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4 ?
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8 Her Story Games Cinematic Games with videos Valve s renderer
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12 The American Cinematographer
13 Motion capture Camera tracking Modeling Live preview
14 Motion capture Camera tracking Modeling Live preview
15
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18 Marza Animation Planet The Gift
19
20 Allembic importer Maya Geometry Unity Assignments Textures Materials
21 Frame Capturer Unity RenderPass ( Developed by MARZA ) Z Depth Normals SSAO Masks Composite OpenEXR Images Positions
22 Assets & Packages Asset Manager Shot Elements
23 Custom shaders
24 Raw Polygon Smoothing
25 Smoothing Smoothing
26 Smoothing & Wireframe Smoothing
27 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache サイズ / 位置の調整 Lighting ImageExport Composite
28 Houdini Maya Layout 用の波の作成 Maya Layout / Animation Houdini 波の追加と DetailUp Unity サイズ / 位置の調整 Lighting ImageExport Nuke Composite
29 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation AlembicPointCache サイズ / 位置の調整 Lighting ImageExport Composite
30 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache サイズ / 位置の調整 Composite
31 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache Lighting ImageExport Composite
32 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache サイズ / 位置の調整 Lighting ImageExport Composite
33
34
35 (sec) Capture(Render) Time / Frame Proj.A Proj.B Proj.C The GIFT (Arnold) (V-Ray) (V-Ray) Average Max
36 Skin, hair, fur, grass custom shaders Modeling Animation Layout Alembic importer Shading Lighting OpenEXR Exporter Compositing Editing Assets and scene management tools
37 Skin, hair, fur, grass custom shaders Modeling Animation Layout Alembic importer Shading Lighting OpenEXR Exporter Compositing Editing Assets and scene management tools
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43 Camera animation with itween Layout Modeling Animation Shading Lighting Compositing Video Exporter Video (Editing in Adobe Premiere) Sequencing with Flux
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45 Adam
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47 Motion capture Camera capture Physics simulation - Caronte FX Layout Modeling Animation Shading Lighting Video Exporter Video Sequencing Compositing Area lights, volumetric fog, planar reflections, object spray, translucency shader, atmospheric scattering
48 That made Adam possible
49 Improved shading Unity 5.3
50 Screen space reflections
51 Motion Blur
52 Temporal Motion vector based Anti-aliasing
53 Improved rendering performance Unity 5.4
54 Real-time area lights
55 Volumetric lighting
56 Tube lights
57 Translucency (custom shader)
58 3DS Max Cloth modifier Alembic Importer (Editor extension)
59 Custom cape feathers simulation
60 CROWD sim (custom editor extension)
61 CARONTE-FX Physics (Editor extension)
62 Control puddles
63 Adam demo production Short film made with the Unity game engine Renders in real time (30fps at 1440p) Internal Unity productions Demos High-end graphics
64 Scope Preproduction - 2 months Production - 4 months (part 1) and 2 months (part 2)
65 Team of 8 + producer + Actors & Art Contractors
66
67 Rough storyboard
68 COPYRIGHT UNITY TECHNOLOGIES Animatic
69 Scene BLOCKOUT in Unity
70 COPYRIGHT UNITY TECHNOLOGIES Previz MoCap 1st pass with NEURON
71 September 2015
72 October 2015
73 November 2015 Previz with SHADING & mo-cap COPYRIGHT UNITY TECHNOLOGIES
74 December 2015 Previz with POST Processing COPYRIGHT UNITY TECHNOLOGIES
75 MoCap 2nd pass with vicon
76 WIP animations & FRACTURE
77 WIP Eyes
78 Lighting
79 Mood
80 Shots continuity
81
82
83 Technologies/cinematic-image-effects
84 Flux Caronte FX Solidanim Solidtrack and Mr Méliès Popcorn FX Allegorithmics Substance (painter, designer, ) Pencil+ (Psoft) RenderHeads
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87 ?
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92 Thank you!
93
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