COMS W4170 Interaction Devices 2
|
|
- Alice Charles
- 5 years ago
- Views:
Transcription
1 COMS W4170 Interaction Devices 2 Steven Feiner Department of Computer Science Columbia University New York, NY October 31, Stimulus Response (S R) Compatibility Whether mapping of user stimulus (e.g., limb motion) to system response (e.g., cursor motion) is compatible with regard to Compare orienting your mouse Direction Orientation like this vs. like this 2
2 Control-to-Display (C/D) Ratio [more generally, Control-to-Response (C/R) Ratio] Ratio of movement of input device (user stimulus) to movement of controlled display object (system response) for multiplicative transfer function Alternatively, C D gain = (C/D ratio) 1 High C/D ratio accuracy Low C/D ratio speed, space savings Notation varies! You will see {CD, C D, C:D, C/D} {ratio, gain} 3 Control-to-Display (C/D) Ratio [more generally, Control-to-Response (C/R) Ratio] Variable C/D ratio E.g., typical mouse transfer function high-speed low C/D ratio low-speed high C/D ratio Mouse Properties: Enables variable C/D ratio in Windows (on by default) G. Casiez and N. Roussel, UIST Note: Graph shows C D gain, not C/D ratio 4
3 An Early GUI Framework: Interaction Tasks J. Foley et al., 80s Basic interaction task is the input by user of atomic unit of info Text Select Position Quantify Orient Path 5 An Early GUI Framework: Interaction Tasks J. Foley et al., 80s Basic interaction task is accomplished by basic interaction technique Approach for performing basic interaction task using logical device Abstraction of a device based only on its output String, choice, pick, locator, valuator, stroke implemented by physical device(s) Actual device with characteristic properties Keyboard, mouse, rotary control, linear slider, joystick, touch screen, touch pad, scroll wheel, buttons, 6
4 An Early GUI Framework: Interaction Tasks J. Foley et al., 80s Composite interaction task combines basic interaction tasks Dialogue boxes Specify multiple units of information Construction Create objects Manipulation Modify objects (e.g., by scaling) 7 An Early GUI Framework: Interaction Tasks J. Foley et al., 80s Problem: The notion of a basic interaction task accomplished by a single logical device is an oversimplification Best suited to classical devices processed by simple computation What about Multi-touch? Gesture? Full-body? Face? Eyes? Pulse? Fingerprint? Emotion? 8
5 Simple Gesture Recognition $1 Unistroke Recognizer depts.washington.edu/madlab/proj/dollar/ / For each T (template) and each C (candidate to match) Resample point path to N equidistant points Rotate indicative angle (vector from centroid to first point) to 0 Scale to reference square and translate centroid to origin For each C (additional steps) Refine rotation to J. Wobbrock, A. Wilson, Y. Li, $1 Unistroke determine (heuristically!) Recognizer, UIST 2007 minimum distance depts.washington.edu/madlab/proj/dollar/ L. Anthony & J. Wobbrock, $N Multistroke between corresponding Recognizer, GI 2010 points of C and each T depts.washington.edu/madlab/proj/dollar/ndollar.html (GSS = Golden Section Y. Li, Protractor, CHI 2010 Search) yangl.org/protractor (More efficient template matching) R-D. Vatavu, L. Anthony, J. Wobbrock, $P Point Cloud Select T with smallest Recognizer, ICMI 2012 distance (best match) depts.washington.edu/madlab/proj/dollar/pdollar.html (Independent of # of strokes) 9 Keyboard: QWERTY First used on typewriter by C. Sholes, C. Glidden, and S. Soulé, early 1870s Depicted in US Patent 207,559, filed 1875) Note: No shift key. This early machine typed capitals only. 10
6 Keyboard: QWERTY Designed to prevent jamming of keys struck in sequence Based on digraph frequency analysis 11 Keyboard: DSK (Dvorak Simplified Keyboard) Developed by A(ugust) Dvorak, based on time-motion studies, n- graph frequency analyses Increase time fingers spend on home keys Increase alternation between hands, fingers US Patent 2,040,248, filed 1932 Vehement opinions for/against (e.g., But, is it faster? 13
7 Keyboard: DSK (Dvorak Simplified Keyboard) Checkered history of comparison studies with QWERTY 1943 US Navy studies show DSK faster 1956 US General Services Admin study (Strong) shows QWERTY brushup practice more effective Original data destroyed, possible experimenter bias Theoretical comparisons suggest % improvement Studies of simulated typing based on digraph speed Anecdotal practical comparisons claim improvement Try it yourself 14 Keyboard: Half-QWERTY E. Matias, I.S. MacKenzie, and W. Buxton, INTERCHI 1993 Builds on User s knowledge of QWERTY L-R symmetry Try the demo: 15
8 Keyboard: Half-QWERTY Keys of one hand remain the same Spacebar acts as shift to mirror image keys Press release of spacebar with no other char before timeout is a space after timeout is a no-op Modifier keys (e.g., shift, ctrl) work as sticky keys Press once to modify next key only Press twice to lock and press again to release 16 Keyboard: Half-QWERTY Naïve speed prediction for a keyboard layout Two hand: Initial cap in sequence of caps = 2 strokes One hand: Initial flip in sequence of flips = 2 strokes, Each cap = 2 strokes Determine strokes for each keyboard layout typing a sample corpus Speed of KeyboardX relative to two-hand QWERTY = (strokes for two-hand QWERTY) / (strokes for KeyboardX) Graph shows two-hand keyboard strokes normalized to 1 E Matias, IS Mackenzie, and W Buxton, Onehanded touch typing on a QWERTY keyboard, Human-Computer Interaction, vol. 11, 1996, (This article also has a richer analysis of typing speed and the results of extended testing by a small number of users.) 17
9 Keyboard: Half-QWERTY Study: 10 QWERTY typists, within-subject; at most one 50-min session/day (2-hand pre/post tests, and 1-hand blocks); eyes blocked Exceeded hunt-and-peck performance after 3 4 hrs; after 10 hrs, all reached 41 73% of their two-hand speed E Matias, IS Mackenzie, W. Buxton, INTERCHI 93 18
KB1 Essential Standard. Apply the touch method in operating the alpha keys. KB Execute the touch method in operating the alphabetic keys.
KB1 Essential Standard Apply the touch method in operating the alpha keys. KB1-1.02 Execute the touch method in operating the alphabetic keys. Touch Method of Keyboarding Touch Typing Touch typing (also
More informationInput. Managing text and positional input
Input Managing text and positional input ipod Wheel Macbook Wheel (The Onion) http://www.youtube.com/watch?v=9bnlbv6qyca Classifying Computer Input Sensing Method mechanical (e.g., switch, potentiometer)
More informationCOMS W4170 Scaling Up and Down 2: From Wall-Sized to Hand-Held
COMS W4170 Scaling Up and Down 2: From Wall-Sized to Hand-Held Steven Feiner Department of Computer Science Columbia University New York, NY 10027 December 6, 2018 1 Large Displays: Automated Warping of
More informationInput Devices Matter
Input Devices 1 Input Devices Matter Etch-A-Sketch Skedoodle 2 Images from http://research.microsoft.com/en-us/um/people/bibuxton/buxtoncollection/browse.aspx Tektronix 4010 http://www.pdp8.net/tek4010/tek4010.shtml
More informationPage 1. Interface Input Modalities. Lecture 5a: Advanced Input. Keyboard input. Keyboard input
Interface Input Modalities Lecture 5a: Advanced Input How can a user give input to an interface? keyboard mouse, touch pad joystick touch screen pen / stylus speech other more error! harder! (?) CS 530:
More informationDesign and Engineering of Software Applications for Touch Input Collection on Mobile Devices
Design and Engineering of Software Applications for Touch Input Collection on Mobile Devices Bogdan Gheran MintViz Lab MANSiD Research Center University Ștefan cel Mare of Suceava, ROMANIA E-mail: bogdan.gheran[at]gmail.com
More informationMensch-Maschine-Interaktion 2 Übung 5
Mensch-Maschine-Interaktion 2 Übung 5 Ludwig-Maximilians-Universität München Wintersemester 2012/2013 Alexander De Luca, Aurélien Tabard Ludwig-Maximilians-Universität München Mensch-Maschine-Interaktion
More informationUniGest: Text Entry Using Three Degrees of Motion
UniGest: Text Entry Using Three Degrees of Motion Steven J. Castellucci Department of Computer Science and Engineering York University 4700 Keele St. Toronto, Ontario M3J 1P3 Canada stevenc@cse.yorku.ca
More informationTaxonomy of Input Devices. Lecture 8-1: Input Devices. Keyboard Design Considerations
: Input Devices Taxonomy of Input Devices Taxonomy ( Design Space ) Keyboards Pointing Devices Matching Devices to Work Keyboards QWERTY and Dvorak keyboards Chorded keyboards Pointing Devices Mice, trackballs,
More informationWritten Language Production
Hamburg School K 8 Handwriting & Keyboarding astery Indicators Based on 2012 Handwriting in the 21st Century- An Educational Summit Written Language Production Key: B = Beginning to explore concept/skill
More informationCOMS W4170 Case Study: Marking Menus 2
COMS W4170 Case Study: Marking Menus 2 Steven Feiner Department of Computer Science Columbia University New York, NY 10027 October 23, 2018 1 Pie Menus vs. Linear Menus D. Hopkins, The Design and Implementation
More informationCSE4443 Mobile User Interfaces. Gesture Recognition. Scott MacKenzie. York University. Map
CSE4443 Mobile User Interfaces Gesture Recognition Scott MacKenzie York University Map Gestures are everywhere Android gestures Unistrokes / Graffiti recognition Android (revisited) 2 Map Gestures are
More informationInput. Scott Klemmer. HCI Design. with materials from Bjoern Hartmann, Stu Card, Pat Hanrahan
Input Scott Klemmer HCI Design. with materials from Bjoern Hartmann, Stu Card, Pat Hanrahan A7 Example Xu Li, Hans Yuan, Brian Nguyen, Input 4 Input! How do these devices work for getting information into
More informationSetting Accessibility Options in Windows 7
Setting Accessibility Options in Windows 7 Windows features a number of different options to make it easier for people who are differently-abled to use a computer. Opening the Ease of Access Center The
More information2/22/12. CS160: User Interface Design. Prototyping 02/2 2/12. Berkeley UNIVERSITY OF CALIFORNIA
CS160: User Interface Design Prototyping 02/2 2/12 Berkeley UNIVERSITY OF CALIFORNIA 1 Due Today: Contextual Inquiry printout due now Individual heuristic evaluation due online now Results: IPA2 Stats:
More informationClick on any link on the left to jump to that page and learn more about the program.
HELP FILE Welcome to the Typing Made Easy Help File. Click on any link on the left to jump to that page and learn more about the program. OVERVIEW Learning to touch type allows you to get the most out
More informationInput: is any data or instructions that are used by a computer.
1 What is input? Input: is any data or instructions that are used by a computer. Input devices: are hardware used to translate words, sounds, images, and actions that people understand into a form that
More informationINPUT DEVICES. Maninder Kaur
INPUT DEVICES Maninder Kaur professormaninder@gmail.com 1 Device: is an instrument that performs a simple task. Input: something put into a system. An input device is any peripheral used to provide data
More informationINPUT DEVICES 8/29/2010. Device: is an instrument that performs a simple task. Input: something put into a system.
INPUT DEVICES Device: is an instrument that performs a simple task. Input: something put into a system. An input device is any peripheral used to provide data and control signals to a computer. Maninder
More informationPresents: Keyboarding 101. By Angie Harris Adapted from the Texas State Library s TEAL for All Texans Student Resources Manual
Presents: Keyboarding 101 By Angie Harris Adapted from the Texas State Library s TEAL for All Texans Student Resources Manual Topics Getting to Know Your Keyboard Keyboarding Essentials Goals and Objectives
More informationITP 101 Introduction to Information Technology. Hardware Input / Output
ITP 101 Introduction to Information Technology Hardware Input / Output Overview Hardware Motherboards Processors Memory Secondary Cards Ports Input/Output Traditional vs. Specialized 2 Computers and Information
More informationGUI s and Keyboards. Larry Rudolph March 13, Pervasive Computing MIT SMA 5508 Spring 2006 Larry Rudolph
GUI s and Keyboards Larry Rudolph March 13, 2006 1 User Interface Goal Convey and gather information from user Support a set of standard actions and outputs Graphical User Interfaces have been well studied
More informationSoftware User s Manual
1 About the manual 2 Navigating the manual 2 3 Opening the control panel 3 Control panel overview 4 Control panel settings 5 Calibrating the interactive pen display 6 Adjusting frequency and tracking (VGA
More informationComputer Basics. Need more help? What s in this guide? Types of computers and basic parts. Why learn to use a computer?
Computer Basics What s in this guide? The purpose of this guide is to help you feel more comfortable using a computer. You will learn: The similarities and differences between laptop, desktop, and tablet
More informationSketchUp Tool Basics
SketchUp Tool Basics Open SketchUp Click the Start Button Click All Programs Open SketchUp Scroll Down to the SketchUp 2013 folder Click on the folder to open. Click on SketchUp. Set Up SketchUp (look
More informationComputer Basics. Page 1 of 10. We optimize South Carolina's investment in library and information services.
Computer Basics Page 1 of 10 We optimize South Carolina's investment in library and information services. Rev. Oct 2010 PCs & their parts What is a PC? PC stands for personal computer. A PC is meant to
More information2019/01/11 17:34 / How to configure MIFARE card memory layout
2019/01/11 17:34 / How to configure MIFARE card memory layout Table of Contents How to configure MIFARE card memory layout... 1 Understanding the memory structure of MIFARE Classic cards... 1 Manipulating
More informationK e y b o a r d s h o rt c ut s
Keyboard shortcuts Mouse navigation Middle button (wheel) Click + drag = pan Double-click = re-center view Left button Click = tool operation Click + spacebar = pan Shift + click + drag = multi-select
More informationChanging How the Keyboard Works in Windows 7
Changing How the Keyboard Works in Windows 7 Mada Assistive Technology Center Tel: 00 974 44594050 Fax: 00 974 44594051 Email: info@mada.org.qa Introduction The keyboard can be adjusted to suit you in
More informationPointing: Image-Plane The Kids in the Hall
COMS W4172 Selection and Manipulation 3 Steven Feiner Department of Computer Science Columbia University New York, NY 10027 www.cs.columbia.edu/graphics/courses/csw4172 March 27, 2018 1 Pointing: Image-Plane
More informationUser Interface Design
User Interface Design & Development Lecture 07 Direct Manipulation João Pedro Sousa SWE 632 George Mason University today direct manipulation window UIs support for operations mouse, pen, eye tracking,
More informationInput Models. Jorge Garza & Janet Johnson COGS 230 / CSE 216
Input Models Jorge Garza & Janet Johnson COGS 230 / CSE 216 User Technology: From Pointing to Pondering Stu Card Thomas Moran User technology and Pointing devices Understand The Personal part of personal
More informationBasic Computer and Mouse Skills Windows 10
Basic Computer and Mouse Skills Windows 10 Hardware--is a term for the physical parts of the computer. The computer consists of four basic pieces of hardware. The Monitor The monitor displays the content
More informationLetterScroll: Text Entry Using a Wheel for Visually Impaired Users
LetterScroll: Text Entry Using a Wheel for Visually Impaired Users Hussain Tinwala Dept. of Computer Science and Engineering, York University 4700 Keele Street Toronto, ON, CANADA M3J 1P3 hussain@cse.yorku.ca
More informationSoftware User s Manual
1 Software User s Manual CONTENTS About the manual 2 Navigating the manual 3 CUSTOMIZING 4 Opening the control panel 4 Control panel overview 5 Calibrating the pen display 7 Adjusting pitch and phase (VGA
More informationIntelligent Constraints
COMS W4172 Design Principles 2 Steven Feiner Department of Computer Science Columbia University New York, NY 10027 www.cs.columbia.edu/graphics/courses/csw4172 January 30, 2018 1 https://doi.org/10.1145/199404.199427
More informationChapter 5. Transforming Shapes
Chapter 5 Transforming Shapes It is difficult to walk through daily life without being able to see geometric transformations in your surroundings. Notice how the leaves of plants, for example, are almost
More informationToo Hidden Features of the Windows CE Graphical Keyboard
Too Hidden Features of the Windows CE Graphical Keyboard Bill Buxton Microsoft Research One Microsoft Way Redmond, WA, 98052 bill.buxton@microsoft.com Unpublished Manuscript First Draft: April 15, 2013
More informationThe Implementation of a Glove-Based User Interface
The Implementation of a Glove-Based User Interface Chris Carey January 26, 2010 Abstract Multi-touch interfaces have been rising in usage because of how their multiple points of input simplify the execution
More informationPersonalize your pen with a color ring
Work with your pen All pen tablets and pen displays include a cordless, battery-free pen that you use to interact with your device. You can hold, write, and draw as you normally would with a pen or pencil.
More informationMac Edition For KillerKeys Pro software version 1.4 and later
KillerKeys Pro User Guide Mac Edition For KillerKeys Pro software version 1.4 and later 1 Introduction... 3 1.1 System Requirements... 3 1.2 Installation... 3 1.3 Launching the KillerKeys Program... 3
More informationCOMPUTER DESCRIPTION...
Conventions used in this document: Keyboard keys that must be pressed will be shown as Enter or Ctrl. Controls to be activated with the mouse will be shown as Start button > Settings > System > About.
More informationProperty Sensed, Order of Control. Position (graphics tablet, touchpad, touchscreen) Displacement (mouse, joystick) Force (joystick)
Property Sensed, Order of Control Property sensed Position (graphics tablet, touchpad, touchscreen) Displacement (mouse, joystick) Force (joystick) Order of control (property of display controlled) Position
More informationInteraction with 3D Environments using Multi-Touch Screens
Interaction with 3D Environments using Multi-Touch Screens Francisco Ortega, Naphtali Rishe School of Computing and Information Sciences Florida International University Miami, FL. USA Forte007@fiu.edu,
More informationStandard Windows Keyboard Layout & Keyboard Shortcuts
Standard Windows Keyboard Layout & Keyboard Shortcuts Desktop keyboard Laptop keyboard Explanation of the Keys on a Windows QWERTY Keyboard Q W E R T Y "The name "QWERTY" for our computer keyboard comes
More informationQuick Start Guide MAC Operating System Built-In Accessibility
Quick Start Guide MAC Operating System Built-In Accessibility Overview The MAC Operating System X has many helpful universal access built-in options for users of varying abilities. In this quickstart,
More informationControlling Windows with gestures
Windows 10 and Office 2016: Controlling Windows with gestures Controlling Windows with gestures If you use a touchscreen or tablet, you no longer need a mouse or keyboard when working with Windows. Instead
More informationEECS 4441 / CSE 5351 Human-Computer Interaction. Topic #3 The Computer
EECS 4441 / CSE 5351 Human-Computer Interaction Topic #3 The Computer I. Scott MacKenzie York University, Canada 1 The Computer A computer system is made up of various elements Each affects the interaction
More informationComputer Shortcut Keys
Powered By Computer Shortcut Keys Let s kickstart the list with the most common shortcuts that you ll often use. F1 [Display Help] F2 [Rename the selected item] F3 [Search for a file or folder] F4 [Display
More informationLooking Back: Fitts Law
Looking Back: Fitts Law Predicts movement time for rapid, aimed pointing tasks One of the few stable observations in HCI Index of Difficulty: How to get a and b for a specific device / interaction technique
More informationThe Design and Evaluation of a High-Performance Soft Keyboard
CHI 99 15-20 MAY 1999 Papers The Design and Evaluation of a High-Performance Soft Keyboard I. Scott MacKenzie Dept. Computing and Information Science University of Guelph Guelph, ON NlG 2Wl Canada +15198244120x8268
More informationST NICHOLAS COLLEGE RABAT MIDDLE SCHOOL HALF YEARLY EXAMINATIONS February 2016
ST NICHOLAS COLLEGE RABAT MIDDLE SCHOOL HALF YEARLY EXAMINATIONS February 2016 Mark Level 5-8 Year 7 Information and Communication Technology TIME: 1h 30min Question 1 2 3 4 5 6 7 Global Mark Max. Mark
More informationALTERNATIVE PERSPECTIVES
Alternative Perspectives 3.1 Chapter 3: ALTERNATIVE PERSPECTIVES Extending Our Understanding of the Relationships Among Devices In the previous chapter, the grain at which we looked at input devices was
More informationAdobe Illustrator CS Design Professional GETTING STARTED WITH ILLUSTRATOR
Adobe Illustrator CS Design Professional GETTING STARTED WITH ILLUSTRATOR Chapter Lessons Create a new document Explore the Illustrator window Create basic shapes Apply fill and stroke colors to objects
More informationIntroduction to Computers By Jennifer King, YA and Marketing Librarian, Great Bend Public Library
Introduction to Computers By Jennifer King, YA and Marketing Librarian, Great Bend Public Library Welcome and Introduction To better understand how to use computers, this course will teach you some basic
More informationTransforming Objects and Components
4 Transforming Objects and Components Arrow selection Lasso selection Paint selection Move Rotate Scale Universal Manipulator Soft Modification Show Manipulator Last tool used Figure 4.1 Maya s manipulation
More informationInput Performance. KLM, Fitts Law, Pointing Interaction Techniques. Input Performance 1
Input Performance KLM, Fitts Law, Pointing Interaction Techniques Input Performance 1 Input Performance Models You re designing an interface and would like to: - choose between candidate designs without
More informationDrafting with Weaving Software #2 Enter Data
Drafting with Weaving Software #2 Enter Data 2. Enter Data Threading, treadling, tie-up, dents, and color. Questions: Insert/ Delete keys will insert/delete ends, picks, treadles. (Yes/No) Blank ends,
More information(12) United States Patent (10) Patent No.: US 7,002,560 B2
USOO700256OB2 (12) United States Patent (10) Patent No.: US 7,002,560 B2 Graham (45) Date of Patent: Feb. 21, 2006 (54) METHOD OF COMBINING DATA ENTRY OF 6,049,329 A * 4/2000 Zetts et al.... 345/179 HANDWRITTEN
More informationKB9000 Programmable Touch Bumpbar PROGRAMMING MANUAL
KB9000 Programmable Touch Bumpbar PROGRAMMING MANUAL Table of Contents 1 Introduction... 2 2 Software Installation... 2 3 Programming the KB9000... 3 3.1 Connecting the keyboard... 3 3.2 Starting the utility...
More informationKCS Motion. Video Motion Analysis Software
Video Motion Analysis Software Software and supporting material is property of G. Mason, Seattle University, 2007 Overview Overview KCS Motion tracks moving objects in a video clip and analyzes their position,
More informationUser Interaction. User Interaction. Input devices. Input devices. Input devices GUIs and GUI design Event-driven programming 3D interaction
User Interaction User Interaction Input devices GUIs and GUI design Event-driven programming 3D interaction CS 465 lecture 19 2003 Steve Marschner 1 2003 Steve Marschner 2 Input devices Input devices Discrete
More informationSecure KVM Combiner K424F K426E QUICK START GUIDE
KF K6E QUICK START GUIDE Secure KVM Combiner Models: KF Secure to Port DVI Video KVM Combiner w/fusb K6E Secure to 6 Ports DVI Video KVM Combiner w/fusb Document Number HDC09867 Rev..0 Table of Contents
More informationLECTURE 5 COMPUTER PERIPHERALS INTERACTIONMODELS
September 18, 2014 LECTURE 5 COMPUTER PERIPHERALS INTERACTIONMODELS 1 Recapitulation Lecture #4 Knowledge representation Mental Models, definitions Mental Models and Design Schemata, definitions & examples
More informationFundamentals. Training Kit. Presentation Products, Inc. 632 W 28th St, 7th fl New York, NY f presentationproducts.
Fundamentals Training Kit Presentation Products, Inc. 632 W 28th St, 7th fl New York, NY 10001 212.736.6350 f 212.736.6353 presentationproducts.com Table of Contents Getting Started How Does the SMART
More informationFinger Relief Research
Finger Relief Research The Case Against QWERTY, an exhibit in the basement of the National Museum of American History, Smithsonian Institution (1992), Washington DC. (Photo taken by and courtesy of the
More informationNPTEL Computer Science and Engineering Human-Computer Interaction
M4 L5 Heuristic Evaluation Objective: To understand the process of Heuristic Evaluation.. To employ the ten principles for evaluating an interface. Introduction: Heuristics evaluation is s systematic process
More informationThe 3D Terrain Interactive Technique Based on Gesture Recognition Yanyan Li1, a, Xiaomeng Xu2, b, Jiayu Sun3, c, Haimeng Zhao4, d*
Joint International Information Technology, Mechanical and Electronic Engineering Conference (JIMEC 2016) The 3D Terrain Interactive Technique Based on Gesture Recognition Yanyan Li1, a, Xiaomeng Xu2,
More informationArtboard's User Interface 5. Setting Up a New Drawing 6. Using Templates 9. Working with Layers 12. Create, Copy, Arrange and Edit Drawing Layers 13
USERGUIDE Artboard User Guide 1 Create & Open Drawings 1.1 1.2 1.3 Artboard's User Interface 5 Setting Up a New Drawing 6 Using Templates 9 2 Working with Layers 2.1 2.2 2.3 2.4 2.5 Working with Layers
More informationMastering Responsive Design For Smart Photos. Karl Csoknyay. KEYSTONE Company Profile
Mastering Responsive Design For Smart Photos Karl Csoknyay KEYSTONE Company Profile Quotes Albert Einstein Everything should be made as simple as possible, but not simpler. Antoine de Saint-Exupery Perfection
More informationIterative Design Process
COMS W4170 UI Design Steven Feiner Department of Computer Science Columbia University New York, NY 10027 September 20, 2018 1 Iterative Design Process Requirements analysis Preliminary and detailed design
More informationWARREN PARK PRIMARY SCHOOL COMPUTING Progression of Skills for Teaching and Assessment
Foundation be aware that pressing buttons will make a device respond eg remote control toy use the mouse and the keyboard to explore programs be aware that moving the mouse moves the pointer on the screen
More informationDon't move the mouse or touch the keyboard.
Evoluent Mouse Manager for Windows Don't move the mouse or touch the keyboard. The less movements you make, the more relaxed you are. The Evoluent Mouse Manager software was created to let you do many
More informationGet started with SketchUp!
Get started with SketchUp! SketchUp is a popular design program you can download for free from the SketchUp website: www.sketchup.com. If you haven t used SketchUp before, these instructions will get you
More informationSingle-Hand Input Scheme for English and Japanese Text
UDC.8: 68. Single-Hand Input Scheme for English and Japanese Text VMasakatsu Sugimoto (Manuscript received June,997) This paper introduces a new high-speed input scheme for mobile computers that is operated
More informationA $-Family Friendly Approach to Prototype Selection
A $-Family Friendly Approach to Prototype Selection Corey Pittman cpittman@knights.ucf.edu Eugene M. Taranta II etaranta@gmail.com Joseph J. LaViola Jr. jjl@cs.ucf.edu ABSTRACT We explore the benefits
More informationSecure KVM Combiner SC21H-3 SC42DU/DHU/PHU-3 QUICK SETUP GUIDE. Models:
SCH-3 SCDU/DHU/PHU-3 QUICK SETUP GUIDE Secure KVM Combiner Models: SCH-3 Secure -Port HDMI Video KVM Combiner, PP 3.0 SCDU-3 Secure P to P DVI Video KVM Combiner w/fusb SCDHU-3 Secure P DVI to P HDMI Video
More informationWhat is Input? Everything we tell the computer is Input.
What is Input? Everything we tell the computer is Input. Data is the raw facts given to the computer. Programs are the sets of instructions that direct the computer. Commands are special codes or key words
More informationSYLLABUS. Subject Information B.B.A. I SEM Technology
SYLLABUS Subject Information B.B.A. I SEM Technology UNIT I UNIT II UNIT III UNIT IV UNIT V UNIT VI UNIT VII Introduction to Computer Hardware: Input / Output devices, storage devices and memory. Software:
More informationModifier Keys. Option Key. Command Key. Shift Key. Control Key. Return Key. Tab
EYBOARD HORTCUTS Modifier Keys Option Key Command Key Shift Key Control Key Return Key Alt Key Tab Ctrl Alt 1 Editing Shortcuts Resize Document + + I Alt + Ctrl + I Resize Canvas + + C Alt + Ctrl + C Select
More informationGetting Started with Silo
CHAPTER 1 Getting Started with Silo In this chapter, we discuss how to view, select, and manipulate models in Silo. If you are not familiar with Silo or polygon modeling, make sure to read the About Silo
More informationA Psychophysical Comparison of Two Stylus-Driven Soft Keyboards
A Psychophysical Comparison of Two Stylus-Driven Soft Keyboards Michael Bohan Chad A. Phipps Alex Chaparro Charles G. Halcomb Department of Psychology Wichita State University Abstract This study compared
More informationIntroduction to Computer Technology. Chapter 3. Engr. Naveed Jan Assistant Professor Electronic Technology. Chapter 3A
Introduction to Computer Technology Chapter 3 Engr. Naveed Jan Assistant Professor Electronic Technology Chapter 3A Using the Keyboard And Mouse McGraw-Hill Technology Education Copyright 2006 by The McGraw-Hill
More informationSHORTCUTS DRAW PERSONA
SHORTCUTS DRAW PERSONA esc CANCEL OPERATION ± SHOW/HIDE TABS F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 1 2 3 4 5 6 7 8 9 0 200% 400% 800% ACTUAL PIXEL 10% 20% QUIT CLOSE RULERS CHAR- OUTLINE Q W E R T ACTER
More informationHot Key Reference Guide Hot Keys for Desktops, Laptops & Touch Screens
Hot Key Reference Guide Hot Keys for Desktops, Laptops & Touch Screens Dolphin SuperNova Support: Tel: +44 (0)1905 754 765 Email: support@yourdolphin.com Introduction 1 This booklet lists the most useful
More informationMicrosoft Word Important Notice
Microsoft Word 2013 Important Notice All candidates who follow an ICDL/ECDL course must have an official ICDL/ECDL Registration Number (which is proof of your Profile Number with ICDL/ECDL and will track
More informationINTERACTIVE 3D ANIMATION SYSTEM BASED ON TOUCH INTERFACE AND EFFICIENT CREATION TOOLS. Anonymous ICME submission
INTERACTIVE 3D ANIMATION SYSTEM BASED ON TOUCH INTERFACE AND EFFICIENT CREATION TOOLS Anonymous ICME submission ABSTRACT Recently importance of tablet devices with touch interface increases significantly,
More informationPenny Pincher: A Blazing Fast, Highly Accurate $-Family Recognizer
Graphics Interface Conference 215, 3 5 June, Halifax, Nova Scotia, Canada : A Blazing Fast, Highly Accurate $-Family Recognizer Eugene M. Taranta II Joseph J. LaViola Jr. Department of EECS University
More informationbold: text format that makes letters look fatter and darker; used to make important words stand out
acceptable use: a set of policies that state what you are expected to do and not do while using information, websites, or programs; these rules and policies are created to protect the users of the products
More informationMouse Navigation. Middle Button (wheel) Pan. Click + Drag. Re-Center View. Double-Click. Context Menu. Tool Operation. Click. Click. Multi-Select.
BLUEBEAM REVU KEYBOARD SHORTCUTS Mouse Navigation Middle Button (wheel) Pan Re-Center View Click + Drag Double-Click Left Button Right Button Tool Operation Click Context Menu Click Pan Click + Spacebar
More informationContactless Hand Gesture Recognition System
www.ijecs.in International Journal Of Engineering And Computer Science ISSN:2319-7242 Volume 3 Issue 11 November, 2014 Page No. 9238-9242 Contactless Hand Gesture Recognition System Puja D. Kumbhare Email-id:
More informationInventions on GUI for Eye Cursor Controls Systems
From the SelectedWorks of Umakant Mishra October, 2005 Inventions on GUI for Eye Cursor Controls Systems Umakant Mishra Available at: https://works.bepress.com/umakant_mishra/28/ Inventions on GUI for
More informationHow To use Windows Ease of Use Center
How To use Windows Ease of Use Center Introduction Both Apple and Microsoft have provided more and more accessibility apps for their operating systems recently. Microsoft have collected their accessibility
More informationXPEL DAP SUPPORT. DAP Tool List & Overview DESCRIPTION ICON/TOOL (SHORTCUT)
Pointer (S) Left-click on individual entities to add them to the current selection (selected entities will turn red). If the entity selected is a member of a group, the entire group will be added to the
More informationGOMS Lorin Hochstein October 2002
Overview GOMS Lorin Hochstein lorin@cs.umd.edu October 2002 GOMS is a modeling technique (more specifically, a family of modeling techniques) that analyzes the user complexity of interactive systems. It
More informationMATS College of Technology. Instructor: Kristine Mae M. Adlaon COMPUTER FUNDAMENTALS LABORATORY MANUAL
2011 MATS College of Technology Instructor: Kristine Mae M. Adlaon COMPUTER FUNDAMENTALS LABORATORY MANUAL Hardware 1. Monitor 2. System Unit 3. Mouse 4. Keyboard 5. Automatic Voltage Regulator Software
More informationSuperNova. Magnifier & Screen Reader. Version 15.0
SuperNova Magnifier & Screen Reader Version 15.0 Dolphin Computer Access Publication Date: 19 August 2015 Copyright 1998-2015 Dolphin Computer Access Ltd. Technology House Blackpole Estate West Worcester
More informationWord 2013 Quick Start Guide
Getting Started File Tab: Click to access actions like Print, Save As, and Word Options. Ribbon: Logically organize actions onto Tabs, Groups, and Buttons to facilitate finding commands. Active Document
More informationWorking with PDF s. To open a recent file on the Start screen, double click on the file name.
Working with PDF s Acrobat DC Start Screen (Home Tab) When Acrobat opens, the Acrobat Start screen (Home Tab) populates displaying a list of recently opened files. The search feature on the top of the
More informationCommand composition approach in crossing interfaces. with more than two continuous goals
Some Student November 30, 2010 CS 5317 Command composition approach in crossing interfaces with more than two continuous goals 1. INTRODUCTION Over the last decade, pen and touch-based interactions began
More information