CAVA 1.28.x What s new January-2017

Size: px
Start display at page:

Download "CAVA 1.28.x What s new January-2017"

Transcription

1 CAVA 1.28.x What s new January

2 CAVA OVA - Crash Barriers Calculate Qualifying Bumper Beam height and relevant Engagement acc. RCAR test procedure (RCAR 2006 centric) Calculate Bumper Beam Overlap to Barrier Calculate Qualifying Bumper Beam Height Calculate Critical Sections 2

3 CAVA OVA - Crash Barriers Displays sections and values as elements in the feature tree Possibility to create a drawing of critical sections with the measured dimensions ( Entry Card ) 3

4 CAVA OVA - Lamp Position New function to check the detail visibility of direction indicators (VFRAZ, HFRAZ, SFRAZ) according ECE R-48 rev. 12 Inputs: Lamp surface Center of reference Blocking Elements View Positions defined in Configuration file, predefined as the Corner Points of the required View sectors Display of visible and invisible view rays for each defined Viewpoint separately 4

5 CAVA OVA - Lamp Position 5

6 CAVA Safety Pedestrian Protection Bonnet Top Grid Option to calculate the Head Impactor Center Points and Touch Points with respect to Impact Angle and Target Point Display in Feature Tree Visualization Options 6

7 CAVA Safety Pedestrian Protection Extension to CAVA Report Tool Bonnet Top Grid Grid Indices and Coordinates Head Impactor Center Coordinates Head Impactor Touch Point Upper Leg Grid Angle Energy Values Customizable Templates 7

8 CAVA Safety Pedestrian Protection Bonnet Top Areas (Child and Adult) Considers two limit curves for front and rear limit Option to use most frontward and rearward point of the two limit curves at each section Applied in ECE R Corner of Bumper (Corner Gauge Method) Defect Fixes New parameter: Max Dist to front Touch point are only considered within this distance 8

9 CAVA Safety Kneeform Minimum Radius Minimium Radius Check within reference area limits acc. ECE-R Reachability Check with rotated knee form shape Considers Blocking elements Interactive Check with creation of positioned knee form shape 9

10 CAVA Safety Interior Minimum Radius Visualization New Option to display Pendulum Range Spheres Color options Interactive Check Show Pendulum Angle and Length in GUI Option to measure and display section in ZX plane through touch point 10

11 CAVA Safety Interior Minimum Radius Improved Methods to calculate Head Impact Zone Pendulum Range Area between the defined pendulum length of front and rear position Reachable Areas Boundaries of the areas of reachability within Pendulum Range Single Reachable areas Individual boundaries for SRP and shifted SRP within Pendulum Range 11

12 CAVA Safety - Interior Minimum Radius Improvements for HI Zone on Pillar and Roof New Option to use distance to roof as pendulum length Distance measured at SRP and shifted SRP Recommended Method for Roof Reachable Areas 12

13 CAVA Safety Projection Measurement Possibility to define reference surface (optional) Possibility to assign multiple geometries to one button New Method: Two Sphere Method (ECE R-26, ECE R21) Creates the measured direction plane in lowest position Optionally measures along selected reference surface 13

14 CAVA Safety Fold Measurement New feature to measure height of folds in body panels acc. ECE R Multiple positioning options Plane XZ, YZ Parallel planes Normal to curve 14

15 CAVA Vision Direct View 3D Determine the hidden and visible area of the camera field of view on target and selected surface Applicable to analysis of camera positions for mirror replacement and assistance/comfort system cameras Definition of multiple cameras as eye points Camera shapes: Cone, Square, Custom 15

16 CAVA Vision Direct View 3D Hidden and visible area for each individual camera and combined output (ambinocular) Target surface: sphere, plane parallel or orthogonal to road determines region to be analyzed with vision rays Selected surface: can be used to visualize obstruction on ECE R-46 Instruction field or other objects User defined camera shape to achieve realistic camera field of view 16

17 CAVA 1.28.x New and changed Standards Pedestrian protection ECE R127 Rev 02 Uses corner gauge Bonnet Top1: two front limit curves Bonnet Top2: two rear limit curves Vision Mirror GCC GSO Instruction fields on road Allowed obstruction = 0 OVA RCAR 2006 centric Includes Bumper Engagement and Qualifying Height OVA Lamp Position ECE R-48 Rev12 Includes Detail Visibility Check for Direction Indicator Lamps 17

18 CAVA Flexnet Licensing LUM support was discontinued and will be not be available with CAVA or higher CAVA requires TRANSCAT vendor daemon or higher Flexnet License Server or higher (non-virtual server hardware required) Available on TechniaTranscat Webpage exnet-publisher Win64, Win32, Red Hat Linux, AIX, Solaris 18

CAVA 1.30.x Whats New Apr-2018

CAVA 1.30.x Whats New Apr-2018 CAVA 1.30.x Whats New Apr-2018 1 CAVA OVA Base Data Publication In 1.30.x the publication of Base Data internal data was enhanced Note: Automatic publication can be set in the Tools Options CAVA as in

More information

Generator 4. Changes in revision Carsten Thunert GNS mbh G4-News, , GNS mbh

Generator 4. Changes in revision Carsten Thunert GNS mbh   G4-News, , GNS mbh Generator 4 Changes in revision 1.4.0 Carsten Thunert GNS mbh Email: generator4@gns-mbh.com Page 1 Releases Release Generator4 1.3.0 May 2017 Changes between 1.3 and 1.4 Release Generator4 1.4.0 September

More information

CAVA 1.30.x for CATIA V5. Installation Guide. Revision

CAVA 1.30.x for CATIA V5. Installation Guide. Revision CAVA 1.30.x for CATIA V5 Installation Guide Revision 2018-02-23 Instruction symbols used in this manual The following symbols are used in this guide; these should enable you to navigate throughout the

More information

Automated Post-Processing & Report-Generation for Standard Crash & Safety Tests Simulation

Automated Post-Processing & Report-Generation for Standard Crash & Safety Tests Simulation 12 th International LS-DYNA Users Conference Automotive(2) Automated Post-Processing & Report-Generation for Standard Crash & Safety Tests Simulation Tzolas Nikolaos BETA CAE Systems S.A. Abstract There

More information

Ansoft HFSS Solids Menu

Ansoft HFSS Solids Menu Ansoft HFSS Use the commands on the Solids menu to: Draw simple 3D objects such as cylinders, boxes, cones, and spheres. Draw a spiral or helix. Sweep a 2D object to create a 3D object. 2D objects can

More information

POSITION, DIRECTION AND MOVEMENT Year 1 Year 2 Year 3 Year 4 Year 5 Year 6 Use mathematical

POSITION, DIRECTION AND MOVEMENT Year 1 Year 2 Year 3 Year 4 Year 5 Year 6 Use mathematical POSITION, DIRECTION AND MOVEMENT Year 1 Year 2 Year 3 Year 4 Year 5 Year 6 Use mathematical Use mathematical Describe positions on a Identify, describe and vocabulary to describe vocabulary to describe

More information

Strategy. Using Strategy 1

Strategy. Using Strategy 1 Strategy Using Strategy 1 Scan Path / Strategy It is important to visualize the scan path you want for a feature before you begin taking points on your part. You want to try to place your points in a way

More information

GDL Toolbox 2 Reference Manual

GDL Toolbox 2 Reference Manual Reference Manual Archi-data Ltd. Copyright 2002. New Features Reference Manual New Save GDL command Selected GDL Toolbox elements can be exported into simple GDL scripts. During the export process, the

More information

Geometry Vocabulary. acute angle-an angle measuring less than 90 degrees

Geometry Vocabulary. acute angle-an angle measuring less than 90 degrees Geometry Vocabulary acute angle-an angle measuring less than 90 degrees angle-the turn or bend between two intersecting lines, line segments, rays, or planes angle bisector-an angle bisector is a ray that

More information

Answer Key: Three-Dimensional Cross Sections

Answer Key: Three-Dimensional Cross Sections Geometry A Unit Answer Key: Three-Dimensional Cross Sections Name Date Objectives In this lesson, you will: visualize three-dimensional objects from different perspectives be able to create a projection

More information

Pedestrian Detection with Radar and Computer Vision

Pedestrian Detection with Radar and Computer Vision Pedestrian Detection with Radar and Computer Vision camera radar sensor Stefan Milch, Marc Behrens, Darmstadt, September 25 25 / 26, 2001 Pedestrian accidents and protection systems Impact zone: 10% opposite

More information

CAVA 1.x for CATIA 3DEXPERIENCE. Installation Guide. Revision

CAVA 1.x for CATIA 3DEXPERIENCE. Installation Guide. Revision CAVA 1.x for CATIA 3DEXPERIENCE Installation Guide Revision 2018-04-27 Instruction symbols used in this manual The following symbols are used in this guide; these should enable you to navigate throughout

More information

Pick up some wrapping paper.

Pick up some wrapping paper. Pick up some wrapping paper. What is the area of the following Christmas Tree? There is a nice theorem that allows one to compute the area of any simply-connected (i.e. no holes) grid polygon quickly.

More information

Solid Modeling: Part 1

Solid Modeling: Part 1 Solid Modeling: Part 1 Basics of Revolving, Extruding, and Boolean Operations Revolving Exercise: Stepped Shaft Start AutoCAD and use the solid.dwt template file to create a new drawing. Create the top

More information

Solid surface modeling in AutoCAD

Solid surface modeling in AutoCAD Solid surface modeling in AutoCAD Introduction into 3D modeling Managing views of 3D model Coordinate Systems 1 3D model advantages ability to view the whole model looking inside the model collision checking

More information

3 AXIS STANDARD CAD. BobCAD-CAM Version 28 Training Workbook 3 Axis Standard CAD

3 AXIS STANDARD CAD. BobCAD-CAM Version 28 Training Workbook 3 Axis Standard CAD 3 AXIS STANDARD CAD This tutorial explains how to create the CAD model for the Mill 3 Axis Standard demonstration file. The design process includes using the Shape Library and other wireframe functions

More information

COMPUTER AIDED ARCHITECTURAL GRAPHICS FFD 201/Fall 2013 HAND OUT 1 : INTRODUCTION TO 3D

COMPUTER AIDED ARCHITECTURAL GRAPHICS FFD 201/Fall 2013 HAND OUT 1 : INTRODUCTION TO 3D COMPUTER AIDED ARCHITECTURAL GRAPHICS FFD 201/Fall 2013 INSTRUCTORS E-MAIL ADDRESS OFFICE HOURS Özgür Genca ozgurgenca@gmail.com part time Tuba Doğu tubadogu@gmail.com part time Şebnem Yanç Demirkan sebnem.demirkan@gmail.com

More information

Reflection & Mirrors

Reflection & Mirrors Reflection & Mirrors Geometric Optics Using a Ray Approximation Light travels in a straight-line path in a homogeneous medium until it encounters a boundary between two different media A ray of light is

More information

Automotive Testing: Optical 3D Metrology Improves Safety and Comfort

Automotive Testing: Optical 3D Metrology Improves Safety and Comfort Automotive Testing: Optical 3D Metrology Improves Safety and Comfort GOM Measuring System: ARAMIS, TRITOP, GOM Touch Probe Keywords: Automotive, Crash Testing, Static and Dynamic Deformation, Simulation

More information

Physics 30 Lesson 6 Reflection of Light

Physics 30 Lesson 6 Reflection of Light I. Reflection off a surface Refer to Pearson pages 653 to 656. Physics 30 Lesson 6 Reflection of Light When we studied waves in Physics 20, we learned about the law of reflection. In terms of light rays,

More information

Mathematics. Geometry Revision Notes for Higher Tier

Mathematics. Geometry Revision Notes for Higher Tier Mathematics Geometry Revision Notes for Higher Tier Thomas Whitham Sixth Form S J Cooper Pythagoras Theorem Right-angled trigonometry Trigonometry for the general triangle rea & Perimeter Volume of Prisms,

More information

12 m. 30 m. The Volume of a sphere is 36 cubic units. Find the length of the radius.

12 m. 30 m. The Volume of a sphere is 36 cubic units. Find the length of the radius. NAME DATE PER. REVIEW #18: SPHERES, COMPOSITE FIGURES, & CHANGING DIMENSIONS PART 1: SURFACE AREA & VOLUME OF SPHERES Find the measure(s) indicated. Answers to even numbered problems should be rounded

More information

Advance Design. Tutorial

Advance Design. Tutorial TUTORIAL 2018 Advance Design Tutorial Table of Contents About this tutorial... 1 How to use this guide... 3 Lesson 1: Preparing and organizing your model... 4 Step 1: Start Advance Design... 5 Step 2:

More information

Optimal Möbius Transformation for Information Visualization and Meshing

Optimal Möbius Transformation for Information Visualization and Meshing Optimal Möbius Transformation for Information Visualization and Meshing Marshall Bern Xerox Palo Alto Research Ctr. David Eppstein Univ. of California, Irvine Dept. of Information and Computer Science

More information

Let s try drawing cross-sections of an everyday object, such as a coffee cup. Sketch the cross-sections at each of the indicated heights.

Let s try drawing cross-sections of an everyday object, such as a coffee cup. Sketch the cross-sections at each of the indicated heights. Cross Sections Let s try drawing cross-sections of an everyday object, such as a coffee cup. 1 2 3 4 5 Sketch the cross-sections at each of the indicated heights. 1 2 3 4 5 Continued on back QUESTIONS:

More information

Geometry 10 and 11 Notes

Geometry 10 and 11 Notes Geometry 10 and 11 Notes Area and Volume Name Per Date 10.1 Area is the amount of space inside of a two dimensional object. When working with irregular shapes, we can find its area by breaking it up into

More information

Optics II. Reflection and Mirrors

Optics II. Reflection and Mirrors Optics II Reflection and Mirrors Geometric Optics Using a Ray Approximation Light travels in a straight-line path in a homogeneous medium until it encounters a boundary between two different media The

More information

Lecture 3 Sections 2.2, 4.4. Mon, Aug 31, 2009

Lecture 3 Sections 2.2, 4.4. Mon, Aug 31, 2009 Model s Lecture 3 Sections 2.2, 4.4 World s Eye s Clip s s s Window s Hampden-Sydney College Mon, Aug 31, 2009 Outline Model s World s Eye s Clip s s s Window s 1 2 3 Model s World s Eye s Clip s s s Window

More information

Lesson Plan Outline for Rainbow Science

Lesson Plan Outline for Rainbow Science Lesson Plan Outline for Rainbow Science Lesson Title: Rainbow Science Target Grades: Middle and High School Time Required: 120 minutes Background Information for Teachers and Students Rainbows are fascinating

More information

LAB # 2 3D Modeling, Properties Commands & Attributes

LAB # 2 3D Modeling, Properties Commands & Attributes COMSATS Institute of Information Technology Electrical Engineering Department (Islamabad Campus) LAB # 2 3D Modeling, Properties Commands & Attributes Designed by Syed Muzahir Abbas 1 1. Overview of the

More information

Beaumont Middle School Design Project April May 2014 Carl Lee and Craig Schroeder

Beaumont Middle School Design Project April May 2014 Carl Lee and Craig Schroeder Beaumont Middle School Design Project April May 2014 Carl Lee and Craig Schroeder 1 2 SketchUp 1. SketchUp is free, and you can download it from the website www.sketchup.com. For some K12 use, see www.sketchup.com/3dfor/k12-education.

More information

Chapter 1: Symmetry and Surface Area

Chapter 1: Symmetry and Surface Area Chapter 1: Symmetry and Surface Area Name: Section 1.1: Line Symmetry Line of symmetry(or reflection): divides a shape or design into two parts. Can be found using: A mirra Folding Counting on a grid Section

More information

Describe Plane Shapes

Describe Plane Shapes Lesson 12.1 Describe Plane Shapes You can use math words to describe plane shapes. point an exact position or location line endpoints line segment ray a straight path that goes in two directions without

More information

ARCHITECTURE & GAMES. A is for Architect Simple Mass Modeling FORM & SPACE. Industry Careers Framework. Applied. Getting Started.

ARCHITECTURE & GAMES. A is for Architect Simple Mass Modeling FORM & SPACE. Industry Careers Framework. Applied. Getting Started. A is for Architect Simple Mass Modeling One of the first introductions to form and space usually comes at a very early age. As an infant, you might have played with building blocks to help hone your motor

More information

What would you see if you live on a flat torus? What is the relationship between it and a room with 2 mirrors?

What would you see if you live on a flat torus? What is the relationship between it and a room with 2 mirrors? DAY I Activity I: What is the sum of the angles of a triangle? How can you show it? How about a quadrilateral (a shape with 4 sides)? A pentagon (a shape with 5 sides)? Can you find the sum of their angles

More information

acute angle An angle with a measure less than that of a right angle. Houghton Mifflin Co. 2 Grade 5 Unit 6

acute angle An angle with a measure less than that of a right angle. Houghton Mifflin Co. 2 Grade 5 Unit 6 acute angle An angle with a measure less than that of a right angle. Houghton Mifflin Co. 2 Grade 5 Unit 6 angle An angle is formed by two rays with a common end point. Houghton Mifflin Co. 3 Grade 5 Unit

More information

pine cone Ratio = 13:8 or 8:5

pine cone Ratio = 13:8 or 8:5 Chapter 10: Introducing Geometry 10.1 Basic Ideas of Geometry Geometry is everywhere o Road signs o Carpentry o Architecture o Interior design o Advertising o Art o Science Understanding and appreciating

More information

CGS 3220 Lecture 13 Polygonal Character Modeling

CGS 3220 Lecture 13 Polygonal Character Modeling CGS 3220 Lecture 13 Polygonal Character Modeling Introduction to Computer Aided Modeling Instructor: Brent Rossen Overview Box modeling Polygon proxy Mirroring Polygonal components Topology editing Procedural

More information

Transforming Objects and Components

Transforming Objects and Components 4 Transforming Objects and Components Arrow selection Lasso selection Paint selection Move Rotate Scale Universal Manipulator Soft Modification Show Manipulator Last tool used Figure 4.1 Maya s manipulation

More information

LIGHT. Speed of light Law of Reflection Refraction Snell s Law Mirrors Lenses

LIGHT. Speed of light Law of Reflection Refraction Snell s Law Mirrors Lenses LIGHT Speed of light Law of Reflection Refraction Snell s Law Mirrors Lenses Light = Electromagnetic Wave Requires No Medium to Travel Oscillating Electric and Magnetic Field Travel at the speed of light

More information

Rhinoceros Car Modeling Tutorial

Rhinoceros Car Modeling Tutorial Rhinoceros Car Modeling Tutorial This tutorial will guide you to car nurbs modeling process using Rhinoceros 3.0. To start a car modeling you will need some car images (or sketches) to get an idea of the

More information

Table of contents. What is new in Advance Steel 2014 WELCOME TO ADVANCE STEEL USER INTERFACE ENHANCEMENTS... 6 MODELING JOINTS...

Table of contents. What is new in Advance Steel 2014 WELCOME TO ADVANCE STEEL USER INTERFACE ENHANCEMENTS... 6 MODELING JOINTS... Table of contents WELCOME TO ADVANCE STEEL 2014... 5 USER INTERFACE ENHANCEMENTS... 6 User interface 1: Customizable tool palette... 6 User interface 2: Collision check results... 7 User interface 3: Steel

More information

Shape Matching. Michael Kazhdan ( /657)

Shape Matching. Michael Kazhdan ( /657) Shape Matching Michael Kazhdan (601.457/657) Overview Intro General Approach Minimum SSD Descriptor Goal Given a database of 3D models, and given a query shape, find the database models that are most similar

More information

CATIA V5 Parametric Surface Modeling

CATIA V5 Parametric Surface Modeling CATIA V5 Parametric Surface Modeling Version 5 Release 16 A- 1 Toolbars in A B A. Wireframe: Create 3D curves / lines/ points/ plane B. Surfaces: Create surfaces C. Operations: Join surfaces, Split & Trim

More information

3D Modeling Course Outline

3D Modeling Course Outline 3D Modeling Course Outline Points Possible Course Hours Course Overview 4 Lab 1: Start the Course Identify computer requirements. Learn how to move through the course. Switch between windows. Lab 2: Set

More information

Chapter 7: Geometrical Optics

Chapter 7: Geometrical Optics Chapter 7: Geometrical Optics 7. Reflection at a Spherical Surface L.O 7.. State laws of reflection Laws of reflection state: L.O The incident ray, the reflected ray and the normal all lie in the same

More information

Designing a Chair. Lesson 6

Designing a Chair. Lesson 6 Lesson 6 Designing a Chair This lesson illustrates how to design a chair using the Curves Network modeling tool. The following modeling tools will be covered: Curves Network. Skin. Intersect. Trim. Mirror.

More information

Revolve Vertices. Axis of revolution. Angle of revolution. Edge sense. Vertex to be revolved. Figure 2-47: Revolve Vertices operation

Revolve Vertices. Axis of revolution. Angle of revolution. Edge sense. Vertex to be revolved. Figure 2-47: Revolve Vertices operation Revolve Vertices The Revolve Vertices operation (edge create revolve command) creates circular arc edges or helixes by revolving existing real and/or non-real vertices about a specified axis. The command

More information

SAFI Sample Projects. Design of a Steel Structure. SAFI Quality Software Inc. 3393, chemin Sainte-Foy Ste-Foy, Quebec, G1X 1S7 Canada

SAFI Sample Projects. Design of a Steel Structure. SAFI Quality Software Inc. 3393, chemin Sainte-Foy Ste-Foy, Quebec, G1X 1S7 Canada SAFI Sample Projects Design of a Steel Structure SAFI Quality Software Inc. 3393, chemin Sainte-Foy Ste-Foy, Quebec, G1X 1S7 Canada Contact: Rachik Elmaraghy, P.Eng., M.A.Sc. Tel.: 1-418-654-9454 1-800-810-9454

More information

Trimmed Surfaces Maya 2013

Trimmed Surfaces Maya 2013 2000-2013 Michael O'Rourke Trimmed Surfaces Maya 2013 Concepts Trimming works only on patches (in Maya, this means NURBS patches) Does not work with polygonal models A trim can look similar to a Boolean

More information

Appendix. Correlation to the High School Geometry Standards of the Common Core State Standards for Mathematics

Appendix. Correlation to the High School Geometry Standards of the Common Core State Standards for Mathematics Appendix Correlation to the High School Geometry Standards of the Common Core State Standards for Mathematics The correlation shows how the activities in Exploring Geometry with The Geometer s Sketchpad

More information

Assignment 1 Due September 6, 2011

Assignment 1 Due September 6, 2011 Assignment 1 Due September 6, 2011 Text readings A brief history of optics [Pages 1-9] Reflection and refraction [Pages 95-104] Huygen's principle [pages 104-106] Fermat's principle [Pages 106-111] Total

More information

4) Finish the spline here. To complete the spline, double click the last point or select the spline tool again.

4) Finish the spline here. To complete the spline, double click the last point or select the spline tool again. 1) Select the line tool 3) Move the cursor along the X direction (be careful to stay on the X axis alignment so that the line is perpendicular) and click for the second point of the line. Type 0.5 for

More information

Flair Geometry Editor Part I. Beginners FLUKA Course

Flair Geometry Editor Part I. Beginners FLUKA Course Flair Geometry Editor Part I Beginners FLUKA Course Starting the Geometry Editor Click on icon or from Menu View Geometry Editor or with [F4] shortcut Either start flair with option -g 2 Geometry editor

More information

Picket Patterns. Overview

Picket Patterns. Overview Ornamental Pro 2010 Rail Section and Picket Pattern Drawing Manual Table of Contents Picket Patterns... 1 Overview... 1 Creating a Picket Pattern... 2 Example 1... 2 Vertical Bar Behavior... 2 Example

More information

SHAPE AND STRUCTURE. Shape and Structure. An explanation of Mathematical terminology

SHAPE AND STRUCTURE. Shape and Structure. An explanation of Mathematical terminology Shape and Structure An explanation of Mathematical terminology 2005 1 POINT A dot Dots join to make lines LINE A line is 1 dimensional (length) A line is a series of points touching each other and extending

More information

Explore Solids

Explore Solids 1212.1 Explore Solids Surface Area and Volume of Solids 12.2 Surface Area of Prisms and Cylinders 12.3 Surface Area of Pyramids and Cones 12.4 Volume of Prisms and Cylinders 12.5 Volume of Pyramids and

More information

Images in Plane Mirrors. Monday, May 23, 16

Images in Plane Mirrors. Monday, May 23, 16 Images in Plane Mirrors Reflection: Light bouncing off of an object and entering our eye. You can use light rays and the laws of reflection to show how a plane mirror produces a virtual image and where

More information

AUTODESK FUSION 360 Designing a RC Car Body

AUTODESK FUSION 360 Designing a RC Car Body AUTODESK FUSION 360 Designing a RC Car Body Abstract This project explores how to use the sculpting tools available in Autodesk Fusion 360 Ultimate to design the body of a RC car. John Helfen john.helfen@autodesk.com

More information

PHYSICS. Light FORM 4. Chapter 5. Compiled by Cikgu Desikan

PHYSICS. Light FORM 4. Chapter 5. Compiled by Cikgu Desikan PHYSICS RM 4 Chapter 5 Light Compiled by Cikgu Desikan PRE SPM PHYSICS 2016 Chapter 5 Light Dear students, The two basic processes of education are knowing and valuing. Learning bjectives : 1. Understanding

More information

TD2 : Stereoscopy and Tracking: solutions

TD2 : Stereoscopy and Tracking: solutions TD2 : Stereoscopy and Tracking: solutions Preliminary: λ = P 0 with and λ > 0. If camera undergoes the rigid transform: (R,T), then with, so that is the intrinsic parameter matrix. C(Cx,Cy,Cz) is the point

More information

Table of contents 2 / 117

Table of contents 2 / 117 1 / 117 Table of contents Welcome... 4 System requirements... 5 Getting help... 6 Commands... 7 Primitives... 10 Plane... 11 Box... 13 Torus... 15 Cylinder... 18 Sphere... 20 Ellipsoid... 22 Cone... 24

More information

Geometry: Angle Relationships

Geometry: Angle Relationships Geometry: Angle Relationships I. Define the following angles (in degrees) and draw an example of each. 1. Acute 3. Right 2. Obtuse 4. Straight Complementary angles: Supplementary angles: a + b = c + d

More information

Chapter 3 Image Registration. Chapter 3 Image Registration

Chapter 3 Image Registration. Chapter 3 Image Registration Chapter 3 Image Registration Distributed Algorithms for Introduction (1) Definition: Image Registration Input: 2 images of the same scene but taken from different perspectives Goal: Identify transformation

More information

Module 4A: Creating the 3D Model of Right and Oblique Pyramids

Module 4A: Creating the 3D Model of Right and Oblique Pyramids Inventor (5) Module 4A: 4A- 1 Module 4A: Creating the 3D Model of Right and Oblique Pyramids In Module 4A, we will learn how to create 3D solid models of right-axis and oblique-axis pyramid (regular or

More information

Prime Time (Factors and Multiples)

Prime Time (Factors and Multiples) CONFIDENCE LEVEL: Prime Time Knowledge Map for 6 th Grade Math Prime Time (Factors and Multiples). A factor is a whole numbers that is multiplied by another whole number to get a product. (Ex: x 5 = ;

More information

Character Modeling IAT 343 Lab 6. Lanz Singbeil

Character Modeling IAT 343 Lab 6. Lanz Singbeil Character Modeling IAT 343 Lab 6 Modeling Using Reference Sketches Start by creating a character sketch in a T-Pose (arms outstretched) Separate the sketch into 2 images with the same pixel height. Make

More information

BCC Sphere Transition

BCC Sphere Transition BCC Sphere Transition The Sphere Transition shape models the source image onto a sphere. Unlike the Sphere filter, the Sphere Transition filter allows you to animate Perspective, which is useful in creating

More information

LucidShape Computer Aided Lighting Overview. Willi Brandenburg brandenburg gmbh

LucidShape Computer Aided Lighting Overview. Willi Brandenburg brandenburg gmbh LucidShape Computer Aided Lighting Overview Willi Brandenburg brandenburg gmbh www.brandenburg-gmbh.de Overview Simulation LucidFunGeo Optic design Lit Appearance Optimizer Other Street lighting 2 Simulation

More information

Course Number: Course Title: Geometry

Course Number: Course Title: Geometry Course Number: 1206310 Course Title: Geometry RELATED GLOSSARY TERM DEFINITIONS (89) Altitude The perpendicular distance from the top of a geometric figure to its opposite side. Angle Two rays or two line

More information

FormZ Tips created by Phil Jones, edited by Nancy Cheng, University of Oregon 11/16/05

FormZ Tips created by Phil Jones, edited by Nancy Cheng, University of Oregon 11/16/05 FormZ Tips created by Phil Jones, edited by Nancy Cheng, University of Oregon 11/16/05 window tools: 1 2 3 4 5 6 7 8 9 1 set reference plane use this to choose between standard reference planes. 2 perpendicular

More information

PHY 171 Lecture 6 (January 18, 2012)

PHY 171 Lecture 6 (January 18, 2012) PHY 171 Lecture 6 (January 18, 2012) Light Throughout most of the next 2 weeks, we will be concerned with the wave properties of light, and phenomena based on them (interference & diffraction). Light also

More information

SketchUp + Google Earth LEARNING GUIDE by Jordan Martin. Source (images): Architecture

SketchUp + Google Earth LEARNING GUIDE by Jordan Martin. Source (images):  Architecture SketchUp + Google Earth LEARNING GUIDE by Jordan Martin Source (images): www.sketchup.com Part 1: Getting Started with SketchUp GETTING STARTED: Throughout this manual users will learn different tools

More information

Maya tutorial. 1 Camera calibration

Maya tutorial. 1 Camera calibration Maya tutorial In this tutorial we will augment a real scene with virtual objects. This tutorial assumes that you have downloaded the file Maya.zip from the course web page and extracted it somewhere. 1

More information

Home Designer Update Notes

Home Designer Update Notes Home Designer 18.3.2.2 Update Notes October 28, 2016 1 General Notes This is a list of the changes made to Home Designer 2017 in the 18.3.2.2, 18.3.1.2, 18.3.0.47, 18.2.1.2, 18.2.0.42, and 18.1.1.4 program

More information

Technical Data XLTbend RAS XLTbend RAS Programming One-Click-Programming One-Click-Programming. Option UpDown UpDown

Technical Data XLTbend RAS XLTbend RAS Programming One-Click-Programming One-Click-Programming. Option UpDown UpDown XLTBend For those who form complex precision sheet metal parts like cassettes, panels, and boxes and are wanting to increase productivity, the XLTbend is a perfect fit. The XLTbend, with 4060 x 2.5 mm

More information

Chapter 23. Geometrical Optics: Mirrors and Lenses and other Instruments

Chapter 23. Geometrical Optics: Mirrors and Lenses and other Instruments Chapter 23 Geometrical Optics: Mirrors and Lenses and other Instruments HITT1 A small underwater pool light is 1 m below the surface of a swimming pool. What is the radius of the circle of light on the

More information

Geometry Foundations Planning Document

Geometry Foundations Planning Document Geometry Foundations Planning Document Unit 1: Chromatic Numbers Unit Overview A variety of topics allows students to begin the year successfully, review basic fundamentals, develop cooperative learning

More information

Maya Lesson 3 Temple Base & Columns

Maya Lesson 3 Temple Base & Columns Maya Lesson 3 Temple Base & Columns Make a new Folder inside your Computer Animation Folder and name it: Temple Save using Save As, and select Incremental Save, with 5 Saves. Name: Lesson3Temple YourName.ma

More information

GstarCAD Complete Features Guide

GstarCAD Complete Features Guide GstarCAD 2017 Complete Features Guide Table of Contents Core Performance Improvement... 3 Block Data Sharing Process... 3 Hatch Boundary Search Improvement... 4 New and Enhanced Functionalities... 5 Table...

More information

Number/Computation. addend Any number being added. digit Any one of the ten symbols: 0, 1, 2, 3, 4, 5, 6, 7, 8, or 9

Number/Computation. addend Any number being added. digit Any one of the ten symbols: 0, 1, 2, 3, 4, 5, 6, 7, 8, or 9 14 Number/Computation addend Any number being added algorithm A step-by-step method for computing array A picture that shows a number of items arranged in rows and columns to form a rectangle associative

More information

If the center of the sphere is the origin the the equation is. x y z 2ux 2vy 2wz d 0 -(2)

If the center of the sphere is the origin the the equation is. x y z 2ux 2vy 2wz d 0 -(2) Sphere Definition: A sphere is the locus of a point which remains at a constant distance from a fixed point. The fixed point is called the centre and the constant distance is the radius of the sphere.

More information

Geometry Practice. 1. Angles located next to one another sharing a common side are called angles.

Geometry Practice. 1. Angles located next to one another sharing a common side are called angles. Geometry Practice Name 1. Angles located next to one another sharing a common side are called angles. 2. Planes that meet to form right angles are called planes. 3. Lines that cross are called lines. 4.

More information

PASS Sample Size Software

PASS Sample Size Software Chapter 941 Introduction In PASS, it is easy to study power and sample size calculations for a range of possible parameter values. When at least 2 input parameters vary, you can create stunning 3D power

More information

Generating Vectors Overview

Generating Vectors Overview Generating Vectors Overview Vectors are mathematically defined shapes consisting of a series of points (nodes), which are connected by lines, arcs or curves (spans) to form the overall shape. Vectors can

More information

NX Fixed Plane Additive Manufacturing Help

NX Fixed Plane Additive Manufacturing Help NX 11.0.2 Fixed Plane Additive Manufacturing Help Version #1 1 NX 11.0.2 Fixed Plane Additive Manufacturing Help June 2, 2017 Version #1 NX 11.0.2 Fixed Plane Additive Manufacturing Help Version #1 2 Contents

More information

Chapter 5. Projections and Rendering

Chapter 5. Projections and Rendering Chapter 5 Projections and Rendering Topics: Perspective Projections The rendering pipeline In order to view manipulate and view a graphics object we must find ways of storing it a computer-compatible way.

More information

CS559 Computer Graphics Fall 2015

CS559 Computer Graphics Fall 2015 CS559 Computer Graphics Fall 2015 Practice Final Exam Time: 2 hrs 1. [XX Y Y % = ZZ%] MULTIPLE CHOICE SECTION. Circle or underline the correct answer (or answers). You do not need to provide a justification

More information

CAD Tutorial 23: Exploded View

CAD Tutorial 23: Exploded View CAD TUTORIAL 23: Exploded View CAD Tutorial 23: Exploded View Level of Difficulty Time Approximately 30 35 minutes Starter Activity It s a Race!!! Who can build a Cube the quickest: - Pupils out of Card?

More information

Chapter 23. Light Geometric Optics

Chapter 23. Light Geometric Optics Chapter 23. Light Geometric Optics There are 3 basic ways to gather light and focus it to make an image. Pinhole - Simple geometry Mirror - Reflection Lens - Refraction Pinhole Camera Image Formation (the

More information

Monitoring surrounding areas of truck-trailer combinations

Monitoring surrounding areas of truck-trailer combinations Monitoring surrounding areas of truck-trailer combinations Tobias Ehlgen 1 and Tomas Pajdla 2 1 Daimler-Chrysler Research and Technology, Ulm tobias.ehlgen@daimlerchrysler.com 2 Center of Machine Perception,

More information

How to model a car body in T-Splines

How to model a car body in T-Splines How to model a car body in T-Splines My name is and I ll show you how to model complex cars like the Alfa Romeo 147 gta using the T-Splines Maya plugin and various techniques. This will be useful if you

More information

Chapter 24. Creating Surfaces for Displaying and Reporting Data

Chapter 24. Creating Surfaces for Displaying and Reporting Data Chapter 24. Creating Surfaces for Displaying and Reporting Data FLUENT allows you to select portions of the domain to be used for visualizing the flow field. The domain portions are called surfaces, and

More information

Product documents Features pcon.planner 7.6

Product documents Features pcon.planner 7.6 Product documents Features pcon.planner 7.6 Persistency Loading and saving of DWG- and DWT-files Conversion and support of older DWG formats Extended template support including standard templates Import

More information

The points (2, 2, 1) and (0, 1, 2) are graphed below in 3-space:

The points (2, 2, 1) and (0, 1, 2) are graphed below in 3-space: Three-Dimensional Coordinate Systems The plane is a two-dimensional coordinate system in the sense that any point in the plane can be uniquely described using two coordinates (usually x and y, but we have

More information

Introduction to the Mathematical Concepts of CATIA V5

Introduction to the Mathematical Concepts of CATIA V5 CATIA V5 Training Foils Introduction to the Mathematical Concepts of CATIA V5 Version 5 Release 19 January 2009 EDU_CAT_EN_MTH_FI_V5R19 1 About this course Objectives of the course Upon completion of this

More information

CS 4620 Midterm, March 21, 2017

CS 4620 Midterm, March 21, 2017 CS 460 Midterm, March 1, 017 This 90-minute exam has 4 questions worth a total of 100 points. Use the back of the pages if you need more space. Academic Integrity is expected of all students of Cornell

More information

Speeding up your game

Speeding up your game Speeding up your game The scene graph Culling techniques Level-of-detail rendering (LODs) Collision detection Resources and pointers (adapted by Marc Levoy from a lecture by Tomas Möller, using material

More information

Mirrors. N.G. Schultheiss translated and adapted by K. Schadenberg

Mirrors. N.G. Schultheiss translated and adapted by K. Schadenberg Mirrors N.G. Schultheiss translated and adapted by K. Schadenberg 1 Introduction This module Mirrors summarizes and extents your basic knowledge about mirrors. After this module you can proceed with the

More information

Adobe Illustrator. Always NAME your project file. It should be specific to you and the project you are working on.

Adobe Illustrator. Always NAME your project file. It should be specific to you and the project you are working on. Adobe Illustrator This packet will serve as a basic introduction to Adobe Illustrator and some of the tools it has to offer. It is recommended that anyone looking to become more familiar with the program

More information