Usability of interactive systems. Usability requirements
|
|
- Kathleen Garrison
- 6 years ago
- Views:
Transcription
1 Usability of interactive systems Human-Computer Interaction Fall 2009 I VP R 1 Usability requirements Synonyms for user-friendly (Microsoft Word 2002) easy to use Accessible Comprehensible Intelligible idiot proof Available ready I VP R 2
2 But friend also seeks to help + be valuable not only understandable but understands reliable doesn t hurt pleasant to be with I VP R 3 Subjective, vague measures need systematic process to develop usable systems for specific users in specific context I VP R 4
3 Usability requirements (cont.) U.S. Military Standard for Human Engineering Design Criteria (1999) purposes: I VP R 5 Achieve required performance by operator, control, and maintenance personnel Minimize skill and personnel requirements and training time Achieve required reliability of personnelequipment/software combinations Foster design standardization within and among systems I VP R 6
4 quality of life improving user s quality of life community also objectives? I VP R 7 Usability requires project management careful attention to requirements analysis testing for clearly defined objectives I VP R 8
5 Goals for requirements analysis Ascertain user s needs ensure reliability promote standardization integration consistency portability I VP R 9 Goals (cont.) Complete projects on time within budget I VP R 10
6 Ascertain user s needs tasks &subtasks to be carried out include occasionally-performed common tasks easy to identify functionality match need or users reject / underutilize I VP R 11 Ensure reliability actions function as specified DB data displayed reflect actual DB appease user's sense of mistrust system available as often as possible system must not introduce errors Ensure user's privacy and data security protect against unwarranted access, destruction of data, malicious tampering I VP R 12
7 standardization, integration, consistency, portability I VP R 13 Standardization use pre-existing industry standards where exist aid learning avoid errors e.g. W3C ISO standards I VP R 14
8 Integration product able to run across different software tools and packages (e.g. Unix) I VP R 15 Consistency compatibility across different product versions with related paper other non-computer based systems use common action sequences, terms, units, colors, etc. within program I VP R 16
9 Portability allow user to convert data across multiple software & hardware environments I VP R 17 Goals for requirements analysis Complete projects on time and within budget Late / over budget products serious pressure within company potentially dissatisfied customers loss of business to competitors I VP R 18
10 Usability measures Define target user community class of tasks associated with interface Communities evolve and change e.g., interface to information services for U.S. Library of Congress I VP R 19 5 human factors central to community evaluation: I VP R 20
11 Time to learn How long for typical members of community to learn relevant task? I VP R 21 Speed of performance How long to perform relevant benchmarks? I VP R 22
12 Rate of errors by users How many what kinds errors made during benchmark tasks? I VP R 23 Retention over time Frequency of use ease of learning help make for better user retention I VP R 24
13 Subjective satisfaction user feedback interviews free-form comments satisfaction scales I VP R 25 Usability measures (cont.) Trade-offs in design options frequent Changes to interface in new version may create consistency problems with previous version, but improve interface in other ways or introduce new needed functionality I VP R 26
14 Design alternatives evaluated by designers and users mockups / high-fidelity prototypes basic tradeoff : get feedback early less expensive in development process vs more authentic interface evaluated I VP R 27 Usability motivations Many interfaces poorly designed across domains: I VP R 28
15 Life-critical systems Air traffic control, nuclear reactors, power utilities, police & fire dispatch systems High costs, reliability & effectiveness expected Lengthy training periods acceptable despite financial cost error-free performance avoid low frequency but high cost errors Subject satisfaction less issue well motivated users I VP R 29 Usability motivations (cont.) I VP R 30
16 Industrial and commercial uses Banking, insurance, order entry, inventory management, reservation, billing, point-of-sales systems Ease of learning important to reduce training costs Speed and error rates relative to cost Speed of performance important number of transactions Subjective satisfaction fairly important limit operator burnout I VP R 31 Usability motivations (cont.) I VP R 32
17 Office, home, entertainment applications Word processing electronic mail computer conferencing video game systems educational packages, search engines mobile device etc. I VP R 33 Ease of learning low error rates subjective satisfaction paramount use often discretionary competition fierce I VP R 34
18 Infrequent use of some application interfaces must be intuitive easy to use online help important I VP R 35 Choosing functionality difficult wide range user population novice expert Competition need for low cost I VP R 36
19 Usability motivations (cont.) I VP R 37 Exploratory, creative, and cooperative systems Web browsing search engines artist toolkits architectural design software development music composition scientific modeling systems I VP R 38
20 Collaborative work I VP R 39 Benchmarks hard to describe for exploratory tasks device users I VP R 40
21 computer should "vanish" user absorbed in task domain I VP R 41 Usability motivations (cont.) I VP R 42
22 Social-technical systems Complex systems involve many people over long time periods I VP R 43 e.g., Voting health support identity verification crime reporting I VP R 44
23 issues Trust privacy responsibility security I VP R 45 important! Verifiable sources status feedback I VP R 46
24 need Ease of learning for novices feedback to build trust I VP R 47 Administrators need tools to detect unusual patterns of usage I VP R 48
25 Universal Usability I VP R 49 Physical abilities and physical workplaces anthropometry Basic data about human dimensions I VP R 50
26 no average user either compromises made or multiple versions of system created I VP R 51 Physical measurement of human dimensions not enough take into account dynamic measures such as reach strength speed I VP R 52
27 Universal Usability (cont.) Screen-brightness preferences vary substantially knob to enable user control account for variances of user population's sense perception I VP R 53 Vision depth contrast color blindness motion sensitivity I VP R 54
28 Touch keyboard and touchscreen sensitivity I VP R 55 Hearing audio clues must be distinct I VP R 56
29 workplace design help and hinder work performance I VP R 57 Universal Usability (cont.) I VP R 58
30 draft standard Human Factors Engineering of Computer Workstations (2002) lists these concerns: Work-surface and display-support height Clearance under work surface for legs Work-surface width and depth Adjustability of heights & angles for chairs & work surfaces Posture seating depth and angle; back-rest height and lumbar support Availability of armrests, footrests, and palmrests I VP R 59 Universal Usability (cont.) I VP R 60
31 Cognitive and perceptual abilities Human ability to interpret sensory input rapidly initiate complex actions makes modern computer systems possible I VP R 61 Journal: Ergonomics Abstracts classification of human cognitive processes: Long-term and semantic memory Short-term and working memory Problem solving and reasoning Decision making and risk assessment Language communication and comprehension Search, imagery, and sensory memory Learning, skill development, knowledge acquisition and concept attainment I VP R 62
32 Universal Usability (cont.) I VP R 63 also factors affecting perceptual and motor performance Arousal and vigilance Fatigue and sleep deprivation Perceptual (mental) load Knowledge of results and feedback Monotony and boredom Sensory deprivation Nutrition and diet Fear, anxiety, mood, and emotion Drugs, smoking, and alcohol Physiological rhythms I VP R 64
33 But note, in any application background experience knowledge in task domain interface domain play key roles in learning and performance I VP R 65 Universal Usability (cont.) I VP R 66
34 Personality differences no set taxonomy for identifying user personality types designers must be aware: populations subdivided various responses to different stimuli I VP R 67 Myers-Briggs Type Indicator (MBTI) extroversion versus introversion sensing versus intuition perceptive versus judging feeling versus thinking I VP R 68
35 Universal Usability (cont.) I VP R 69 Cultural and international diversity Characters, numerals, special characters, and diacriticals Left-to-right versus right-to-left versus vertical input and reading Date and time formats Numeric and currency formats Weights and measures Telephone numbers and addresses I VP R 70
36 Names and titles (Mr., Ms., Mme.) Social-security, national identification, and passport numbers Capitalization and punctuation Sorting sequences Icons, buttons, colors Pluralization, grammar, spelling Etiquette, policies, tone, formality, metaphors I VP R 71 Universal Usability (cont.) I VP R 72
37 Users with disabilities plan early to accommodate users with disabilities more cost efficient than adding on later businesses must comply with "Americans With Disabilities" Act for some applications I VP R 73 Elderly Users Including elderly fairly easy allow for variability within applications settings for sound color brightness font sizes etc. I VP R 74
38 Goals for our profession Potential research topics Reduce anxiety and fear of computer usage Graceful Evolution Specification and implementation of interaction Direct manipulation Input devices Online assistance Information exploration I VP R 75 Goals for our profession (cont.) Provide tools, techniques, and knowledge for system implementers Rapid prototyping easy when using contemporary tools Use general or self-determined guideline documents written for specific audiences To refine systems, use feedback from individual or groups of users I VP R 76
39 Goals for our profession (cont.) Raise computer consciousness of general public Many novice users fearful due to experience with poor product design Good designs help novices through these fears by being clear competent nonthreatening I VP R 77
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction Addison Wesley is an imprint of Course Introduction Time: Week 2 week 11 1400pm-1540pm Tue, 1010am-1150am Wed Location:
More informationSE 204, IES 506 Human Computer Interaction
SE 204, IES 506 Human Computer Interaction Lecture 2: Usability of Interactive Systems Lecturer: Gazihan Alankuş Please look at the last four slides for assignments (marked with TODO) 20.02.2012 1 CHAPTER
More informationCOMP 388/441 HCI: 01 - Usability of Interactive Systems. 01- Usability of Interactive Systems
01- Usability of Interactive Systems HCI: General Motivation/Overview Early computers were only usable by experts with strong technical knowledge and not by average users (with limited technical knowledge)
More informationHuman-Computer Interaction
Human-Computer Interaction The study, design and implementation of interactive computer systems. Computer scientists, psychologists, industrial designers and others are Involved in this field. Activities
More informationISO INTERNATIONAL STANDARD. Ergonomic requirements for office work with visual display terminals (VDTs) Part 11: Guidance on usability
INTERNATIONAL STANDARD ISO 9241-11 First edition 1998-03-15 Ergonomic requirements for office work with visual display terminals (VDTs) Part 11: Guidance on usability Exigences ergonomiques pour travail
More informationCriteria for selecting methods in user-centred design
Extended version of I-USED 2009 workshop paper Criteria for selecting methods in user-centred design Nigel Bevan Professional Usability Services 12 King Edwards Gardens, London W3 9RG, UK mail@nigelbevan.com
More informationDesigning the User Interface
Designing the User Interface Strategies for Effective Human-Computer Interaction Second Edition Ben Shneiderman The University of Maryland Addison-Wesley Publishing Company Reading, Massachusetts Menlo
More informationUser-Centered Analysis & Design
User-Centered Analysis & Design Section Topic Slides Study Guide Quick References (QR) Introduction UCA vs. UT 1-26 12 Comparing Analysis and Testing Approaches ROI 1-29 7 Formulas for Calculating ROI
More informationManager, Infrastructure Services. Position Number Community Division/Region Yellowknife Technology Service Centre
IDENTIFICATION Department Position Title Infrastructure Manager, Infrastructure Services Position Number Community Division/Region 32-11488 Yellowknife Technology Service Centre PURPOSE OF THE POSITION
More informationChapter 4. Evaluating Interface Designs
Chapter 4 Evaluating Interface Designs 1 Introduction Designers may fail to evaluate their designs adequately. Experienced designers know that extensive testing is a necessity. Few years ago, evaluation
More informationand usability Release/www/releases/archives/facts_for_features_special_editions/ html
I. Introduction: accessibility and usability Our motivation: a significant population of people with various disabilities use the web 51.2 million people (18%) have some level of disability 4 million children
More informationOverview of the course. User-Centred Design. Group. Practical issue. Writting the report. Project work. Fang Chen
Overview of the course User-Centred Design Fang Chen 6 lectures, 3 hr each. L 1: April 6, 9-12, user-centered design concept L2: April 14, 9-12, usability concept L3. user-centered requirement study L4.
More informationFoundation Level Syllabus Usability Tester Sample Exam
Foundation Level Syllabus Usability Tester Sample Exam Version 2017 Provided by German Testing Board Copyright Notice This document may be copied in its entirety, or extracts made, if the source is acknowledged.
More informationChapter 15. User Interface Design. Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 15 Slide 1
Chapter 15 User Interface Design Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 15 Slide 1 Topics covered User interface design principles User interaction Information presentation User
More information2/18/2009. Introducing Interactive Systems Design and Evaluation: Usability and Users First. Outlines. What is an interactive system
Introducing Interactive Systems Design and Evaluation: Usability and Users First Ahmed Seffah Human-Centered Software Engineering Group Department of Computer Science and Software Engineering Concordia
More informationUX Research in the Product Lifecycle
UX Research in the Product Lifecycle I incorporate how users work into the product early, frequently and iteratively throughout the development lifecycle. This means selecting from a suite of methods and
More informationIntroduction to Accessibility. Universal Usability and Internationalization of Interfaces
Introduction to Accessibility Universal Usability and Internationalization of Interfaces Aims of Lecture By the end of the session, you should be aware: Issues experienced by disabled users when interacting
More informationReadyGEN Grade 2, 2016
A Correlation of ReadyGEN Grade 2, 2016 To the Introduction This document demonstrates how meets the College and Career Ready. Correlation page references are to the Unit Module Teacher s Guides and are
More informationUser Centered Design Approach to an Integrated Dynamic Positioning System
Author s Name Name of the Paper DYNAMIC POSITIONING CONFERENCE October 15-16, 2013 DESIGN AND CONTROL SESSION By Brian Butler and Younghwan Kwon L-3 Dynamic Positioning and Control s Abstract Operating
More informationUX Design Principles and Guidelines. Achieve Usability Goals
UX Design Principles and Guidelines Achieve Usability Goals Norman s Interaction Model Execution/Evaluation Action Cycle Donald Norman, The Design of Everyday Things, 1990 Execution/Evaluation Action Cycle:
More informationChapter 3. Organizational Design and Support Usability. Organizational Design and Support Usability (cont.) Managing Design Processes
1 Chapter 3 Managing Design Processes Organizational Design and Support Usability Design is inherently creative and unpredictable. Interactive system designers must blend knowledge of technical feasibility
More informationCourse Outline. Department of Computing Science Faculty of Science. COMP 3450 Human Computer Interaction Design (3,1,0) Fall 2015
Course Outline Department of Computing Science Faculty of Science COMP 3450 Human Computer Interaction Design (3,1,0) Fall 2015 Instructor: Office: Phone/Voice Mail: E-Mail: Course Description Students
More informationResearch on Interactive Information Visualization Design in Web Pages. Ya-qi JIANG *
2016 International Conference on Computational Modeling, Simulation and Applied Mathematics (CMSAM 2016) ISBN: 978-1-60595-385-4 Research on Interactive Information Visualization Design in Web Pages Ya-qi
More informationSEGUE DISCOVERY PARTICIPATION IN DISCOVERY DISCOVERY DELIVERABLES. Discovery
SEGUE DISCOVERY An initial engagement with Segue begins with a Phase where our experienced team works directly with our customer to define the vision, scope, and high-level requirements for the project.
More informationEasyTech Scope & Sequence for Grades K 8
EasyTech Scope & Sequence for Grades K 8 Use the table below to develop your school district s technology plan. It provides an in-depth look at twelve critical digital literacy skills today s students
More informationFuture and Emerging Threats in ICT
Future and Emerging Threats in ICT www.ict-forward.eu Edita Djambazova Institute for Parallel Processing Bulgarian Academy of Sciences 1 Description ICT-FORWARD is a Coordination Action that aims at promoting
More informationUsability. HCI - Human Computer Interaction
Usability HCI - Human Computer Interaction Computer systems optimization for easy access and communication Definition design Basic principles Testing assessment implementation Quality Utility funcionality
More informationNOT PROTECTIVELY MARKED JOB DESCRIPTION
JOB DESCRIPTION APPENDIX C Before completing this form, please read the BTP Guide to writing job descriptions for Police Staff roles Appendix B to the SOP. A. POST DETAILS: Job Title: Database Administrator
More informationIBM s approach. Ease of Use. Total user experience. UCD Principles - IBM. What is the distinction between ease of use and UCD? Total User Experience
IBM s approach Total user experiences Ease of Use Total User Experience through Principles Processes and Tools Total User Experience Everything the user sees, hears, and touches Get Order Unpack Find Install
More informationTopics in Usability Testing
Topics in Usability Testing Software Usability Eventually a person will interact with a software system. Software usability is how: appropriate functional effective that interaction is. Ergonomics is the
More informationStandards for Computer Workstations at Duke Contents
Standards for Computer Workstations at Duke Contents I. Introduction...2 II. Task Seating...3 For Employees Who Sit More Than Four Hours Per Day...3 For Employees Who Sit Four Hours or Less Per Day...3
More information1. WHAT AREAS OF LEARNING DOES THIS ASSESSMENT ADDRESS? 2. WHY IS THE COMPLETION OF THIS ASSESSMENT IMPORTANT?
12 SDD Task 1: RAD Programming Group Task Due Date: 1/12/2017 Date Distributed: 31/10/2017 Task Weighting: 15% Outcomes H4.2 applies appropriate development methods to solve software problems H5.1 applies
More informationCS 315 Intro to Human Computer Interaction (HCI)
1 CS 315 Intro to Human Computer Interaction (HCI) 2 3 Acceptance Tests Set goals for performance Objective Measurable Examples Mean time between failures (e.g. MOSI) Test cases Response time requirements
More informationA Study on Website Quality Models
International Journal of Scientific and Research Publications, Volume 4, Issue 12, December 2014 1 A Study on Website Quality Models R.Anusha Department of Information Systems Management, M.O.P Vaishnav
More informationUser Experience and Interaction Experience Design. Jaana Holvikivi, DSc. School of Applications and Business
User Experience and Interaction Experience Design Jaana Holvikivi, DSc. School of Applications and Business User experience 12.1.2017 Jaana Holvikivi 2 Why do people use technology and applications? Followers
More informationISO INTERNATIONAL STANDARD. Ergonomics of human system interaction Part 210: Human-centred design for interactive systems
INTERNATIONAL STANDARD ISO 9241-210 First edition 2010-03-15 Ergonomics of human system interaction Part 210: Human-centred design for interactive systems Ergonomie de l'interaction homme système Partie
More informationUX Consulting: A Look into the Design and Usability Center at Bentley
UX Consulting: A Look into the Design and Usability Center at Bentley walbert@bentley.edu 781.891.2500 www.bentley.edu/usability Agenda Who we are What we do A few things we have done recently UX consulting
More informationHCI Research Methods
HCI Research Methods Ben Shneiderman ben@cs.umd.edu Founding Director (1983-2000), Human-Computer Interaction Lab Professor, Department of Computer Science Member, Institute for Advanced Computer Studies
More information+27 (0) Display screen equipment workstation assessment
www.keysafety.co.za keith@keysafety.co.za +27 (0) 741017403 Display screen equipment workstation assessment Name of user: Checklist completed by: Follow up action(s) completed on: Assessment number: Date:
More informationPrivacy Statement. Your privacy and trust are important to us and this Privacy Statement ( Statement ) provides important information
Privacy Statement Introduction Your privacy and trust are important to us and this Privacy Statement ( Statement ) provides important information about how IT Support (UK) Ltd handle personal information.
More informationV i d e o P o s t - P r o d u c t i o n
9 1 1 8 V i d e o P o s t - P r o d u c t i o n f o r B r o a d c a s t M e d i a ( 1 1 B ) 30S/30E/30M A Broadcast Media Technology Course 9 1 1 8 : V i d e o P o s t - P r o d u c t i o n f o r B r
More informationInformation Systems Interfaces (Advanced Higher) Information Systems (Advanced Higher)
National Unit Specification: general information NUMBER DV51 13 COURSE Information Systems (Advanced Higher) SUMMARY This Unit is designed to develop knowledge and understanding of the principles of information
More informationKnowledge Organiser Digital Information Technology. Year 10: Unit 1, User Interface, Learning Aim A, B & C
Knowledge Organiser Digital Information Technology Year 10: Unit 1, User Interface, Learning Aim A, B & C Enquiry Questions A1 What is a user interface? What is a user interface and how do they vary across
More informationthe Hick Hyman Law Pearson Addison-Wesley. All rights reserved. 6-1
the Hick Hyman Law describes the time it takes for a person to make a decision as a result of the possible choices he or she has; that is, increasing the number of choices will increase the decision time
More informationPart 2. Welcome! Positioning Access AAC Mobile Devices. August 1, 2013 Kirk Behnke and Mike Marotta 7/26/2013. Follow us on
Part 2 August 1, 2013 Kirk Behnke and Mike Marotta Welcome! Positioning Access AAC Mobile Devices 1 Please use the chat window to share questions / comments Positioning for Function 2 Proper Positioning
More informationEffective Web Site: Global Standards and Best Practices
Effective Web Site: Global Standards and Best Practices The Internet environment is characterized by: Billions of web-sites, proliferation of data sources; and Exponential growth of online information.
More informationPortfolio Classified due to NDA agreements
Portfolio Classified due to NDA agreements www.overlap.studio Table of contents Project examples Case studies About us Clients Project examples Quick overview Project examples - quick overview Project
More informationApplying Usability to elearning
Applying Usability to elearning 6 December 08 John Wooden, PhD Director of Usability Services Fredrickson Communications jwooden@fredcomm.com We make information useful! About Fredrickson Communications
More informationAn Investigation into the Applicability of Usability Guidelines for Small Screen Interfaces. David Russell BSc in Computer Science 2003/2004
An Investigation into the Applicability of Usability Guidelines for Small Screen Interfaces David Russell BSc in Computer Science 2003/2004 An Investigation into the Applicability of Usability Guidelines
More informationDesigning Usable Apps
This is a free sample excerpt from the book: Designing Usable Apps An agile approach to User Experience design Author: Kevin Matz 264 pages (softcover edition) Print edition ISBN: 978-0-9869109-0-6 E-book
More informationCognitive Disability and Technology: Universal Design Considerations
Cognitive Disability and Technology: Universal Design Considerations Clayton Lewis Coleman Institute for Cognitive Disabilities RERC-ACT clayton.lewis@colorado.edu Prepared for AUCD Training Symposium,
More informationPAGE - 16 PAGE - 1. Sometimes, the solution is just a benchmark away..
PAGE - 16 PAGE - 1 Sometimes, the solution is just a benchmark away.. Post Box 301532, Riyadh 11372, Kingdom Of Saudi Arabia. Tel: +966 1 229 1819 Fax: +966 1 229 1801 PAGE - 2 PAGE - 3 The base of automation
More informationStandard Glossary of Terms used in Software Testing. Version 3.2. Foundation Extension - Usability Terms
Standard Glossary of Terms used in Software Testing Version 3.2 Foundation Extension - Usability Terms International Software Testing Qualifications Board Copyright Notice This document may be copied in
More informationHUMAN CENTERED DESIGN
HUMAN CENTERED DESIGN Ed Israelski PhD CHFP, Convener of Usability and Ergonomics Working Groups IEC/ISO Retired Director Human Factors, AbbVie Past Co-Chair HFE Committee, AAMI HFE Consultant Roundtable
More informationBPS Suite and the OCEG Capability Model. Mapping the OCEG Capability Model to the BPS Suite s product capability.
BPS Suite and the OCEG Capability Model Mapping the OCEG Capability Model to the BPS Suite s product capability. BPS Contents Introduction... 2 GRC activities... 2 BPS and the Capability Model for GRC...
More informationMTAT : Software Testing
MTAT.03.159: Software Testing Lecture 03: Black-Box Testing (advanced) Part 2 Dietmar Pfahl Spring 2018 email: dietmar.pfahl@ut.ee Black-Box Testing Techniques Equivalence class partitioning (ECP) Boundary
More informationGoals of Usability Evaluation
Goals of Usability Evaluation Formative Evaluation: What and how to re-design? Design Construction Summative Evaluation: How well did we do? 1 Formative and Summative Goals Formative: during development,
More informationSecurityCenter 508 Compliance
SecurityCenter 508 Compliance Summary Table Section 508 Voluntary Product Accessibility Template Tenable Network Security, Inc. Updated May 5, 2015 SecurityCenter 5 The latest version of this document
More informationProgram SLOs Computer Information Science
Program SLOs Computer Information Science A.S. Degrees in CIS Computer Science, Information Systems Security, Server Administrator, Web Developer, Information Technology A.S. Degree in MIS Management Information
More informationModule 9: Audience Analysis, Usability, and Information Architecture COM 420
Module 9: Audience Analysis, Usability, and Information Architecture COM 420 Audience Analysis Needs Capabilities Without addressing these end user factors, time and money can be wasted building a site
More information17 th IEA World Congress
Wonsup Lee, Kihyo Jung, Heecheon You Department of Industrial and Management Engineering, PSTECH, South Korea 17 th IEA World Congress Contents 2 Background Getting importance of user-friendly product
More informationManaging Design Processes
Managing Design Processes Managing Design Processes Organizational Design to Support Usability The Three Pillars of Design Development Methodologies Ethnographic Observation Participatory Design Scenario
More informationExpert Reviews (1) Lecture 5-2: Usability Methods II. Usability Inspection Methods. Expert Reviews (2)
: Usability Methods II Heuristic Analysis Heuristics versus Testing Debate Some Common Heuristics Heuristic Evaluation Expert Reviews (1) Nielsen & Molich (1990) CHI Proceedings Based upon empirical article
More informationAdapted from: The Human Factor: Designing Computer Systems for People, Rubinstein & Hersh (1984) Designers make myths. Users make conceptual models.
User Interface Guidelines UI Guidelines 1 Adapted from: The Human Factor: Designing Computer Systems for People, Rubinstein & Hersh (1984) Know your users - they are not you Designers make myths. Users
More informationINTERNATIONAL STANDARD First edition
INTERNATIONAL ISO STANDARD 9241-11 First edition 1998-03-15 Ergonomic requirements for office work with visual display terminals (VDTs) - Part 11 : Guidance on usability Exigences ergonomiques pour travail
More informationThe LUCID Design Framework (Logical User Centered Interaction Design)
The LUCID Design Framework (Logical User Centered Interaction Design) developed by Cognetics Corporation LUCID Logical User Centered Interaction Design began as a way of describing the approach to interface
More informationHow to Choose the Right UX Methods For Your Project
How to Choose the Right UX Methods For Your Project Bill Albert, Ph.D. Director, Bentley Design and Usability Center May 4, 2011 walbert@bentley.edu 781.891.2500 www.bentley.edu/usability Motivation Our
More informationIntroduction to Interactive Systems. Overview. What Is an Interactive System? SMD158 Interactive Systems Spring 2005
INSTITUTIONEN FÖR SYSTEMTEKNIK LULEÅ TEKNISKA UNIVERSITET Introduction to Interactive Systems SMD158 Interactive Systems Spring 2005 Jan-14-05 1997-2005 by David A. Carr 1 L Overview What is an interactive
More informationWhat is interaction design?
Chapter 2 What is interaction design? 1 Bad designs Elevator controls and labels on the bottom row all look the same, so it is easy to push a label by mistake instead of a control button People do not
More informationComputer & Workstation Self-Assessment Form
Computer & Workstation Self-Assessment Form What is the Computer & Workstation Self-Assessment Form for? This form helps you check that you have set up and are using your Workstation in a way that meets
More informationWeb Engineering. Introduction. Husni
Web Engineering Introduction Husni Husni@trunojoyo.ac.id Outline What is Web Engineering? Evolution of the Web Challenges of Web Engineering In the early days of the Web, we built systems using informality,
More informationThe University of Queensland
UQ Cyber Security Strategy 2017-2020 NAME: UQ Cyber Security Strategy DATE: 21/07/2017 RELEASE:0.2 Final AUTHOR: OWNER: CLIENT: Marc Blum Chief Information Officer Strategic Information Technology Council
More informationFROM INFORMATION TO INSIGHT FOR INFO PROS: Demonstrating Your Library s Value to End Users and to Upper Management
FROM INFORMATION TO INSIGHT FOR INFO PROS: Demonstrating Your Library s Value to End Users and to Upper Management Mary Ellen Bates Bates Information Services BatesInfo.com As information professionals
More informationCSc 238 Human Computer Interface Design Chapter 5 Designing the Product: Framework and Refinement. ABOUT FACE The Essentials of Interaction Design
BBuckley - 1 CSc 238 Human Computer Interface Design Chapter 5 Designing the Product: Framework and Refinement ABOUT FACE The Essentials of Interaction Design Cooper, Reimann, Cronin, and Noessel Requirements
More informationUnit code: J/601/1286 QCF Level 4: BTEC Higher National Credit value: 15
Unit 14: Website Design Unit code: J/601/1286 QCF Level 4: BTEC Higher National Credit value: 15 Aim To enable learners to understand the concepts of website design and apply their own creativity in designing
More informationSOFTWARE ENGINEERING. Curriculum in Software Engineering. Program Educational Objectives
Software Engineering 1 SOFTWARE ENGINEERING For the undergraduate curriculum in Software Engineering (http:// www.se.iastate.edu) leading to the degree Bachelor of Science. This curriculum is accredited
More informationThe General Data Protection Regulation
PRIVACY NOTICE INFORMATION FOR (a) APPLICANTS TO AND USERS OF CHS COMMUNITY SUPPORT SERVICES; (b) OTHER STAKEHOLDERS CHS is committed to protecting your personal data. This privacy notice sets out how
More informationSoftware Development and Usability Testing
Software Development and Usability Testing Shneiderman, Chapter 4 Preece et al, Ch 9, 11-15 Krug, Rocket Surgery Made Easy Rubin, Handbook of Usability Testing Norman Neilsen Group www HCI in Software
More informationThe Business Case for Usability. Why do IT Projects Fail? Why Most Websites Fail? Forrester Research. The Cost of Change
1 The Business Case for Usability Usability on the Web: from the business case to the design deliverables Elisa del Galdo elisa@optimum-web.co.uk 2 Why do IT Projects Fail? Scope of Failures- 31% of projects
More informationWhite Paper. Incorporating Usability Experts with Your Software Development Lifecycle: Benefits and ROI Situated Research All Rights Reserved
White Paper Incorporating Usability Experts with Your Software Development Lifecycle: Benefits and ROI 2018 Situated Research All Rights Reserved Learnability, efficiency, safety, effectiveness, memorability
More informationHuman-Computer Interaction: An Overview. CS2190 Spring 2010
Human-Computer Interaction: An Overview CS2190 Spring 2010 There must be a problem because What is HCI? Human-Computer interface Where people meet or come together with machines or computer-based systems
More informationUser interface design. Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 16 Slide 1
User interface design Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 16 Slide 1 The user interface Should be designed to match: Skills, experience and expectations of its anticipated users.
More informationLevel 4 Diploma in Computing
Level 4 Diploma in Computing 1 www.lsib.co.uk Objective of the qualification: It should available to everyone who is capable of reaching the required standards It should be free from any barriers that
More informationChartered Membership: Professional Standards Framework
Chartered Membership: Professional Standards Framework Foreword The Chartered Institute of Architectural Technologists (CIAT) is the lead professional body for Architectural Technology and the UK Competent
More informationWhat is interaction design?
Chapter 1 What is interaction design? 1 Bad designs Elevator controls and labels on the bottom row all look the same, so it is easy to push a label by mistake instead of a control button People do not
More informationh(p://ihm.tumblr.com/post/ /word- cloud- for- hci- human- computer- interacbon CS5340 Human-Computer Interaction ! January 31, 2013!
h(p://ihm.tumblr.com/post/105778492/word- cloud- for- hci- human- computer- interacbon CS5340 Human-Computer Interaction January 31, 2013 Today s Class Administrivia User-centered Design Establishing Requirements
More informationUSER INTERACTION DESIGN GUIDELINES
USER INTERACTION DESIGN GUIDELINES TOPICS: Chapter 2 Organizing usability issues: The User Action Framework Selected design guidelines, with examples Guidelines specifically for Web design Usability inspection
More informationUser Centered Design (UCD)
User Centered Design (UCD) User Centered Design (UCD) introduction defining UCD usability characteristics of UCD UCD activities Introduction The primary aim of the process of design and implementation
More informationHuman-Computer Interaction (CS4317/5317)
August 4, 2006 Syllabus Human-Computer Interaction (CS4317/5317) Fall 2006 Tuesday & Thursday, 3:00 4:20, Computer Science room 321 Instructor: Nigel Ward Office: Comp 206 Phone: 747-6827 E-mail nigel@cs.utep.edu
More informationHuman Computer Interaction: Developing Effective Organizational Information Systems
Human Computer Interaction: Developing Effective Organizational Information Systems Dov Te'eni JaneCarey Ping Zhang with a Foreword by Izak Benbasat John Wiley & Sons, Inc. M-l- *.'.*»! Contents Foreword
More informationInteraction Design. Ruben Kruiper
Interaction Design Ruben Kruiper What do you know? What do you think Interaction Design stands for? 2 What do you expect? Interaction Design will be: Awesome Okay Boring Myself I m not a big fan... This
More informationProcess of Interaction Design and Design Languages
Process of Interaction Design and Design Languages Process of Interaction Design This week, we will explore how we can design and build interactive products What is different in interaction design compared
More informationQUESTIONS AND CONTACTS
Contact: Jake Losinski, Management Analyst P.O. Box 2315 480 East Avenue North Ketchum, ID 83340 July 27, 2018 Telephone: (208) 727-5081 jlosinski@ketchumidaho.org SUBMITTAL DEADLINE The City of Ketchum,
More information15/16 CSY2041 Quality and User-Centred Systems
15/16 CSY2041 Quality and User-Centred Systems INTERACTION DESIGN 1 Heuristic evaluation and walkthroughs 2 1 Aims: Describe the key concepts associated with inspection methods. Explain how to do heuristic
More informationMultimedia Design and Authoring
Unit 13: Multimedia Design and Authoring Unit code: H/601/0467 QCF Level 4: BTEC Higher National Credit value: 15 Unit aim To help learners understand design processes including planning, iteration and
More informationUsability Engineering in software user interfaces for medical devices
Usability Engineering in software user interfaces for medical devices Marcin Wichrowski Department of Multimedia Polish-Japanese Institute of Information Technology Warsaw, Poland mati@pjwstk.edu.pl Abstract
More informationThis session will provide an overview of the research resources and strategies that can be used when conducting business research.
Welcome! This session will provide an overview of the research resources and strategies that can be used when conducting business research. Many of these research tips will also be applicable to courses
More informationConcepts of Usability. Usability Testing. Usability concept ISO/IS What is context? What is context? What is usability? How to measure it?
Concepts of Usability Usability Testing What is usability? How to measure it? Fang Chen ISO/IS 9241 Usability concept The extent to which a product can be used by specified users to achieve specified goals
More informationIntroducing Evaluation
Chapter 12 Introducing Evaluation 1 The aims Explain the key concepts used in evaluation. Introduce different evaluation methods. Show how different methods are used for different purposes at different
More informationERGONOMIC WORKSTATION SET-UP CHECKLIST
Work Health and Safety System ERGONOMIC WORKSTATION SET-UP CHECKLIST Employee: Position: Site: Assessed by: Signature: When conducting assessments, refer to Workstation Setup diagram as a guide on page
More information