Assignment 5 Layers CAD Fundamentals I Due February 15 Architecture 411

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1 Due February 15 Architecture 411 Objective To learn to use layers to group drawing information and manipulate the appearance of drawings. To understand the concepts of paper space, model space, and viewports. Exercise 1. Open the drawing you made in the previous assignment. Save it ( Save As ) under a different name for this assignment. If you did not take the first 1/3 of the course, but you are taking the second 1/3 of the course, you should meet with the course instructor to discuss a starting point for this assignment. 2. Create layers to hold the different kinds of information that are included in this drawing. Most of the layer operations are available via the Layer Properties Manager dialog box. This can be reached by clicking the leftmost icon on the "Layers" toolbar (this button was circled in one of the figures from the previous assignment). Each new layer has to be created individually. To create a new layer, click the New Layer ( ) button. The new layer will then appear in the list and will be given a default name, which you can change. The table on the next page shows the types of layers you will need to create, and the information that should appear on those layers. 1

2 2 Type of Information Lines, arcs, etc. that you intend to make blocks out of Construction lines, viewports Interior and exterior walls, stairs, etc. Doors Windows Room names and sizes Furniture, appliances, etc. Plumbing fixtures Paving, tiling pattern for patio Suggested (AIA) Layer Name 0 DEFPOINTS A-WALL A-DOOR A-GLAZ A-ANNO A-FURN P-FIXT L-WALK You are not required to use the suggested layer names, but you should have layers for the types of information listed above. You may add other layers for additional information if you wish, or you may create more specific layers than those shown above. For instance, you might wish to put stairs on a separate layer, or have separate layers for furniture and appliances. If the residence that you drew has multiple floors, you will want to differentiate between a layer for first floor walls and a layer for second floor walls, between a layer for first-floor doors and a layer for second floor doors, etc. A reasonable way to do this is to name the layer for first floor walls "A-WALL-1" and the layer for second floor walls "A-WALL-2", and so forth. You will want to do this even though your different floors may be in separate files currently, because there are ways to combine the files or make one file visible within the other. Assigning separate layer names for each floor will help keep your drawings from getting confusing. If you have pochéd your walls, you should put your poché hatching on a separate layer. If you have multiple floors with pochéd walls, put each floor s poché hatching on a different layer, but give each such layer the same color (a different color from that used by any other layer). This will help you plot correctly later in the tutorial. 3. Change the colors of layers. This serves two useful functions. First, you will be able to look at any entity on the screen, and immediately tell what layer it is on, based on its color. Second, colors are used in many offices as a means of specifying lineweights for plotting (although you will not be doing that in this assignment). Use the "Layer Properties Manager" to assign a different color to each layer. When you click on the color for a layer in the table, a dialog box like the one below will appear.

3 3 It is recommended that you use the "Index Color" tab for specifying layer colors. Furthermore, it is probably best to first use the 9 colors left of where "ByLayer" is grayed out, before resorting to other colors. Doing this may make it easier to plot in certain situations. It may also make it easier to save your drawing in a format compatible with earlier versions of AutoCAD, allowing colors to appear the same. 4. Set the Color, Linetype and Lineweights of all objects to Bylayer. Do this by selecting all objects and choosing BYLAYER in each drop-down listbox of the Properties toolbar. 5. Switch the drawing entities in your drawing to the appropriate layers. Decide on a layer to work with first. Select all the entities that should be switched to that layer. For instance, if you choose to start with layer A-WALL, click on all the lines, arcs etc., that depict walls. If you miss one, you can always change its layer later, but you will save time if you get as many of them as possible the first time. After selecting entities, choose the appropriate layer from the drop-down listbox on the Layers toolbar (see below). After assigning entities to a layer, make sure to press the "Esc" key to deselect the entities. Otherwise, you might accidentally assign them to another layer later.

4 4 If you have assigned a different color for each layer, you should see entities change color as they get moved to other layers. Repeat the process as many times as necessary, moving all the other drawing entities to appropriate layers. 6. Learn to manipulate the drawing content by freezing layers. Check to make sure that you have changed all the drawing entities from layer 0 to the appropriate layers. Go to the Layer Properties Manager dialog. Click the Freeze button (sun symbol) for a few layers. Freezing layers does what you would expect the On/Off button (light bulb) to do it makes the entities on the frozen layers disappear, and lets AutoCAD ignore them. The On/Off button appears to do the same thing as the Freeze button, but in reality, it only turns off the display of those entities. AutoCAD will still compute their positions and perform other time-consuming calculations on them as you edit the drawing. This means that you should generally use the Freeze option rather than the Off option, since the former is more efficient. If you try to freeze the current layer (probably layer 0 ) a warning message Cannot freeze the current layer, will appear. The current layer is the layer where newly drawn entities are placed (analogous to the topmost of several sheets of tracing paper on a drafting table). In your assignments so far, the current layer has always been 0, a layer which AutoCAD creates automatically when you open a drawing. AutoCAD is now refusing to freeze layer 0 because it is the Current Layer. If it did not refuse, work would get awkward: any newly created entities would become invisible as soon as they were created, making it impossible for you to see what you were doing. Later you will change the current layer, but for now, leave things as they are, and click OK to accept the settings. Freeze all the layers except the layer 0. A trick is to press the right mouse button and Select All or enter a Ctrl-A (all layers should be highlighted in blue). After all layers are chosen, toggle any layer in the Freeze/Thaw column all layers except the current should be frozen. If you have done everything correctly, the drawing area should now be blank. All the entities you created should have been switched to other layers, and none should be left on layer 0. Most likely, however, there are a few stragglers that you missed that remain on layer 0. Switch the remaining entities on layer 0 to their correct layers. Normally, you will only use layer 0 for defining blocks to use as symbols. Try clicking or dragging windows to select objects. Note that you can t select entities on frozen layers. This means that you cannot perform editing operations on them either, because all editing operations require you to select entities. This is a useful property that you will find yourself using often. 7. Learn to set the current layer for drawing operations. Go back to Layer Properties and thaw all the layers of your drawing, so you can change the current layer. To do this, highlight the names of all the layers (scrolling the list to see the last few names, if necessary), and then click the Thaw button. After thawing all the layers, de-select all the layers, and then select only the layer that has the furniture. Click the Current button (the button with the green check mark). Your furniture layer should now have a green check mark in the "Status" column. Click OK. If you drew a line now, it would be drawn on your furniture layer, and would appear in the color of your furniture layer. You should try this, but you should then erase any lines you draw.

5 5 8. Learn to change the lineweights of layers. Go back to Layer Properties Manager so you can change the lineweight of the current layer. Click the lineweight for the current layer. In the lineweight dialog box, choose a thin line weight (0.00 or 0.05mm) and click OK. In the Layer Properties Manager dialog box, notice that the line weight listed for the current layer has changed. Click OK. Lineweights (as well as colors and linetypes) are properties of entities, as well as properties of layers. Whenever you give an entity an explicit lineweight, like 0.3mm or 0.00mm, the entity will be drawn with that lineweight, irrespective of the lineweight associated with the entity's layer. This is what happens when you set the entity creation modes to a specific lineweight and draw something, or when you change the lineweight of an existing entity to a specific value. When the lineweight of an entity is set to BYLAYER, AutoCAD looks at the lineweight of that entity s layer to decide how to draw the entity. This is how the BYLAYER lineweight, linetype and color work. In many probably most offices, entities are never assigned explicit properties; they are all BYLAYER, and the properties of the layers are varied. You can now go back to the Layer Properties Manager dialog box and change the lineweights of the other layers. This will affect the lineweight of any BYLAYER entities on those layers. Because you set the lineweights of all entities to "BYLAYER in step 4, all entities should have lineweights determined by their layers. The only exceptions will be a few poorly-defined blocks from the symbols library. Assign appropriate lineweights to each of your layers. The layers depicting your patio, any other tiles, furniture, appliances, and plumbing fixtures should have very thin lineweights 0.00mm or slightly larger. Your wall layers should have lineweights of Layers for doors, windows, and for counters, shelves, or stairs (if you have separate layers for counters, shelves, or stairs) should be thinner than the wall layers, but if you wish, they can be thicker than your furniture and tile layers. Use a fairly thin lineweight for annotation layers, because otherwise, the text can be difficult to read. You won t be plotting layer 0 or layer DEFPOINTS, so their lineweights are not important. For any other layers you might have, you should choose appropriate lineweights. You can use the "LWT" button to examine the resulting lineweights. However, you still need to check your lineweights in your final plots. Points will be deducted for inappropriate lineweights. 9. Turn on paper space. Up until now, you have been working exclusively in what AutoCAD calls model space. AutoCAD also provides an environment, called paper space, for setting up plots. To make paper space visible, go to the tabs at the bottom of the drawing window (above the scrolling text area), and click "Layout 1". Model space is where you create your drawing content: a full scale 2D or 3D representation of a building or other project. In the model space world, you think in terms of the thing you are trying to represent in your drawing. You draw at full scale and set your limits to real-world sizes. When it comes time to actually print what you have represented in the drawing, you face the sometimes difficult problem of scaling your drawing just right for it to fit the particular medium you may be using to present your work, in your case, letter size or 11 x17 paper. Paper space is AutoCAD s answer to this problem of mapping a view (or views) of the drawing/model onto the presentation medium. In the paper space world, you must think in terms of the dimensional limitations imposed by the presentation medium. Paper space allows you to create entities in your drawing that will only be used while plotting, and offers its own set of drawing control features that allow you to maintain your paper space entities easily.

6 6 Clicking the "Layout 1" tab will bring up a view of paper space. The background may be a different color from what was used in model space (although this depends on preference settings), and the coordinate axes icon will be triangular. The view you see represents what will be printed on a sheet of paper. A dashed line indicates the edge of the paper's printable area. You can understand paper space better by thinking about it as a sheet of paper that is held between you and the drawing model in model space. AutoCAD can create drawing entities in either the three-dimensional model space world or the two-dimensional paper space world. To see through this sheet of paper you have to make "holes" or transparent windows in it. These "holes" are called viewports. More precisely, they are called model space viewports, in order to distinguish them from another type of viewport you can create in AutoCAD, called tiled viewports. We will not bother with tiled viewports for this assignment, but just remember that model space viewports (the variety we will work with here) have nothing to do with tiled viewports. Note that the Layout and Model tabs toggle between showing only model space entities, and showing both paper space and model space entities in your drawing. Model space entities are typically visible either way (although it is possible to turn off the displaying of model space entities, if you really wish to change the properties of the viewport). 10. Create a viewport, if necessary. If you are using AutoCAD 2005, the first time you go to paper space, AutoCAD will automatically create a model space viewport for you, and it will not be necessary for you to create one. If you are using an older version of AutoCAD, you might have to create one by selecting "View->Viewports->1 Viewport" from the pull-down menus; you will then need to click and drag a window specifying where to place the viewport. You should fill most of the sheet with your viewport. Whether AutoCAD creates the viewport automatically or you have to create it yourself, a view of your drawing/model will appear in the viewport. One of the most confusing aspects of paper space is how AutoCAD lets you look at both model space and paper space entities at the same time, but only lets you edit one or the other at any given time. There are two different editing modes: paper space edit mode and model space edit mode. You can switch between the two edit modes by using the MODEL/PAPER button in the Status Bar. You can also type MS and PS as commands to flip between the two modes. You can also move the cursor into a viewport when in paper space and double-click to activate model space for that viewport. If in model space, you can double click while the cursor is positioned outside of a viewport to return to paper space edit mode.) You can easily tell which edit mode you are currently in by looking at the icon at the lower left corner. While you are in model space edit mode, the icon will always look like the familiar double arrow form, and it will be located inside the current viewport. When AutoCAD is in paper space edit mode, however, the icon will look like a triangle. When you first enable paper space you will be put in paper space edit mode, so you will see the triangle icon. Just as you can scribble on a sheet of paper, you can draw what you like in paper space when you are in paper space edit mode. For drawing in paper space, you can use all of the layer control commands and drawing setup commands for convenient drawing. However, all of your drawing activity in paper space edit mode will be restricted to 2D elements. 11. Enter model space edit mode to alter the appearance of the viewport. You will do this by entering model space edit mode using the MSPACE (or MS) command, by hitting the MODEL/PAPER button in the Status Bar, or double-clicking in the viewport. The edge of the viewport should be highlighted with a bold outline, and you should see a miniature version of the UCS icon inside the viewport. This lets you know that you have gone into model

7 7 space edit mode. It also identifies the current model space viewport. (It is possible to place multiple viewports on the same page, although you only have one right now.) You can use all of the normal view control commands to alter the appearance of this viewport. You can use the ZOOM command or mouse wheel to zoom in or out. Since the viewport does not have scroll bars, you will need to use the PAN command to pan left, right, up, or down within the viewport. Interaction for the PAN command is fairly straightforward; you merely click the image and drag it around within the viewport. For now, the views in your viewports are at no particular scale. You will see later how to modify this and specify exact scales for plotting purposes. 12. Change layer settings in the viewport. Start by selecting the Layer Properties Manager icon from the layers toolbar. Notice that the dialog box looks subtly different than it did before. In the panel where the layers are listed, two extra columns appear near the right-hand side of the table. (In order to see them, you might need to drag the corner of the dialog box to make it wider. By clicking an icon in the "Current" column, you freeze or thaw a layer in the current model space viewport. Clicking one of these icons has no effect on whether the layer will appear if you flip to the "Model" tab. It has no effect on entities drawn on the layer in question in paper space. It has no effect on the appearance of any other viewports you might have. It only affects the view within the active model space viewport. In order for entities on a layer to be visible, the layer must be thawed both globally (in the Freeze column) and in the Current column. Clicking an icon in the "New" column affects whether or not a layer will be visible in any new viewports you might create. Select layers and manipulate their Freeze/Thaw settings for the current viewport.

8 8 13. Enter paper space edit mode. You will need to enter paper space edit mode to alter the layout of your viewport and to add entities that will reside in paper space. If you click on the border of one of the viewports while you are in paper space edit mode, you can drag one of the grips in the corners to resize the viewport interactively. Paper space viewports can also overlap one another, so they are very flexible for layout purposes. 14. Understand how to control paper space edit mode settings. SNAP, GRID, and the various object snap modes can be independently set for each model space viewport and for paper space in each layout. Experiment and learn how these commands work in paper space edit mode. Notice that you can turn on GRID in paper space, as well as in the model space viewports, so that both GRIDs show at the same time. You may have to explicitly turn off one of the GRIDs in order to avoid confusion. 15. Set a new paper size (optional). In order to plot on a different size paper (say 11 x17 ) you must attach the layout to a different printer or a different paper tray on the current printer. To do this while in Layout mode, choose the File->Page Setup Manager menu command. You can also move the cursor over the Layout tab and hold down the right mouse button to find Page Setup Manager.... This will cause a dialog box to appear: In the dialog box, highlight "Layout1", and click the "Modify " button. This will cause another dialog box to appear, which will look very similar to the "Plot" dialog box. Your printer/plotter name, and perhaps the default paper size, may differ from that shown below.

9 9 If you wish to change the paper size, find a new Paper Size for the current printer, or go up to the Printer/plotter section to first choose a new printer Name. Note that you should only select a paper size that is actually available and loaded in the printer you select. The paper space limits will change when a new size is chosen. Note that this step is optional; it will be considered a slight amount of "embellishment/additional work" if you plot on 11x17 paper (or some other size other than letter size). 16. Move the viewport to layer "DEFPOINTS". To do this, click the edge of the viewport to select it, then go to the drop-down listbox in the "Layers" toolbar, and select layer "Defpoints", as shown below.

10 10 This is done because layer DEFPOINTS is a special layer. Nothing on layer DEFPOINTS gets printed. You will sometimes see layer DEFPOINTS listed with a grayed-out printer icon shown next to it, to reflect this fact. As a consequence, it is traditional to use layer DEFPOINTS for things that you do not wish to print, like construction lines and viewpoint boundaries. De-select the viewpoint when you are done. 17. Enter model space edit mode and set a precise scale for your model space viewport. This command works best when typed. You will use ZOOM SCALE (X/XP). To scale to 1/8 = 1-0 using the Zoom command, type: Command: ms MSPACE Command: zoom Specify corner of window, enter a scale factor (nx or nxp), or [All/Center/Dynamic/Extents/Previous/Scale/Window/Object] <real time>: 1/96xp ZOOMing with a scale ending in "xp" means to scale the viewport relative to paper space units. The scale factor you enter is relative to the current paper space scale. If you enter a scale of 2xp, the scale in the viewport increases to twice the size of the paper space units. A scale of.5xp sets the scale to half the size of the paper space units. The model in the above example will be drawn (and eventually plotted) at 1/96 its actual size. You should base your scale factor on the largest architectural (or engineering) scale you can use, while still showing your entire drawing. That is, show everything as large as possible, while still showing everything, and using an architectural (or engineering) scale. To zoom to a scale of 3/16"=1', the scale would be 1/64xp. 3/32"=1' would be 1/128xp. 1/16"=1' would be 1/192. 1" = 20' would be 1/240. 1"=30' would be 1/360. Take the fraction of an inch that equals 1', and divide by 12 (because there are 12 inches in a foot). Note that because this assignment will include a title block and borders (see the next step), you might have to ZOOM using a slightly smaller architectural scale than the scale you used for plotting the previous assignment. You may need to experiment a little to arrive at a good scale factor to use. Also note that you can resize your viewports by using grip editing while you are in paper space edit mode. You should take advantage of this to make sure that your viewport fills most of the sheet. Once you ZOOM the viewport to the right size, you may want to lock it in that state. (It is very easy to accidentally use the mouse wheel and re-scale the viewport.) To lock the viewport at its current scale, go to paper space edit mode, select the viewport, and click the Properties button from the Standard toolbar. Change the Display locked property to Yes. 18. Draw a title block in paper space, as well as a border that goes around the whole sheet, about ½ from the edges. An example is shown on the next page. If you have a layer called "A-ANNO", you may want to use this layer for the title block and text. Alternately, you might want to create a new layer for it. Drawing in paper space edit mode is no different than drawing in model space, except for the fact that you are limited to 2D commands and operations. Create a title block, border, and text that are appropriate for your drawing. ("Title block" refers to the title and other information about a sheet, plus the lines drawn to frame it. It does not refer to AutoCAD BLOCKs, although firms will often develop an AutoCAD block (sometimes with attributes) that depicts a standard title block for the firm.) A simple example of a title block is shown below.

11 11 You can make a title block that contains more information, if you wish (e.g., a fictitious client and/or firm, addresses for the building site or for the firm, a company logo, etc.), but realize that borders and title blocks are usually rather minimalist things they should be legible, but the larger they are, the more space they take away from the drawing. Make sure that your text in your title block includes your name, as well as the architectural scale that matches the zoom of your viewport (points will be deducted if you do not accurately indicate the scale of the zoom in the model space viewport). It is also traditional to include, in one corner of the title block, an indication of how many sheets there are, total, and which sheet the current one is. You might want to assign thick lineweights (e.g.,.5mm) to the lines of the title block. This is considered a small amount of embellishment. Keep in mind that your different sheets will have different views of the residence. For instance, one sheet may show a labeled floor plan, one may show a furniture layout, and one may show an enlarged view of a single room, plotted to a larger scale. Make sure your paper space elements correspond to what your model space viewport will ultimately show. If necessary, use grip editing to drag the boundaries of the viewport so that the viewport fills most of the area between the borders, without getting so close to the borders as to cause confusion. Your floor plan should not have any lines that collide with the sheet border or title block. 19. Plot your layout. Go to model space edit mode to freeze/thaw layers for the viewport, to produce the kind of plan that you want to produce.

12 12 Then return to paper space edit mode, and give the plot command. Use the settings shown below, except that you should select an appropriate printer and paper size for your computer site and the size of your layout. Note that you should choose "Layout" for "What to plot", and a "Scale" of 1:1. Also, be sure to check "Plot with plot styles", and select "monochrome.ctb" for the "Plot style table". This will ensure that all your lines get plotted black, rather than unclear halftone grays meant to match the values of the screen colors. If you pochéd your walls, you should still select monochrome.ctb, but after doing so, you should use the Edit button under Plot style table (pen assignments) and assign a light gray plot color to whatever color you used for the poché layers. Do this in the manner demonstrated in class. After plotting, examine your output. Make sure that the lineweights are correct, and also make sure that the desired layers are showing. If a layer seems to be missing from the plot, you should go back to the Layer Properties Manager dialog box, and check your layer settings. Check the Freeze column, as well as the Current column, to make sure that the layer is not frozen. Also check the Plot column, to make sure that you have not set the layer to be non-printing (the printer icon in the Plot column should not be grayed out, and should not have a red slash through it).

13 Create a new layout using the Layout Wizard. Select "Tools->Wizards->Create Layout " from the pull-down menus. A series of dialog boxes will appear, which will walk you through the process. Click "Next" to progress from one dialog box to the next. At the first dialog box, you can accept the default "Layout2" name or choose a name of your own. Select an appropriate printer at the second dialog box. Select an appropriate paper size from the third dialog box. Make sure that it is a paper size that is actually available and loaded in the printer you selected. At the fourth dialog box, you probably want to select "Landscape" orientation. Changing the paper orientation is not always straightforward in AutoCAD, but you can experiment if you wish. At the fifth dialog box, select "None" for the title block. You will copy and modify the title block you created previously. At the sixth dialog box, select a single viewport, and select an appropriate standard scale (like 3/32"=1') for its scale. Your previous layout should have given you some idea what an appropriate scale will be. At the seventh dialog box, you will need to click the button and then draw a box around the area where you want your viewport to appear. At the last dialog box, click "Finish". A new layout with a scaled viewport should appear. 21. Switch to model space, and alter the combination of frozen and thawed layers to depict some other sort of floor plan. For instance, if your first plot showed walls, doors, windows, and furniture, but not room names and sizes, you might want to then leave the wall, door, and window layers thawed, freeze the furniture layer, and thaw a layer with room names and sizes. If your patio was visible in the first plot, you might freeze it in the second plot. Freeze at least one layer that was previously thawed. If some layer was previously frozen, consider thawing it for the second layout. 22. Copy and modify your borders/title block from the other layout. Click the tab to go back to Layout1. Switch to paper space edit mode, if you are not there already. Click or use crossing boxes or windows to select the entities comprising your borders, title block, and the associated text. Press Ctrl-C to copy these entities to the clipboard. Click the tab to go back to your second layout. Switch to paper space edit mode, if you are not there already. Press Ctrl-V to paste the borders/title block from the clipboard to paper space. You will then need to click a position where the title block should be pasted. Alter your text as appropriate for this plan. Change the name of the sheet and sheet number if you list them in your title block text. Change the listed scale, if this viewport has a different scale from the previous one. 23. If you think you might reuse your border/title block, paste it into a new.dwg file. Open a new drawing file, set your limits to the paper size (e.g., an upper right corner of 11,8.5), and use Ctrl-V to paste your borders/title block into model space (don t switch to a paper space tab). Save the file. Your title block will now be usable just like a WBLOCK, and can be INSERTed into model space (where it would be useless) or paper space (where it would probably fit nicely) in other drawings.

14 List your layer information and print it. To do this, first produce a listing of the layer information in the Command window by using the -LAYER command:

15 15 Command: -layer Current layer: "A-ANNO" Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock/stAte]:? Enter layer name(s) to list <*>: <press Enter > Layer name State Color Linetype Lineweight "0" on -P 7 (white) "CONTINUOUS" Default "A-ANNO" on -P 6 (magenta) "CONTINUOUS" Default "A-DOOR1" on -P 1 (red) "CONTINUOUS" Default "A-FURN-1" on -P 4 (cyan) "CONTINUOUS" Default "A-GLAZ-1" on -P 30 "CONTINUOUS" Default "A-WALL-1" on -P 2 (yellow) "CONTINUOUS" Default "ASHADE" on -P 253 "CONTINUOUS" Default "DEFPOINTS" on 7 (white) "CONTINUOUS" Default "L-WALK" on -P 3 (green) "CONTINUOUS" Default "P-FIXT-1" on -P 5 (blue) "CONTINUOUS" Default Current layer: "A-ANNO" Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock/stAte]: <Enter> Command: Next, highlight the layer information (from the "-layer" command prompt to the next command prompt) and copy (Ctrl-C, or "Edit->Copy") the text into the paste buffer (Clipboard). Open a word processor or text editor (e.g., MS Word or WordPad) and paste the text into a blank document. Select all of the text, and set the text font to a non-proportional (i.e., constant character width) font like "Courier" or "Courier New". Save the document, and then print it. 25. Embellishment/extra work. As always, additional work that indicates mastery of difficult commands will be valued. Additional plots of the same floor plan with the same viewport scale and different layers frozen/thawed will be considered minimal embellishment/extra work. One or two plots of the same plan (or portions of the same plan) with viewports at a different scale will be valued more highly. So will plots with more than one correctly scaled viewport per page. Plots of additional floors or alternate design schemes will also be more highly valued. All plots should be done from paper space, at a 1:1 scale, with a different Layout tab for each plot. All viewports should be zoomed to some architectural or engineering scale, and this scale should be indicated in the title block shown in the plot. Check your scale, lineweights, etc. on each plotted sheet. Evidence of careful work with layers will also be considered to be embellishment or extra work. You might consider adding additional layers that depict existing (vs. new) construction, a basement plan, foundation plan, reflected ceiling plan, or other plans making use of additional layers. You might find it useful to lock certain layers if you do this, as it allows entities on a layer to be seen and used for object snapping (or traced), without risk of accidentally editing them.

16 16 What s due: A plot of your floor plan, with some layers frozen and others thawed, plotted from Layout1 paper space at a scale of 1:1(with the viewport zoomed to an architectural or engineering scale). A title block should be included, and it should indicate the scale to which the viewport is zoomed. The viewport itself should not be visible (it should be on layer DEFPOINTS). Another plot of your floor plan, with a different combination of frozen and thawed layers. It should be plotted from the paper space of another layout, at a scale of 1:1. Text in the title block should indicate the zoom scale of the viewport for this plot, which should also be a standard architectural (or engineering) scale. Any other plots included as embellishment/extra work. These plots should likewise be plotted from paper space, each using a different layout, at 1:1 scale, with the viewport(s) zoomed to an architectural or engineering scale, and with the viewport edges not visible. A printed page from a word processor or text editor, containing a listing of your AutoCAD layers.

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