AALTO VENTURES PROGRAM

Size: px
Start display at page:

Download "AALTO VENTURES PROGRAM"

Transcription

1 AALTO VENTURES PROGRAM

2 What do we need to find out next? Developing a new business:? Extract value out of uncertainty. Endless quest for information. 1. What information? 2. How to get it?

3 Levels of uncertainty Problem 1. Solution 2. Unique value propositi 2. on Unfair advantage 6. Customer segment 1. 1) Unknown unknowns Surprise 2) Known unknowns Eg blank boxes in canvas 3) Hypothesis (weak knowns) How reliable is the info? 4) Decision making foundation Can we make a decision? Cost structure 5. Key metrics 4. Channel s Revenue Streams 2. 3.

4

5 ? Interviews = verbal communication

6 Let s build a house!

7 Perception of «a house»!

8 ? Experimentation and prototyping enhance verbal communication with artifacts

9 Method to gain new data Goals and examples Stakeholder involved Artefact Price/ performance Prerequisites User research Other research Experiments Understanding user situation and problem, using eg interviews, contextual research, observations Competitor analysis, expert interviews, benchmarking, calculations, modelling Analysing user behaviour and preferences in a more neutral way Yes No Low reliability Almost none No No Variable, mostly setting context and boundaries Yes Yes, but not of the end-product Improved reliability, a bit higher cost Experts, software, specific qualification Almost none Prototyping Testing solution acceptance, eg. features, customer experience, usability, design and aesthetics Yes Yes, subset of end-product Best reliability, highest cost Materials, certain qualification

10 Example case Starting point: People have problems transporting big items Outcome Transport service tailored for second hand market places

11 Experiment: How big an item causes problems? Experiment Bring different size boxes to Sello shopping center Ask people how they would transport the boxes home. Outcome of experiment Noone uses box Additional information Beds and sofas bought on second hand market places cause problems

12 Experiment: How much would a wan cost? Experiment Set up a meeting with a wan company Discuss/ask for offer for wan + driver Outcome of experiment Price for wan + driver Additional information Cheapest time of the day 16-18

13 Prototype: How much would a customer pay? Experiment Post a fake add on tori.fi Offer people calling about the sofa to deliver it home at different prices Outcome of experiment Price range and % of customers interested in delivery Additional information Scheduling of delivery key question

14 Market research: How big is the market? Experiment Search for relevant products on tori.fi Do count with some days in between to estimate turnaround Map relevant cases to find driving times Outcome of experiment Estimates of addressable market + length of wan route Additional information -

15 Prototype: Actual delivery Experiment Find customers on tori.fi that sell bed or sofa. Offer to handle the delivery Borrow a wan and do the actual delivery Outcome of experiment Delivery was successful Additional information Insights into how the delivery process would need to be structured

16 Experimentation guidelines 1. Declare your expected outcomes upfront If you simply plan on seeing what happens you will always succeed at seeing what happens because something is guaranteed to happen. - Eric Ries, The Lean Startup 2. Make declaring outcomes a team sport 3. Emphasize estimation not precision 4. Measure actions versus words 5. Turn your assumptions into falsifiable hypotheses 6. Time-box your experiments 7. Always use a control group *

17 *

18 BUILD MEASURE LEARN *

19 TASK #1 In teams make a plan of your next experiment. Be ready to present it. 20 min.

20 Prototyping You can prototype anything! Build just enough to learn, no more Results always (more) unreliable than real life Prototype parameters: A form of representation (paper, physical object, digital...) Quality / accuracy - details, realism Interactivity can we interact with the prototype? Lifespan disposable or reusable?

21 Interactive prototype Small scale real prototype Role play game The card game Sketches Prototypes The video Lego serious game Low and high fidelity wireframes Co-creation prototyping workshop

22 Sequence of prototypes in UX design process Information architecture Sketches Low fidelity wireframes High fidelity wireframes Interactive prototype MVP

23 Sequence of prototypes in UX design process Information architecture Sketches Low fidelity wireframes High fidelity wireframes Interactive prototype MVP testing

24 Paper prototyping - sketches

25 Paper prototyping - sketches

26 Prototyping. Wireframes * UX design for customer relationship management for ISS Finland

27

28 Programs for prototyping Adobe XD Illustrator - Invision studio Sketch Zeplin FIGMA Flinto MockFlow Balsamiq Webflow Framer etc.

29 Prototyping. High fidelity wireframes 9.

30

31

32 The role play game Example: project People s pharmacy project for YTA by Hellon (Helsinki, Finland)

33 The process Full-scale cardboards mockups in Hellon studio to simulate prescription events involving staff and customers.

34 The process The cardboard pieces had a coating that invited participants to write and draw on them. For example, the hook for bags drawn on the counter s surface.

35 Key project results

36 The video Example: the one-hour prototype - prototyping for Elmo's Monster Maker iphone App.

37 Elmo's Monster Maker Story: The prototype made 1 hour before crucial meeting with client; The prototype made with simplest materials for free. Outcome: The video was fun and endearing; It was also much more persuasive than just talking about ideas; Client accepted the feature. Long-term outcome: Designers team subscribed to the law: Never have a meeting without a prototype!

38 Elmo's Monster Maker Experiments are one way to lower the bar in trying out an idea. And the faster the experiment, the more likely you are to try.

39 Small scale real prototype A mock up on Miera Street in Riga to test what the street profile would look and feel like with combined tram and car lanes, wider sidewalks and real cycle lanes. *

40 Small scale real prototype 14 meters long real installation Built in 3 days by 2 urbanists Remained in place for 1 week Founded by City of Riga for Riga Capital of Culture event

41 The board game Stockmann diamond game Example: project a training model to put Stockmann s new sales and service model into practice with staff, by Hellon (Helsinki, Finland) Training simulation sessions for the Stockmann sales trainers.

42 TEAM ASSIGNEMENTS Conduct your experiment till the 11 th February Add report of the experiment to the COO report for sprint 3 Plan Execution Results/learnings

43 TEAM ASSIGNEMENTS March 5 will be Prototyping testing event. Prepare a prototype for your concept and bring it to the event for testing with your peers.

Agile Software Development Agile UX Work. Kati Kuusinen TUT / Pervasive / IHTE

Agile Software Development Agile UX Work. Kati Kuusinen TUT / Pervasive / IHTE Agile Software Development Agile UX Work Kati Kuusinen Researcher @ TUT / Pervasive / IHTE kati.kuusinen@tut.fi Contents 1. Introduction / Motivation 2. Agile software development 3. User experience work

More information

Improve the Order Procedure of a Student Nation s Pub

Improve the Order Procedure of a Student Nation s Pub Improve the Order Procedure of a Student Nation s Pub UX Case Study February 2016 - March 2016 Project Overview The Problem A student nation s pub struggles with its offline order procedure. The orders

More information

Shane Olivo. Selected UX Project Portfolio. Phone

Shane Olivo. Selected UX Project Portfolio. Phone Selected Location Sydney Phone +61 420 378 007 Email shaneholivo@gmail.com My primary skills: UX Research UX Design UX Testing Persona Development IA Design Journey Mapping Concept Development Prototyping

More information

DESIGN. (Chapter 04)

DESIGN. (Chapter 04) DESIGN (Chapter 04) THE PROCESS OF INTERACTION DESIGN Overview What is involved in Interaction Design? Importance of involving users Degrees of user involvement What is a user-centered approach? Four basic

More information

Business Analysis for Practitioners - Requirements Elicitation and Analysis (Domain 3)

Business Analysis for Practitioners - Requirements Elicitation and Analysis (Domain 3) Business Analysis for Practitioners - Requirements Elicitation and Analysis (Domain 3) COURSE STRUCTURE Introduction to Business Analysis Module 1 Needs Assessment Module 2 Business Analysis Planning Module

More information

Passionate designer with a love for solving design problems using feasible and creative solutions

Passionate designer with a love for solving design problems using feasible and creative solutions Ramya Jayakumar Mobile: 980-430-9942 Email: ramyajayakumar7@gmail.com Portfolio:www.ramyajayakumar.com Summary Passionate designer with a love for solving design problems using feasible and creative solutions

More information

Tracking System for Job Applicants Sprint Schedule and Overview. By Erik Flowers

Tracking System for Job Applicants Sprint Schedule and Overview. By Erik Flowers Tracking System for Job Applicants Sprint Schedule and Overview By Erik Flowers This overview is to determine and develop the Tracking System for Job Applicants (TSJA), to be used by Recruiters/Managers

More information

UX, UI, Product Design

UX, UI, Product Design UX, UI, Product Design for mobile app development Empathize https://www.nngroup.com/articles/design-thinking/ Research Methods Qualitative: Interviews Observation Quantitative: Survey User Interviews Contextual

More information

Service design: the next-generation of experience design. Steve Kato-Spyrou UX Manager John Lewis

Service design: the next-generation of experience design. Steve Kato-Spyrou UX Manager John Lewis Service design: the next-generation of experience design Steve Kato-Spyrou UX Manager John Lewis What the talk is about Theory of service design Fitting service design into design thinking, lean and agile

More information

USER EXPERIENCE DESIGN GA.CO/UXD

USER EXPERIENCE DESIGN GA.CO/UXD General Assembly Course Curriculum USER EXPERIENCE DESIGN User Experience Design Table of Contents 3 Overview 4 Students 5 Curriculum Projects & Units 11 Frequently Asked Questions 12 Contact Information

More information

UX Design - Curriculum

UX Design - Curriculum UX Design - Curriculum Școala Informală de IT București Cluj-Napoca Iași Timișoara Brașov Tel: +4.0744.679.530 Web: www.scoalainformala.ro / www.informalschool.com E-mail: info@scoalainformala.ro Content:

More information

Lecture Notes CPSC 491 (Fall 2018) Topics. Peer evals. UI Sketches. Homework. Quiz 4 next Tues. HW5 out. S. Bowers 1 of 11

Lecture Notes CPSC 491 (Fall 2018) Topics. Peer evals. UI Sketches. Homework. Quiz 4 next Tues. HW5 out. S. Bowers 1 of 11 Topics Peer evals UI Sketches Homework Quiz 4 next Tues HW5 out S. Bowers 1 of 11 Context Diagrams Context Diagrams describe the system boundaries what is inside ( in scope ) vs outside ( out of scope

More information

Designing. Simon Wilson Interaction designer, DWP Digital

Designing. Simon Wilson Interaction designer, DWP Digital Designing. Simon Wilson Interaction designer, DWP Digital What is design? Design is how it looks. Design is how it looks. Design is how something will work / should work. Designing is working out how something

More information

CPSC 444 Project Milestone III: Prototyping & Experiment Design Feb 6, 2018

CPSC 444 Project Milestone III: Prototyping & Experiment Design Feb 6, 2018 CPSC 444 Project Milestone III: Prototyping & Experiment Design Feb 6, 2018 OVERVIEW... 2 SUMMARY OF MILESTONE III DELIVERABLES... 2 1. Blog Update #3 - Low-fidelity Prototyping & Cognitive Walkthrough,

More information

I design great product and service experiences.

I design great product and service experiences. Hello! I am Kirsti Lehtimaki. I design great product and service experiences. I have 15 years of experience in UX design and absolutely love this work! I define user experience strategies based on research

More information

UX / UI THE BOOT CAMP AT UT AUSTIN CURRICULUM OVERVIEW. McCombs School of Business School of Information

UX / UI THE BOOT CAMP AT UT AUSTIN CURRICULUM OVERVIEW. McCombs School of Business School of Information McCombs School of Business School of Information THE UX / UI BOOT CAMP AT UT AUSTIN CURRICULUM OVERVIEW In the modern digital economy, design and user experience are two of the hottest buzzwords. Employers

More information

James Pownall. UX and UI Design. Mobile:

James Pownall. UX and UI Design.   Mobile: James Pownall UX and UI Design Email: contact@jimmypownall.com Mobile: +61 4 4727 4970 Telstra Telstra Discovery My initial 6 week engagement was within the Discovery stage. This involved designing 4 wireframe

More information

Implementing Games User Research Processes Throughout Development: Beyond Playtesting

Implementing Games User Research Processes Throughout Development: Beyond Playtesting Implementing Games User Research Processes Throughout Development: Beyond Playtesting Graham McAllister Founder, Player Research @grmcall Introduction Founder - Player Research, a User Research studio

More information

SOFTWARE REQUIREMENTS ENGINEERING LECTURE # 7 TEAM SKILL 2: UNDERSTANDING USER AND STAKEHOLDER NEEDS REQUIREMENT ELICITATION TECHNIQUES-IV

SOFTWARE REQUIREMENTS ENGINEERING LECTURE # 7 TEAM SKILL 2: UNDERSTANDING USER AND STAKEHOLDER NEEDS REQUIREMENT ELICITATION TECHNIQUES-IV 1 SOFTWARE REQUIREMENTS ENGINEERING LECTURE # 7 TEAM SKILL 2: UNDERSTANDING USER AND STAKEHOLDER NEEDS REQUIREMENT ELICITATION TECHNIQUES-IV 12 th June, 2013 Instructor Information 2 Course Instructor:

More information

USERINTERFACE DESIGN & SIMULATION. Fjodor van Slooten

USERINTERFACE DESIGN & SIMULATION. Fjodor van Slooten USERINTERFACE Fjodor van Slooten TODAY USERINTERFACE -Introduction -Interaction design -Prototyping Userinterfaces with Axure -Practice Do Axure tutorial Work on prototype for project vanslooten.com/uidessim

More information

Design Principles. Overview. User-Center Design. SMD157 Human-Computer Interaction Fall User-center design Guidelines

Design Principles. Overview. User-Center Design. SMD157 Human-Computer Interaction Fall User-center design Guidelines INSTITUTIONEN FÖR SYSTEMTEKNIK LULEÅ TEKNISKA UNIVERSITET Design Principles SMD157 Human-Computer Interaction Fall 2005 Nov-4-05 SMD157, Human-Computer Interaction 1 L Overview User-center design Guidelines

More information

Design Principles. Overview. User-Center Design. SMD157 Human-Computer Interaction Fall User-center design Guidelines

Design Principles. Overview. User-Center Design. SMD157 Human-Computer Interaction Fall User-center design Guidelines INSTITUTIONEN FÖR SYSTEMTEKNIK LULEÅ TEKNISKA UNIVERSITET Design Principles SMD157 Human-Computer Interaction Fall 2003 Nov-6-03 SMD157, Human-Computer Interaction 1 L Overview User-center design Guidelines

More information

Portfolio Classified due to NDA agreements

Portfolio Classified due to NDA agreements Portfolio Classified due to NDA agreements www.overlap.studio Table of contents Project examples Case studies About us Clients Project examples Quick overview Project examples - quick overview Project

More information

UX (USER EXPERIENCE) & A/B TESTING. January 2019

UX (USER EXPERIENCE) & A/B TESTING. January 2019 UX (USER EXPERIENCE) & A/B TESTING January 2019 A B B 15 % in conversion rate 1. What is UX/UX DESIGN? 2. Understanding your customers 3. Customer insights and using website data to develop an A/B testing

More information

Firstname Lastname. Contents. User Experience Design Portfolio - Selected Samples. Updated February 2014

Firstname Lastname. Contents. User Experience Design Portfolio - Selected Samples. Updated February 2014 Firstname Lastname User Experience Design Portfolio - Selected Samples Updated February 2014 Contents About Me... 2 My Experience... 2 My Work Style... 3 Large Project Name... 4 Mobile App Name... 7 Contact

More information

CS/ISE 5714 Spring 2013

CS/ISE 5714 Spring 2013 CS/ISE 5714 Spring 2013 Chapter 11. Prototyping Chapter 10. UX Goals, Metrics, Targets Introduction A way to evaluate design before it s too late and too expensive Copyright MKP. All rights reserved. 2

More information

Wireframes for Testing and Design

Wireframes for Testing and Design Wireframes for Testing and Design Elizabeth Rosenzweig Principal Consultant, Bentley User Experience Center Adjunct Professor, Bentley University erosenzweig@bentley.edu 1 Today Design and usability of

More information

User Experience. How to Thrive (Not Just Survive) in the Industry

User Experience. How to Thrive (Not Just Survive) in the Industry User Experience How to Thrive (Not Just Survive) in the Industry Good morning! INTRODUCTION 9 February 2018 ischool @ UofT UX Industry Workshop 2 Who Are We Timothy Hong Nadia Kaakati Kate Haisionak Veronica

More information

Strategy Conceptual Design

Strategy Conceptual Design Strategy Conceptual Design Strategy Research Communications Planning Architecture Blueprints Wireframes Design sketches Content Map Strategy A good web strategy fits in with the overall business [or communications]

More information

The Power to Prototype

The Power to Prototype The Power to Prototype The art and science of prototyping is observed across different industries. Many professionals across diverse domains love to associate themselves with the know-how of prototyping.

More information

Mobile UX or WHITEPAPER

Mobile UX or WHITEPAPER Mobile UX or WHITEPAPER Overview According to the International Telecommunication Union (ITU) (2010) there were 5.3 billion mobile subscriptions by the end of 2010. That is equivalent to 77 percent of

More information

CS3205 HCI IN SOFTWARE DEVELOPMENT PROTOTYPING STRATEGIES. Tom Horton. * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford)

CS3205 HCI IN SOFTWARE DEVELOPMENT PROTOTYPING STRATEGIES. Tom Horton. * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford) CS3205 HCI IN SOFTWARE DEVELOPMENT PROTOTYPING STRATEGIES Tom Horton * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford) WHAT WILL WE BE TALKING ABOUT? Specific Prototyping Strategies! Low-Fidelity

More information

Capgemini employ 30,000+ (2010) people in India with offices in Mumbai, Bangalore, Kolkata, Pune, Hyderabad, Chennai and Delhi/NCR.

Capgemini employ 30,000+ (2010) people in India with offices in Mumbai, Bangalore, Kolkata, Pune, Hyderabad, Chennai and Delhi/NCR. Project: Interact Release 2.0 Client: Vonage (NYSE:VG) Duration: February 2008 to June 2009 Employer: Capgemini India Pvt. Ltd. Website: www.capgemini.com About Capgemini: Capgemini is a major French company,

More information

SM 3511 Interface Design. Institutionalizing interface design

SM 3511 Interface Design. Institutionalizing interface design SM 3511 Interface Design Institutionalizing interface design Eric Schaffer, 2013. Institutionalization of UX: A Step-by-Step Guide to a User Experience Practice (2nd Edition) A champion (usually reports

More information

UX Intensive Takeaways In Action. J.J. Kercher December 8, 2011

UX Intensive Takeaways In Action. J.J. Kercher December 8, 2011 UX Intensive Takeaways In Action J.J. Kercher December 8, 2011 The Plan v Brief overview of the event v We have a client! v Break into groups of ~6 v Work fast, don t focus on the details v Most Important:

More information

Intrepid Travel Website

Intrepid Travel Website Intrepid Travel Website View Prototype Designing a solution for users to book trips based on availability, searching in maps and apply filters Memo Martin UX Designer 2 week team design sprint Team members:

More information

UX and Fresh Thinking

UX and Fresh Thinking UX and Fresh Thinking About me As for my profile, I am an experienced Front, UX, UI and web designer with more than 10 years experience on web projects. I have a strong design background experience from

More information

Usability Testing CS 4501 / 6501 Software Testing

Usability Testing CS 4501 / 6501 Software Testing Usability Testing CS 4501 / 6501 Software Testing [Nielsen Normal Group, https://www.nngroup.com/articles/usability-101-introduction-to-usability/] [TechSmith, Usability Basics: An Overview] [Ginny Redish,

More information

MOBILE APP USER TESTING GUIDING THE WAY TO SUCCESS. Mobile App User Testing 1

MOBILE APP USER TESTING GUIDING THE WAY TO SUCCESS. Mobile App User Testing 1 MOBILE APP USER TESTING GUIDING THE WAY TO SUCCESS Mobile App User Testing 1 THE TWO PARTS OF USER TESTING > Usability Testing A systematic observation under controlled conditions to determine how well

More information

CS3205 HCI IN SOFTWARE DEVELOPMENT INTRODUCTION TO PROTOTYPING. Tom Horton. * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford)

CS3205 HCI IN SOFTWARE DEVELOPMENT INTRODUCTION TO PROTOTYPING. Tom Horton. * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford) CS3205 HCI IN SOFTWARE DEVELOPMENT INTRODUCTION TO PROTOTYPING Tom Horton * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford) READINGS ID Book. Chapter 11 in published book, Design, Prototyping,

More information

UE&UX Lecture 6: Handbook Chapters 10, 11, and 12. Egon L. van den Broek

UE&UX Lecture 6: Handbook Chapters 10, 11, and 12. Egon L. van den Broek UE&UX Lecture 6: Handbook Chapters 10, 11, and 12 Egon L. van den Broek Chapter 10 ESTABLISHING REQUIREMENTS Notes (1) How to read the book? Important: main text objectives and summaries figures and tables

More information

UI/UX BASICS. What is UX?

UI/UX BASICS. What is UX? What is UX? UX stands for user experience or user experience design. It s also sometimes abbreviated as UXD, UED or XD. UX is the naked experience of a product: how a product functions, not how it looks.

More information

interaction design Thanks to JoEllen Kames

interaction design Thanks to JoEllen Kames 1 interaction design Thanks to JoEllen Kames Motorola Mobility Consumer experience Design for presenting earlier versions of these slides in our on-campus version of this course before we start a word

More information

Saqib Mughal Senior UX Architect

Saqib Mughal Senior UX Architect Saqib Mughal Senior UX Architect 954-993-0895 saq100@gmail.com www.saqibart.com Summary Businesses and software are more complex than ever today but end users do not need to bother with such tedium systems.

More information

Professional (CBAP) version 3

Professional (CBAP) version 3 Certified Business Analysis Professional (CBAP) version 3 Amman Jordan July 29 th August 5 th, 2017 Instructor Mr. Tareq Al Nashawati Certified CBAP, PMP Table of Content 1 PROGRAM VALUE... 3 2 TARGET

More information

Integrated Design & Development

Integrated Design & Development Integrated Design & Development Shawn Crowley 1 Atomic is a consultancy and handles many types of projects. Challenges we face may be different. agile and technical excellence, predictable delivery via

More information

MOBILE PROTOTYPING DESIGN WORKSHOP: Sketching Your Way to Better UX

MOBILE PROTOTYPING DESIGN WORKSHOP: Sketching Your Way to Better UX MOBILE PROTOTYPING DESIGN WORKSHOP: Sketching Your Way to Better UX WORKSHOP FLOW Introduction & Objectives Use Case Descriptions Idea Generation How might we. Creative Matrix Prototyping Options & Exercise

More information

JENNYKAN. UX Design Strategy, Creative Direction

JENNYKAN. UX Design Strategy, Creative Direction JENNYKAN UX Design Strategy, Creative Direction 2018 www.jennykan.com What if you could strategise your UX approach to deliver a product thas has that little extra? :) QUALITY CONTROL RESEARCH, ANALYSE

More information

Mobile Technologies. Mobile Design

Mobile Technologies. Mobile Design Mobile Technologies Mobile Design 4 Steps: 1. App Idea 2. Users Profile Designing an App 3. App Definition Statement Include 3-5 key features 4. UI Design Paper prototyping Wireframing Prototypes 2 Idea

More information

UX + BA. User Experience & Business Analysis. Personas. What is UX? Customer Experience Maps. BA & UX roles. BA + UX Collaboration.

UX + BA. User Experience & Business Analysis. Personas. What is UX? Customer Experience Maps. BA & UX roles. BA + UX Collaboration. July 21, 2016 What is UX? BA & UX roles Design Thinking User Research MVP Personas Customer Experience Maps BA + UX Collaboration Tools Resources UX + BA User Experience & Business Analysis Jeanne Petty

More information

UX Research. research methods overview. UX Research research methods overview. KP Ludwig John

UX Research. research methods overview. UX Research research methods overview. KP Ludwig John Usability testing Usability (Benutzbarkeit) - what does it mean? Usability assesses how easy user interfaces are to use Usability refers to methods for improving ease-of-use during the design process Reference:

More information

Work like a startup! TUT Software Startup Day. Harri Kiljander, Dr. Tech

Work like a startup! TUT Software Startup Day. Harri Kiljander, Dr. Tech TUT Software Startup Day Work like a startup! Harri Kiljander, Dr. Tech Product guy and UX designer, who also wrote real software a couple of decades ago Director of F-Secure Lokki 11 th of December 2013,

More information

The process of interaction design and Prototyping

The process of interaction design and Prototyping Chapter 6 edited The process of interaction design and Prototyping 1 Overview What is involved in Interaction Design? Importance of involving users Degrees of user involvement What is a user-centered approach?

More information

Mobile Usability & Design. March 2015

Mobile Usability & Design. March 2015 Mobile Usability & Design March 2015 Lochbridge Digital & User Experience Studio With over 30+ years of collective UX/UI experience the team has created designs for many of the most respected organizations

More information

USER EXPERIENCE DESIGN IMMERSIVE GA.CO/UXDI

USER EXPERIENCE DESIGN IMMERSIVE GA.CO/UXDI General Assembly Course Curriculum USER EXPERIENCE DESIGN IMMERSIVE User Experience Design Immersive Table of Contents 3 Overview 5 Students 6 Projects Frequently 8 Asked Questions 10 Contact Information

More information

2 days. Certified UX & Usability Professional User Experience & Interaction Design with Lean UX & Agile UX

2 days. Certified UX & Usability Professional User Experience & Interaction Design with Lean UX & Agile UX 2 days Certified UX & Usability Professional User Experience & Interaction Design with Lean UX & Agile UX Description What to expect User experience has become the most important factor for designing successful

More information

Choosing the Right Usability Tool (the right technique for the right problem)

Choosing the Right Usability Tool (the right technique for the right problem) Choosing the Right Usability Tool (the right technique for the right problem) User Friendly 2005 December 18, Shanghai Whitney Quesenbery Whitney Interactive Design www.wqusability.com Daniel Szuc Apogee

More information

Project Acronym: Europeana v2 Grant Agreement number: Project Title: Europeana Version 2. D1.1: Usability Report, version 2.

Project Acronym: Europeana v2 Grant Agreement number: Project Title: Europeana Version 2. D1.1: Usability Report, version 2. DELIVERABLE Project Acronym: Europeana v2 Grant Agreement number: 270902 Project Title: Europeana Version 2 D1.1: Usability Report, version 2.0 Revision 2.0 Date of submission 2012-12-31 Author(s) David

More information

Mohsen Rohani UX Portfolio

Mohsen Rohani UX Portfolio UX Portfolio Selected Samples 2018 ABOUT ME I have over 13 years of experience in Graphic design and over 3 years in UX design. I have a background in IT engineering and have worked with top level companies

More information

Chapter 12 INTERACTION DESIGN IN PRACTICE

Chapter 12 INTERACTION DESIGN IN PRACTICE Chapter 12 INTERACTION DESIGN IN PRACTICE Overview AgileUX Design Patterns Open Source Resources Tools for Interaction Design www.id-book.com 2 Agile development Short (one to three week) timeboxes of

More information

Chapter 11 DESIGN, PROTOTYPING and CONSTRUCTION

Chapter 11 DESIGN, PROTOTYPING and CONSTRUCTION Chapter 11 DESIGN, PROTOTYPING and CONSTRUCTION Overview Prototyping Conceptual design Concrete design Using scenarios Generating prototypes Construction 2 Prototyping What is a prototype? Why prototype?

More information

UX Research in the Product Lifecycle

UX Research in the Product Lifecycle UX Research in the Product Lifecycle I incorporate how users work into the product early, frequently and iteratively throughout the development lifecycle. This means selecting from a suite of methods and

More information

AI Model Training Platform

AI Model Training Platform Amazon AWS for AI Model Management, Training, and Testing ROLE: Lead UX Designer DELIVERABLES: System Sitemap Wireframes Mockups VISION TEAM To make AI more accessible to the masses by creating a platform

More information

Sukjun Lim Strategic Planning, User interaction, Design research specialist

Sukjun Lim Strategic Planning, User interaction, Design research specialist Sukjun Lim Strategic Planning, User interaction, Design research specialist LINE MUSIC Strategic Planning and Interaction Design Convergence LINE MUSIC is an on-line music streaming service. Japan has

More information

General description and objectives

General description and objectives University of the Aegean MSc on Industrial & Interactive Products & Systems Design Interaction Design Studio (Studio 2) Course Syllabus Instructors: Panayiotis Koutsabasis, kgp@aegean.gr; Spyros Vosinakis,

More information

Your TOOLKIT 9-11 March 2018

Your TOOLKIT 9-11 March 2018 Your TOOLKIT 9-11 March 2018 Get ready for... doing not talking! Create ideas by... Evolve ideas by... Make decisions by... Thinking with your hands: making sketches, playing around with rough models,

More information

Curtin University School of Design. Internet Usability Design 391. Chapter 1 Introduction to Usability Design. By Joel Day

Curtin University School of Design. Internet Usability Design 391. Chapter 1 Introduction to Usability Design. By Joel Day Curtin University School of Design Internet Usability Design 391 Chapter 1 Introduction to Usability Design By Joel Day Internet Usability Design 391 Chapter 1: Usability Introduction Page 2 of 6 What

More information

3 Prototyping and Iterative Evaluations

3 Prototyping and Iterative Evaluations 3 Prototyping and Iterative Evaluations Viktoria Pammer-Schindler March 15, 2016 Prototyping and Iterative Evaluations 1 Days and Topics March 1 March 8 March 15 April 12 April 19/21 April 26 (10-13) April

More information

Maximise your return in search. Mark Lilley

Maximise your return in search. Mark Lilley Maximise your return in search Mark Lilley 19.10.2017 Hello Mark Lilley Co- Founder & Director Groundswell groundswellgrowth.com Head of Ecommerce Chain Reaction Cycles 5 years Who are Groundswell? Ecommerce

More information

SEGUE DISCOVERY PARTICIPATION IN DISCOVERY DISCOVERY DELIVERABLES. Discovery

SEGUE DISCOVERY PARTICIPATION IN DISCOVERY DISCOVERY DELIVERABLES.   Discovery SEGUE DISCOVERY An initial engagement with Segue begins with a Phase where our experienced team works directly with our customer to define the vision, scope, and high-level requirements for the project.

More information

Yahoo! Digits: A Design Driven to Provide Instant Data Driven Insights and its Use in User Experience Design

Yahoo! Digits: A Design Driven to Provide Instant Data Driven Insights and its Use in User Experience Design Yahoo! Digits: A Design Driven to Provide Instant Data Driven Insights and its Use in User Experience Design Abhishek Yahoo! R & D Torrey Pines, EGL, Ring Road, Bangalore abhik@yahoo-inc.com Yahoo! Digits

More information

What is a prototype?

What is a prototype? Prototyping Unit 4 Learning outcomes Understand the uses of different types of prototypes for different kinds/stages of design and be able to choose appropriately Know the basic techniques for low-fidelity

More information

To practice UCSD Usability Design

To practice UCSD Usability Design To practice UCSD from principles to process Adds essential UCSD activities and roles to any process. Easy to communicate. Easy to integrate: in organizations and projects. A subset of a development process.

More information

Mendix Agile UX Integration

Mendix Agile UX Integration Mendix Agile UX Integration MENDIX Contents Product Vision & Canvas Personas User Journeys Styletiles Wireframes Testing VISION STATEMENT Product Vision Board Help move the financial department of Mendix

More information

USER-CENTERED DESIGN KRANACK / DESIGN 4

USER-CENTERED DESIGN KRANACK / DESIGN 4 USER-CENTERED DESIGN WHAT IS USER-CENTERED DESIGN? User-centered design (UCD) is an approach to design that grounds the process in information about the people who will use the product. UCD processes focus

More information

What is a prototype?

What is a prototype? Prototyping Unit 4 Learning outcomes Understand the uses of different types of prototypes for different kinds/stages of design and be able to choose appropriately Know the basic techniques for low-fidelity

More information

EVALUATION OF PROTOTYPES USABILITY TESTING

EVALUATION OF PROTOTYPES USABILITY TESTING EVALUATION OF PROTOTYPES USABILITY TESTING CPSC 544 FUNDAMENTALS IN DESIGNING INTERACTIVE COMPUTATION TECHNOLOGY FOR PEOPLE (HUMAN COMPUTER INTERACTION) WEEK 9 CLASS 17 Joanna McGrenere and Leila Aflatoony

More information

Overview. Websites. Brand Workshop 1-2 weeks. Research 1 week. Content 2-3 weeks. Design 4-6 weeks. Development 6-8 weeks. Complete weeks

Overview. Websites. Brand Workshop 1-2 weeks. Research 1 week. Content 2-3 weeks. Design 4-6 weeks. Development 6-8 weeks. Complete weeks Our Process Overview Custom design Branding workshop Developed using HTML5, PHP and a custom CMS Designed and developed to be easily managed & edited Content written by professional copywriter Free Google

More information

Learn UI / UX Design Be ready to get your Dream Job

Learn UI / UX Design Be ready to get your Dream Job Learn UI / UX Design Be ready to get your Dream Job Build amazing products and websites in 3 months. Launch your career in Information Architect, User Research, Usability Test Analyst, UX Designer, UI

More information

MELISSA CRADDOCK USER EXPERIENCE PRODUCT DESIGN LEAD

MELISSA CRADDOCK USER EXPERIENCE PRODUCT DESIGN LEAD MELISSA CRADDOCK USER EXPERIENCE PRODUCT DESIGN LEAD Phone: 404-775-9863 Email: hireme@melissacraddock.com Portfolio: www.melissacraddock.com SKILLS I have a diverse set of skills allowing me to take a

More information

SE 204, IES 506 Human Computer Interaction

SE 204, IES 506 Human Computer Interaction SE 204, IES 506 Human Computer Interaction Lecture 4: The Design Process Lecturer: Gazihan Alankuş Please look at the end of the presentation for assignments (marked with TODO) 20.02.2012 1 Addison Wesley

More information

interview.io Final Report

interview.io Final Report CSE 440 Section D Autumn 2017 interview.io Final Report Track & Manage Job Interviews Contents Contents 1 Team 2 Problem & Solution Overview 2 Initial Paper Prototype 2 Overview 3 Task 1: Tracking Interview

More information

User Experience Design

User Experience Design User Experience Design Hira Javed Usability Specialist Canadian Broadcasting Corporation UX Instructor University of Waterloo Stratford User + Experience What does the word experience mean to you? UX is

More information

User Centered Design And Prototyping

User Centered Design And Prototyping User Centered Design And Prototyping Why User Centered Design is important Approaches to User Centered Design Rapid prototype techniques The Design Of Well Crafted Tools The All Too Common Approach In

More information

Hello! We focus on service design & strategy combined with digital product creation

Hello! We focus on service design & strategy combined with digital product creation Hello! we are Fjord 01 Hello we are Fjord 02 What is service Design 03 Fjord s Design rule of 3 04 Design for public sector 05 Design By Prototyping: Red Cross case 06 Designs Methods Presentation Name

More information

CITY OF SAN ANTONIO invites applications for the position of: Web Design Senior Analyst

CITY OF SAN ANTONIO invites applications for the position of: Web Design Senior Analyst CITY OF SAN ANTONIO invites applications for the position of: Web Design Senior Analyst SALARY: $24.83 - $37.24 Hourly $51,644.58 - $77,467.00 Annually OPENING DATE: 02/23/17 CLOSING DATE: 03/23/17 11:59

More information

Course Outline. Department of Computing Science Faculty of Science. COMP 3450 Human Computer Interaction Design (3,1,0) Fall 2015

Course Outline. Department of Computing Science Faculty of Science. COMP 3450 Human Computer Interaction Design (3,1,0) Fall 2015 Course Outline Department of Computing Science Faculty of Science COMP 3450 Human Computer Interaction Design (3,1,0) Fall 2015 Instructor: Office: Phone/Voice Mail: E-Mail: Course Description Students

More information

Working as a UX professional. Annu-Maaria Nivala 21st Nov 2017

Working as a UX professional. Annu-Maaria Nivala 21st Nov 2017 Working as a UX professional Annu-Maaria Nivala 21st Nov 2017 Dream Broker The leading online video software company in the Nordics Oslo Stockholm Helsinki Copenhagen Amsterdam 5 country offices 100+ employees

More information

Design Iteration: From Evidence to Design. Slides originally by: Dick Henneman

Design Iteration: From Evidence to Design. Slides originally by: Dick Henneman Design Iteration: From Evidence to Design Slides originally by: Dick Henneman Foundations: MS-HCI @ Georgia Tech Context of use Context of development Analyze/ Evaluate Design/B uild Evidence-Based Design

More information

Zaye Flowers Senior UX/UI Designer

Zaye Flowers Senior UX/UI Designer Zaye Flowers Senior UX/UI Designer PORTFOLIO: http://www.madebyzaye.com zayeflowers@gmail.com 678.615.8641 With over 13 years of experience, I m an extremely inventive, enthusiastic and successful UX/UI

More information

User Experience Design

User Experience Design User + Experience User Experience Design Hira Javed Usability Specialist Canadian Broadcasting Corporation UX Instructor University of Waterloo Stratford What does the word experience mean to you? UX is

More information

dt+ux Design Thinking for User Experience Design, Prototyping & Evaluation Autumn 2016 Prof. James A. Landay Stanford University

dt+ux Design Thinking for User Experience Design, Prototyping & Evaluation Autumn 2016 Prof. James A. Landay Stanford University DESIGN THINKING FOR USER EXPERIENCE DESIGN + PROTOTYPING + EVALUATION Hall of Fame or Shame? Early Stage Prototyping Computer Science Department October 20, 2016 Paper ipad App By 53 2 Hall of Fame or

More information

Prototyping for usability engineering

Prototyping for usability engineering analysis of stakeholders, field studies ANALYZE Problem scenarios claims about current practice Prototyping for usability engineering metaphors, information technology, HCI theory, guidelines DESIGN Activity

More information

DESIGNING RESPONSIVE DASHBOARDS. Best Practices for Building Responsive Analytic Applications

DESIGNING RESPONSIVE DASHBOARDS. Best Practices for Building Responsive Analytic Applications DESIGNING RESPONSIVE DASHBOARDS Best Practices for Building Responsive Analytic Applications CONTENTS Responsive Design and Embedded Analytics...1 6 Principles and Best Practices... 2 Tools of the Trade...

More information

User-centered design in technical communication

User-centered design in technical communication User-centered design in technical communication Information designer & information architect Sharing knowledge is better than having it. Tekom - TC Europe November 19-20, 2003 Nov. 19-20, 2003 User-centered

More information

Requirement Engineering within an Agile Environment BY KEJI GIWA. Digital Bananas Technology

Requirement Engineering within an Agile Environment BY KEJI GIWA. Digital Bananas Technology Requirement Engineering within an Agile Environment BY KEJI GIWA HLR Workshop Requirement Catalogue Product Planning Sprint Planning Meeting Keyscreens Use Case / Epic Stories Implement Wireframes DBT

More information

Organizing Your First Website Usability Test. Cornell Drupal Camp 2016

Organizing Your First Website Usability Test. Cornell Drupal Camp 2016 Organizing Your First Website Usability Test Cornell Drupal Camp 2016 #DrupalCampCU @anthonydpaul Why do we conduct usability tests? usability test user test user focus = best practice Our instinct is

More information

Become Berlin s. Company Intro & Prott Session for HS Augsburg - Fakultät Gestaltung #1 Product Studio. Monday, Dec 12, 2016 goodpatch.

Become Berlin s. Company Intro & Prott Session for HS Augsburg - Fakultät Gestaltung #1 Product Studio. Monday, Dec 12, 2016 goodpatch. Become Berlin s Company Intro & Prott Session for HS Augsburg - Fakultät Gestaltung #1 Product Studio. Monday, Dec 12, 2016 goodpatch.com Goodpatch Design Process INTRO Company profile Tokyo Hi, we are

More information

BCS Level 3 Certificate in Programming Syllabus QAN 603/1192/7

BCS Level 3 Certificate in Programming Syllabus QAN 603/1192/7 Making IT good for society BCS Level 3 Certificate in Programming Syllabus QAN 603/1192/7 Version 3.2 February 2018 This is a United Kingdom government regulated qualification which is administered and

More information

Why the user matters. June 9, 16 User Integration

Why the user matters.   June 9, 16 User Integration Why the user matters https://vimeo.com/128873380 User Integration 1 EHEALTHWEEK AMSTERDAM JUNE 9, 2016 How to make ehealth a success from a user perspective? WELCOME & INTRODUCTION Geja Langerveld - ZonMw

More information