PROGRAM CHANGE COVER SHEET

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1 PROGRAM CHANGE COVER SHEET Use this form to change a program. Program Change Department: DHA Course Designator: PDES Program: Product Design BS Effective Term: Fall 2017 (must be a future term) Career: Undergraduate Graduate Course Number: Submission Date: 2/26/17 Submission from: barryk Required: Academic Support Resources (ASR) Needed Libraries Computer Lab Digifab Lab Goldstein Imaging Lab Other Technology Workshop ASR Support not needed. I. Use online catalog to copy program into a Word document, then make changes in the Word document, using another color or track changes. II. III. IV. Update sample plan with changes. A Transition Plan is required for changes to required courses. Summarize proposed changes and provide rationale. (Executive Summary field in Workflow Gen) I. Consultation: Will students in other programs be affected by this change? If so, indicate faculty and academic advisers consulted, the program represented, and provide a summary of consultation and/or documentation. - Changing pdes 3703 to 2 credits and the number to pdes 2777 and making it a pre-major course. The purpose is to provide a hands-on prototyping course prior to portfolio review. -Adding a series of Product Design Studios (1-3) to the core to be competitive with other product design programs and to add courses that are specific to PDES majors. -Adding PDES 2704 Concept Visualization and Presentation 2 to the core -Removing the graduate section option of PDES 5704 from the core -Reducing the number of required product design electives from 9 credits to 6 credits -Adding elective option Improvisation for Design (if approved) -Showing the edited title of PDES 2703 (should update automatically) -Required credits in major change to 89 to reflect the changes above Departmental Faculty Vote: Ayes Nays Abstain

2 Twin Cities Campus Product Design B.S. DHA Product Design College of Design Program Type: Baccalaureate Requirements for this program are current for Spring 2017 Required credits to graduate with this degree: 120 Required credits within the major: 89 Degree: Bachelor of Science The Product Design program is a creative, interdisciplinary major that blends elements of design, engineering, business, and humanities. This program provides methods and tools for inventing our future in the form of innovative objects, systems, and services. In addition to design fundamentals, this program is strengthened by the sciences. Combining these disciplines allows students to design desirable products and services (both physical and digital) that are also functional, marketable, and human-centered. This program enables students to take ideas from concept to reality and succeed in market. Program Delivery This program is available: via classroom (the majority of instruction is face-to-face) Admission Requirements Freshman and transfer students are usually admitted to pre-major status before admission to this major. A GPA above 2.0 is preferred for the following: 2.50 already admitted to the degree-granting college 2.50 transferring from another University of Minnesota college For information about University of Minnesota admission requirements, visit the Office of Admissions website. Required prerequisites Pre-major coursework Courses to be completed prior to portfolio review to attain full major status. PDES Creative Design Methods (3.0 cr) PDES Concept Sketching (3.0 cr) PDES Concept Visualization and Presentation 1 (3.0 cr) PDES 2777 Product Form and Model Making (2.0 cr) PHYS 1101W - Introductory College Physics I [PHYS, WI] (4.0 cr) or PHYS 1301W - Introductory Physics for Science and Engineering I [PHYS, WI] (4.0 cr) MATH Calculus I [MATH] (4.0 cr) or MATH CSE Calculus I [MATH] (4.0 cr) General Requirements All students in baccalaureate degree programs are required to complete general University and college requirements including writing and liberal education courses. For more information about University-wide requirements, see the liberal education requirements. Required courses for the major, minor or certificate in which a student receives a D grade (with or without default 2/26/2017 7:39 PM Deleted: 79

3 plus or minus) do not count toward the major, minor or certificate (including transfer courses). Program Requirements Admission to the full major status program is determined by a competitive holistic review, which includes an interview, GPA, and a portfolio review after completion of pre-major coursework. Product Design Core DES User Experience in Design (4.0 cr) DES Career and Internship Preparation for Design (1.0 cr) ME Introduction to Engineering (4.0 cr) MGMT Introduction to Entrepreneurship (4.0 cr) PDES Concept Visualization and Presentation 2 (3.0 cr) PDES 2771 Product Design Studio 1 (4.0 cr) PDES 2772 Product Design Studio 2 (4.0 cr) PDES Computer-Aided Design Methods (3.0 cr) PDES Designing for Manufacture (4.0 cr) PDES Toy Product Design (4.0 cr) PDES 3771 Product Design Studio 3 (4.0 cr) PDES 4701W - Capstone Research Studio [WI] (4.0 cr) PDES Capstone Design Studio (4.0 cr) PHYS 1102W - Introductory College Physics II [PHYS, WI] (4.0 cr) or PHYS 1302W - Introductory Physics for Science and Engineering II [PHYS, WI] (4.0 cr) CSCI Introduction to Computer Programming in Java (4.0 cr) or CSCI Introduction to Computing and Programming Concepts (4.0 cr) ANTH Business Anthropology (3.0 cr) or ANTH Ethnographic Research Methods (3.0 cr) ANTH 1003W - Understanding Cultures [SOCS, GP, WI] (4.0 cr) Internships Students perform two separate internships, one credit each term. PDES Product Design Internship (1.0 cr) Electives Take 2-3 course(s) totaling 6-8 credit(s) from the following: Interaction and Service ANTH Ethnographic Research Methods (3.0 cr) or CSCI Programming Interactive Computer Graphics and Games (3.0 cr) or DES 1001 Improvisation for Design (3.0 cr) or DES Storytelling and Design (3.0 cr) or DES Metaphor and Design (3.0 cr) or DES Human Factors in Design (3.0 cr) or GDES Web Design (3.0 cr) or GDES Packaging and Display (3.0 cr) or GDES Interactive Design (3.0 cr) default 2/26/2017 7:20 PM Moved (insertion) [1] default 2/26/2017 7:21 PM Deleted: or PDES Computer- Aided Design Methods (3.0 cr)... [1] default 2/26/2017 7:20 PM Moved up [1]: PDES Computer-Aided Design Methods (3.0 cr) or PDES Computer-Aided Design Methods (3.0 cr) default 2/26/2017 7:58 PM Deleted: 3 default 2/26/2017 7:58 PM Deleted: 4 default 2/26/2017 7:59 PM Deleted: 9 default 2/26/2017 7:59 PM Deleted: 12

4 or GDES Fundamentals of Game Design (3.0 cr) or HUMF Foundations of Human Factors/Ergonomics (3.0 cr) or HUMF Service Design: Designing complex systems to improve service delivery (4.0 cr) or PSY Introduction to Sensation and Perception (3.0 cr) or SCO Service Management (2.0 cr) or Entrepreneurship ANTH Business Anthropology (3.0 cr) or MGMT Entrepreneurial Management (4.0 cr) or MGMT Management of Innovation and Change (2.0 cr) or MGMT 4080W - Applied Technology Entrepreneurship [WI] (4.0 cr) or MGMT 4170W - New Business Feasibility and Planning [WI] (4.0 cr) or MGMT 4171W - Entrepreneurship in Action I [WI] (4.0 cr) or MGMT Entrepreneurship in Action II (4.0 cr) or Sustainability CEGE Acara Global Venture Design: Grand Challenges [GP] ( cr) or CEGE Acara Social Venture Launchpad: Ideas to Impact ( cr) or CEGE Design for Sustainable Development: Create II ( cr) or ESPM Environmental Life Cycle Analysis (3.0 cr) or ESPM Recycling: Extending Raw Materials [TS] (3.0 cr) or GCC Grand Challenge: Global Venture Design - What Impact Will You Make? [GP] (3.0 cr) or MM Sustainable Lean Manufacturing (2.0 cr) or Design as Craft ANTH Anthropology of Material Culture (3.0 cr) or ARTS Sculpture [AH] (4.0 cr) or ARTS Ceramics [AH] (4.0 cr) or DES Storytelling and Design (3.0 cr) or DES Furniture Design: Exploration (3.0 cr) or DES (un)wrapping It Up: New Materials for Design, Design for New Materials (3.0 cr) or GDES Packaging and Display (3.0 cr) or MM D Printing and Additive Manufacturing (3.0 cr) or PDES History and Future of Product Design (3.0 cr) or PDES Design and Food (4.0 cr) or PDES Computer-Aided Design Methods (3.0 cr) or PDES Computer-Aided Design Methods (3.0 cr) or Marketing and Merchandising ADES Fashion: Trends and Communication (3.0 cr) or ANTH Ethnographic Research Methods (3.0 cr) or ANTH Business Anthropology (3.0 cr) or ANTH Anthropology of Material Culture (3.0 cr) or DES Storytelling and Design (3.0 cr) or GDES Packaging and Display (3.0 cr) or MKTG Principles of Marketing (3.0 cr) or MKTG Marketing Research (4.0 cr)

5 or MKTG Buyer Behavior (4.0 cr) or RM Introduction to Retail Merchandising (3.0 cr) or RM Visual Merchandising (3.0 cr) or Production MM 3001W - Manufacturing in the Global Economy [WI] (3.0 cr) or MM Manufacturing Outsourcing Decisions (2.0 cr) or MM Quality Engineering and Process Improvement (3.0 cr) or SCO Introduction to Operations Management (3.0 cr) or SCO Lean Thinking (2.0 cr) Upper Division Writing Intensive within the Major Students are required to take one upper division writing intensive course within the major. If that requirement has not been satisfied within the core major requirements, students must choose one course from the following list. Some of these courses may also fulfill other major requirements. Take 0-1 course(s) from the following: ANTH 1003W - Understanding Cultures [SOCS, GP, WI] (4.0 cr) MGMT 4080W - Applied Technology Entrepreneurship [WI] (4.0 cr) MGMT 4170W - New Business Feasibility and Planning [WI] (4.0 cr) MGMT 4171W - Entrepreneurship in Action I [WI] (4.0 cr) PDES 4701W - Capstone Research Studio [WI] (4.0 cr) PHYS 1101W - Introductory College Physics I [PHYS, WI] (4.0 cr) PHYS 1102W - Introductory College Physics II [PHYS, WI] (4.0 cr) PHYS 1301W - Introductory Physics for Science and Engineering I [PHYS, WI] (4.0 cr) PHYS 1302W - Introductory Physics for Science and Engineering II [PHYS, WI] (4.0 cr)

6 Note: to reduce Spring semester credits PDES 2777 could move to Fall Year 1 or ANTH 1003W could move to Spring Year 2 but ideally they are taking 2 PDES classes each semester and ANTH should come before PDES 2771 Also 2777 is only 1st 7 weeks 6-8 PDes 2771: Product Design Studio 1 (fall only)...4 PDes 2772 Product Design Studio 2 (spring only)...4 PDes 2704: Concept Visualzation and Presentation 2 (fall only)

7 PDes 3771: Product Design Studio 3 (fall only)...4

8 Program & Curriculum Approval: Executive Summary 1 of 2 4/6/ :39 AM Program & Curriculum Approval - Executive Summary University of Minnesota, Twin Cities campus Program Title: Product Design B.S. Close This Window Approval Status: Waiting for Degree-Granting College Approval Program Last Saved: Apr 6, :36:09 AM By: Laurie Ward Gardner Completed Approvals Submit Program on 04/05/2017 at 03:17 PM by Amber Nichole Heldt (aheldt@umn.edu) Degree-Granting College Sent Back for College of Design on 04/06/2017 at 09:58 AM by Laurie Ward Gardner (lgardner@umn.edu) Submit Program on 04/06/2017 at 11:36 AM by Laurie Ward Gardner (lgardner@umn.edu) Degree-Granting College (Pending) for College of Design Approver Comments (oldest to newest) Approval Level: Degree-Granting College Action: Sent Back Approver: Laurie Ward Gardner Date Submitted: 04/06/2017 at 09:58 AM Tweaking the sample plan. General Information Institution: University of Minnesota, Twin Cities/Rochester (UMNTC) Campus: Twin Cities (UMNTC) Career: Undergraduate (UGRD) Program type: Baccalaureate Program title (short): Product Design B.S. Program title (long): Product Design B.S. Program short description: Additional terms: 8 semesters ( 4.0 years ) long. This program does not require any summer terms. *Should this program display in the catalog?: Yes Stakeholder college(s): Design, Coll of Degree-granting college(s): Design, Coll of Approver college(s): Design, Coll of Administrative college(s): Design, Coll of Budgetary college(s): 'Design, Coll of'=100 Acad plan code(s): 'Design, Coll of'=prod Dsgn Department(s): DHA Product Design First term admitting students: Fall 2016 Effective date: (Summer 2017) (Fall 2017) Degree: Bachelor of Science (B S) Catalog description: The Product Design program is a creative, interdisciplinary major that blends elements of design, engineering, business, and humanities. This program provides methods and tools for inventing our future in the form of innovative objects, systems, and services. In addition to design fundamentals, this program is strengthened by the sciences. Combining these disciplines allows students to design desirable products and services (both physical and digital) that are also functional, marketable, and human-centered. This program enables students to take ideas from concept to reality and succeed in market. RIASEC codes: Field of study: Art, Design, and the Performing Arts (ART/DESIGN) Program contact(s): U of M internet ID: barryk Program contact's full name: Barry Matthew Kudrowitz address: barryk@umn.edu Telephone number: 612/ Campus mailing address: College of Design Room 101 RapsonH 0811A 89 Church St SE Minneapolis, MN Narrative Materials Brief summary or overview of reason for proposed new program or rationale for changes: Add CSCI 5127W: Human-Centered Design and Prototyping of Ubiquitous Computing Systems and DES 3322, Furniture Design: Practice to the list of electives. Adding multiple required courses. Program Delivery: Classroom (majority of program is face-to-face) Mission, Priorities and Interrelatedness: Need and Demand: Comparative Advantage: Efficiency, Effectiveness, and use of Resources: Program Quality and Assessment: Program Development: Admission Requirements Product design (or industrial design) is a common discipline found in most schools of design with over fifty programs throughout the United States. Currently there are no product design or industrial design programs in the state of Minnesota as well as the neighboring states of North Dakota, South Dakota, Montana and Nebraska. In the greater metropolitan area of the Twin Cities there are dozens of companies designing products. A highlighted list of such companies includes Target, 3M, Stratasys, Medtronic, General Mills, Starkey, Imation, Boston Scientific, and Landscape Structures. As there are no local degree-offering programs, these companies are hiring their product designers from other states. There is an industry demand for such a program. Internally, there is also a demand for such a program from the students. The mission of the product design program is to create innovators by giving students the skills to take their own ideas from concept to reality. Product design is about creating the future in the form of new objects, systems and services. It is inherently creative and interdisciplinary blending design, engineering, business, and other humanities. The core product design classes introduce students to methods of generating, visualizing, and prototyping new product concepts. These core product design classes are hands-on and project based. Some core classes are taught through the College of Science & Engineering, Carlson School of Management and the College of Liberal Arts. These classes support the interdisciplinary nature of the field and also allow the students to gain experience working on projects with students of different skills and backgrounds. At the University of Minnesota, Product Design began as a graduate minor, effective Fall Courses were offered at both the graduate and undergraduate level to ensure sufficient enrollment in classes. The high demand from undergraduate students led to an undergraduate minor in Product Design in Fall As of Spring 2015, there were 125 students in the Product Design undergraduate minor. To determine need and demand for the Bachelor of Science degree, three focus groups were held summer 2015 to obtain feedback from the following stakeholders: students, industry, and faculty/staff. The College of Design Student Services staff was asked for their recommendations. Refinements based on these meetings were made to strengthen the original proposal. Currently, there are no product design or industrial design programs in Minnesota. Companies such as Target and 3M who specialize in product development hire their designers from outside of the state. Developing this undergraduate product design major is the next phase in the development of Product Design at the University of Minnesota. At the University, we have colleges of engineering, design, management and humanities, which make up the pillars of product development. This is an opportunity to bridge the unique strengths of these colleges and develop a very strong, interdisciplinary product design program that can attract students from Minnesota and beyond. This type of product design program is quite rare being modeled after the industrial design engineering programs of northern Europe. This unique program will attract talented students from across the country. Based on feedback from industry, a few additional courses are required to offer product design as a major. Effective Fall 2015, we have added one full-time, Professional Academic faculty. Another position tenure/tenure-track -- is currently in the search process. Once the tenure-track position is filled, the program will have two full time tenure track faculty members and one P/A to support Product Design majors and minors. If approved for a soft rollout for Fall 2016, we plan to offer the option to current undergraduate minors, to have 20 students enrolled the first year Thereafter, our enrollment goal is 40 students each fall. We can also assess the program through observation of industry placement and internships. We expect students that complete this major will be more likely to receive product design related jobs during summer and after matriculation. Reviewed and approved by the department: Reviewed and approved by the college curriculum committee: Reviewed and approved by the college faculty assembly/dean: Submitted to the provost: Minimum courses or credits to be completed before admission: No Courses or Credits Are any students usually admitted to pre-major status before admission to this major?: Is there a preferred minimum G.P.A. above 2.0 for students already admitted to the college(s) and now seeking entry to the major?: Preferred minimum G.P.A. for college-admitted students from another U of M college (I.U.T.s): Yes, freshmen and transfer students Preferred G.P.A. above 2.0 in specified list of courses. Preferred G.P.A. above 2.0 in specified list of courses. Preferred minimum G.P.A. for college-admitted students transferring No G.P.A. requirement above 2.0. from outside the University: Explanation of G.P.A. above 2.0 requirements: Limited space. Required Course(s): Pre-major coursework Courses to be completed prior to portfolio review to attain full major status. PDES Creative Design Methods (3.0 cr) [A-F] PDES Concept Sketching (3.0 cr) [A-F] PDES Concept Visualization and Presentation (3.0 cr) [A-F] Intro Physics PHYS 1101W - Introductory College Physics I [PHYS, WI] (4.0 cr) [OPT] or PHYS 1301W - Introductory Physics for Science and Engineering I [PHYS, WI] (4.0 cr) [OPT] Calculus MATH Calculus I [MATH] (4.0 cr) [OPT] or MATH CSE Calculus I [MATH] (4.0 cr) [OPT] Pre-major coursework Courses to be completed prior to portfolio review to attain full major status. PDES Creative Design Methods (3.0 cr) [A-F] PDES Concept Sketching (3.0 cr) [A-F] PDES Concept Visualization and Presentation (3.0 cr) [A-F] PDES Product Form and Model Making (4.0 cr) [A-F] Intro Physics PHYS 1101W - Introductory College Physics I [PHYS, WI] (4.0 cr) [OPT] or PHYS 1301W - Introductory Physics for Science and Engineering I [PHYS, WI] (4.0 cr) [OPT] Calculus MATH Calculus I [MATH] (4.0 cr) [OPT] or MATH CSE Calculus I [MATH] (4.0 cr) [OPT] Program Requirements

9 Program & Curriculum Approval: Executive Summary Program length in credits: 120 credits Major length in credits: 79 credits 89 credits Number of semesters of a second language that are required: 0 semester(s) Specific language(s) required: No Second Language Other requirements: Admission to the full major status program is determined by a competitive holistic review, which includes an interview, GPA, and a portfolio review after completion of pre-major coursework. Product Design Core DES User Experience in Design (4.0 cr) [A-F] DES Career and Internship Preparation for Design (1.0 cr) [A-F] ME Introduction to Engineering (4.0 cr) [AFV] MGMT Introduction to Entrepreneurship (4.0 cr) [AFV] PDES Product Form and Model Making (4.0 cr) [A-F] PDES Designing for Manufacture (4.0 cr) [A-F] PDES Toy Product Design (4.0 cr) [A-F] PDES 4701W - Capstone Research Studio [WI] (4.0 cr) [A-F] PDES Capstone Design Studio (4.0 cr) [A-F] Physics II PHYS 1102W - Introductory College Physics II [PHYS, WI] (4.0 cr) [OPT] or PHYS 1302W - Introductory Physics for Science and Engineering II [PHYS, WI] (4.0 cr) [OPT] Computer programming CSCI Introduction to Computer Programming in Java (4.0 cr) [OPT] or CSCI Introduction to Computing and Programming Concepts (4.0 cr) [OPT] Anth research or business ANTH Business Anthropology (3.0 cr) [OPT] or ANTH Ethnographic Research Methods (3.0 cr) [OPT] Anthropology/cultures ANTH 1003W - Understanding Cultures [SOCS, GP, WI] (4.0 cr) [OPT] Internships Students perform two separate internships, one credit each term. PDES Product Design Internship (1.0 cr) [S-N] Computer-Aided Design Methods PDES Computer-Aided Design Methods (3.0 cr) [A-F] or PDES Computer-Aided Design Methods (3.0 cr) [A-F] Product Design Core DES User Experience in Design (4.0 cr) [A-F] DES Career and Internship Preparation for Design (1.0 cr) [A-F] ME Introduction to Engineering (4.0 cr) [AFV] MGMT Introduction to Entrepreneurship (4.0 cr) [AFV] PDES Concept Visualization and Presentation 2 {Proposal} (3.0 cr) [A-F] PDES Product Design Studio 1 {Proposal} (4.0 cr) [A-F] PDES Product Design Studio 2 {Proposal} (4.0 cr) [A-F] PDES Computer-Aided Design Methods (3.0 cr) [A-F] PDES Designing for Manufacture (4.0 cr) [A-F] PDES Toy Product Design (4.0 cr) [A-F] PDES Product Design Studio 3 {Proposal} (4.0 cr) [A-F] PDES 4701W - Capstone Research Studio [WI] (4.0 cr) [A-F] PDES Capstone Design Studio (4.0 cr) [A-F] Physics II PHYS 1102W - Introductory College Physics II [PHYS, WI] (4.0 cr) [OPT] or PHYS 1302W - Introductory Physics for Science and Engineering II [PHYS, WI] (4.0 cr) [OPT] Computer programming CSCI Introduction to Computer Programming in Java (4.0 cr) [OPT] or CSCI Introduction to Computing and Programming Concepts (4.0 cr) [OPT] Anth research or business ANTH Business Anthropology (3.0 cr) [OPT] or ANTH Ethnographic Research Methods (3.0 cr) [OPT] Anthropology/cultures ANTH 1003W - Understanding Cultures [SOCS, GP, WI] (4.0 cr) [OPT] Internships Students perform two separate internships, one credit each term. PDES Product Design Internship (1.0 cr) [S-N] Required Course(s): Electives Take 3-4 course(s) totaling 9-12 credit(s) from the following: Product Design Electives Interaction and Service ANTH Ethnographic Research Methods (3.0 cr) [OPT] CSCI Programming Interactive Computer Graphics and Games (3.0 cr) [OPT] CSCI 5127W - Human-Centered Design and Prototyping of Ubiquitous Computing Systems [WI] (3.0 cr) [OPT] DES Metaphor and Design (3.0 cr) [A-F] DES Human Factors in Design (3.0 cr) [AFV] GDES Web Design (3.0 cr) [A-F] GDES Interactive Design (3.0 cr) [AFV] GDES Fundamentals of Game Design (3.0 cr) [AFV] HUMF Foundations of Human Factors/Ergonomics (3.0 cr) [AFV] HUMF Service Design: Designing complex systems to improve service delivery (4.0 cr) [A-F] PSY Introduction to Sensation and Perception (3.0 cr) [OPT] SCO Service Management (2.0 cr) [A-F] or Entrepreneurship ANTH Business Anthropology (3.0 cr) [OPT] MGMT Entrepreneurial Management (4.0 cr) [A-F] MGMT Management of Innovation and Change (2.0 cr) [AFV] MGMT 4080W - Applied Technology Entrepreneurship [WI] (4.0 cr) [OPT] MGMT 4170W - New Business Feasibility and Planning [WI] (4.0 cr) [A-F] MGMT 4171W - Entrepreneurship in Action I [WI] (4.0 cr) [A-F] MGMT Entrepreneurship in Action II (4.0 cr) [A-F] or Sustainability CEGE Acara Global Venture Design: Grand Challenges [GP] ( cr) [A-F] CEGE Acara Social Venture Launchpad: Ideas to Impact ( cr) [A-F] CEGE Design for Sustainable Development: Create II ( cr) [S-N] ESPM Environmental Life Cycle Analysis (3.0 cr) [A-F] ESPM Recycling: Extending Raw Materials [TS] (3.0 cr) [A-F] GCC Grand Challenge: Global Venture Design - What Impact Will You Make? [GP] (3.0 cr) [A-F] MM Sustainable Lean Manufacturing (2.0 cr) [AFV] or Design as Craft ANTH Anthropology of Material Culture (3.0 cr) [AFV] ARTS Introduction to Sculpture [AH] (4.0 cr) [OPT] ARTS Ceramics [AH] (4.0 cr) [OPT] DES Furniture Design: Exploration (3.0 cr) [A-F] DES Furniture Design, Practice (4.0 cr) [A-F] DES (un)wrapping It Up: New Materials for Design, Design for New Materials (3.0 cr) [A-F] MM D Printing and Additive Manufacturing (3.0 cr) [AFV] PDES History and Future of Product Design (3.0 cr) [A-F] PDES Design and Food (4.0 cr) [A-F] Computer-Aided Design Methods PDES Computer-Aided Design Methods (3.0 cr) [A-F] or PDES Computer-Aided Design Methods (3.0 cr) [A-F] or Marketing and Merchandising ADES Fashion: Trends and Communication (3.0 cr) [AFV] ANTH Ethnographic Research Methods (3.0 cr) [OPT] ANTH Business Anthropology (3.0 cr) [OPT] ANTH Anthropology of Material Culture (3.0 cr) [AFV] MKTG Principles of Marketing (3.0 cr) [AFV] MKTG Marketing Research (4.0 cr) [AFV] MKTG Buyer Behavior (4.0 cr) [AFV] RM Introduction to Retail Merchandising (3.0 cr) [AFV] RM Visual Merchandising (3.0 cr) [AFV] or Production MM 3001W - Manufacturing in the Global Economy [WI] (3.0 cr) [AFV] MM Manufacturing Outsourcing Decisions (2.0 cr) [AFV] MM Quality Engineering and Process Improvement (3.0 cr) [AFV] SCO Introduction to Operations Management (3.0 cr) [AFV] SCO Lean Thinking (2.0 cr) [A-F] Electives Take 2-3 course(s) totaling 6-8 credit(s) from the following: Product Design Electives Interaction and Service Take 0-3 course(s) totaling 0-6 credit(s) from the following: ANTH Ethnographic Research Methods (3.0 cr) [OPT] CSCI Programming Interactive Computer Graphics and Games (3.0 cr) [OPT] CSCI 5127W - Human-Centered Design and Prototyping of Ubiquitous Computing Systems [WI] (3.0 cr) [OPT] DES Improvisation for Design {Proposal} (3.0 cr) [A-F] DES Metaphor and Design (3.0 cr) [A-F] DES Human Factors in Design (3.0 cr) [AFV] GDES Web Design (3.0 cr) [A-F] GDES Interactive Design (3.0 cr) [AFV] GDES Fundamentals of Game Design (3.0 cr) [AFV] HUMF Foundations of Human Factors/Ergonomics (3.0 cr) [AFV] HUMF Service Design: Designing complex systems to improve service delivery (4.0 cr) [A-F] PSY Introduction to Sensation and Perception (3.0 cr) [OPT] SCO Service Management (2.0 cr) [A-F] or Entrepreneurship ANTH Business Anthropology (3.0 cr) [OPT] MGMT Entrepreneurial Management (4.0 cr) [A-F] MGMT Management of Innovation and Change (2.0 cr) [AFV] MGMT 4080W - Applied Technology Entrepreneurship [WI] (4.0 cr) [OPT] MGMT 4170W - New Business Feasibility and Planning [WI] (4.0 cr) [A-F] MGMT 4171W - Entrepreneurship in Action I [WI] (4.0 cr) [A-F] MGMT Entrepreneurship in Action II (4.0 cr) [A-F] or Sustainability CEGE Acara Global Venture Design: Grand Challenges [GP] ( cr) [A-F] CEGE Acara Social Venture Launchpad: Ideas to Impact ( cr) [A-F] CEGE Design for Sustainable Development: Create II ( cr) [S-N] ESPM Environmental Life Cycle Analysis (3.0 cr) [A-F] ESPM Recycling: Extending Raw Materials [TS] (3.0 cr) [A-F] GCC Grand Challenge: Global Venture Design - What Impact Will You Make? [GP] (3.0 cr) [A-F] MM Sustainable Lean Manufacturing (2.0 cr) [AFV] or Design as Craft ANTH Anthropology of Material Culture (3.0 cr) [AFV] ARTS Introduction to Sculpture [AH] (4.0 cr) [OPT] ARTS Introduction to Ceramics [AH] (4.0 cr) [OPT] DES Furniture Design: Exploration (3.0 cr) [A-F] DES Furniture Design, Practice (4.0 cr) [A-F] DES (un)wrapping It Up: New Materials for Design, Design for New Materials (3.0 cr) [A-F] MM D Printing and Additive Manufacturing (3.0 cr) [AFV] PDES History and Future of Product Design (3.0 cr) [A-F] PDES Design and Food (4.0 cr) [A-F] Computer-Aided Design Methods PDES Computer-Aided Design Methods (3.0 cr) [A-F] or PDES Computer-Aided Design Methods (3.0 cr) [A-F] or Marketing and Merchandising ADES Fashion: Trends and Communication (3.0 cr) [AFV] ANTH Ethnographic Research Methods (3.0 cr) [OPT] ANTH Business Anthropology (3.0 cr) [OPT] ANTH Anthropology of Material Culture (3.0 cr) [AFV] MKTG Principles of Marketing (3.0 cr) [AFV] MKTG Marketing Research (4.0 cr) [AFV] MKTG Buyer Behavior (4.0 cr) [AFV] RM Introduction to Retail Merchandising (3.0 cr) [AFV] RM Visual Merchandising (3.0 cr) [AFV] or Production MM 3001W - Manufacturing in the Global Economy [WI] (3.0 cr) [AFV] MM Manufacturing Outsourcing Decisions (2.0 cr) [AFV] MM Quality Engineering and Process Improvement (3.0 cr) [AFV] SCO Introduction to Operations Management (3.0 cr) [AFV] SCO Lean Thinking (2.0 cr) [A-F] Upper Division Writing Intensive within the Major Students are required to take one upper division writing intensive course within the major. If that requirement has not been satisfied within the core major requirements, students must choose one course from the following list. Some of these courses may also fulfill other major requirements. Take 0-1 course(s) from the following: ANTH 1003W - Understanding Cultures [SOCS, GP, WI] (4.0 cr) [OPT] MGMT 4080W - Applied Technology Entrepreneurship [WI] (4.0 cr) [OPT] MGMT 4170W - New Business Feasibility and Planning [WI] (4.0 cr) [A-F] MGMT 4171W - Entrepreneurship in Action I [WI] (4.0 cr) [A-F] PDES 4701W - Capstone Research Studio [WI] (4.0 cr) [A-F] PHYS 1101W - Introductory College Physics I [PHYS, WI] (4.0 cr) [OPT] PHYS 1102W - Introductory College Physics II [PHYS, WI] (4.0 cr) [OPT] PHYS 1301W - Introductory Physics for Science and Engineering I [PHYS, WI] (4.0 cr) [OPT] PHYS 1302W - Introductory Physics for Science and Engineering II [PHYS, WI] (4.0 cr) [OPT] ^ Return to top of Program Requirements Sub-plans Sub-plan requirement for this program: No Draft Online Catalog Display To see a sample of what this program would look like on the online catalog, click the link titled 'Show Draft Catalog Display'. Please note that this is a draft version of the display, as the proposal must still receive the appropriate approvals. Show Draft Catalog Display for previous version. Show Draft Catalog Display for proposal. 2 of 2 4/6/ :39 AM

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