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1

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4 ?

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8 Her Story Games Cinematic Games with videos Valve s renderer

9

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12 The American Cinematographer

13 Motion capture Camera tracking Modeling Live preview

14 Motion capture Camera tracking Modeling Live preview

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18 Marza Animation Planet The Gift

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20 Allembic importer Maya Geometry Unity Assignments Textures Materials

21 Frame Capturer Unity RenderPass ( Developed by MARZA ) Z Depth Normals SSAO Masks Composite OpenEXR Images Positions

22 Assets & Packages Asset Manager Shot Elements

23 Custom shaders

24 Raw Polygon Smoothing

25 Smoothing Smoothing

26 Smoothing & Wireframe Smoothing

27 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache サイズ / 位置の調整 Lighting ImageExport Composite

28 Houdini Maya Layout 用の波の作成 Maya Layout / Animation Houdini 波の追加と DetailUp Unity サイズ / 位置の調整 Lighting ImageExport Nuke Composite

29 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation AlembicPointCache サイズ / 位置の調整 Lighting ImageExport Composite

30 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache サイズ / 位置の調整 Composite

31 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache Lighting ImageExport Composite

32 Houdini Maya Houdini Unity Nuke Layout 用の波の作成 Layout / Animation 波の追加と DetailUp AlembicPointCache サイズ / 位置の調整 Lighting ImageExport Composite

33

34

35 (sec) Capture(Render) Time / Frame Proj.A Proj.B Proj.C The GIFT (Arnold) (V-Ray) (V-Ray) Average Max

36 Skin, hair, fur, grass custom shaders Modeling Animation Layout Alembic importer Shading Lighting OpenEXR Exporter Compositing Editing Assets and scene management tools

37 Skin, hair, fur, grass custom shaders Modeling Animation Layout Alembic importer Shading Lighting OpenEXR Exporter Compositing Editing Assets and scene management tools

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43 Camera animation with itween Layout Modeling Animation Shading Lighting Compositing Video Exporter Video (Editing in Adobe Premiere) Sequencing with Flux

44

45 Adam

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47 Motion capture Camera capture Physics simulation - Caronte FX Layout Modeling Animation Shading Lighting Video Exporter Video Sequencing Compositing Area lights, volumetric fog, planar reflections, object spray, translucency shader, atmospheric scattering

48 That made Adam possible

49 Improved shading Unity 5.3

50 Screen space reflections

51 Motion Blur

52 Temporal Motion vector based Anti-aliasing

53 Improved rendering performance Unity 5.4

54 Real-time area lights

55 Volumetric lighting

56 Tube lights

57 Translucency (custom shader)

58 3DS Max Cloth modifier Alembic Importer (Editor extension)

59 Custom cape feathers simulation

60 CROWD sim (custom editor extension)

61 CARONTE-FX Physics (Editor extension)

62 Control puddles

63 Adam demo production Short film made with the Unity game engine Renders in real time (30fps at 1440p) Internal Unity productions Demos High-end graphics

64 Scope Preproduction - 2 months Production - 4 months (part 1) and 2 months (part 2)

65 Team of 8 + producer + Actors & Art Contractors

66

67 Rough storyboard

68 COPYRIGHT UNITY TECHNOLOGIES Animatic

69 Scene BLOCKOUT in Unity

70 COPYRIGHT UNITY TECHNOLOGIES Previz MoCap 1st pass with NEURON

71 September 2015

72 October 2015

73 November 2015 Previz with SHADING & mo-cap COPYRIGHT UNITY TECHNOLOGIES

74 December 2015 Previz with POST Processing COPYRIGHT UNITY TECHNOLOGIES

75 MoCap 2nd pass with vicon

76 WIP animations & FRACTURE

77 WIP Eyes

78 Lighting

79 Mood

80 Shots continuity

81

82

83 Technologies/cinematic-image-effects

84 Flux Caronte FX Solidanim Solidtrack and Mr Méliès Popcorn FX Allegorithmics Substance (painter, designer, ) Pencil+ (Psoft) RenderHeads

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87 ?

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92 Thank you!

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V-RAY NEXT FOR MAYA KEY FEATURES

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