofer is Europe s largest organization for applied research.

More information

3D from Images - Assisted Modeling, Photogrammetry. Marco Callieri ISTI-CNR, Pisa, Italy

3D from Images - Assisted Modeling, Photogrammetry. Marco Callieri ISTI-CNR, Pisa, Italy 3D from Images - Assisted Modeling, Photogrammetry Marco Callieri ISTI-CNR, Pisa, Italy 3D from Photos Our not-so-secret dream: obtain a reliable and precise 3D from simple photos Why? Easier, cheaper

More information

Omni-directional Multi-baseline Stereo without Similarity Measures

Omni-directional Multi-baseline Stereo without Similarity Measures Omni-directional Multi-baseline Stereo without Similarity Measures Tomokazu Sato and Naokazu Yokoya Graduate School of Information Science, Nara Institute of Science and Technology 8916-5 Takayama, Ikoma,

More information

Colorado School of Mines. Computer Vision. Professor William Hoff Dept of Electrical Engineering &Computer Science.

Colorado School of Mines. Computer Vision. Professor William Hoff Dept of Electrical Engineering &Computer Science. Professor William Hoff Dept of Electrical Engineering &Computer Science http://inside.mines.edu/~whoff/ 1 Stereo Vision 2 Inferring 3D from 2D Model based pose estimation single (calibrated) camera > Can

More information

12/3/2009. What is Computer Vision? Applications. Application: Assisted driving Pedestrian and car detection. Application: Improving online search

12/3/2009. What is Computer Vision? Applications. Application: Assisted driving Pedestrian and car detection. Application: Improving online search Introduction to Artificial Intelligence V22.0472-001 Fall 2009 Lecture 26: Computer Vision Rob Fergus Dept of Computer Science, Courant Institute, NYU Slides from Andrew Zisserman What is Computer Vision?

More information

WATERMARKING FOR LIGHT FIELD RENDERING 1

WATERMARKING FOR LIGHT FIELD RENDERING 1 ATERMARKING FOR LIGHT FIELD RENDERING 1 Alper Koz, Cevahir Çığla and A. Aydın Alatan Department of Electrical and Electronics Engineering, METU Balgat, 06531, Ankara, TURKEY. e-mail: koz@metu.edu.tr, cevahir@eee.metu.edu.tr,

More information

Lecture 9 & 10: Stereo Vision

Lecture 9 & 10: Stereo Vision Lecture 9 & 10: Stereo Vision Professor Fei- Fei Li Stanford Vision Lab 1 What we will learn today? IntroducEon to stereo vision Epipolar geometry: a gentle intro Parallel images Image receficaeon Solving

More information