601 You Will Assimilate: elearning Tools and the Standards Movement

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1 Instructional Designers January 23 & 24, You Will Assimilate: elearning Tools and the Standards Movement Mark Lassoff, LearnToProgram.tv

2 You Will Assimilate: elearning Tools and the Standards Movement Towards a non-proprietary future MARK LASSOFF mark@learntoprogram.tv Facebook.com/learntoprogram.tv Learning Solutions Magazine Development Tips 2 Page 1

3 How Did We Get Here? Computer Based Learning is born Need to Reduce Training Costs Increasing Need to Train Geographically Dispersed Staff Members Need for Better Analytics and Tracking of Student Progress and Learning Need for Consistent Learning Experiences for all participants 3 Photographic Slides Filmstrips Film and Video Macromedia Director Naked PowerPoint Initial Versions of Flash SCORM 1.2 SCORM 2004 Previous Tool Kits 4 Page 2

4 5 Tool Poll What tool(s) do you use for elearning development? PowerPoint Articulate Captivate Camtasia Lectora Dreamweaver Other LMS/LCMS Tools 6 Page 3

5 Current Tool Arsenal Developers adopt tool kits based on: Organizational requirements Previous Experience Budget Vendor Relationships Client Expectations Learner is missing! 7 8 Page 4

6 Weaknesses in Current Tool Kit Current tool kits are proprietary 9 Weaknesses in Current Tool Kit 10 Page 5

7 Weaknesses in Current Tool Kit Current tool kits are inflexible 11 Weaknesses in Current Tool Kit Current tool kits force a relationship between content and media 12 Page 6

8 Inability to create adequate simulations 13 The Tool Trap The tools used to produce elearning frequently trap both students and teachers in a slide and quiz metaphor that serves neither well -elearning Expert They ve seen the PowerPoint They re trained -Starwood Lodging Executive 14 Page 7

9 15 Addressing the Weaknesses It s time to stop looking at tools, and start looking at technologies. Can we find a technology that is: -Nonproprietary? -Flexible? -Easy to learn? -Powerful enough to create simulation? 16 Page 8

10 17 The Post-Proprietary Approach We, as developers, are no longer subject to the whim of tool producers We, as developers, are no longer subject to turf battles, legal skirmishes, undeclared wars and other bullsheep from tool producers We, as developers, control the technology directly, instead of an abstraction of the technology allowed by tool producers 18 Page 9

11 OPRAH FINDS OUT SHE MUST GIVE UP ARTICULATE IN FAVOR OF HTML5. 19 Technology Versus Tools Tools implement existing technologies Tools limit you to a subgroup of capabilities of technology Tools abstract direct control away from you as the designer/developer Tools may inadvertently limit the ways you communicate information Technology allows you to build tools allow you to assemble 20 Page 10

12 Poll Which of the following technologies have you used in authoring? HTML/HTML5 CSS Javascript jquery PHP mysql XML 21 HTML/HTML5 Traditional language to markup elements displayed on screen Targeted towards mobile or traditional web browsers HTML5 adds new semantic markup tags HTML5 adds vendor-neutral audio and video playback HTML5 Canvas allows for animation and assessment activities 22 Page 11

13 CSS The design layer of the non-proprietary development stack Allows styling of HTML elements Can be targeted to different media Stylesheet for large monitor, mobile, print, etc. CSS3 adds more powerful typographical and image display features 23 IT S JOURNEY. YOU DON T NEED A REAS 24 Page 12

14 Javascript //Presentation.js var output = ; output += Javascript is used to create interactivity within your learning ; output += With new Javascript API s for HTML5 everything from audio to 3D graphics are possible ; output += Javascript is based on the same ECMA-262 standard as Actionscript 3.0 so the syntax is identical ; var outputdiv = document.getelementbyid( op ); outputdiv.innerhtml = output; 25 New HTML5 Javascript APIs Storage Canvas (3D/2D Graphics, Animation) Web Workers Socket Programming Audio and Video Event Model 26 Page 13

15 27 XML/JSON extensible Markup Language Javascript Object Notation -Separation of layers in elearning development -SCORM is XML -SCORM wraps proprietary technologies - True content wrappers would separate content from delivery technology 28 Page 14

16 OMG! Does this Mean I Have to Learn How to Program? 29 Towards a New Learning Eco-System Traditionally, a relationship has existed between tool and content Highly inefficient, because new iterations of content have to be created for each distribution channel Requires SMEs to have knowledge of delivery technology or Course Producers to have knowledge of subject matter to massage content 30 Page 15

17 The Software Development Approach Content is irrelevant to Business Rules Business Rules irrelevant to how content is displayed Separation of Layers Model (Business Logic/Display Engine) View Controller 31 Case Study: Content Atomization 32 Page 16

18 What Do I Do Now? 33 MARK LASSOFF mark@learntoprogram.tv Facebook.com/learntoprogram.tv Learning Solutions Magazine Development Tips Mark s Pride and Joy 34 Page 17

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