Quick Start Guide. What comes with the Box. Front Panel View
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- Rudolf Shaw
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1 Page Quick Start Guide 3 What comes with the Box 1. USB Keyboard 2. USB or P/S2 Mouse 3. Control Monitor w/external power supply 4. (2) VGA over CAT5 remote units w/power supplies 5. Video Capture Card Breakout Front Panel View I/O Power On/Off Switch 2. DMX in 3. Artnet In/Out 4. Outputs - VGA & VGA over CAT5 5. MIDI In 6. DVD R/RW Drive 7. USB x2 & Firewire In 8. Power On & Reset Switches 9. Rack Power Strip 1 Back of Rack View 1. Rack Power On/Off Switch & Fuse 2. I/O Power In 3. I/O Video In 4. I/O Artnet in 5. I/O Usb Connection to PC 6. PC Power In 7. PC Interface Connections (Detail View Next Page)
2 Page a b c d e f g h i 7. Detailed View a. P/S2 Keyboard & Mouse b. 3x USB Ports c. PC Artnet Out d. USB connection to I/O e. Audio Connections f. nvidia 9pin out (not used) g. Video out to I/O h. Control Monitor Out i. Video Capture Socket Making connections out of the Box 1. Verify the I/O USB connection is in the slot shown above. 2. Plug the Keyboard & Mouse into the PC (7a/7b). 3. Connect the I/O VGA cable into 7g if it is not already plugged in. 4. Connect the Control Monitor to 7h (also don t forget to plug in the power supply) 5. Attach the Breakout to 7i if you are planning on using the video capture card. Turning on the Unit 1. Plug the Rack strip in - preferably to its own isolated power. 2. On the Back of the Rack - Turn on the power (1) - Switch will light up. 3. On the Front Panel - Turn on the I/O power (1) - Again the Switch will light up. 4. Wait at least 5 seconds then Turn on the PC. Configuring the System For 1 or 2 Outputs Depending on who, what where & when your unit was last used it may be set to a single or dual output so you should check before you start regardless. The default setting for the system is dual output.!warning! - These steps cannot be performed when ArKaos is open or operating. Doing so will cause the system to lock. 1. Right-Click on your mouse over the desktop (select) properties Settings (last tab). 2. Click on Display 2 and verify the extend my desktop box is checked. 3. For Dual Outputs move the screen resolution slider to 248x768!WARNING! - DO NOT SET THE RESOLUTION HIGHER THAN 248x768. Resolutions higher than this are unstable and will cause the system to crash 4. For Single Output or Mirrored Outputs change the resolution of Display 2 to 124x768
3 Page Optimizing the Displays with Matrox Power Desk SE As not all displays are the same you may need to run the display optimizer built into the system, if your display does not center properly, or crops off part of the given image. 1. Click the PC with an M on it in the system tray, as shown above (It may be hidden - if you don t see it, click the arrow to unhide the rest of the tray). 2. Select DualHead2Go Adjust Image Quality... Current Mode Run 3. After this process has completed you ll be notified with a pop-up. Click OK & then Click OK to close the power desk. Setting up your ArKaos File to Run with Panorama I/O 1. Open ArKaos - Located in the upper left hand corner of the desktop. The program will open a demo file which appears as such. A. Synth Window B. Effects Window C. Preview Window A D. Visuals Window E. Patch Window F. Control Selection (MIDI/KeyBoard/DMX) 2. Close the DEMO synth window B C D 3. Select File New To create & save a new file. Save this file in the same location as your content & it will open automatically the next time you restart ArKaos. 4. Setup your outputs under Edit Preferences E Monitors 5. Use the Select your F monitor pull down & select the second NVIDIA GeForce 76GT this will send the signal out to the second output - which is connected to the I/O. (Primary Display Driver & the first NVIDIA the send the signal to your control monitor) 6. Make sure Use Overlay for Multitasking is checked - click OK. 7. Import your content by dragging your files into the visuals window - the program will sort them. 8. SAVE YOUR FILE (File Save)
4 Page 4 Setting up and Using Basic Keyboard & DMX Control Modes This Section is not the be all and end all of control - but an introduction on how to use the various methods. More in-depth explanations can be found in the ArKaos manual Keyboard Mode - Complete all of the steps for the initial setup and you will be left with a blank keyboard. - Drag clips from the visuals window onto the keyboard - pressing the key will then trigger the clip. - Effects can also be added to the keys with or without clips. - To remove clips or effects from keys click on the clip and its colors will invert then hit Ctrl+x. - To adjust the settings of clips & effects double click on them once they have been placed on the keyboard. Playing Back Clips/Entering Full Screen Mode - Select on the File Menu: ArKaos Start Full Screen OR - Hit Ctrl + A This will bring up a gray pop-up bar that signifies your content is loading, and your display monitor will then go black. (If your control monitor goes blank - you need to go back into Edit Preferences Monitors and select the other Nvidia Card option). -Now anytime you press a key that you have placed a clip on, that clip will play both in the preview window and on the output device. - To Exit Full Screen Mode hit Ctrl + A or ArKaos End Full Screen NOTE: You must turn off Full Screen Mode in order to exit the program. DMX Control - Complete all of the setup steps listed prior to this. - In the File Menu goto: Edit Preferences DMX Setup You will be presented with the following screen with a wide variety of options. Setting Up & Using DMX Control Fixture Mode Connect a DMX out from your light board to the front of the Panorama I/O. Or run a CAT5e cable for Artnet 1. Turn on the light board 2. Turn on the Panorama PC & I/O 3. Open ArKaos go to Edit Preferences DMX setup 4. In the pull down select Enttec Pro DMX USB 5. Check the use device box 6. Select ArKaosFull (43 Ch) in the pull down 7. Specify the first channel of DMX you will be using 8. Specify how many layers of you will be running ( 1 8)
5 9. Select whether you would like layers to stack low to high (LTP) or High to low (HTP) 1. To interface with the server load a pre-existing fixture template from the library located at under the driver & profiles tab or create your own from the fixture specifications attached. Page NOTE: Channels must be sequential with no empty slots between layers and board must be patched for a 1 to 1 For Details on Simple Mode Refer to the ArKaos Manual. You are now ready to run the DMX Fixture Mode. Shutting Down the System -Exit Full Screen Mode and Close ArKaos -Click The Windows Start Bar and select Turn off Computer -Turn off the power on the I/O -Turn off the power on the back of the rack. The following information is directly from the ArKaos manual and has been put here as a quick reference Fixture control mode Presentation The DMX Fixture control mode has been developed to allow the control of ArKaos VJ from high end DMX consoles. Using this mode, ArKaos behaves like a traditional media server. The Simple mode can also be used with these consoles if it better suit your needs. A fixture corresponds to one layer. If you want to use n video layers in ArKaos, you have to create n fixtures on your DMX console. You can control up to 8 ArKaos layers, depending on your requirements and the number of DMX channels available on your console. ArKaos VJ 3.6 DMX Page 6
6 Page 6 Screenshot of the DMX view in Fixture mode To accommodate to various situations, the ArKaos fixture control mode provides two fixtures: ArKaos Full : the complete fixture. All existing parameters for video layers are accessible through this fixture: movie & effect selection, dimmer, position, scaling, movie loop etc. This fixture uses 43 DMX channels. ArKaos Tiny : a smaller fixture using only 25 DMX channels. The extensions available for the future hardware accelerated version are not present (red, green and blue levels, and rotations), movie loop cannot be selected and scaling is done using 8 bit values instead of 16 bit values Setting up the parameters The fixture control mode offers different options. First, you have to select in ArKaos the same DMX fixture as you have selected in your DMX console ( ArKaos Tiny or ArKaos Full ). These fixtures will be available on our web site for various DMX consoles; check out the ArKaos VJ DMX pages at Then, there are three other options that you have to decide: the number of layers that you want to access from your DMX console, the number of the first DMX channel to be used and the priority mode. Number of layers o The number of layers must correspond to the number of fixtures created in your controller. For example, if you defined 4 layers in ArKaos, you have to create 4 ArKaos fixtures in your console. First Channel. o The number to define for the first channel depends on how your ArKaos fixtures are patched in your DMX controller. For example if you are using the same DMX output on your console for your lights & ArKaos, and the lights are patched on the first 3 DMX channels, then you can set ArKaos to use channels from 31. To do so, enter 31 in the First Channel field of the DMX setup dialog. o If you are working with ArtNet, most of the time, you will have an ArtNet output dedicated to ArKaos and you will Patch ArKaos fixtures from DMX channel 1. Priority mode: HTP or LTP. o The default value is HTP, which mean Highest Takes Precedence. That means that layer 1 will always be behind layer 2, which will be behind layer 3 etc. The order in which you start ArKaos layers has no effect on the result. o LTP (Latest Takes Precedence) means that when you start an ArKaos Layer, it starts ArKaos VJ 3.6 DMX Page 7
7 Page 7 over the layers already running. The advantage is that, even if you have a visual running on your highest layer, you can start another video layer over that one. The drawback is that if you take a snapshot of parameters and recall them, the visual result may not be what you had when storing because it depends on the order in which you started the layers. Remark: All DMX channels assigned for ArKaos must be contiguous. It means that the second layer must be patched to the DMX channel that follows the last DMX channel used by the first layer. For example, if you use the ArKaos Full (43 channels) and you want to control 4 layers: if you patch the first ArKaos layer on channel 65, the second layer have to be patched on channel = 18, the third on channel 151 and the fourth on channel 194. As the fourth layer ends on channel 237, DMX channels 237 to 512 will not used by ArKaos Checking your setup Once you made your setup, you can start working. This part will describe simple steps to check that your DMX setup is working. You must have a file opened in ArKaos. Have a look at the User Manual to understand how to manage files, import media etc. With the fixture, everything is controlled from the DMX console, except monitor settings and resolution (cf User Manual). Create a new file and drag & drop some visuals from your file browser to the Visuals Database. When a file with visuals is opened, follow these steps on your DMX console to get a media to appear on the screen: Set the visual category channel to movie (DMX value between 32 & 64) Set the visual index: the default value is which means that no visual is selected on the layer. Setting the Visual Index channel to 1 will select the first visual in the selected category. Since we just selected the movie category, the first movie that you have imported in ArKaos should now be selected on the layer 1. Set the Dimmer channel to 1% and the first movie will appear! 5. Parameters description This part will explain each parameter of the fixture as well as their default values. Dimmer: intensity (transparency) of the layer. If the Copy mode is different from Transparent, the transparency is not available, in which case the intensity of the layer will be full when the channel value is non zero. Visual Category: picture / movie / live camera / Flash text Visual Index: Index of the visual in the selected category. Set it to zero to have no visual (if you want to apply an effect on the global output, on the last layer for example) Effect Category: There are 5 categories: 3D effects, Video, Transitions, Artistic and FreeFrame. ArKaos VJ 3.6 DMX Page 8
8 Effect Index: Index of the effect in the selected category. Effects are listed in the Fixture Effect Presets document. Page 8 Copy Mode: Transparent, Addition, Subtraction, Multiplication, Minimum or Maximum. This defines how the layer is blended with the background. Mask Mode: None, Luminance - Band Reject, Luminance - Band Pass, Chrominance - Band Reject, Chrominance - Band Pass & Alpha from source. If you select Alpha From Source, ArKaos will use the alpha channel that you can store in a 32 bits BMP or a movie file. Luminance/Chrominance center: sets the center of the luminance/chrominance filter Luminance/Chrominance width: sets the width of the luminance/chrominance filter Luminance/Chrominance smoothing: defines the fading at the extremities of the luma/ chroma filter. This makes the borders of the filtered regions smoother. Movie Speed: Set the speed of the movie (depending on the Speed control channel) Speed Control: Normal, Speed F/B or Ping-Pong. o If Normal is selected, the Movie Speed channel defines the movie speed. A zero value stops the movie. The movie always plays forward. o If Speed F/B is selected, the Movie Speed channel defines the speed but this speed is zero when value is 5%, the movie will play backward with a lower value and forward with a higher value. o With Ping-Pong, the Movie Speed channel defines the speed of the movie like in Normal mode, but when the movie reaches the end, it is played backward until the beginning etc. Pan(Position X): 5% is center, % place the visual output of the screen, on the left etc. Tilt (Position Y): 5% is center, % place the visual output of the screen, on the left etc. Horizontal Size: 1% sets the visual at the size of the screen Vertical Size: 1% sets the visual at the size of the screen Rotation X, Y and Z: only in HW version Red, Green and Blue levels: only in HW version. 255 means full level. Text Index: index of the text string to be used by a Flash Texts (the string are entered in the Text Entries Dialog, in the Synth menu) Effect Parameters,... E6: Controls parameters of the effect presets, most effects only are using one or two controllers. The effect parameters are described in the Fixture Effect Presets document. ArKaos VJ 3.6 DMX Page 9
9 Page 5.1. ArKaos Tiny Fixture mode Properties n layers are available, from 1 to 8 A single layer is using 25 DMX channels When mapping a single layer, the channels are called C1 to C Channel functions Channel C1 Dimmer Transparency of the layer when C8 is -31 If the copy mode is not Transparent, C1 is just triggering the layer Layer start when the value is different from Channel C2 Type of Visual -31 Visual is a picture Visual is a movie Visual is a live camera Visual is a Flash Text Channel C3 Index of visual No visual 1 First visual Second visual Channel C4 Effect category index -31 3D Effects Video Transitions Artistic FreeFrame... Reserved to future developments ArKaos VJ 3.6 DMX Page 1
10 Page 1 Channel C5 Associated effect. No effect associated 1 First effect Second effect Channel C6 Copy mode. -31 Transparent Addition Substraction Multiplication Minimum Maximum Channel C7 Mask mode -31 None Luminance - Band Reject Luminance - Band Pass Chrominance - Band Reject Chrominance - Band Pass Alpha from source Channel C8 Luminance/Chrominance center Center of the luminance/chrominance filter 128 Channel C9 Luminance/Chrominance width Width of the luminance/chrominance filter 5 Channel C1 Luminance/Chrominance smooth Smooth parameter of the luminance/chrominance filter 5 ArKaos VJ 3.6 DMX Page 11
11 Page 11 Channel C11 Movie speed control Movie is stopped Movie is playing at normal speed 128 Movie is playing at 2X speed Movie is playing at 4X speed Channel C12 Movie speed control -31 C11 is speed control C11 is speed in forward backward mode C11 is speed in Ping Pong motion Channel C13-C14 Position X as a 16 bits value Left position of the screen Right position of the screen Channel C15-C16 Position Y as a 16 bits value Top position of the screen Bottom position of the screen Channel C17 Horizontal Size Size is % of the output screen Size is 1 % of the output screen Channel C18 Vertical Size Size is % of the output screen Size is 1 % of the output screen Channel C19 Text Index -255 Text to associate to the flash effect ArKaos VJ 3.6 DMX Page 12
12 Page 12 Channel C2 to C25,,..., E6 = First parameter of effect = second parameter of effect... E6 = sixth parameter of effect 5.2. ArKaos Full Fixture mode Properties n layers are available, from 1 to 8 A single layer is using 43 DMX channels When mapping a single layer, the channels are called C1 to C Channel functions Channel C1 Dimmer Transparency of the layer when C8 is -31 If the copy mode is not Transparent, C1 is just triggering the layer Layer start when the value is different from Channel C2 Type of Visual -31 Visual is a picture Visual is a movie Visual is a live camera Visual is a Flash Text Channel C3 Index of visual No visual 1 First visual Second visual ArKaos VJ 3.6 DMX Page 13
13 Page 13 Channel C4 Effect category index -31 3D Effects Video Transitions Artistic FreeFrame... Reserved to future developments Channel C5 Associated effect. No effect 1 First effect Second effect Channel C6 Copy mode. -31 Transparent Addition Substraction Multiplication Minimum Maximum Channel C7 Mask mode -31 None Luminance - Band Reject Luminance - Band Pass Chrominance - Band Reject Chrominance - Band Pass Alpha from source Channel C8 Luminance/Chrominance center Center of the luminance/chrominance filter 128 ArKaos VJ 3.6 DMX Page 14
14 Page 14 Channel C9 Luminance/Chrominance width Width of the luminance/chrominance filter 5 Channel C1 Luminance/Chrominance smooth Smooth parameter of the luminance/chrominance filter 5 Channel C11 Movie speed control Movie is stopped Movie is playing at normal speed 128 Movie is playing at 2X speed Movie is playing at 4X speed Channel C12 Movie speed control mode -31 C11 is speed control C11 is speed in forward backward mode C11 is speed in Ping Pong motion Channel C13 Looping mode -31 Play all frames Select Frames with C16-C17 and C18-C Random Jumps Random Jumps 2 Channel C14-C15 Start of loop First image of the video loop Last image of the video loop Channel C16-C17 End of loop First image of the video loop Last image of the video loop ArKaos VJ 3.6 DMX Page 15
15 Page 15 Channel C18-C19 Pan (Position X) as a 16 bits value Left position of the screen Right position of the screen Channel C2-C21 Tilt (Position Y) as a 16 bits value Top position of the screen Bottom position of the screen Channel C22-C23 Position Z as a 16 bits value Nearest position Farest position Channel C24-C25 Horizontal Size as a 16 bits value Size is % of the output screen Size is 1 % of the output screen Channel C26-C27 Vertical Size as a 16 bits value Size is % of the output screen Size is 1 % of the output screen Channel C28-C29 Rotation X in HW mode Channel C3-C31 Rotation Y in HW mode ArKaos VJ 3.6 DMX Page 16
16 Page 16 Channel C32-C33 Rotation Z in HW mode Channel C34 Red level in HW mode for original level 128 Channel C35 Green level in HW mode for original level 128 Channel C36 Blue level in HW mode for original level 128 Channel C37 Text Index -255 Text to associate to the flash effect Channel C38 to C43,,..., E6 = First parameter of effect = second parameter of effect... E6 = sixth parameter of effect ArKaos VJ 3.6 DMX Page 17
17 6. Effects presets & parameters Page HW Mode vs Standard Mode Since the effects set is different when ArKaos VJ runs in HW Mode, the effect presets available from your DMX console in Fixture mode will be different: The effect category and index have not changed for all effects that are compatible with the new HW Mode. However it is possible that the programming you made in your DMX console will not give the same visual result in HW Mode if you have used incompatible effects since they have been removed from the effects set. To keep the compatibility you should either edit your programming to remove incompatible effects, either deactivate the HW Mode and switch to Standard mode Standard Mode D Effects category 1 3D Surface (Rotation) Rotation X Rotation Y Rotation X Rotation Y 2 3D Surface (Rotation and RGB) E3 Red level E4 Green level E5 Blue level 3 Infinite Zoom Rotation speed Zoom speed 4 Plane Speed Curve 5 Plane far Speed Curve 6 Plane double Speed Distance 7 Plane 2 Speed Distance Speed 8 Plane 3 Distance E3 Angle 9 Tile scrolling Scrolling speed Tiling 1 Symetric Tile Scrolling Scrolling speed Tiling 11 Particles In / Out Animation speed Particle size 12 Particles Drop In Water Animation speed Particle size 13 Particles Aspheroïds Animation speed Particle size ArKaos VJ 3.6 DMX Page 18
18 Page 18 Animation speed 14 Particles Tunnel Particle size 15 Aspheroïds Warp 16 Aspheroïds Symphony Orbital speed Revolution speed Orbital speed Revolution speed 17 PlanetWorks Animation speed 18 Tunnel Simple (speed) Animation speed 19 Tunnel Full Control 2 3D Box 21 Galactic Scrolling 22 WavingFlag Video Effects category E3 Speed Direction Opacity Distance Rotation 1 E3 Rotation 2 Speed Distance Red 1 RGB Levels Green E3 Blue Red 2 RGB Shift Green E3 Blue Red 3 RGB Saturate Green E3 Blue 4 Hue Shift Level 5 Invert On / Off 6 Stroboscope 7 Irisation Level 8 Old Film Level 9 Solarization Level 1 Solarization Inv Level 11 Posterize Level 12 Color FX Level 13 Split 2X2 14 Split 4X4 15 Split 8X8 16 Split 2X2 Subscreen Updates Speed 17 Split 4X4 Subscreen Updates Speed ArKaos VJ 3.6 DMX Page 19
19 Page Motion Blur Level 19 Contrast (Luma) 2 Contrast (RGB) 21 Horizontal Blur Level 22 Vertical Blur Level Low levels High levels Low levels High levels 23 Ascii Art - Ascii Art Small Transparency 24 Ascii Art - Ascii Art Medium Transparency 25 Ascii Art - Ascii Art Big Transparency 26 Ascii Art - Small Pixels Transparency 27 Ascii Art - Medium Pixels Transparency 28 Ascii Art - Big Pixels Transparency 29 Ascii Art - Small Squares Transparency 3 Ascii Art - Medium Squares Transparency 31 Ascii Art - Big Squares Transparency 32 Ascii Art - Small Japanese Transparency 33 Ascii Art - Medium Japanese Transparency 34 Ascii Art - Big Japanese Transparency 35 Ascii Art - Small Color Pixels Transparency 36 Ascii Art - Medium Color Pixels Transparency 37 Ascii Art - Big Color Pixels Transparency 38 Ascii Art - Small Color Squares Transparency 39 Ascii Art - Medium Color Squares Transparency 4 Ascii Art - Big Color Squares Transparency 41 Mirror Stretch 42 Mirror Cut 43 Delirium Circular 44 Delirium Plasma 45 Delirium Ripple 46 Wave 47 Target Square (Position) 48 Target Square (Position & Size) E3 E4 X-Axis Y-Axis X-Axis Y-Axis H Displacement V Displacement H Displacement V Displacement H Displacement V Displacement X Position Y Position X Position Y Position Width Height ArKaos VJ 3.6 DMX Page 2
20 Page 2 49 Target Square Lines (Position) X Position Y Position X Position 5 Target Square Lines (Position & Size) Y Position E3 Width E4 Height 51 Target Circle (Position) X Position Y Position X Position 52 Target Circle (Position & Size) Y Position E3 Width E4 Height Transition Effects category Transition effects does not have definable parameters Index: Effect name: Index: Effect name: 1 Transition Left 2 Transition Circle 3 Transition Circle Smoother 4 Transition Circle 2 5 Transition Circle 2 Smoother 6 Transition Star 7 Transition Cross 8 Directional Cross 2X2 9 Scroller Up Fast 1 Scroller Up Slow 11 Scroller Left Fast 12 Scroller Left Slow 13 Shutter 1X1 Fast 14 Shutter 1X1 Slow 15 Shutter 16X1 Fast 16 Shutter 16X1 Slow 17 Shutter 1X16 Fast 18 Shutter 1X16 Slow 19 Shutter Random 8X8 Fast 2 Shutter Random 8X8 Slow 21 Shutter II 22 V Slide Fast 23 V Slide Slow 24 H Slide Fast 25 H Slide Slow 26 Turnix Short 27 Turnix Long Artistic Effects category 1 Kaleïdoscope 1 2 Kaleïdoscope 2 3 Kaleïdoscope 3 Rotation 4 Kaleïdoscope 4 Speed 5 Earthquake Level 6 Spectrum Shape White Translation 7 Spectrum Shape Black Translation 8 Spectrum Shape Red Translation 9 Spectrum Shape Green Translation ArKaos VJ 3.6 DMX Page 21
21 Page 21 1 Spectrum Shape Blue Translation 11 Spectrum Polar White 12 Spectrum Polar Black 13 Spectrum Polar Red 14 Spectrum Polar Green 15 Spectrum Polar Blue 16 Spectrum Scaled White 17 Spectrum Scaled Black 18 Spectrum Scaled Red 19 Spectrum Scaled Green 2 Spectrum Scaled Blue 21 Spectrum Mask 22 Spiral Tunnel 23 Spiral 6 24 Filter Box 25 Filter Edges 26 Larsen Smooth 27 Larsen Edges 28 Larsen Expansion 29 Larsen Compression 3 Larsen Rotate 31 Larsen Control 32 Diffuse - Dilute 33 Diffuse - Blow FreeFrame Effects Translation Scaling Translation Scaling Translation Scaling Translation Scaling Translation Scaling X Distortion Y Distortion Angle 1 Spiral Blur Scale 2 Bloom 3 Backlight Param 1 Param 2 Param 1 Param 2 E3 Param 3 4 Gaussian Blur Level 5 Radial Blur Level ArKaos VJ 3.6 DMX Page 22
22 Page 22 6 Vectorize Color Size 7 Vectorize B&W Size 8 Colour Warp Saturation Hue 9 Posterize Level 1 Burn 11 Chromium 13 Fisheye 14 Glow 15 Halftone 16 Tile 17 Rec Distort 18 Time Slice E3 E4 Edge Red Green Blue Distortion Radius Size Style Angle 1 Angle 2 E3 Width E4 Height 6.3. HW Mode D Effects category 1 Infinite Zoom Rotation Speed Zoom Speed 2 Tiling Level 3 3D Sphere-NoLight Rotation X Rotation Y E3 Tiling Rotation X 4 3D Cube-NoLight Rotation Y E3 Tiling Rotation X 5 3D Cylinder-NoLight Rotation Y E3 Tiling Rotation X 6 3D Donut-NoLight Rotation Y E3 Tiling Rotation X 7 3D Plane-NoLight Rotation Y E3 Tiling ArKaos VJ 3.6 DMX Page 23
23 Page 23 Rotation X 8 3D Sphere-Light Rotation Y E3 Tiling E4 Light Position Rotation X 9 3D Cube-Light Rotation Y E3 Tiling E4 Light Position Rotation X 1 3D Cylinder - Light Rotation Y E3 Tiling E4 Light Position Rotation X 11 3D Donut - Light Rotation Y E3 Tiling E4 Light Position Rotation X 12 3D Plane-Light Rotation Y E3 Tiling E4 Light Position 13 Cube Inside Rotation X Rotation Y Distance 14 Screens Rotation X E3 Rotation Y 15 Tile Scrolling 1 Scroll X Scroll Y Scroll X 16 Tile Scrolling 2 Scroll Y E3 Altitude 17 Plane Simple Speed Rotation Speed Speed 18 Plane Full Rotation Speed E3 Tiling 19 Planes Rotation Rotation Speed Tiling 2 Ripple Size Speed 21 Tunnel 1 Speed Speed 22 Tunnel 2 Tiling E3 Curve ArKaos VJ 3.6 DMX Page 24
24 Page 24 Speed Tiling 23 Tunnel Full E3 Curve E4 Orientation E5 Transparency Video Effects category 1 Gaussian Blur Level Red Shift 2 RGB Shift Green Shifrt E3 Blue shift Red Level 3 RGB Saturate Green Level E3 Blue Level 4 Grayscale 5 Invert 6 Stroboscope 7 Irisation Offset Rotation 8 Old Film 9 Solarization Level 1 Solarization Inv Level 11 Posterize Level 12 Color FX Mevem 13 Split 2x2 14 Split 4x4 15 Split 8x8 16 Split 2x2 Subscreen Updates Speed 17 Split 4x4 Subscreen Updates Speed 18 Motion Blur Level 19 Contrast Luma Low Levels High Levels 2 Contrast RGB Low Levels High Levels 21 Horizontal Blur Level 22 Vertical blur Level 23 Directional Blur Level Direction 24 Hue Effect Hue Saturation 25 Mirror Center X Center Y ArKaos VJ 3.6 DMX Page 25
25 Page Sepiatone 27 AsciiArt Ascii-BW Texture Size Transparency 28 AsciiArt Square-BW Texture Size Transparency 29 AsciiArt Pixels-BW Texture Size Transparency 3 AsciiArt Bubbles-BW Texture Size Transparency 31 AsciiArt Bubbles-Color Texture Size Transparency 32 AsciiArt Squares-Color Texture Size Transparency 33 AsciiArt BubblesHand-BW Texture Size Transparency 34 AsciiArt Japanese Texture Size Transparency 35 HalfTone Bubbles Resolution X Resolution Y 36 HalfTone Cross Resolution X Resolution Y 37 HalfTone Squares Resolution X Resolution Y 38 PopArt 1 Offset Texture Size 39 PopArt 2 Offset Texture Size 4 Cartoon Level Transition Effects category 1 Iris Radius Fade 2 D-Transition Right Radius 3 D-Transition Left Radius 4 D-Transition Tri Radius Rotation 5 D-Transition Star Radius Rotation 6 Shutter Slow 7 Shutter Fast 8 Scroller Left Fast 9 Scroller Left Slow ArKaos VJ 3.6 DMX Page 26
26 Page 26 1 Scroller Right Slow 11 Scroller Right Fast 12 Scroller Top Slow 13 Scroller Top Fast 14 H Slide Slow 15 H Slide Fast 16 V Slide Slow 17 V Slide Fast 18 Turnix 1s 19 Turnix 2s 2 Turnix 5s Artistic Effects category 1 Kaleido 1 2 Kaleido 2 3 Kaleido 3 Rotation 4 Kaleido 4 Speed 5 Larsen Size Rotation 6 Larsen Presets Preset Size Size X 7 Larsen Full Size Y E3 Rotation E4 Transparence 8 Edge Detect Edge Size Threshold 9 Filter Smooth 1 Filter Edge 11 Strobo Black-Sin Speed 12 Strobo Black-Sq Speed 13 Strobo White-Sin Speed 14 Strobo White-Sq Speed 15 Strobo Invert-Sin Speed 16 Strobo Invert-Sq Speed 17 Strobo Background-Sin Speed 18 Strobo Background-Sq Speed 19 Waveform Draw Width 2 Waveform Fill Width 21 Bumpy Surface Position X Position Y ArKaos VJ 3.6 DMX Page 27
27 Page Neon Blur Level Edge Highlight 23 Neon Invert Blur Level Edge Highlight 24 Noiz Color Preset 25 Noiz BW Preset FreeFrame Effects 1 FF Spiral Blur Angle Scale 2 FF Bloom Param 1 Param 2 Param 1 3 FF BackLight Param 2 E3 Param 3 4 FF Gaussian Blur Blur Level 5 FF Radial Blur Level 6 FF Vectorize Color Filter Size 7 FF Vectorize BW Filter Size 8 FF Colour Warp Saturation Hue 9 FF Posterize Level 1 FF Burn Edge 11 FF Chromium Red E3 Green E4 Blue 12 FF Directionnal Blur 13 FF FishEye Radius Distortion 14 FF Glow 15 FF HalfTone Size Style Angle 1 16 FF Tile Angle 2 E3 Width E4 Height 17 FF Rect Distort 18 FF Time Slice ArKaos VJ 3.6 DMX Page 28
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