Presentation #: CL05
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1 Presentation #: CL05 The Control Center of the Future Bill Jacobs The Jacobs Group Wesley Cobb, PhD BRS Labs Peter Bussens Barco Dan O Neill TSG Solutions March 27,
2 Presented By 2
3 SPONSORS 3
4 CL05: The Control Center of the Future Bill Jacobs The Jacobs Group 4
5 Traditional of Control Centers SOC (Security Op s Center) THE TACTICAL RESPONSE Responds to daily incidents affecting the business, including Emergency Response and Police, Fire and Operational response. CENTER EOC (Emergency Op s Center) THE STRATEGIC RESPONSE Responds to incidents affecting mission critical business operations globally. Crisis Management and e-staff converge to initiate BC plans. 5
6 Business Objectives } Support the business of Risk Management } Provide customer response and assistance to on-site events Information center and sometimes a 911 relay point } Monitor factors affecting Business Continuity Site physical security solutions Network monitoring BMS monitoring } Dispatch tactical events ERT teams Security Officers Patrol services 6
7 Information is Key } Control Centers need to be able to source information, as they need it. } Control Centers need to be able to filter information, respond to events, and disseminate reports in real time. } Tactical Centers (SOC) need to work seamlessly with Strategic (EOC) Centers 7
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9 Ideal Solutions } IP closes the geographic gaps } Be able to select any information source } Create your own business rules via drag & drop/object oriented programming Provide on-line situational analytics and modeling } Choose where to display information in HD; on video walls, PC s, tablets, cell phones 9
10 Alternative Solutions } Cloud based Remote Managed Services Offer real solutions to clients who can t afford a dedicated Command Center Offer business continuity solutions Back-up monitoring and dispatch Data warehousing Remote video storage 10
11 Conclusion TECHNOLOGY WILL ENHANCE THE TOOLS WITH WHICH WE MONITOR AND MANAGE DATA THAT S RELEVANT TO PROTECTING SHAREHOLDER VALUE, AS DEFINED BY PEOPLE, PROPERTY AND ASSETS. RULES ENGINES WILL PROVIDE FOR GREATER AUTOMATED DECISION MAKING AND FASTER RESPONSE. HD VIDEO WILL ENRICH THE OPERATIONS EXPERIENCE 11
12 CL05: The Control Center of the Future Wesley Cobb, PhD BRS Labs 12
13 The Past: Video Analytics VA sometimes an element of control room systems Not universal; much skepticism about usefulness Primary Purpose is scalability Reduce human requirements for monitoring many cameras Improve reliability of response to critical situations Installation / Maintenance / Usability Challenges You had to set up the scene for the VA system You had to define the rules for the VA system You had to set the tripwires for the VA system Even when everything worked, you struggled to find the signal amid the noise You told the VA system precisely what to alert on and therefore You can never get anything that you hadn t anticipated in advance 13
14 The Present: Behavior Recognition BR is a game-changing technology destined to become a key feature of control room systems in the future Primary Purpose still scalability reduce human requirements for monitoring many cameras improve reliability of response to critical situations Installation / Maintenance / Usability Improvements BR systems learn about the scene on their own BR systems teach themselves to recognize normal behavior in the scene BR systems alert you when they see something that isn t usual alerting noise is simply not a problem for BR systems BR systems tell you about unusual things that they see at your site even if you yourself had never thought of them before! 14
15 Even if you yourself had never thought of them before? Really? Really! 15
16 Engineering March 2012 Some of the things that can be done right now 16
17 Relevant Memories Engineering March 2012 Behavior Learning Alert Details Heat Maps & Trajectories Spatial Activities/Motions Some of the things that can be done right now Temporal Activities/Motions 17
18 Sometime/Somewhere
19 Imagineering April 2012 Behavior Learning Relevant Memories Alert Details Heat Maps & Trajectories Spatial Activities/Motions Temporal Activities/Motions 19
20 The Future BR not limited to video It s a very flexible technology It will be adapted to other sensor technologies E.g. RFID, Chemical / Biological / Nuclear, Thermal, Radar, Electrical, HVAC BR can evolve into an integrating technology for control rooms! System could learn what the overall data patterns normally are System could recognize when that pattern is not being followed System could alert on system level problems Goal is NOT to replace humans Goal is to remove need for constant mind-numbing attention to detail Free up human attention for real problem solving when needed 20
21 CL05: The Control Center of the Future Peter Bussens Barco 21
22 Agenda 3D visualization: how do we perceive depth? How is 3D being used in professional applications today? How can the security control room benefit from 3D technologies?
23 How do we perceive depth? Depth perception is the visual ability to perceive the world in three dimensions Depth perception arises from a variety of depth cues - Monocular cues that require the input from just one eye - Binocular cues that require input from both eyes Creating the illusion of depth on a display requires representation of these depth cues Monocular cues 3D rendering on a 2D display: Converting 3D models into 2D images with 3D photorealistic effects Binocular cues Requires stereoscopic display: Providing a different image to the left and the right eye
24 Monocular depth cues Linear perspective Parallel lines converge with increasing distance As objects become more distant they appear smaller Relative size Relative size cues provide information about the relative depth of two objects Aerial perspective Due to the scattering of blue light in the atmosphere, distant objects appear more blue Occlusion Blocking the sight of objects by others provides information about relative distance
25 Monocular depth cues Lighting and shading Highlights and shadows provide information about an object s dimensions and depth Texture gradient Textures appear denser as they are farther away Motion parallax When an observer moves, objects at different distances move at a different relative velocity Depth blur Defocus blur contributes to the depth perception, because of the limited depth of focus of the eye
26 Binocular depth cues Is this spiral going up or down? Providing additional information about Size Shape Orientation by presenting a slightly different image for each eye stereopsis Essentially exploitation of parallax = apparent displacement or difference in the apparent position of an object viewed along two different lines of sight
27 3D displays 3D-display = stereoscopic display = display providing binocular depth clues New? not really Anaglyph, Rollmann 1853 Underwood & Underwood 1908 View-Master D cinema 1952
28 Stereoscopic visualization in professional applications today Edutainment Design Engineering Oil and Gas 3D Cinema Museums & expos Visitors attractions Automotive, consumer goods, architectural design Engineering & manufacturing Design studies Virtual prototyping Ergonomic studies Subsurface exploration Seismic research Drilling Collaboration Universities and Scientific Research Medical/bio research Fluid and aero dynamics simulation Space/aerospace/climate research Mechanical engineering Urban planning Medical Computer tomography (CT) Magnetic resonant (MR) Cardio-vascular Surgical displays
29 Immersive visualization solutions Flat shape Curved shape Cube shape Immersiveness
30 Immersive visualization solutions Complex optical-mechanical systems
31 3D visualization in the security control center? Improving Situational Awareness VCORE fourdscape 3D rendering on the desktop is emerging As graphical UI for Physical Security Information Management (PSIM) software 3D mapping of GIS information CCTV camera coverage and blind spot visualization Easier tracking of subjects Feeling Software Omnipresence 3D Intergraph GeoMedia 3D Entelec SkyWalker
32 3D visualization on the overview display wall 3D rendering on mega-pixel, multi-channel display walls still a challenge Resolution limitations in Operating Systems Requires high computational power and accelerated graphics Facilitated by high-end GPU s becoming available (gaming industry)
33 Mapping CCTV video in the 3D environment Many cameras Video is displayed inside their own canvas Position keyholes video images in the 3D map where they are captured
34 Fusion of CCTV in the 3D environment Overlay video on top of the 3D map Synthetic scene visualization by adding metadata as graphical elements to the video
35 Stereoscopic visualization in the control center Benefits Improved situational awareness Faster decision-making in complex, dynamic environments Requirements Displays should be capable of 24/7 operation Limited floor space Robust, should not require frequent re-calibration Low noise level
36 Stereoscopic projection cubes Available today Liquid-cooled LED illumination for low TCO and long lifetime Automatic color calibration Time-multiplexed at 120Hz with IR emitter and active shutter glasses
37 Challenges Eye-fatigue with long-term use Vergence-focus mismatch Crosstalk Right-eye Image Left-eye Image Ghost image Right Eye Left Eye Interference of the glasses with Workspace lighting Other displays in the operator environment
38 Conclusions and a forward look 3D visualization technologies will become omnipresent in the control center 3D rendering on 2D displays Stereoscopic displays start to appear in the control center On the desktop For the overview display wall 3D stereoscopic surveillance cameras may fuel the demand for stereoscopic displays Future multi-view auto-stereoscopic displays that require no eyeware will greatly improve usability and will be instrumental for general acceptance
39 CL05: The Control Center of the Future Dan O Neill TSG Solutions 39
40 Experience 40
41 Video Minority Report 41
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48 Coordination of More Disciplines Basis of Design DESIGN CRITERIA SECTION NUMBER DESIGN DISCIPLINES Arch Civil Structural Electrical Mechanical Plumbing Fire Protection Telecomm /IT 2.1 Site & Landscape 2.2 Architecture/ Interior 2.3 Mission Critical Areas 2.4 Structural 2.5 Building Envelope 2.6 Utility Systems 2.7 Mechanical Systems 2.8 Plumbing and Gas 2.9 Electrical Systems 2.10 Tele-communication Systems 2.11 Electronic Security Systems 2.12 Life Safety Systems 2.14 Mass Notification System Electronic Security
49 More Intuitive & Predictive Physical Security Information Management (PSIM) Video Analytics Behavioral Analytics Smoke, heat, occupancy, movement Building Systems, Local Incidents, Global Alerts Trending Data
50 Less Space Fewer People Visualization Software Fly Through Portable Desktop, Tablet, Smart Phone
51 Smarter input devices Mega Mega Pixel Cameras No card readers Facial recognition Long range biometrics
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