Illumination and Shading
|
|
- Osborne Shannon Davis
- 5 years ago
- Views:
Transcription
1 Illumintion nd hding In order to produce relistic imges, we must simulte the ppernce of surfces under vrious lighting conditions. Illumintion models: given the illumintion incident t point on surfce, wht is reflected? hding lgorithms: determine when nd how to pply the illumintion model, in order to provide color for every visible surfce point. 1 ight ource Models Generl (rel life) light sources often hve complex geometry nd emission chrcteristics. In computer grphics, the following simplified models re commonly used: Directionl light source: ll light rys re prllel to prticulr direction. Point light source: ll light rys originte t prticulr point in the scene, in ll directions. potlight: lie point lie source, but ry directions re limited to cone. 2
2 The BDF Bidirectionl eflection Distribution Function - describes the rtio of light intensity leving point in some outgoing direction to the differentil irrdince from some incoming direction: 3 Diffuse eflection Diffuse (mbertin) surfces pper eqully bright from ll directions. θ The intensity of light reflected by point x on diffuse reflector is I I cosθ I r p d p d ( ) 4
3 The Ambient Term In the rel world, objects receive light both from light sources nd from other surfces in the scene. This indirect illumintion is very corsely modeled by dding n mbient term into the shding model: I r I I p d ( ) 5 Exmples: mbertin model Diffuse term only: Diffuse Ambient: 6
4 ight-source ttenution The irrdince due to physicl light source flls off proportionlly to the squre of the distnce. This is ccounted for by introducing light-source ttenution fctor into the shding eqution: I r I f tt I p d ( ) Typiclly, f tt 1 min, 1 2 bd cd 7 peculr eflection Phong Bui-Tuong introduced term for simulting speculr highlights on non-idel (glossy) reflectors: θ θ V I I r f tt I p [ ( ) ( V ) ] n d s 8
5 The peculr Exponent The Phong exponent n determines how concentrted the speculr pe is: 9 Exmple: Phong model 10
6 11 The eflected Vector The Phong model mes use of the reflected vector, which is computed s follows: ( ) 2 ( ) ( ) ( ) ( ) ( ) ( ) Multiple light sources ( ) ( ) [ ] 1 i n i s i d p tt r V I f I I i i The shding model esily extends to the cse of multiple light sources:
7 Polygon hding Flt (constnt) shding Evlute the shding model once per polygon, use resulting color for ll of its pixels. Gourud shding Evlute the shding model t ech vertex, nd linerly interpolte resulting vlues inside the polygon Phong shding Evlute the norml t ech vertex, nd linerly interpolte it inside the polygon. Hving the interpolted norml t ech point inside the polygon, we cn use it to clculte the shding model in ech point. 13 Gourud shding mooth surfces re commonly represented s collection of polygonl fcets for the purposes of interctive disply. If ech fcet is shded individully, it is esy to see the shding discontinuities, which result in fceted ppernce 14
8 Gourud shding To eliminte fceted ppernce we cn use Gourud shding (linerly interpolted shding). For the resulting shding to be continuous we need ech vertex in the polygon mesh to hve the sme norml for ll fces incident on it. 15 Gourud shding Clculte normls on ech vertex of the polygon 16
9 Gourud shding Cculte shding model on ech vertex nd interpolte it long the edges. 17 Gourud shding Interpolte shding model long the scnlines 18
10 Gourud shding esult, smooth shding with slow (liner) speculr effect 19 Phong hding Better results cn be obtined by linerly interpolting the normls between the vertices, nd recomputing the shding t every pixel: Gourud shding Phong shding 20
11 Phong hding Evlute the normls t ech vertex 21 Phong hding Interpolte normls on the polygon s edges 22
12 Phong hding Interpolte normls on ech pixel on the scnline 23 Phong hding Clculte shding model on ech pixel of the scnline 24
13 Phong hding esult, shows speculr highlight clerly
14 Comprisons peculr highlights re different, liner nd exponentil 27 Comprisons peculr highlight completely missing since it didn t occur close enough to ny of the vertices 28
15 Comprisons ormls estimtion, should not be bsed only on the polygon s plne. eighboring polygons should be ten in to ccount. 29
Stained Glass Design. Teaching Goals:
Stined Glss Design Time required 45-90 minutes Teching Gols: 1. Students pply grphic methods to design vrious shpes on the plne.. Students pply geometric trnsformtions of grphs of functions in order to
More information10.5 Graphing Quadratic Functions
0.5 Grphing Qudrtic Functions Now tht we cn solve qudrtic equtions, we wnt to lern how to grph the function ssocited with the qudrtic eqution. We cll this the qudrtic function. Grphs of Qudrtic Functions
More informationRay Casting II. Courtesy of James Arvo and David Kirk. Used with permission.
y Csting II Courtesy of Jmes Arvo nd Dvid Kirk. Used with permission. MIT EECS 6.837 Frédo Durnd nd Brb Cutler Some slides courtesy of Leonrd McMilln MIT EECS 6.837, Cutler nd Durnd 1 eview of y Csting
More information1. SEQUENCES INVOLVING EXPONENTIAL GROWTH (GEOMETRIC SEQUENCES)
Numbers nd Opertions, Algebr, nd Functions 45. SEQUENCES INVOLVING EXPONENTIAL GROWTH (GEOMETRIC SEQUENCES) In sequence of terms involving eponentil growth, which the testing service lso clls geometric
More informationFig.1. Let a source of monochromatic light be incident on a slit of finite width a, as shown in Fig. 1.
Answer on Question #5692, Physics, Optics Stte slient fetures of single slit Frunhofer diffrction pttern. The slit is verticl nd illuminted by point source. Also, obtin n expression for intensity distribution
More informationMA1008. Calculus and Linear Algebra for Engineers. Course Notes for Section B. Stephen Wills. Department of Mathematics. University College Cork
MA1008 Clculus nd Liner Algebr for Engineers Course Notes for Section B Stephen Wills Deprtment of Mthemtics University College Cork s.wills@ucc.ie http://euclid.ucc.ie/pges/stff/wills/teching/m1008/ma1008.html
More information1 Quad-Edge Construction Operators
CS48: Computer Grphics Hndout # Geometric Modeling Originl Hndout #5 Stnford University Tuesdy, 8 December 99 Originl Lecture #5: 9 November 99 Topics: Mnipultions with Qud-Edge Dt Structures Scribe: Mike
More information50 AMC LECTURES Lecture 2 Analytic Geometry Distance and Lines. can be calculated by the following formula:
5 AMC LECTURES Lecture Anlytic Geometry Distnce nd Lines BASIC KNOWLEDGE. Distnce formul The distnce (d) between two points P ( x, y) nd P ( x, y) cn be clculted by the following formul: d ( x y () x )
More informationThe Nature of Light. Light is a propagating electromagnetic waves
The Nture of Light Light is propgting electromgnetic wves Index of Refrction n: In mterils, light intercts with toms/molecules nd trvels slower thn it cn in vcuum, e.g., vwter The opticl property of trnsprent
More informationSketching Reaction-Diffusion Texture
EUROGRAPHICS Workshop on Sketch-Bsed Interfces nd Modeling (006), pp. 1 8 Sketching Rection-Diffusion Texture Pper ID 100 Abstrct In this work, we present n interctive interfce for sketching synthesized
More informationIf f(x, y) is a surface that lies above r(t), we can think about the area between the surface and the curve.
Line Integrls The ide of line integrl is very similr to tht of single integrls. If the function f(x) is bove the x-xis on the intervl [, b], then the integrl of f(x) over [, b] is the re under f over the
More information2. What are the types of diffraction and give the differences between them? (June 2005, June 2011)
UNIT-1 b DIFFRACTION Diffrction:A) Distinction between Fresnel nd Frunhofer diffrction, B) diffrction due to single slit, N-slits,C) Diffrction grting experiment. 1 A) Distinction between Fresnel nd Frunhofer
More informationVisibility Algorithms
Visibility Determintion Visibility Algorithms AKA, hidden surfce elimintion Roger Crwfis CIS 78 This set of slides reference slides used t Ohio Stte for instruction by Prof. Mchirju nd Prof. Hn-Wei Shen.
More informationLecture 7: Building 3D Models (Part 1) Prof Emmanuel Agu. Computer Science Dept. Worcester Polytechnic Institute (WPI)
Computer Grphics (CS 4731) Lecture 7: Building 3D Models (Prt 1) Prof Emmnuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) Stndrd d Unit itvectors Define y i j 1,0,0 0,1,0 k i k 0,0,1
More information9.1 apply the distance and midpoint formulas
9.1 pply the distnce nd midpoint formuls DISTANCE FORMULA MIDPOINT FORMULA To find the midpoint between two points x, y nd x y 1 1,, we Exmple 1: Find the distnce between the two points. Then, find the
More informationBefore We Begin. Introduction to Spatial Domain Filtering. Introduction to Digital Image Processing. Overview (1): Administrative Details (1):
Overview (): Before We Begin Administrtive detils Review some questions to consider Winter 2006 Imge Enhncement in the Sptil Domin: Bsics of Sptil Filtering, Smoothing Sptil Filters, Order Sttistics Filters
More informationCS-184: Computer Graphics. Today. Lecture #10: Clipping and Hidden Surfaces ClippingAndHidden.key - October 27, 2014.
1 CS184: Computer Grphics Lecture #10: Clipping nd Hidden Surfces!! Prof. Jmes O Brien University of Cliforni, Berkeley! V2013F101.0 Tody 2 Clipping Clipping to view volume Clipping ritrry polygons Hidden
More informationCS-184: Computer Graphics. Today. Clipping. Hidden Surface Removal. Tuesday, October 7, Clipping to view volume Clipping arbitrary polygons
CS184: Computer Grphics Lecture #10: Clipping nd Hidden Surfces Prof. Jmes O Brien University of Cliforni, Berkeley V2008S101.0 1 Tody Clipping Clipping to view volume Clipping ritrry polygons Hidden Surfce
More informationOn the Detection of Step Edges in Algorithms Based on Gradient Vector Analysis
On the Detection of Step Edges in Algorithms Bsed on Grdient Vector Anlysis A. Lrr6, E. Montseny Computer Engineering Dept. Universitt Rovir i Virgili Crreter de Slou sin 43006 Trrgon, Spin Emil: lrre@etse.urv.es
More informationAVolumePreservingMapfromCubetoOctahedron
Globl Journl of Science Frontier Reserch: F Mthemtics nd Decision Sciences Volume 18 Issue 1 Version 1.0 er 018 Type: Double Blind Peer Reviewed Interntionl Reserch Journl Publisher: Globl Journls Online
More informationMENSURATION-IV
MENSURATION-IV Theory: A solid is figure bounded by one or more surfce. Hence solid hs length, bredth nd height. The plne surfces tht bind solid re clled its fces. The fundmentl difference between plne
More informationHyperbolas. Definition of Hyperbola
CHAT Pre-Clculus Hyperols The third type of conic is clled hyperol. For n ellipse, the sum of the distnces from the foci nd point on the ellipse is fixed numer. For hyperol, the difference of the distnces
More informationCHAPTER III IMAGE DEWARPING (CALIBRATION) PROCEDURE
CHAPTER III IMAGE DEWARPING (CALIBRATION) PROCEDURE 3.1 Scheimpflug Configurtion nd Perspective Distortion Scheimpflug criterion were found out to be the best lyout configurtion for Stereoscopic PIV, becuse
More informationSection 10.4 Hyperbolas
66 Section 10.4 Hyperbols Objective : Definition of hyperbol & hyperbols centered t (0, 0). The third type of conic we will study is the hyperbol. It is defined in the sme mnner tht we defined the prbol
More informationGeometric transformations
Geometric trnsformtions Computer Grphics Some slides re bsed on Shy Shlom slides from TAU mn n n m m T A,,,,,, 2 1 2 22 12 1 21 11 Rows become columns nd columns become rows nm n n m m A,,,,,, 1 1 2 22
More informationMath 142, Exam 1 Information.
Mth 14, Exm 1 Informtion. 9/14/10, LC 41, 9:30-10:45. Exm 1 will be bsed on: Sections 7.1-7.5. The corresponding ssigned homework problems (see http://www.mth.sc.edu/ boyln/sccourses/14f10/14.html) At
More informationx )Scales are the reciprocal of each other. e
9. Reciprocls A Complete Slide Rule Mnul - eville W Young Chpter 9 Further Applictions of the LL scles The LL (e x ) scles nd the corresponding LL 0 (e -x or Exmple : 0.244 4.. Set the hir line over 4.
More informationGeometry Subsystem Design
Geometr Susstem Design Ln-D Vn ( 范倫達 ), Ph. D. Deprtment of Computer Science Ntionl Chio Tung Universit Hisnchu, Tiwn Fll, 206 206/0/4 Outline Geometr Susstem Introduction to Shding Algorithms Proposed
More informationCSCI1950 Z Computa4onal Methods for Biology Lecture 2. Ben Raphael January 26, hhp://cs.brown.edu/courses/csci1950 z/ Outline
CSCI1950 Z Comput4onl Methods for Biology Lecture 2 Ben Rphel Jnury 26, 2009 hhp://cs.brown.edu/courses/csci1950 z/ Outline Review of trees. Coun4ng fetures. Chrcter bsed phylogeny Mximum prsimony Mximum
More information1 Drawing 3D Objects in Adobe Illustrator
Drwing 3D Objects in Adobe Illustrtor 1 1 Drwing 3D Objects in Adobe Illustrtor This Tutoril will show you how to drw simple objects with three-dimensionl ppernce. At first we will drw rrows indicting
More informationClass-XI Mathematics Conic Sections Chapter-11 Chapter Notes Key Concepts
Clss-XI Mthemtics Conic Sections Chpter-11 Chpter Notes Key Concepts 1. Let be fixed verticl line nd m be nother line intersecting it t fixed point V nd inclined to it t nd ngle On rotting the line m round
More informationSummer Review Packet For Algebra 2 CP/Honors
Summer Review Pcket For Alger CP/Honors Nme Current Course Mth Techer Introduction Alger uilds on topics studied from oth Alger nd Geometr. Certin topics re sufficientl involved tht the cll for some review
More informationUnit #9 : Definite Integral Properties, Fundamental Theorem of Calculus
Unit #9 : Definite Integrl Properties, Fundmentl Theorem of Clculus Gols: Identify properties of definite integrls Define odd nd even functions, nd reltionship to integrl vlues Introduce the Fundmentl
More informationGraphing Conic Sections
Grphing Conic Sections Definition of Circle Set of ll points in plne tht re n equl distnce, clled the rdius, from fixed point in tht plne, clled the center. Grphing Circle (x h) 2 + (y k) 2 = r 2 where
More informationMATH 25 CLASS 5 NOTES, SEP
MATH 25 CLASS 5 NOTES, SEP 30 2011 Contents 1. A brief diversion: reltively prime numbers 1 2. Lest common multiples 3 3. Finding ll solutions to x + by = c 4 Quick links to definitions/theorems Euclid
More informationIllumination and Shading
Illumination and Shading Illumination (Lighting)! Model the interaction of light with surface points to determine their final color and brightness! The illumination can be computed either at vertices or
More informationCS-C3100 Computer Graphics, Fall 2016 Ray Casting II Intersection Extravaganza
CS-C3100 Computer Grphics, Fll 2016 Ry Csting II Intersection Extrvgnz Henrik Wnn Jensen Jkko Lehtinen with lots of mteril from Frédo Durnd CS-C3100 Fll 2016 Lehtinen 1 Pinholes in Nture Flickr user Picture
More informationTopic 9: Lighting & Reflection models 9/10/2016. Spot the differences. Terminology. Two Components of Illumination. Ambient Light Source
Topic 9: Lighting & Reflection models Lighting & reflection The Phong reflection model diffuse component ambient component specular component Spot the differences Terminology Illumination The transport
More informationTopic 9: Lighting & Reflection models. Lighting & reflection The Phong reflection model diffuse component ambient component specular component
Topic 9: Lighting & Reflection models Lighting & reflection The Phong reflection model diffuse component ambient component specular component Spot the differences Terminology Illumination The transport
More informationBackground Statement for SEMI Draft Document 5634 New Standard: TEST METHOD FOR COLOR REPRODUCTION AND PERCEPTUAL CONTRAST OF VISUAL DISPLAY
Bckground Sttement for SEMI Drft Document 5634 New Stndrd: TEST METHOD FOR COOR REPRODUCTION AND PERCEPTUA CONTRAST OF VISUA DISPAY Notice: This bckground sttement is not prt of the blloted item. It is
More informationChapter Spline Method of Interpolation More Examples Electrical Engineering
Chpter. Spline Method of Interpoltion More Exmples Electricl Engineering Exmple Thermistors re used to mesure the temperture of bodies. Thermistors re bsed on mterils chnge in resistnce with temperture.
More informationLecture 4 Single View Metrology
Lecture 4 Single View Metrology Professor Silvio Svrese Computtionl Vision nd Geometry Lb Silvio Svrese Lecture 4-4-Jn-5 Lecture 4 Single View Metrology Review clibrtion nd 2D trnsformtions Vnishing points
More informationRasterization. Curves and Surfaces. From Vertices to Fragments Clipping. OpenGL Pixel Manipulation Methods
Curves nd Surfces Dr. Alexnder G. Gee Rsteriztion From Vertices to Frgments Clipping Lines Polygon OpenGL Pixel Mnipultion Methods Lines Polygon Rsteriztion Hidden-Surfce Removl Antilising pge 2 1 Required
More informationPresentation Martin Randers
Presenttion Mrtin Rnders Outline Introduction Algorithms Implementtion nd experiments Memory consumption Summry Introduction Introduction Evolution of species cn e modelled in trees Trees consist of nodes
More informationTopics in Analytic Geometry
Nme Chpter 10 Topics in Anltic Geometr Section 10.1 Lines Objective: In this lesson ou lerned how to find the inclintion of line, the ngle between two lines, nd the distnce between point nd line. Importnt
More informationSlides for Data Mining by I. H. Witten and E. Frank
Slides for Dt Mining y I. H. Witten nd E. Frnk Simplicity first Simple lgorithms often work very well! There re mny kinds of simple structure, eg: One ttriute does ll the work All ttriutes contriute eqully
More informationComplete Coverage Path Planning of Mobile Robot Based on Dynamic Programming Algorithm Peng Zhou, Zhong-min Wang, Zhen-nan Li, Yang Li
2nd Interntionl Conference on Electronic & Mechnicl Engineering nd Informtion Technology (EMEIT-212) Complete Coverge Pth Plnning of Mobile Robot Bsed on Dynmic Progrmming Algorithm Peng Zhou, Zhong-min
More informationPythagoras theorem and trigonometry (2)
HPTR 10 Pythgors theorem nd trigonometry (2) 31 HPTR Liner equtions In hpter 19, Pythgors theorem nd trigonometry were used to find the lengths of sides nd the sizes of ngles in right-ngled tringles. These
More informationExplicit Decoupled Group Iterative Method for the Triangle Element Solution of 2D Helmholtz Equations
Interntionl Mthemticl Forum, Vol. 12, 2017, no. 16, 771-779 HIKARI Ltd, www.m-hikri.com https://doi.org/10.12988/imf.2017.7654 Explicit Decoupled Group Itertive Method for the Tringle Element Solution
More informationa < a+ x < a+2 x < < a+n x = b, n A i n f(x i ) x. i=1 i=1
Mth 33 Volume Stewrt 5.2 Geometry of integrls. In this section, we will lern how to compute volumes using integrls defined by slice nlysis. First, we recll from Clculus I how to compute res. Given the
More informationRay surface intersections
Ry surfce intersections Some primitives Finite primitives: polygons spheres, cylinders, cones prts of generl qudrics Infinite primitives: plnes infinite cylinders nd cones generl qudrics A finite primitive
More informationIf you are at the university, either physically or via the VPN, you can download the chapters of this book as PDFs.
Lecture 5 Wlks, Trils, Pths nd Connectedness Reding: Some of the mteril in this lecture comes from Section 1.2 of Dieter Jungnickel (2008), Grphs, Networks nd Algorithms, 3rd edition, which is ville online
More information6.3 Volumes. Just as area is always positive, so is volume and our attitudes towards finding it.
6.3 Volumes Just s re is lwys positive, so is volume nd our ttitudes towrds finding it. Let s review how to find the volume of regulr geometric prism, tht is, 3-dimensionl oject with two regulr fces seprted
More informationComputer Graphics. Illumination and Shading
Rendering Pipeline modelling of geometry transformation into world coordinates placement of cameras and light sources transformation into camera coordinates backface culling projection clipping w.r.t.
More informationw Foley, Section16.1 Reading
Shading w Foley, Section16.1 Reading Introduction So far, we ve talked exclusively about geometry. w What is the shape of an object? w How do I place it in a virtual 3D space? w How do I know which pixels
More informationSurfaces. Differential Geometry Lia Vas
Differentil Geometry Li Vs Surfces When studying curves, we studied how the curve twisted nd turned in spce. We now turn to surfces, two-dimensionl objects in three-dimensionl spce nd exmine how the concept
More informationIntroduction to Integration
Introduction to Integrtion Definite integrls of piecewise constnt functions A constnt function is function of the form Integrtion is two things t the sme time: A form of summtion. The opposite of differentition.
More informationSolutions to Math 41 Final Exam December 12, 2011
Solutions to Mth Finl Em December,. ( points) Find ech of the following its, with justifiction. If there is n infinite it, then eplin whether it is or. ( ) / ln() () (5 points) First we compute the it:
More informationImproper Integrals. October 4, 2017
Improper Integrls October 4, 7 Introduction We hve seen how to clculte definite integrl when the it is rel number. However, there re times when we re interested to compute the integrl sy for emple 3. Here
More informationOPTICS. (b) 3 3. (d) (c) , A small piece
AQB-07-P-106 641. If the refrctive indices of crown glss for red, yellow nd violet colours re 1.5140, 1.5170 nd 1.518 respectively nd for flint glss re 1.644, 1.6499 nd 1.685 respectively, then the dispersive
More informationVisualisatie BMT. Rendering. Arjan Kok
Visualisatie BMT Rendering Arjan Kok a.j.f.kok@tue.nl 1 Lecture overview Color Rendering Illumination 2 Visualization pipeline Raw Data Data Enrichment/Enhancement Derived Data Visualization Mapping Abstract
More informationThe gamuts of input and output colour imaging media
In Proceedings of IS&T/SPIE Electronic Imging 1 The gmuts of input nd output colour imging medi án Morovic,* Pei Li Sun* nd Peter Morovic * Colour & Imging Institute, University of Dery, UK School of Informtion
More informationNaming 3D objects. 1 Name the 3D objects labelled in these models. Use the word bank to help you.
Nming 3D ojects 1 Nme the 3D ojects lelled in these models. Use the word nk to help you. Word nk cue prism sphere cone cylinder pyrmid D A C F A B C D cone cylinder cue cylinder E B E prism F cue G G pyrmid
More informationMATH 2530: WORKSHEET 7. x 2 y dz dy dx =
MATH 253: WORKSHT 7 () Wrm-up: () Review: polr coordintes, integrls involving polr coordintes, triple Riemnn sums, triple integrls, the pplictions of triple integrls (especilly to volume), nd cylindricl
More informationStudy Sheet ( )
Key Terms prol circle Ellipse hyperol directrix focus focl length xis of symmetry vertex Study Sheet (11.1-11.4) Conic Section A conic section is section of cone. The ellipse, prol, nd hyperol, long with
More informationComputer Graphics. Illumination and Shading
() Illumination and Shading Dr. Ayman Eldeib Lighting So given a 3-D triangle and a 3-D viewpoint, we can set the right pixels But what color should those pixels be? If we re attempting to create a realistic
More informationTopic 3: 2D Transformations 9/10/2016. Today s Topics. Transformations. Lets start out simple. Points as Homogeneous 2D Point Coords
Tody s Topics 3. Trnsformtions in 2D 4. Coordinte-free geometry 5. (curves & surfces) Topic 3: 2D Trnsformtions 6. Trnsformtions in 3D Simple Trnsformtions Homogeneous coordintes Homogeneous 2D trnsformtions
More informationUnit 5 Vocabulary. A function is a special relationship where each input has a single output.
MODULE 3 Terms Definition Picture/Exmple/Nottion 1 Function Nottion Function nottion is n efficient nd effective wy to write functions of ll types. This nottion llows you to identify the input vlue with
More informationMath 17 - Review. Review for Chapter 12
Mth 17 - eview Ying Wu eview for hpter 12 1. Given prmetric plnr curve x = f(t), y = g(t), where t b, how to eliminte the prmeter? (Use substitutions, or use trigonometry identities, etc). How to prmeterize
More informationComputing offsets of freeform curves using quadratic trigonometric splines
Computing offsets of freeform curves using qudrtic trigonometric splines JIULONG GU, JAE-DEUK YUN, YOONG-HO JUNG*, TAE-GYEONG KIM,JEONG-WOON LEE, BONG-JUN KIM School of Mechnicl Engineering Pusn Ntionl
More informationSung-Eui Yoon ( 윤성의 )
CS380: Computer Graphics Illumination and Shading Sung-Eui Yoon ( 윤성의 ) Course URL: http://sglab.kaist.ac.kr/~sungeui/cg/ Course Objectives (Ch. 10) Know how to consider lights during rendering models
More informationMath 35 Review Sheet, Spring 2014
Mth 35 Review heet, pring 2014 For the finl exm, do ny 12 of the 15 questions in 3 hours. They re worth 8 points ech, mking 96, with 4 more points for netness! Put ll your work nd nswers in the provided
More informationOrthogonal line segment intersection
Computtionl Geometry [csci 3250] Line segment intersection The prolem (wht) Computtionl Geometry [csci 3250] Orthogonl line segment intersection Applictions (why) Algorithms (how) A specil cse: Orthogonl
More information3.5.1 Single slit diffraction
3.5.1 Single slit diffrction Wves pssing through single slit will lso diffrct nd produce n interference pttern. The reson for this is to do with the finite width of the slit. We will consider this lter.
More informationModeling and Simulation of Short Range 3D Triangulation-Based Laser Scanning System
Modeling nd Simultion of Short Rnge 3D Tringultion-Bsed Lser Scnning System Theodor Borngiu Anmri Dogr Alexndru Dumitrche April 14, 2008 Abstrct In this pper, simultion environment for short rnge 3D lser
More informationMath 464 Fall 2012 Notes on Marginal and Conditional Densities October 18, 2012
Mth 464 Fll 2012 Notes on Mrginl nd Conditionl Densities klin@mth.rizon.edu October 18, 2012 Mrginl densities. Suppose you hve 3 continuous rndom vribles X, Y, nd Z, with joint density f(x,y,z. The mrginl
More informationIllumination and Shading
Illumination and Shading Computer Graphics COMP 770 (236) Spring 2007 Instructor: Brandon Lloyd 2/14/07 1 From last time Texture mapping overview notation wrapping Perspective-correct interpolation Texture
More information9. Illumination and Shading
9. Illumination and Shading Approaches for visual realism: - Remove hidden surfaces - Shade visible surfaces and reproduce shadows - Reproduce surface properties Texture Degree of transparency Roughness,
More informationDigital Design. Chapter 6: Optimizations and Tradeoffs
Digitl Design Chpter 6: Optimiztions nd Trdeoffs Slides to ccompny the tetbook Digitl Design, with RTL Design, VHDL, nd Verilog, 2nd Edition, by Frnk Vhid, John Wiley nd Sons Publishers, 2. http://www.ddvhid.com
More informationThe Distributed Data Access Schemes in Lambda Grid Networks
The Distributed Dt Access Schemes in Lmbd Grid Networks Ryot Usui, Hiroyuki Miygi, Yutk Arkw, Storu Okmoto, nd Noki Ymnk Grdute School of Science for Open nd Environmentl Systems, Keio University, Jpn
More informationa(e, x) = x. Diagrammatically, this is encoded as the following commutative diagrams / X
4. Mon, Sept. 30 Lst time, we defined the quotient topology coming from continuous surjection q : X! Y. Recll tht q is quotient mp (nd Y hs the quotient topology) if V Y is open precisely when q (V ) X
More informationEECS 281: Homework #4 Due: Thursday, October 7, 2004
EECS 28: Homework #4 Due: Thursdy, October 7, 24 Nme: Emil:. Convert the 24-bit number x44243 to mime bse64: QUJD First, set is to brek 8-bit blocks into 6-bit blocks, nd then convert: x44243 b b 6 2 9
More informationObjective: Students will understand what it means to describe, graph and write the equation of a parabola. Parabolas
Pge 1 of 8 Ojective: Students will understnd wht it mens to descrie, grph nd write the eqution of prol. Prols Prol: collection of ll points P in plne tht re the sme distnce from fixed point, the focus
More informationComputer Graphics. Shading. Based on slides by Dianna Xu, Bryn Mawr College
Computer Graphics Shading Based on slides by Dianna Xu, Bryn Mawr College Image Synthesis and Shading Perception of 3D Objects Displays almost always 2 dimensional. Depth cues needed to restore the third
More informationANALYTICAL GEOMETRY. The curves obtained by slicing the cone with a plane not passing through the vertex are called conics.
ANALYTICAL GEOMETRY Definition of Conic: The curves obtined by slicing the cone with plne not pssing through the vertex re clled conics. A Conic is the locus directrix of point which moves in plne, so
More information3.5.1 Single slit diffraction
3..1 Single slit diffrction ves pssing through single slit will lso diffrct nd produce n interference pttern. The reson for this is to do with the finite width of the slit. e will consider this lter. Tke
More informationProgressive Transmission of Textured Graphic Model Over IP Networks
Progressive Trnsmission of Textured Grphic Model Over IP Networks. Reserch Tem Project Leder: Other Fculty: Post Doc(s): Grdute Students: Undergrdute Students: Industril Prtner(s): Prof. C.-C. Jy Kuo,
More information4-1 NAME DATE PERIOD. Study Guide. Parallel Lines and Planes P Q, O Q. Sample answers: A J, A F, and D E
4-1 NAME DATE PERIOD Pges 142 147 Prllel Lines nd Plnes When plnes do not intersect, they re sid to e prllel. Also, when lines in the sme plne do not intersect, they re prllel. But when lines re not in
More informationA TRIANGULAR FINITE ELEMENT FOR PLANE ELASTICITY WITH IN- PLANE ROTATION Dr. Attia Mousa 1 and Eng. Salah M. Tayeh 2
A TRIANGLAR FINITE ELEMENT FOR PLANE ELASTICITY WITH IN- PLANE ROTATION Dr. Atti Mous nd Eng. Slh M. Teh ABSTRACT In the present pper the strin-bsed pproch is pplied to develop new tringulr finite element
More informationComp 410/510 Computer Graphics. Spring Shading
Comp 410/510 Computer Graphics Spring 2017 Shading Why we need shading Suppose we build a model of a sphere using many polygons and then color it using a fixed color. We get something like But we rather
More informationINTRODUCTION TO SIMPLICIAL COMPLEXES
INTRODUCTION TO SIMPLICIAL COMPLEXES CASEY KELLEHER AND ALESSANDRA PANTANO 0.1. Introduction. In this ctivity set we re going to introduce notion from Algebric Topology clled simplicil homology. The min
More informationShading I Computer Graphics I, Fall 2008
Shading I 1 Objectives Learn to shade objects ==> images appear threedimensional Introduce types of light-material interactions Build simple reflection model Phong model Can be used with real time graphics
More informationIllumination / Reflection Models. Illumination / Reflection Models
llumitio / eflectio Moels ( x, y, z) Light Source + t λ 580φ 0θ 0 igorous Physics π 760 π L( t, x, y, z, φ, θ, λ) ( t, x, y, z, φ, θ, λ) θφλt Simplifie Physics Tricks, Hcks, Kluges Wht looks goo Direct
More informationP(r)dr = probability of generating a random number in the interval dr near r. For this probability idea to make sense we must have
Rndom Numers nd Monte Crlo Methods Rndom Numer Methods The integrtion methods discussed so fr ll re sed upon mking polynomil pproximtions to the integrnd. Another clss of numericl methods relies upon using
More informationTilt-Sensing with Kionix MEMS Accelerometers
Tilt-Sensing with Kionix MEMS Accelerometers Introduction Tilt/Inclintion sensing is common ppliction for low-g ccelerometers. This ppliction note describes how to use Kionix MEMS low-g ccelerometers to
More informationIntegration. October 25, 2016
Integrtion October 5, 6 Introduction We hve lerned in previous chpter on how to do the differentition. It is conventionl in mthemtics tht we re supposed to lern bout the integrtion s well. As you my hve
More informationcalled the vertex. The line through the focus perpendicular to the directrix is called the axis of the parabola.
Review of conic sections Conic sections re grphs of the form REVIEW OF CONIC SECTIONS prols ellipses hperols P(, ) F(, p) O p =_p REVIEW OF CONIC SECTIONS In this section we give geometric definitions
More informationAngle properties of lines and polygons
chievement Stndrd 91031 pply geometric resoning in solving problems Copy correctly Up to 3% of workbook Copying or scnning from ES workbooks is subject to the NZ Copyright ct which limits copying to 3%
More informationLocal illumination models. Shading: Tedious reality. Phong illumination model. Ambient component
Shding: Tedious relity Properly determining the right color is relly hrd Look round the room. Ech light source hs different chrcteristics Trillions of photons re pouring out every second These photons
More informationInternational Journal of Mechanical Engineering and Applications
Interntionl Journl of Mechnicl Engineering nd Applictions 203; (2) : 28-33 Published online My 30, 203 (http://www.sciencepublishinggroup.com/j/ijme) doi: 0.648/j.ijme.203002. Evlution of intensity of
More information