State-of-the-art in Heterogeneous Computing

Size: px
Start display at page:

Download "State-of-the-art in Heterogeneous Computing"

Transcription

1 State-of-the-art in Heterogeneous Computing Guest Lecture NTNU Trond Hagen, Research Manager SINTEF, Department of Applied Mathematics 1

2 Overview Introduction GPU Programming Strategies Trends: Heterogeneous Processors Heterogeneous Computing at SINTEF 2

3 Hardware Evolution 1940ies: Atanasoff-Berry Computer (1942) Vacuum tubes, relays, complex wiring 1950ies: Transistor (1947) 1956 Nobel Prize Physics: Bardeen, Brattain, Shockley 1960ies: Integrated Circuit (1958) Noyce and Kilby (Nobel Prize in 2000) 1970ies: CPUs (1971) Intel Intel founded (Moore, Noyce) 3

4 Hardware Evolution - Processors 1971: Intel 4004, 2300 trans, 740 KHz 1981: Intel 80286, 134 thousand trans, 25 MHz 1993: Intel Pentium P5, 1.18 mill. trans, 300 MHz 2000: Intel Pentium 4, 42 mill. trans, 3.8 GHz 2010: Intel Nehalem, 2.3 bill. trans, 8 X 2.66 GHz 4

5 What happened ? Increasing the frequency of processors has several implications (three walls): Memory Instruction Level Parallelism Power The number of transistors on an integrated circuit for minimum component cost doubles every 24 months Gordon Moore. 5

6 Memory Wall Memory speeds have not increased as fast as core frequencies A processor can wait through hundreds of clock cycles if it has to get data or instructions from main memory Larger caches combined with instruction level parallelism can reduce the memory-wait time 6

7 Instruction Level Parallelism Wall Difficulty to find enough parallelism in the instructions stream of a single process to keep higher performance processor cores busy. ILP: Instruction pipelining (execution of multiple instructions can be partially overlapped) Superscalar (parallel instruction pipelines) Branch prediction (predict outcome of decisions) Out-of-order execution 7

8 Power Consumption Wall When the frequency increases, the power consumption increases disproportionately Power density relative to cube of frequency. Frequency limited to around 4 GHz P = C ρ f 2 3 V V dd dd P is the power density in watts per unit area, C is the total capacitance, ρ is the transistor density, f is the processor frequency, and V dd is the supply voltage. 8

9 How can multi-core help? Two cores running at 85% frequency vs. one core at 100% frequency: 100% power consumption 170% performance South Africa

10 Accelerators Cell BE GPUs FPGAs Learning curve Learning curve Learning curve Skill Skill Skill Repetitions Repetitions Repetitions 10

11 GPU Programming Strategies 11

12 NVIDIA CUDA GPU Roadmap 16 Maxwell DP GFLOPS per Watt Kepler Fermi Tesla

13 NVIDIA CUDA GPU Roadmap 16 Maxwell DP GFLOPS per Watt Tesla What about increase in GFLOP per second? A 15% decrease in frequency can give you 50% decrease in power consumption Fermi Kepler Conclusion: More power efficient GPUs in the future (and faster ones as well)

14 NVIDIA CUDA GPU Roadmap 16 Maxwell DP GFLOPS per Watt Kepler Fermi Tesla

15 NVIDIA Fermi Architecture 16 streaming multiprocessors (SMs) are positioned around a common L2 cache. Each SM is a vertical rectangular strip that contain an orange portion (scheduler and dispatch), a green portion (execution units), and light blue portions (register file and L1 cache). 15

16 Fermi Architecture Streaming Multiprocessor 32 cores per SM 64 KB of RAM for shared memory and L1 cache Double precision speed at 50% of peak single precision Concurrent kernel execution ECC Support 16

17 GPU SPMD Grids Kernel execution is invoked by CPU over a compute grid. Subdivided into a set of threadblocks. Containing a set of threads with access to shared memory. All threads in the grid run the same program: Individual data and individual code flow (SPMD). 17

18 Multiprocessor Execution CPU scalar op: CPU SSE op: GPU Multiprocessor: CPU scalar op CPU SSE op GPU multiprocessor: 1 thread processes 1 data element per op. 1 thread processes 2-4 data elements. 32 threads processes 32 data elements. These groups of 32 threads are called warps: Exposed as individual threads but run the same instruction. Divergence serialization. 18

19 Warp Serialization and Masking Hardware serializes divergent code flow: Execution time is sum of branches taken. Worst case: All threads in the warp takes individual branches (1/32 performance). Conclusion: Minimize divergent code flow! Move conditionals into data, use arithmetic operations, min/max, sorting, etc 19

20 Heterogeneous Program Execution Two types of execution: The host program runs on the CPU: Controls data movement between CPU and GPU memory. Invokes kernel execution over compute grids. Manages dependencies between kernels and data movement: Sequence invocations into streams/command queues. The SPMD kernels run on the device (=GPU). Executed in parallel (typically instances). Implicitly invoked by host program (over SPMD compute grids). 20

21 Launch Configuration How many threads/threadblocks to launch? Key to understanding: Instructions are issued in order (traverses the assembly) No ILP, branch prediction, or instruction reordering. A thread stalls when one of the operands isn t ready: Memory read by itself doesn t stall execution Latency is hidden by switching threads GMEM latency: clock cycles Arithmetic latency: cycles (due to pipeline depth) Conclusion: Need enough threads to hide latency! 21

22 Launch Configuration Hiding arithmetic latency: Need ~18 warps (32*18=576) threads per Fermi SM If two following instructions are dependent. Or, latency can also be hidden with independent instructions from the same warp For example, if instruction never depends on the output of preceding instruction, then only 9 warps are needed, etc. Maximizing global memory throughput: Depends on the access pattern, and word size Need enough memory transactions in flight to saturate the bus Independent loads and stores from the same thread Loads and stores from different threads Larger word sizes can also help (float2 is twice the transactions of float, for example) 22

23 Maximizing Memory Throughput If Memory Bound Example: one access per thread at a time. Tesla C2050, ECC on, theoretical bandwidth is ~120 GB/s Several independent smaller accesses have the same effect as one larger one: Four 32-bit ~= one 128-bit. Courtesy of NVIDIA 23

24 Launch Configuration Summary Need enough total threads to keep GPU busy Typically, you d like 512+ threads per SM More if processing one fp32 element per thread Block configuration Threads per block should be a multiple of warp size (32) SM can concurrently execute up to 8 threadblocks Really small threadblocks prevent achieving good occupancy (Example: 32 threads * 8 = 256) Really large blocks are less flexible (register spilling issues, etc.) Generally use threads per threadblock but use whatever is best for the application 24

25 Memory Hierarchy Review Local storage Each thread has own local storage Mostly registers (managed by the compiler) Shared memory / L1 Program configurable: 16KB shared / 48KB L1 or 48KB shared / 16KB L1 Shared memory is accessible by the threads in the same threadblock Very low latency (same level as arithmetic instruction latency) Very high throughput: 1+ TB/s aggregate L2 All accesses to global memory go through L2, including copies to/from CPU host Global memory Accessible by all threads as well as CPU host High latency ( cycles) Throughput: up to 177 GB/s 25

26 GMEM Optimization Guidelines Strive for perfect coalescing: Align starting address (may require padding) A warp should access within a contiguous region Have enough concurrent accesses to saturate the bus Process several elements per thread Multiple loads get pipelined Indexing calculations can often be reused Launch enough threads to maximize throughput Latency is hidden by switching threads (warps) Try L1 and caching configurations to see which one works best Caching vs. non-caching loads (nvcc option: Xptxas dlcm=cg) 16KB vs. 48KB L1 (CUDA call) 26

27 Shared Memory Uses: Inter-thread communication within a threadblock Cache data to reduce redundant global memory accesses (scratchpad memory) Use it to improve global memory access patterns Organization: 32 banks, 4-byte wide banks Successive 4-byte words belong to different banks Performance: 4 bytes per bank per 2 clocks per multiprocessor SMEM accesses are issued per warp per 16-threads for GPUs prior to Fermi serialization: if n threads of 32 access different 4-byte words in the same bank, n accesses are executed serially multicast: n threads access the same word in one fetch Could be different bytes within the same word Prior to Fermi, only broadcast was available, sub-word accesses within the same bank caused serialization 27

28 Constant Memory Ideal for coefficients and other data that is read uniformly by warps Data is stored in global memory, read through a constant-cache constant qualifier in declarations Can only be read by GPU kernels Limited to 64KB Fermi adds uniform accesses (automatically): Kernel pointer argument qualified with const Compiler must determine that all threads in a block will dereference the same address No limitation of 64 KB can use any global memory pointer Constant cache throughput: 32 bits per warp per 2 clocks per multiprocessor To be used when all threads in a warp read the same address Serializes otherwise 28

29 Constant Memory Ideal for coefficients and other data that is read uniformly by warps Data is stored in global memory, read through a constant-cache constant qualifier in declarations Can only be read global by GPU kernels void kernel(const float *g) Limited to 64KB{ Fermi adds uniform accesses: float x = g[5]; // Uniform cache Kernel pointer argument float y qualified = g[blockidx.x+5]; with const // load Compiler must determine float z = that g[threadidx.x]; all threads in a block will // Non-uniform dereference the same address // GMEM load No limit on array } size, can use any global memory pointer Constant cache throughput: 32 bits per warp per 2 clocks per multiprocessor To be used when all threads in a warp read the same address Serializes otherwise 29

30 Texture Cache Separate hardware cache typically used for graphics (spatial caching) Provides for free : Interpolation Linear, bilinear, trilinear (1D/2D/3D-textures) 9 bit interpolation weights. Format conversion {int, short, char} -> float Out of bound index handling clamp, wrap. 30

31 Runtime Math Library and Intrinsics Two types of runtime math library functions func(): may map directly to hardware instruction set architecture Fast but lower accuracy (see CUDA Programming Guide for full details) Examples: sinf(x), expf(x), powf(x, y) func(): compile to multiple instructions Slower but higher accuracy Examples: sin(x), exp(x), pow(x, y) A number of additional intrinsics: sincosf(), frcp_rz(),... Explicit IEEE rounding modes (rz,rn,ru,rd) 31

32 Synchronized Single-Stream Heterogeneous Program Host Program GPU Multiple CPU threads, sleep is no problem. Time But, GPU can do DMA and compute simultaneously (independent of CPU) and Fermi can run different kernels simultaneously (when grids are small). 32

33 Asynchronous Multi-Stream Heterogeneous Program Host Program GPU, stream 0 GPU, stream 1 Time 33

34 Asynchronous Multi-Stream Heterogeneous Program Host Program GPU, stream 0 GPU, stream 1 Time CODE: cudastream_t stream1, stream2; cudastreamcreate(&stream1); cudastreamcreate(&stream2); cudamemcpyasync( dst, src, size, dir, stream1 ); kernel<<<grid, block, 0, stream2>>>( ); Potentially overlapped 34

35 Trends: Heterogeneous Processors 35

36 AMD Fusion Single Die Heterogeneous Processors. Combination of CPU cores and GPU cores Accelerated Processing Units (APUs) General purpose, programmable scalar and vector processing cores. Shared low-latency memory model All next gen. AMD laptop/mobile processors will be APUs 36

37 Intel Sandy Bridge Will also incorporate a GPU on the chip CPU cores and GPU will share the same cache. GPU CPU cores Northbridge L3 Cache 37

38 What about NVIDIA? Has no public plans to integrate its high-end GPUs with a CPU. Tegra: Mobile market ARM CPU and NVIDIA GPU Future: CUDA GPUs and ARM CPUs for HPC? 38

39 Future Computational Systems Image courtesy of AnandTech 39

40 Heterogeneous Computing at SINTEF 40

41 Heterogeneous Computing Group The research group aims to combine the parallelism of traditional multi-core CPUs and accelerator cores, e.g., GPUs, to deliver unprecedented level of performance. Multi-core CPU Massively parallel GPU South Africa September

42 NVIDIA Research Partner NVIDIA CUDA Research Center award: Forefront of massive parallel computing. World-changing research in GPU computing. One of nine centers worldwide. Result of 7 years of research on GPU computing.

43 Focus Areas Parallel Computing New numerical algorithms State-of-the-art parallel architectures HPC applications Visual Computing Real-time rendering Photorealistic rendering Scientific visualization Cloud Computing Auto-tuning Web-based interfaces Load balancing Web based clients Heterogeneous computers (CPUs & GPUs) Workstations

44 Application Areas Impact: Cobber bar Flood Simulation, Shallow Water Computational Fluid Dynamics, SPH Isogeometric Visualization Reservoir Visualization Optimization (Metahauristics) Ultrasound Processing Dam break (sloshing in a tank) Solving Linear Systems of Equations Matlab Interface for GPUs Image Processing Photorealistic Rendering Surgical Simulation and Visualization Signal Processing

45 Faster than Real-Time Simulations Saint Venant Equation

46 Worlds Fastest Marching Cubes Implementation South Africa

47 Code development Source code is parallelized for CPUs, GPUs, and cloud based heterogeneous systems Open source

48 Thanks! Contact information: Main reference: Brodtkorb, Dyken, Hagen, Hjelmervik and Storaasli, State-of-the-Art in Heterogeneous Computing, Journal of Scientific Programming, IOS Press, 18(1), 2010, pp

Kernel optimizations Launch configuration Global memory throughput Shared memory access Instruction throughput / control flow

Kernel optimizations Launch configuration Global memory throughput Shared memory access Instruction throughput / control flow Fundamental Optimizations (GTC 2010) Paulius Micikevicius NVIDIA Outline Kernel optimizations Launch configuration Global memory throughput Shared memory access Instruction throughput / control flow Optimization

More information

Fundamental CUDA Optimization. NVIDIA Corporation

Fundamental CUDA Optimization. NVIDIA Corporation Fundamental CUDA Optimization NVIDIA Corporation Outline! Fermi Architecture! Kernel optimizations! Launch configuration! Global memory throughput! Shared memory access! Instruction throughput / control

More information

CUDA OPTIMIZATIONS ISC 2011 Tutorial

CUDA OPTIMIZATIONS ISC 2011 Tutorial CUDA OPTIMIZATIONS ISC 2011 Tutorial Tim C. Schroeder, NVIDIA Corporation Outline Kernel optimizations Launch configuration Global memory throughput Shared memory access Instruction throughput / control

More information

Fundamental CUDA Optimization. NVIDIA Corporation

Fundamental CUDA Optimization. NVIDIA Corporation Fundamental CUDA Optimization NVIDIA Corporation Outline Fermi/Kepler Architecture Kernel optimizations Launch configuration Global memory throughput Shared memory access Instruction throughput / control

More information

Fundamental Optimizations

Fundamental Optimizations Fundamental Optimizations Paulius Micikevicius NVIDIA Supercomputing, Tutorial S03 New Orleans, Nov 14, 2010 Outline Kernel optimizations Launch configuration Global memory throughput Shared memory access

More information

Supercomputing, Tutorial S03 New Orleans, Nov 14, 2010

Supercomputing, Tutorial S03 New Orleans, Nov 14, 2010 Fundamental Optimizations Paulius Micikevicius NVIDIA Supercomputing, Tutorial S03 New Orleans, Nov 14, 2010 Outline Kernel optimizations Launch configuration Global memory throughput Shared memory access

More information

Advanced CUDA Programming. Dr. Timo Stich

Advanced CUDA Programming. Dr. Timo Stich Advanced CUDA Programming Dr. Timo Stich (tstich@nvidia.com) Outline SIMT Architecture, Warps Kernel optimizations Global memory throughput Launch configuration Shared memory access Instruction throughput

More information

CUDA Optimization: Memory Bandwidth Limited Kernels CUDA Webinar Tim C. Schroeder, HPC Developer Technology Engineer

CUDA Optimization: Memory Bandwidth Limited Kernels CUDA Webinar Tim C. Schroeder, HPC Developer Technology Engineer CUDA Optimization: Memory Bandwidth Limited Kernels CUDA Webinar Tim C. Schroeder, HPC Developer Technology Engineer Outline We ll be focussing on optimizing global memory throughput on Fermi-class GPUs

More information

Fundamental Optimizations in CUDA Peng Wang, Developer Technology, NVIDIA

Fundamental Optimizations in CUDA Peng Wang, Developer Technology, NVIDIA Fundamental Optimizations in CUDA Peng Wang, Developer Technology, NVIDIA Optimization Overview GPU architecture Kernel optimization Memory optimization Latency optimization Instruction optimization CPU-GPU

More information

CUDA Performance Optimization. Patrick Legresley

CUDA Performance Optimization. Patrick Legresley CUDA Performance Optimization Patrick Legresley Optimizations Kernel optimizations Maximizing global memory throughput Efficient use of shared memory Minimizing divergent warps Intrinsic instructions Optimizations

More information

GPU Accelerated Application Performance Tuning. Delivered by John Ashley, Slides by Cliff Woolley, NVIDIA Developer Technology Group

GPU Accelerated Application Performance Tuning. Delivered by John Ashley, Slides by Cliff Woolley, NVIDIA Developer Technology Group GPU Accelerated Application Performance Tuning Delivered by John Ashley, Slides by Cliff Woolley, NVIDIA Developer Technology Group Main Requirements for GPU Performance Expose sufficient parallelism Use

More information

Parallel Programming Principle and Practice. Lecture 9 Introduction to GPGPUs and CUDA Programming Model

Parallel Programming Principle and Practice. Lecture 9 Introduction to GPGPUs and CUDA Programming Model Parallel Programming Principle and Practice Lecture 9 Introduction to GPGPUs and CUDA Programming Model Outline Introduction to GPGPUs and Cuda Programming Model The Cuda Thread Hierarchy / Memory Hierarchy

More information

GPU Fundamentals Jeff Larkin November 14, 2016

GPU Fundamentals Jeff Larkin November 14, 2016 GPU Fundamentals Jeff Larkin , November 4, 206 Who Am I? 2002 B.S. Computer Science Furman University 2005 M.S. Computer Science UT Knoxville 2002 Graduate Teaching Assistant 2005 Graduate

More information

CS 179: GPU Computing LECTURE 4: GPU MEMORY SYSTEMS

CS 179: GPU Computing LECTURE 4: GPU MEMORY SYSTEMS CS 179: GPU Computing LECTURE 4: GPU MEMORY SYSTEMS 1 Last time Each block is assigned to and executed on a single streaming multiprocessor (SM). Threads execute in groups of 32 called warps. Threads in

More information

Parallel Computing: Parallel Architectures Jin, Hai

Parallel Computing: Parallel Architectures Jin, Hai Parallel Computing: Parallel Architectures Jin, Hai School of Computer Science and Technology Huazhong University of Science and Technology Peripherals Computer Central Processing Unit Main Memory Computer

More information

NVIDIA GTX200: TeraFLOPS Visual Computing. August 26, 2008 John Tynefield

NVIDIA GTX200: TeraFLOPS Visual Computing. August 26, 2008 John Tynefield NVIDIA GTX200: TeraFLOPS Visual Computing August 26, 2008 John Tynefield 2 Outline Execution Model Architecture Demo 3 Execution Model 4 Software Architecture Applications DX10 OpenGL OpenCL CUDA C Host

More information

CUDA OPTIMIZATION WITH NVIDIA NSIGHT ECLIPSE EDITION

CUDA OPTIMIZATION WITH NVIDIA NSIGHT ECLIPSE EDITION CUDA OPTIMIZATION WITH NVIDIA NSIGHT ECLIPSE EDITION WHAT YOU WILL LEARN An iterative method to optimize your GPU code Some common bottlenecks to look out for Performance diagnostics with NVIDIA Nsight

More information

CUDA. Schedule API. Language extensions. nvcc. Function type qualifiers (1) CUDA compiler to handle the standard C extensions.

CUDA. Schedule API. Language extensions. nvcc. Function type qualifiers (1) CUDA compiler to handle the standard C extensions. Schedule CUDA Digging further into the programming manual Application Programming Interface (API) text only part, sorry Image utilities (simple CUDA examples) Performace considerations Matrix multiplication

More information

CUDA Optimizations WS Intelligent Robotics Seminar. Universität Hamburg WS Intelligent Robotics Seminar Praveen Kulkarni

CUDA Optimizations WS Intelligent Robotics Seminar. Universität Hamburg WS Intelligent Robotics Seminar Praveen Kulkarni CUDA Optimizations WS 2014-15 Intelligent Robotics Seminar 1 Table of content 1 Background information 2 Optimizations 3 Summary 2 Table of content 1 Background information 2 Optimizations 3 Summary 3

More information

TUNING CUDA APPLICATIONS FOR MAXWELL

TUNING CUDA APPLICATIONS FOR MAXWELL TUNING CUDA APPLICATIONS FOR MAXWELL DA-07173-001_v7.0 March 2015 Application Note TABLE OF CONTENTS Chapter 1. Maxwell Tuning Guide... 1 1.1. NVIDIA Maxwell Compute Architecture... 1 1.2. CUDA Best Practices...2

More information

Technology for a better society. hetcomp.com

Technology for a better society. hetcomp.com Technology for a better society hetcomp.com 1 J. Seland, C. Dyken, T. R. Hagen, A. R. Brodtkorb, J. Hjelmervik,E Bjønnes GPU Computing USIT Course Week 16th November 2011 hetcomp.com 2 9:30 10:15 Introduction

More information

Advanced CUDA Optimizing to Get 20x Performance. Brent Oster

Advanced CUDA Optimizing to Get 20x Performance. Brent Oster Advanced CUDA Optimizing to Get 20x Performance Brent Oster Outline Motivation for optimizing in CUDA Demo performance increases Tesla 10-series architecture details Optimization case studies Particle

More information

GPU Programming. Lecture 1: Introduction. Miaoqing Huang University of Arkansas 1 / 27

GPU Programming. Lecture 1: Introduction. Miaoqing Huang University of Arkansas 1 / 27 1 / 27 GPU Programming Lecture 1: Introduction Miaoqing Huang University of Arkansas 2 / 27 Outline Course Introduction GPUs as Parallel Computers Trend and Design Philosophies Programming and Execution

More information

Numerical Simulation on the GPU

Numerical Simulation on the GPU Numerical Simulation on the GPU Roadmap Part 1: GPU architecture and programming concepts Part 2: An introduction to GPU programming using CUDA Part 3: Numerical simulation techniques (grid and particle

More information

What is GPU? CS 590: High Performance Computing. GPU Architectures and CUDA Concepts/Terms

What is GPU? CS 590: High Performance Computing. GPU Architectures and CUDA Concepts/Terms CS 590: High Performance Computing GPU Architectures and CUDA Concepts/Terms Fengguang Song Department of Computer & Information Science IUPUI What is GPU? Conventional GPUs are used to generate 2D, 3D

More information

CS 179 Lecture 4. GPU Compute Architecture

CS 179 Lecture 4. GPU Compute Architecture CS 179 Lecture 4 GPU Compute Architecture 1 This is my first lecture ever Tell me if I m not speaking loud enough, going too fast/slow, etc. Also feel free to give me lecture feedback over email or at

More information

CS GPU and GPGPU Programming Lecture 8+9: GPU Architecture 7+8. Markus Hadwiger, KAUST

CS GPU and GPGPU Programming Lecture 8+9: GPU Architecture 7+8. Markus Hadwiger, KAUST CS 380 - GPU and GPGPU Programming Lecture 8+9: GPU Architecture 7+8 Markus Hadwiger, KAUST Reading Assignment #5 (until March 12) Read (required): Programming Massively Parallel Processors book, Chapter

More information

CUDA and GPU Performance Tuning Fundamentals: A hands-on introduction. Francesco Rossi University of Bologna and INFN

CUDA and GPU Performance Tuning Fundamentals: A hands-on introduction. Francesco Rossi University of Bologna and INFN CUDA and GPU Performance Tuning Fundamentals: A hands-on introduction Francesco Rossi University of Bologna and INFN * Using this terminology since you ve already heard of SIMD and SPMD at this school

More information

Advanced CUDA Optimizations. Umar Arshad ArrayFire

Advanced CUDA Optimizations. Umar Arshad ArrayFire Advanced CUDA Optimizations Umar Arshad (@arshad_umar) ArrayFire (@arrayfire) ArrayFire World s leading GPU experts In the industry since 2007 NVIDIA Partner Deep experience working with thousands of customers

More information

Advanced CUDA Optimizing to Get 20x Performance

Advanced CUDA Optimizing to Get 20x Performance Advanced CUDA Optimizing to Get 20x Performance Brent Oster Outline Motivation for optimizing in CUDA Demo performance increases Tesla 10-series architecture details Optimization case studies Particle

More information

High Performance Computing on GPUs using NVIDIA CUDA

High Performance Computing on GPUs using NVIDIA CUDA High Performance Computing on GPUs using NVIDIA CUDA Slides include some material from GPGPU tutorial at SIGGRAPH2007: http://www.gpgpu.org/s2007 1 Outline Motivation Stream programming Simplified HW and

More information

CUDA Memories. Introduction 5/4/11

CUDA Memories. Introduction 5/4/11 5/4/11 CUDA Memories James Gain, Michelle Kuttel, Sebastian Wyngaard, Simon Perkins and Jason Brownbridge { jgain mkuttel sperkins jbrownbr}@cs.uct.ac.za swyngaard@csir.co.za 3-6 May 2011 Introduction

More information

TUNING CUDA APPLICATIONS FOR MAXWELL

TUNING CUDA APPLICATIONS FOR MAXWELL TUNING CUDA APPLICATIONS FOR MAXWELL DA-07173-001_v6.5 August 2014 Application Note TABLE OF CONTENTS Chapter 1. Maxwell Tuning Guide... 1 1.1. NVIDIA Maxwell Compute Architecture... 1 1.2. CUDA Best Practices...2

More information

Performance Optimization: Programming Guidelines and GPU Architecture Reasons Behind Them

Performance Optimization: Programming Guidelines and GPU Architecture Reasons Behind Them Performance Optimization: Programming Guidelines and GPU Architecture Reasons Behind Them Paulius Micikevicius Developer Technology, NVIDIA Goals of this Talk Two-fold: Describe how hardware operates Show

More information

Improving Performance of Machine Learning Workloads

Improving Performance of Machine Learning Workloads Improving Performance of Machine Learning Workloads Dong Li Parallel Architecture, System, and Algorithm Lab Electrical Engineering and Computer Science School of Engineering University of California,

More information

CME 213 S PRING Eric Darve

CME 213 S PRING Eric Darve CME 213 S PRING 2017 Eric Darve Summary of previous lectures Pthreads: low-level multi-threaded programming OpenMP: simplified interface based on #pragma, adapted to scientific computing OpenMP for and

More information

EE382N (20): Computer Architecture - Parallelism and Locality Spring 2015 Lecture 09 GPUs (II) Mattan Erez. The University of Texas at Austin

EE382N (20): Computer Architecture - Parallelism and Locality Spring 2015 Lecture 09 GPUs (II) Mattan Erez. The University of Texas at Austin EE382 (20): Computer Architecture - ism and Locality Spring 2015 Lecture 09 GPUs (II) Mattan Erez The University of Texas at Austin 1 Recap 2 Streaming model 1. Use many slimmed down cores to run in parallel

More information

GRAPHICS PROCESSING UNITS

GRAPHICS PROCESSING UNITS GRAPHICS PROCESSING UNITS Slides by: Pedro Tomás Additional reading: Computer Architecture: A Quantitative Approach, 5th edition, Chapter 4, John L. Hennessy and David A. Patterson, Morgan Kaufmann, 2011

More information

CSE 591/392: GPU Programming. Introduction. Klaus Mueller. Computer Science Department Stony Brook University

CSE 591/392: GPU Programming. Introduction. Klaus Mueller. Computer Science Department Stony Brook University CSE 591/392: GPU Programming Introduction Klaus Mueller Computer Science Department Stony Brook University First: A Big Word of Thanks! to the millions of computer game enthusiasts worldwide Who demand

More information

GPU Performance Optimisation. Alan Gray EPCC The University of Edinburgh

GPU Performance Optimisation. Alan Gray EPCC The University of Edinburgh GPU Performance Optimisation EPCC The University of Edinburgh Hardware NVIDIA accelerated system: Memory Memory GPU vs CPU: Theoretical Peak capabilities NVIDIA Fermi AMD Magny-Cours (6172) Cores 448 (1.15GHz)

More information

Real-Time Rendering Architectures

Real-Time Rendering Architectures Real-Time Rendering Architectures Mike Houston, AMD Part 1: throughput processing Three key concepts behind how modern GPU processing cores run code Knowing these concepts will help you: 1. Understand

More information

Introduction to CELL B.E. and GPU Programming. Agenda

Introduction to CELL B.E. and GPU Programming. Agenda Introduction to CELL B.E. and GPU Programming Department of Electrical & Computer Engineering Rutgers University Agenda Background CELL B.E. Architecture Overview CELL B.E. Programming Environment GPU

More information

CSE 160 Lecture 24. Graphical Processing Units

CSE 160 Lecture 24. Graphical Processing Units CSE 160 Lecture 24 Graphical Processing Units Announcements Next week we meet in 1202 on Monday 3/11 only On Weds 3/13 we have a 2 hour session Usual class time at the Rady school final exam review SDSC

More information

Profiling & Tuning Applications. CUDA Course István Reguly

Profiling & Tuning Applications. CUDA Course István Reguly Profiling & Tuning Applications CUDA Course István Reguly Introduction Why is my application running slow? Work it out on paper Instrument code Profile it NVIDIA Visual Profiler Works with CUDA, needs

More information

Analysis Report. Number of Multiprocessors 3 Multiprocessor Clock Rate Concurrent Kernel Max IPC 6 Threads per Warp 32 Global Memory Bandwidth

Analysis Report. Number of Multiprocessors 3 Multiprocessor Clock Rate Concurrent Kernel Max IPC 6 Threads per Warp 32 Global Memory Bandwidth Analysis Report v3 Duration 932.612 µs Grid Size [ 1024,1,1 ] Block Size [ 1024,1,1 ] Registers/Thread 32 Shared Memory/Block 28 KiB Shared Memory Requested 64 KiB Shared Memory Executed 64 KiB Shared

More information

Introduction to CUDA CME343 / ME May James Balfour [ NVIDIA Research

Introduction to CUDA CME343 / ME May James Balfour [ NVIDIA Research Introduction to CUDA CME343 / ME339 18 May 2011 James Balfour [ jbalfour@nvidia.com] NVIDIA Research CUDA Programing system for machines with GPUs Programming Language Compilers Runtime Environments Drivers

More information

Tesla Architecture, CUDA and Optimization Strategies

Tesla Architecture, CUDA and Optimization Strategies Tesla Architecture, CUDA and Optimization Strategies Lan Shi, Li Yi & Liyuan Zhang Hauptseminar: Multicore Architectures and Programming Page 1 Outline Tesla Architecture & CUDA CUDA Programming Optimization

More information

Preparing seismic codes for GPUs and other

Preparing seismic codes for GPUs and other Preparing seismic codes for GPUs and other many-core architectures Paulius Micikevicius Developer Technology Engineer, NVIDIA 2010 SEG Post-convention Workshop (W-3) High Performance Implementations of

More information

Identifying Performance Limiters Paulius Micikevicius NVIDIA August 23, 2011

Identifying Performance Limiters Paulius Micikevicius NVIDIA August 23, 2011 Identifying Performance Limiters Paulius Micikevicius NVIDIA August 23, 2011 Performance Optimization Process Use appropriate performance metric for each kernel For example, Gflops/s don t make sense for

More information

NVIDIA Supercomputing, Tutorial S03 New Orleans, Nov 14, 2010

NVIDIA Supercomputing, Tutorial S03 New Orleans, Nov 14, 2010 Analysis-Driven Optimization Paulius Micikevicius NVIDIA Supercomputing, Tutorial S03 New Orleans, Nov 14, 2010 Performance Optimization Process Use appropriate performance metric for each kernel For example,

More information

Introduction to CUDA Programming

Introduction to CUDA Programming Introduction to CUDA Programming Steve Lantz Cornell University Center for Advanced Computing October 30, 2013 Based on materials developed by CAC and TACC Outline Motivation for GPUs and CUDA Overview

More information

Master Informatics Eng.

Master Informatics Eng. Advanced Architectures Master Informatics Eng. 2018/19 A.J.Proença Data Parallelism 3 (GPU/CUDA, Neural Nets,...) (most slides are borrowed) AJProença, Advanced Architectures, MiEI, UMinho, 2018/19 1 The

More information

ME964 High Performance Computing for Engineering Applications

ME964 High Performance Computing for Engineering Applications ME964 High Performance Computing for Engineering Applications Execution Scheduling in CUDA Revisiting Memory Issues in CUDA February 17, 2011 Dan Negrut, 2011 ME964 UW-Madison Computers are useless. They

More information

General Purpose GPU Computing in Partial Wave Analysis

General Purpose GPU Computing in Partial Wave Analysis JLAB at 12 GeV - INT General Purpose GPU Computing in Partial Wave Analysis Hrayr Matevosyan - NTC, Indiana University November 18/2009 COmputationAL Challenges IN PWA Rapid Increase in Available Data

More information

Data Parallel Execution Model

Data Parallel Execution Model CS/EE 217 GPU Architecture and Parallel Programming Lecture 3: Kernel-Based Data Parallel Execution Model David Kirk/NVIDIA and Wen-mei Hwu, 2007-2013 Objective To understand the organization and scheduling

More information

CUDA Experiences: Over-Optimization and Future HPC

CUDA Experiences: Over-Optimization and Future HPC CUDA Experiences: Over-Optimization and Future HPC Carl Pearson 1, Simon Garcia De Gonzalo 2 Ph.D. candidates, Electrical and Computer Engineering 1 / Computer Science 2, University of Illinois Urbana-Champaign

More information

Serial. Parallel. CIT 668: System Architecture 2/14/2011. Topics. Serial and Parallel Computation. Parallel Computing

Serial. Parallel. CIT 668: System Architecture 2/14/2011. Topics. Serial and Parallel Computation. Parallel Computing CIT 668: System Architecture Parallel Computing Topics 1. What is Parallel Computing? 2. Why use Parallel Computing? 3. Types of Parallelism 4. Amdahl s Law 5. Flynn s Taxonomy of Parallel Computers 6.

More information

NVidia s GPU Microarchitectures. By Stephen Lucas and Gerald Kotas

NVidia s GPU Microarchitectures. By Stephen Lucas and Gerald Kotas NVidia s GPU Microarchitectures By Stephen Lucas and Gerald Kotas Intro Discussion Points - Difference between CPU and GPU - Use s of GPUS - Brie f History - Te sla Archite cture - Fermi Architecture -

More information

CUDA Programming Model

CUDA Programming Model CUDA Xing Zeng, Dongyue Mou Introduction Example Pro & Contra Trend Introduction Example Pro & Contra Trend Introduction What is CUDA? - Compute Unified Device Architecture. - A powerful parallel programming

More information

CUDA programming model. N. Cardoso & P. Bicudo. Física Computacional (FC5)

CUDA programming model. N. Cardoso & P. Bicudo. Física Computacional (FC5) CUDA programming model N. Cardoso & P. Bicudo Física Computacional (FC5) N. Cardoso & P. Bicudo CUDA programming model 1/23 Outline 1 CUDA qualifiers 2 CUDA Kernel Thread hierarchy Kernel, configuration

More information

Reductions and Low-Level Performance Considerations CME343 / ME May David Tarjan NVIDIA Research

Reductions and Low-Level Performance Considerations CME343 / ME May David Tarjan NVIDIA Research Reductions and Low-Level Performance Considerations CME343 / ME339 27 May 2011 David Tarjan [dtarjan@nvidia.com] NVIDIA Research REDUCTIONS Reduction! Reduce vector to a single value! Via an associative

More information

Convolution Soup: A case study in CUDA optimization. The Fairmont San Jose 10:30 AM Friday October 2, 2009 Joe Stam

Convolution Soup: A case study in CUDA optimization. The Fairmont San Jose 10:30 AM Friday October 2, 2009 Joe Stam Convolution Soup: A case study in CUDA optimization The Fairmont San Jose 10:30 AM Friday October 2, 2009 Joe Stam Optimization GPUs are very fast BUT Naïve programming can result in disappointing performance

More information

Trends in the Infrastructure of Computing

Trends in the Infrastructure of Computing Trends in the Infrastructure of Computing CSCE 9: Computing in the Modern World Dr. Jason D. Bakos My Questions How do computer processors work? Why do computer processors get faster over time? How much

More information

Shallow Water Simulations on Graphics Hardware

Shallow Water Simulations on Graphics Hardware Shallow Water Simulations on Graphics Hardware Ph.D. Thesis Presentation 2014-06-27 Martin Lilleeng Sætra Outline Introduction Parallel Computing and the GPU Simulating Shallow Water Flow Topics of Thesis

More information

Performance Optimization Process

Performance Optimization Process Analysis-Driven Optimization (GTC 2010) Paulius Micikevicius NVIDIA Performance Optimization Process Use appropriate performance metric for each kernel For example, Gflops/s don t make sense for a bandwidth-bound

More information

Timothy Lanfear, NVIDIA HPC

Timothy Lanfear, NVIDIA HPC GPU COMPUTING AND THE Timothy Lanfear, NVIDIA FUTURE OF HPC Exascale Computing will Enable Transformational Science Results First-principles simulation of combustion for new high-efficiency, lowemision

More information

Introduction: Modern computer architecture. The stored program computer and its inherent bottlenecks Multi- and manycore chips and nodes

Introduction: Modern computer architecture. The stored program computer and its inherent bottlenecks Multi- and manycore chips and nodes Introduction: Modern computer architecture The stored program computer and its inherent bottlenecks Multi- and manycore chips and nodes Motivation: Multi-Cores where and why Introduction: Moore s law Intel

More information

GPU Profiling and Optimization. Scott Grauer-Gray

GPU Profiling and Optimization. Scott Grauer-Gray GPU Profiling and Optimization Scott Grauer-Gray Benefits of GPU Programming "Free" speedup with new architectures More cores in new architecture Improved features such as L1 and L2 cache Increased shared/local

More information

GPU CUDA Programming

GPU CUDA Programming GPU CUDA Programming 이정근 (Jeong-Gun Lee) 한림대학교컴퓨터공학과, 임베디드 SoC 연구실 www.onchip.net Email: Jeonggun.Lee@hallym.ac.kr ALTERA JOINT LAB Introduction 차례 Multicore/Manycore and GPU GPU on Medical Applications

More information

Introduction to GPGPU and GPU-architectures

Introduction to GPGPU and GPU-architectures Introduction to GPGPU and GPU-architectures Henk Corporaal Gert-Jan van den Braak http://www.es.ele.tue.nl/ Contents 1. What is a GPU 2. Programming a GPU 3. GPU thread scheduling 4. GPU performance bottlenecks

More information

Lecture 13: Memory Consistency. + a Course-So-Far Review. Parallel Computer Architecture and Programming CMU , Spring 2013

Lecture 13: Memory Consistency. + a Course-So-Far Review. Parallel Computer Architecture and Programming CMU , Spring 2013 Lecture 13: Memory Consistency + a Course-So-Far Review Parallel Computer Architecture and Programming Today: what you should know Understand the motivation for relaxed consistency models Understand the

More information

Introduction to GPU hardware and to CUDA

Introduction to GPU hardware and to CUDA Introduction to GPU hardware and to CUDA Philip Blakely Laboratory for Scientific Computing, University of Cambridge Philip Blakely (LSC) GPU introduction 1 / 35 Course outline Introduction to GPU hardware

More information

An Introduction to GPU Architecture and CUDA C/C++ Programming. Bin Chen April 4, 2018 Research Computing Center

An Introduction to GPU Architecture and CUDA C/C++ Programming. Bin Chen April 4, 2018 Research Computing Center An Introduction to GPU Architecture and CUDA C/C++ Programming Bin Chen April 4, 2018 Research Computing Center Outline Introduction to GPU architecture Introduction to CUDA programming model Using the

More information

Advanced Parallel Programming I

Advanced Parallel Programming I Advanced Parallel Programming I Alexander Leutgeb, RISC Software GmbH RISC Software GmbH Johannes Kepler University Linz 2016 22.09.2016 1 Levels of Parallelism RISC Software GmbH Johannes Kepler University

More information

CSE 591: GPU Programming. Introduction. Entertainment Graphics: Virtual Realism for the Masses. Computer games need to have: Klaus Mueller

CSE 591: GPU Programming. Introduction. Entertainment Graphics: Virtual Realism for the Masses. Computer games need to have: Klaus Mueller Entertainment Graphics: Virtual Realism for the Masses CSE 591: GPU Programming Introduction Computer games need to have: realistic appearance of characters and objects believable and creative shading,

More information

GPGPUs in HPC. VILLE TIMONEN Åbo Akademi University CSC

GPGPUs in HPC. VILLE TIMONEN Åbo Akademi University CSC GPGPUs in HPC VILLE TIMONEN Åbo Akademi University 2.11.2010 @ CSC Content Background How do GPUs pull off higher throughput Typical architecture Current situation & the future GPGPU languages A tale of

More information

CUDA Performance Optimization Mark Harris NVIDIA Corporation

CUDA Performance Optimization Mark Harris NVIDIA Corporation CUDA Performance Optimization Mark Harris NVIDIA Corporation Outline Overview Hardware Memory Optimizations Execution Configuration Optimizations Instruction Optimizations Summary Optimize Algorithms for

More information

COSC 6385 Computer Architecture. - Multi-Processors (V) The Intel Larrabee, Nvidia GT200 and Fermi processors

COSC 6385 Computer Architecture. - Multi-Processors (V) The Intel Larrabee, Nvidia GT200 and Fermi processors COSC 6385 Computer Architecture - Multi-Processors (V) The Intel Larrabee, Nvidia GT200 and Fermi processors Fall 2012 References Intel Larrabee: [1] L. Seiler, D. Carmean, E. Sprangle, T. Forsyth, M.

More information

CUDA OPTIMIZATION WITH NVIDIA NSIGHT VISUAL STUDIO EDITION

CUDA OPTIMIZATION WITH NVIDIA NSIGHT VISUAL STUDIO EDITION April 4-7, 2016 Silicon Valley CUDA OPTIMIZATION WITH NVIDIA NSIGHT VISUAL STUDIO EDITION CHRISTOPH ANGERER, NVIDIA JAKOB PROGSCH, NVIDIA 1 WHAT YOU WILL LEARN An iterative method to optimize your GPU

More information

Portland State University ECE 588/688. Graphics Processors

Portland State University ECE 588/688. Graphics Processors Portland State University ECE 588/688 Graphics Processors Copyright by Alaa Alameldeen 2018 Why Graphics Processors? Graphics programs have different characteristics from general purpose programs Highly

More information

Accelerator cards are typically PCIx cards that supplement a host processor, which they require to operate Today, the most common accelerators include

Accelerator cards are typically PCIx cards that supplement a host processor, which they require to operate Today, the most common accelerators include 3.1 Overview Accelerator cards are typically PCIx cards that supplement a host processor, which they require to operate Today, the most common accelerators include GPUs (Graphics Processing Units) AMD/ATI

More information

From Shader Code to a Teraflop: How GPU Shader Cores Work. Jonathan Ragan- Kelley (Slides by Kayvon Fatahalian)

From Shader Code to a Teraflop: How GPU Shader Cores Work. Jonathan Ragan- Kelley (Slides by Kayvon Fatahalian) From Shader Code to a Teraflop: How GPU Shader Cores Work Jonathan Ragan- Kelley (Slides by Kayvon Fatahalian) 1 This talk Three major ideas that make GPU processing cores run fast Closer look at real

More information

CUDA Lecture 2. Manfred Liebmann. Technische Universität München Chair of Optimal Control Center for Mathematical Sciences, M17

CUDA Lecture 2. Manfred Liebmann. Technische Universität München Chair of Optimal Control Center for Mathematical Sciences, M17 CUDA Lecture 2 Manfred Liebmann Technische Universität München Chair of Optimal Control Center for Mathematical Sciences, M17 manfred.liebmann@tum.de December 15, 2015 CUDA Programming Fundamentals CUDA

More information

45-year CPU Evolution: 1 Law -2 Equations

45-year CPU Evolution: 1 Law -2 Equations 4004 8086 PowerPC 601 Pentium 4 Prescott 1971 1978 1992 45-year CPU Evolution: 1 Law -2 Equations Daniel Etiemble LRI Université Paris Sud 2004 Xeon X7560 Power9 Nvidia Pascal 2010 2017 2016 Are there

More information

CUDA OPTIMIZATION WITH NVIDIA NSIGHT ECLIPSE EDITION. Julien Demouth, NVIDIA Cliff Woolley, NVIDIA

CUDA OPTIMIZATION WITH NVIDIA NSIGHT ECLIPSE EDITION. Julien Demouth, NVIDIA Cliff Woolley, NVIDIA CUDA OPTIMIZATION WITH NVIDIA NSIGHT ECLIPSE EDITION Julien Demouth, NVIDIA Cliff Woolley, NVIDIA WHAT WILL YOU LEARN? An iterative method to optimize your GPU code A way to conduct that method with NVIDIA

More information

CSCI 402: Computer Architectures. Parallel Processors (2) Fengguang Song Department of Computer & Information Science IUPUI.

CSCI 402: Computer Architectures. Parallel Processors (2) Fengguang Song Department of Computer & Information Science IUPUI. CSCI 402: Computer Architectures Parallel Processors (2) Fengguang Song Department of Computer & Information Science IUPUI 6.6 - End Today s Contents GPU Cluster and its network topology The Roofline performance

More information

GPUs and Emerging Architectures

GPUs and Emerging Architectures GPUs and Emerging Architectures Mike Giles mike.giles@maths.ox.ac.uk Mathematical Institute, Oxford University e-infrastructure South Consortium Oxford e-research Centre Emerging Architectures p. 1 CPUs

More information

Parallel Systems I The GPU architecture. Jan Lemeire

Parallel Systems I The GPU architecture. Jan Lemeire Parallel Systems I The GPU architecture Jan Lemeire 2012-2013 Sequential program CPU pipeline Sequential pipelined execution Instruction-level parallelism (ILP): superscalar pipeline out-of-order execution

More information

Trends in HPC (hardware complexity and software challenges)

Trends in HPC (hardware complexity and software challenges) Trends in HPC (hardware complexity and software challenges) Mike Giles Oxford e-research Centre Mathematical Institute MIT seminar March 13th, 2013 Mike Giles (Oxford) HPC Trends March 13th, 2013 1 / 18

More information

Lecture 8: GPU Programming. CSE599G1: Spring 2017

Lecture 8: GPU Programming. CSE599G1: Spring 2017 Lecture 8: GPU Programming CSE599G1: Spring 2017 Announcements Project proposal due on Thursday (4/28) 5pm. Assignment 2 will be out today, due in two weeks. Implement GPU kernels and use cublas library

More information

Outline Overview Hardware Memory Optimizations Execution Configuration Optimizations Instruction Optimizations Summary

Outline Overview Hardware Memory Optimizations Execution Configuration Optimizations Instruction Optimizations Summary Optimizing CUDA Outline Overview Hardware Memory Optimizations Execution Configuration Optimizations Instruction Optimizations Summary NVIDIA Corporation 2009 2 Optimize Algorithms for the GPU Maximize

More information

CUDA Optimization with NVIDIA Nsight Visual Studio Edition 3.0. Julien Demouth, NVIDIA

CUDA Optimization with NVIDIA Nsight Visual Studio Edition 3.0. Julien Demouth, NVIDIA CUDA Optimization with NVIDIA Nsight Visual Studio Edition 3.0 Julien Demouth, NVIDIA What Will You Learn? An iterative method to optimize your GPU code A way to conduct that method with Nsight VSE APOD

More information

B. Tech. Project Second Stage Report on

B. Tech. Project Second Stage Report on B. Tech. Project Second Stage Report on GPU Based Active Contours Submitted by Sumit Shekhar (05007028) Under the guidance of Prof Subhasis Chaudhuri Table of Contents 1. Introduction... 1 1.1 Graphic

More information

VOLTA: PROGRAMMABILITY AND PERFORMANCE. Jack Choquette NVIDIA Hot Chips 2017

VOLTA: PROGRAMMABILITY AND PERFORMANCE. Jack Choquette NVIDIA Hot Chips 2017 VOLTA: PROGRAMMABILITY AND PERFORMANCE Jack Choquette NVIDIA Hot Chips 2017 1 TESLA V100 21B transistors 815 mm 2 80 SM 5120 CUDA Cores 640 Tensor Cores 16 GB HBM2 900 GB/s HBM2 300 GB/s NVLink *full GV100

More information

Performance optimization with CUDA Algoritmi e Calcolo Parallelo. Daniele Loiacono

Performance optimization with CUDA Algoritmi e Calcolo Parallelo. Daniele Loiacono Performance optimization with CUDA Algoritmi e Calcolo Parallelo References This set of slides is mainly based on: CUDA Technical Training, Dr. Antonino Tumeo, Pacific Northwest National Laboratory Slide

More information

Tesla GPU Computing A Revolution in High Performance Computing

Tesla GPU Computing A Revolution in High Performance Computing Tesla GPU Computing A Revolution in High Performance Computing Mark Harris, NVIDIA Agenda Tesla GPU Computing CUDA Fermi What is GPU Computing? Introduction to Tesla CUDA Architecture Programming & Memory

More information

CS427 Multicore Architecture and Parallel Computing

CS427 Multicore Architecture and Parallel Computing CS427 Multicore Architecture and Parallel Computing Lecture 6 GPU Architecture Li Jiang 2014/10/9 1 GPU Scaling A quiet revolution and potential build-up Calculation: 936 GFLOPS vs. 102 GFLOPS Memory Bandwidth:

More information

Advanced CUDA Optimization 1. Introduction

Advanced CUDA Optimization 1. Introduction Advanced CUDA Optimization 1. Introduction Thomas Bradley Agenda CUDA Review Review of CUDA Architecture Programming & Memory Models Programming Environment Execution Performance Optimization Guidelines

More information

HIGH PERFORMANCE PEDESTRIAN DETECTION ON TEGRA X1

HIGH PERFORMANCE PEDESTRIAN DETECTION ON TEGRA X1 April 4-7, 2016 Silicon Valley HIGH PERFORMANCE PEDESTRIAN DETECTION ON TEGRA X1 Max Lv, NVIDIA Brant Zhao, NVIDIA April 7 mlv@nvidia.com https://github.com/madeye Histogram of Oriented Gradients on GPU

More information

Lecture 15: Introduction to GPU programming. Lecture 15: Introduction to GPU programming p. 1

Lecture 15: Introduction to GPU programming. Lecture 15: Introduction to GPU programming p. 1 Lecture 15: Introduction to GPU programming Lecture 15: Introduction to GPU programming p. 1 Overview Hardware features of GPGPU Principles of GPU programming A good reference: David B. Kirk and Wen-mei

More information