Geometric Modeling Assignment 5: Shape Deformation
|
|
- Damian Miles
- 5 years ago
- Views:
Transcription
1 Geometric Modeling Assignment 5: Shape Deformation Acknowledgements: Olga Diamanti, Julian Panetta
2 Shape Deformation
3 Step 1: Select and Deform Handle Regions Draw vertex selection with mouse H 2 Move one handle H at a time to the deform mesh Leave some handles undeformed to fix vertices. H 1 Mesh S Code provided for the picking/dragging
4 Step 2: Smooth Mesh Remove high-frequency details from H 2 unconstrained vertices. This smooth mesh will be deformed; details are added back afterward Mesh B Smooth by solving a bi-laplacian system H 1 (minimize the Laplacian Energy)
5 Step 2: Smooth Mesh Remove high-frequency details from H 2 unconstrained vertices. This smooth mesh will be deformed; details are added back afterward Mesh B Smooth by solving a bi-laplacian system H 1 (minimize the Laplacian Energy): min v v T L! M 1 L! v s.t. v Hi = o Hi 8i Original vertex positions of handles
6 Step 3: Encode Displacements Compute the per-vertex displacements from B to S: Mesh B d i = v S i v B i These represent the details of the original surface. We will use these to add back (transformed) details after the deformation
7 Step 3: Encode Displacements d i = v S i v B i We want these details to rotate with Mesh B Mesh B as it is later deformed into Mesh B To do this, we express the displacements in a local frame on B, which is then rotated to align with B We just need to define the basis vectors for this frame
8 Step 3: Encode Displacements Construct the local frame for vertex i: 1. Calculate normal ni (for surface B) n di i
9 Step 3: Encode Displacements Construct the local frame for vertex i: 1. Calculate normal ni (for surface B) 2. Project all neighboring vertices to the tangent plane (perpendicular to ni) n di i
10 Step 3: Encode Displacements Construct the local frame for vertex i: 1. Calculate normal ni (for surface B) 2. Project all neighboring vertices to the tangent plane (perpendicular to ni) n di 3. Find neighbor j* for which projected edge (i, j) is longest. Normalize this edge vector and call it xi. i j
11 Step 3: Encode Displacements Construct the local frame for vertex i: 1. Calculate normal ni (for surface B) 2. Project all neighboring vertices to the tangent plane (perpendicular to ni) n di 3. Find neighbor j* for which projected edge (i, j) is longest. Normalize this edge vector and call it xi. xi i yi 4. Construct yi using the cross product, completing orthonormal frame (xi, yi, ni)
12 Step 3: Encode Displacements Decompose the displacement vectors in the frame s basis: d i = d x i x i + d y i y i + d n i n i (The basis is orthonormal, so you can do this just with inner products.) n di yi xi i
13 Step 4: Deform B H 2 User manipulates the handles You solve for the deformed smooth mesh, B Mesh B Solve bi-laplacian system again, using the new handle position as constraints: min v v T L! M 1 L! v s.t. v Hi = t(o Hi ) 8i H 1 Transformed vertex positions at handles.
14 Step 5: Add Transformed Detail Compute for each vertex vi the new local frame on B Calculate normal ni (for surface B ) Compute new frame basis (xi, yi, ni ) as before, but using the same edge (i, j*) as chosen for B (so frames are compatible). Construct the transformed displacement vectors: d 0 i = d x i x 0 i + d y i y0 i + d n i n 0 i
15 Step 5: Add Transformed Detail Compute for each vertex vi the new local frame on B Calculate normal ni (for surface B ) Compute new frame basis (xi, yi, ni ) as before, but using the same edge (i, j*) as chosen for B (so frames are compatible). Construct the transformed displacement vectors: d 0 i = d x i x 0 i + d y i y0 i + d n i n 0 i Add add them to B in to form S
16 Solving the Bi-Laplacian System min v v T L! M 1 L! v s.t. v Hi = o Hi 8i The positions of handle vertex must be imposed as hard constraints This can be done with the row/column removal trick from last assignment: A = L! M 1 L! = apple Aff A fc A cf A cc, b = 0 = apple bf b c Instead of Av = b, solve A ff v f = b A fc v c (So an efficient, sparse Cholesky factorization can be used)
17 Pre-factoring the System Eigen::SimplicialCholesky<SparseMatrixType, Eigen::RowMajor > solver; solver.compute(a_ff); // Factorize the free part of the system solver.compute() is slow. After the factorization is computed, solving for different vectors is fast. Factorization needs to be recomputed only when the matrix Aff changes (when new handles are drawn). For real-time performance and full credit on the assignment you must recompute the factorization only when necessary (not while the user is interactively transforming handles).
Assignment 5: Shape Deformation
CSCI-GA.3033-018 - Geometric Modeling Assignment 5: Shape Deformation Goal of this exercise In this exercise, you will implement an algorithm to interactively deform 3D models. You will construct a two-level
More informationGeometric Modeling Assignment 3: Discrete Differential Quantities
Geometric Modeling Assignment : Discrete Differential Quantities Acknowledgements: Julian Panetta, Olga Diamanti Assignment (Optional) Topic: Discrete Differential Quantities with libigl Vertex Normals,
More informationScanning Real World Objects without Worries 3D Reconstruction
Scanning Real World Objects without Worries 3D Reconstruction 1. Overview Feng Li 308262 Kuan Tian 308263 This document is written for the 3D reconstruction part in the course Scanning real world objects
More informationGeometric modeling 1
Geometric Modeling 1 Look around the room. To make a 3D model of a room requires modeling every single object you can see. Leaving out smaller objects (clutter) makes the room seem sterile and unrealistic
More informationReal-Time Shape Editing using Radial Basis Functions
Real-Time Shape Editing using Radial Basis Functions, Leif Kobbelt RWTH Aachen Boundary Constraint Modeling Prescribe irregular constraints Vertex positions Constrained energy minimization Optimal fairness
More informationAssignment 4: Mesh Parametrization
CSCI-GA.3033-018 - Geometric Modeling Assignment 4: Mesh Parametrization In this exercise you will Familiarize yourself with vector field design on surfaces. Create scalar fields whose gradients align
More informationLaplacian Meshes. COS 526 Fall 2016 Slides from Olga Sorkine and Yaron Lipman
Laplacian Meshes COS 526 Fall 2016 Slides from Olga Sorkine and Yaron Lipman Outline Differential surface representation Ideas and applications Compact shape representation Mesh editing and manipulation
More information10 - ARAP and Linear Blend Skinning
10 - ARAP and Linear Blend Skinning Acknowledgements: Olga Sorkine-Hornung As Rigid As Possible Demo Libigl demo 405 As-Rigid-As-Possible Deformation Preserve shape of cells covering the surface Ask each
More informationRecognizing Deformable Shapes. Salvador Ruiz Correa Ph.D. UW EE
Recognizing Deformable Shapes Salvador Ruiz Correa Ph.D. UW EE Input 3-D Object Goal We are interested in developing algorithms for recognizing and classifying deformable object shapes from range data.
More informationLarge Mesh Deformation Using the Volumetric Graph Laplacian
Large Mesh Deformation Using the Volumetric Graph Laplacian Kun Zhou1 Jin Huang2 John Snyder3 Xinguo Liu1 Hujun Bao2 Baining Guo1 Heung-Yeung Shum1 1 Microsoft Research Asia 2 Zhejiang University 3 Microsoft
More informationInput Nodes. Surface Input. Surface Input Nodal Motion Nodal Displacement Instance Generator Light Flocking
Input Nodes Surface Input Nodal Motion Nodal Displacement Instance Generator Light Flocking The different Input nodes, where they can be found, what their outputs are. Surface Input When editing a surface,
More information04 - Normal Estimation, Curves
04 - Normal Estimation, Curves Acknowledgements: Olga Sorkine-Hornung Normal Estimation Implicit Surface Reconstruction Implicit function from point clouds Need consistently oriented normals < 0 0 > 0
More informationPost Processing of Displacement Results
WORKSHOP 16 Post Processing of Displacement Results Objectives: Examine the deformation of the MSC.Nastran model to evaluate the validity of the assumptions made in the creation of the mesh density and
More informationPolygonal Mesh. Geometric object made of vertices, edges and faces. Faces are polygons. Polyhedron. Triangular mesh Quad mesh. Pyramid Cube Sphere (?
1 Mesh Modeling Polygonal Mesh Geometric object made of vertices, edges and faces Polyhedron Pyramid Cube Sphere (?) Can also be 2D (although much less interesting) Faces are polygons Triangular mesh Quad
More informationCSE 554 Lecture 7: Deformation II
CSE 554 Lecture 7: Deformation II Fall 2011 CSE554 Deformation II Slide 1 Review Rigid-body alignment Non-rigid deformation Intrinsic methods: deforming the boundary points An optimization problem Minimize
More informationAdvanced Computer Graphics
G22.2274 001, Fall 2009 Advanced Computer Graphics Project details and tools 1 Project Topics Computer Animation Geometric Modeling Computational Photography Image processing 2 Optimization All projects
More informationComputational Design. Stelian Coros
Computational Design Stelian Coros Schedule for presentations February 3 5 10 12 17 19 24 26 March 3 5 10 12 17 19 24 26 30 April 2 7 9 14 16 21 23 28 30 Send me: ASAP: 3 choices for dates + approximate
More informationMesh-Based Inverse Kinematics
CS468, Wed Nov 9 th 2005 Mesh-Based Inverse Kinematics R. W. Sumner, M. Zwicker, C. Gotsman, J. Popović SIGGRAPH 2005 The problem 1 General approach Learn from experience... 2 As-rigid-as-possible shape
More informationShape Modeling and Geometry Processing Exercise 1: libigl Hello World
Shape Modeling and Geometry Processing Exercise 1: libigl Hello World Acknowledgments: Olga Diamanti, Julian Panetta Exercise 1 - libigl Hello World! Experiment with the geometry processing library Exercise
More informationEECE 478. Learning Objectives. Learning Objectives. Linear Algebra and 3D Geometry. Linear algebra in 3D. Coordinate systems
EECE 478 Linear Algebra and 3D Geometry Learning Objectives Linear algebra in 3D Define scalars, points, vectors, lines, planes Manipulate to test geometric properties Coordinate systems Use homogeneous
More informationTHIS paper presents the recent advances in mesh deformation
1 On Linear Variational Surface Deformation Methods Mario Botsch Computer Graphics Laboratory ETH Zurich Olga Sorkine Computer Graphics Group TU Berlin Abstract This survey reviews the recent advances
More informationTopology and Shape optimization within the ANSA-TOSCA Environment
Topology and Shape optimization within the ANSA-TOSCA Environment Introduction Nowadays, manufacturers need to design and produce, reliable but still light weighting and elegant components, at minimum
More informationGeometric Modeling and Processing
Geometric Modeling and Processing Tutorial of 3DIM&PVT 2011 (Hangzhou, China) May 16, 2011 6. Mesh Simplification Problems High resolution meshes becoming increasingly available 3D active scanners Computer
More informationFree-Form Deformation and Other Deformation Techniques
Free-Form Deformation and Other Deformation Techniques Deformation Deformation Basic Definition Deformation: A transformation/mapping of the positions of every particle in the original object to those
More informationGeometric Registration for Deformable Shapes 2.2 Deformable Registration
Geometric Registration or Deormable Shapes 2.2 Deormable Registration Variational Model Deormable ICP Variational Model What is deormable shape matching? Example? What are the Correspondences? Eurographics
More informationPost Processing of Displacement Results
LESSON 16 Post Processing of Displacement Results Objectives: Examine the deformation of the MSC/NASTRAN model to evaluate the validity of the assumptions made in the creation of the mesh density and selection
More informationRecognizing Deformable Shapes. Salvador Ruiz Correa Ph.D. Thesis, Electrical Engineering
Recognizing Deformable Shapes Salvador Ruiz Correa Ph.D. Thesis, Electrical Engineering Basic Idea Generalize existing numeric surface representations for matching 3-D objects to the problem of identifying
More informationLateral Loading of Suction Pile in 3D
Lateral Loading of Suction Pile in 3D Buoy Chain Sea Bed Suction Pile Integrated Solver Optimized for the next generation 64-bit platform Finite Element Solutions for Geotechnical Engineering 00 Overview
More informationFree-Form Deformation (FFD)
Chapter 14 Free-Form Deformation (FFD) Free-form deformation (FFD) is a technique for manipulating any shape in a free-form manner. Pierre Bézier used this idea to manipulate large numbers of control points
More information1.7.1 Laplacian Smoothing
1.7.1 Laplacian Smoothing 320491: Advanced Graphics - Chapter 1 434 Theory Minimize energy functional total curvature estimate by polynomial-fitting non-linear (very slow!) 320491: Advanced Graphics -
More informationRecognizing Deformable Shapes. Salvador Ruiz Correa (CSE/EE576 Computer Vision I)
Recognizing Deformable Shapes Salvador Ruiz Correa (CSE/EE576 Computer Vision I) Input 3-D Object Goal We are interested in developing algorithms for recognizing and classifying deformable object shapes
More informationLocally Injective Mappings
8/6/ Locally Injective Mappings Christian Schüller 1 Ladislav Kavan 2 Daniele Panozzo 1 Olga Sorkine-Hornung 1 1 ETH Zurich 2 University of Pennsylvania Locally Injective Mappings Popular tasks in geometric
More information2D rendering takes a photo of the 2D scene with a virtual camera that selects an axis aligned rectangle from the scene. The photograph is placed into
2D rendering takes a photo of the 2D scene with a virtual camera that selects an axis aligned rectangle from the scene. The photograph is placed into the viewport of the current application window. A pixel
More informationParallel Computation of Spherical Parameterizations for Mesh Analysis. Th. Athanasiadis and I. Fudos University of Ioannina, Greece
Parallel Computation of Spherical Parameterizations for Mesh Analysis Th. Athanasiadis and I. Fudos, Greece Introduction Mesh parameterization is a powerful geometry processing tool Applications Remeshing
More informationFace Morphing. Introduction. Related Work. Alex (Yu) Li CS284: Professor Séquin December 11, 2009
Alex (Yu) Li CS284: Professor Séquin December 11, 2009 Face Morphing Introduction Face morphing, a specific case of geometry morphing, is a powerful tool for animation and graphics. It consists of the
More informationDistance Functions 1
Distance Functions 1 Distance function Given: geometric object F (curve, surface, solid, ) Assigns to each point the shortest distance from F Level sets of the distance function are trimmed offsets F p
More informationEasy modeling generate new shapes by deforming existing ones
Deformation I Deformation Motivation Easy modeling generate new shapes by deforming existing ones Motivation Easy modeling generate new shapes by deforming existing ones Motivation Character posing for
More informationCS337 INTRODUCTION TO COMPUTER GRAPHICS. Describing Shapes. Constructing Objects in Computer Graphics. Bin Sheng Representing Shape 9/20/16 1/15
Describing Shapes Constructing Objects in Computer Graphics 1/15 2D Object Definition (1/3) Lines and polylines: Polylines: lines drawn between ordered points A closed polyline is a polygon, a simple polygon
More informationLaplacian Operator and Smoothing
Laplacian Operator and Smoothing Xifeng Gao Acknowledgements for the slides: Olga Sorkine-Hornung, Mario Botsch, and Daniele Panozzo Applications in Geometry Processing Smoothing Parameterization Remeshing
More informationGL8: Computer-Aided Design (CAD)
GL8:1 GL8: Computer-Aided Design (CAD) History of CAD developments Representation of graphical information in a computer Modelling systems History of CAD developments GL8:2 From early 1960s: Computer-aided
More information(Sparse) Linear Solvers
(Sparse) Linear Solvers Ax = B Why? Many geometry processing applications boil down to: solve one or more linear systems Parameterization Editing Reconstruction Fairing Morphing 2 Don t you just invert
More informationFigure E3-1 A plane struss structure under applied loading. Start MARC Designer. From the main menu, select STATIC STRESS ANALYSIS.
Example 3 Static Stress Analysis on a Plane Truss Structure Problem Statement: In this exercise, you will use MARC Designer software to carry out a static stress analysis on a simple plane truss structure,
More informationCS123 INTRODUCTION TO COMPUTER GRAPHICS. Describing Shapes. Constructing Objects in Computer Graphics 1/15
Describing Shapes Constructing Objects in Computer Graphics 1/15 2D Object Definition (1/3) Lines and polylines: Polylines: lines drawn between ordered points A closed polyline is a polygon, a simple polygon
More informationDeformation Transfer for Detail-Preserving Surface Editing
Deformation Transfer for Detail-Preserving Surface Editing Mario Botsch Robert W Sumner 2 Mark Pauly 2 Markus Gross Computer Graphics Laboratory, ETH Zurich 2 Applied Geometry Group, ETH Zurich Abstract
More informationABAQUS for CATIA V5 Tutorials
ABAQUS for CATIA V5 Tutorials AFC V2.5 Nader G. Zamani University of Windsor Shuvra Das University of Detroit Mercy SDC PUBLICATIONS Schroff Development Corporation www.schroff.com ABAQUS for CATIA V5,
More informationShape Modeling and Geometry Processing
252-0538-00L, Spring 2018 Shape Modeling and Geometry Processing Discrete Differential Geometry Differential Geometry Motivation Formalize geometric properties of shapes Roi Poranne # 2 Differential Geometry
More informationRectangling Panoramic Images via Warping
Rectangling Panoramic Images via Warping Kaiming He Microsoft Research Asia Huiwen Chang Tsinghua University Jian Sun Microsoft Research Asia Introduction Panoramas are irregular Introduction Panoramas
More informationIntroduction to Computer Graphics. Image Processing (1) June 8, 2017 Kenshi Takayama
Introduction to Computer Graphics Image Processing (1) June 8, 2017 Kenshi Takayama Today s topics Edge-aware image processing Gradient-domain image processing 2 Image smoothing using Gaussian Filter Smoothness
More informationGeometry: Unit 1: Transformations. Chapter 14 (In Textbook)
Geometry: Unit 1: Transformations Chapter 14 (In Textbook) Transformations Objective: Students will be able to do the following, regarding geometric transformations. Write Transformations Symbolically
More information3. Preprocessing of ABAQUS/CAE
3.1 Create new model database 3. Preprocessing of ABAQUS/CAE A finite element analysis in ABAQUS/CAE starts from create new model database in the toolbar. Then save it with a name user defined. To build
More informationSpecification and Computation of Warping and Morphing Transformations. Bruno Costa da Silva Microsoft Corp.
Specification and Computation of Warping and Morphing Transformations Bruno Costa da Silva Microsoft Corp. Morphing Transformations Representation of Transformations Specification of Transformations Specification
More informationAnalysis Steps 1. Start Abaqus and choose to create a new model database
Source: Online tutorials for ABAQUS Problem Description The two dimensional bridge structure, which consists of steel T sections (b=0.25, h=0.25, I=0.125, t f =t w =0.05), is simply supported at its lower
More informationGeometric Registration for Deformable Shapes 3.3 Advanced Global Matching
Geometric Registration for Deformable Shapes 3.3 Advanced Global Matching Correlated Correspondences [ASP*04] A Complete Registration System [HAW*08] In this session Advanced Global Matching Some practical
More informationCorrecting User Guided Image Segmentation
Correcting User Guided Image Segmentation Garrett Bernstein (gsb29) Karen Ho (ksh33) Advanced Machine Learning: CS 6780 Abstract We tackle the problem of segmenting an image into planes given user input.
More informationGeometric Modeling and Processing
Geometric Modeling and Processing Tutorial of 3DIM&PVT 2011 (Hangzhou, China) May 16, 2011 4. Geometric Registration 4.1 Rigid Registration Range Scanning: Reconstruction Set of raw scans Reconstructed
More informationIE 5531: Engineering Optimization I
IE 5531: Engineering Optimization I Lecture 3: Linear Programming, Continued Prof. John Gunnar Carlsson September 15, 2010 Prof. John Gunnar Carlsson IE 5531: Engineering Optimization I September 15, 2010
More informationAbaqus CAE Tutorial 1: 2D Plane Truss
ENGI 7706/7934: Finite Element Analysis Abaqus CAE Tutorial 1: 2D Plane Truss Lab TA: Xiaotong Huo EN 3029B xh0381@mun.ca Download link for Abaqus student edition: http://academy.3ds.com/software/simulia/abaqus-student-edition/
More informationThe Law of Reflection
If the surface off which the light is reflected is smooth, then the light undergoes specular reflection (parallel rays will all be reflected in the same directions). If, on the other hand, the surface
More informationSpectral Compression of Mesh Geometry
Spectral Compression of Mesh Geometry Zachi Karni, Craig Gotsman SIGGRAPH 2000 1 Introduction Thus far, topology coding drove geometry coding. Geometric data contains far more information (15 vs. 3 bits/vertex).
More informationPost-Processing Static Results of a Space Satellite
LESSON 7 Post-Processing Static Results of a Space Satellite 3.84+05 3.58+05 3.33+05 3.07+05 2.82+05 3.84+05 2.56+05 2.30+05 2.05+05 1.79+05 1.54+05 1.28+05 1.02+05 7.68+04 0. 5.12+04 Z Y X Objectives:
More informationSkeleton-Based Shape Deformation using Simplex Transformations
Computer Graphics International 2006 Skeleton-Based Shape Deformation using Simplex Transformations Han-Bing Yan, Shi-Min Hu and Ralph Martin Outline Motivation Introduction Mesh segmentation using skeleton
More informationLecture overview. Visualisatie BMT. Fundamental algorithms. Visualization pipeline. Structural classification - 1. Structural classification - 2
Visualisatie BMT Fundamental algorithms Arjan Kok a.j.f.kok@tue.nl Lecture overview Classification of algorithms Scalar algorithms Vector algorithms Tensor algorithms Modeling algorithms 1 2 Visualization
More informationCS 465 Program 4: Modeller
CS 465 Program 4: Modeller out: 30 October 2004 due: 16 November 2004 1 Introduction In this assignment you will work on a simple 3D modelling system that uses simple primitives and curved surfaces organized
More informationLecture overview. Visualisatie BMT. Vector algorithms. Vector algorithms. Time animation. Time animation
Visualisatie BMT Lecture overview Vector algorithms Tensor algorithms Modeling algorithms Algorithms - 2 Arjan Kok a.j.f.kok@tue.nl 1 2 Vector algorithms Vector 2 or 3 dimensional representation of direction
More informationTransforms. COMP 575/770 Spring 2013
Transforms COMP 575/770 Spring 2013 Transforming Geometry Given any set of points S Could be a 2D shape, a 3D object A transform is a function T that modifies all points in S: T S S T v v S Different transforms
More informationCE366/ME380 Finite Elements in Applied Mechanics I Fall 2007
CE366/ME380 Finite Elements in Applied Mechanics I Fall 2007 FE Project 1: 2D Plane Stress Analysis of acantilever Beam (Due date =TBD) Figure 1 shows a cantilever beam that is subjected to a concentrated
More informationIntroduction to Transformations. In Geometry
+ Introduction to Transformations In Geometry + What is a transformation? A transformation is a copy of a geometric figure, where the copy holds certain properties. Example: copy/paste a picture on your
More information(Refer Slide Time: 00:01:27 min)
Computer Aided Design Prof. Dr. Anoop Chawla Department of Mechanical engineering Indian Institute of Technology, Delhi Lecture No. # 01 An Introduction to CAD Today we are basically going to introduce
More informationProduct Synthesis. DMU - Engineering Analysis Review 2 (ANR) CATIA V5R18
Product Synthesis DMU - Engineering Analysis Review 2 (ANR) CATIA V5R18 Product Synthesis DMU - Engineering Analysis Review Provide an easy-to-use capability to visualize and perform DMU reviews of Engineering
More informationGuidelines for proper use of Plate elements
Guidelines for proper use of Plate elements In structural analysis using finite element method, the analysis model is created by dividing the entire structure into finite elements. This procedure is known
More informationFeature Lines on Surfaces
Feature Lines on Surfaces How to Describe Shape-Conveying Lines? Image-space features Object-space features View-independent View-dependent [Flaxman 1805] a hand-drawn illustration by John Flaxman Image-Space
More informationAbaqus/CAE Axisymmetric Tutorial (Version 2016)
Abaqus/CAE Axisymmetric Tutorial (Version 2016) Problem Description A round bar with tapered diameter has a total load of 1000 N applied to its top face. The bottom of the bar is completely fixed. Determine
More informationCSE Computer Architecture I Fall 2009 Homework 08 Pipelined Processors and Multi-core Programming Assigned: Due: Problem 1: (10 points)
CSE 30321 Computer Architecture I Fall 2009 Homework 08 Pipelined Processors and Multi-core Programming Assigned: November 17, 2009 Due: December 1, 2009 This assignment can be done in groups of 1, 2,
More informationAdvanced Computer Graphics
G22.2274 001, Fall 2010 Advanced Computer Graphics Project details and tools 1 Projects Details of each project are on the website under Projects Please review all the projects and come see me if you would
More informationCompu&ng Correspondences in Geometric Datasets. 4.2 Symmetry & Symmetriza/on
Compu&ng Correspondences in Geometric Datasets 4.2 Symmetry & Symmetriza/on Symmetry Invariance under a class of transformations Reflection Translation Rotation Reflection + Translation + global vs. partial
More informationVector Algebra Transformations. Lecture 4
Vector Algebra Transformations Lecture 4 Cornell CS4620 Fall 2008 Lecture 4 2008 Steve Marschner 1 Geometry A part of mathematics concerned with questions of size, shape, and relative positions of figures
More informationSHORTEST PATHS ON SURFACES GEODESICS IN HEAT
SHORTEST PATHS ON SURFACES GEODESICS IN HEAT INF555 Digital Representation and Analysis of Shapes 28 novembre 2015 Ruoqi He & Chia-Man Hung 1 INTRODUCTION In this project we present the algorithm of a
More informationQ3 Thin-walled Cross Section. FRILO Software GmbH As of 01/03/2017 Version 2/2016
Q3 Thin-walled Cross Section FRILO Software GmbH www.frilo.com info@frilo.com As of 01/03/2017 Version 2/2016 Q3 Q3 Thin-walled Cross Section Contents Application options 4 Basis of calculation 6 Definition
More informationGrade 6 Mathematics Item Specifications Florida Standards Assessments
Content Standard MAFS.6.G Geometry MAFS.6.G.1 Solve real-world and mathematical problems involving area, surface area, and volume. Assessment Limits Calculator s Context A shape is shown. MAFS.6.G.1.1
More informationCalypso Construction Features. Construction Features 1
Calypso 1 The Construction dropdown menu contains several useful construction features that can be used to compare two other features or perform special calculations. Construction features will show up
More informationEfficient Minimization of New Quadric Metric for Simplifying Meshes with Appearance Attributes
Efficient Minimization of New Quadric Metric for Simplifying Meshes with Appearance Attributes (Addendum to IEEE Visualization 1999 paper) Hugues Hoppe Steve Marschner June 2000 Technical Report MSR-TR-2000-64
More informationComputing and Processing Correspondences with Functional Maps
Computing and Processing Correspondences with Functional Maps SIGGRAPH 2017 course Maks Ovsjanikov, Etienne Corman, Michael Bronstein, Emanuele Rodolà, Mirela Ben-Chen, Leonidas Guibas, Frederic Chazal,
More informationPERFORMANCE CAPTURE FROM SPARSE MULTI-VIEW VIDEO
Stefan Krauß, Juliane Hüttl SE, SoSe 2011, HU-Berlin PERFORMANCE CAPTURE FROM SPARSE MULTI-VIEW VIDEO 1 Uses of Motion/Performance Capture movies games, virtual environments biomechanics, sports science,
More informationMesh Simplification. Mesh Simplification. Mesh Simplification Goals. Mesh Simplification Motivation. Vertex Clustering. Mesh Simplification Overview
Mesh Simplification Mesh Simplification Adam Finkelstein Princeton University COS 56, Fall 008 Slides from: Funkhouser Division, Viewpoint, Cohen Mesh Simplification Motivation Interactive visualization
More informationCurves and Surfaces 1
Curves and Surfaces 1 Representation of Curves & Surfaces Polygon Meshes Parametric Cubic Curves Parametric Bi-Cubic Surfaces Quadric Surfaces Specialized Modeling Techniques 2 The Teapot 3 Representing
More informationLecture 16: Computer Vision
CS4442/9542b: Artificial Intelligence II Prof. Olga Veksler Lecture 16: Computer Vision Motion Slides are from Steve Seitz (UW), David Jacobs (UMD) Outline Motion Estimation Motion Field Optical Flow Field
More informationAppendix E Calculating Normal Vectors
OpenGL Programming Guide (Addison-Wesley Publishing Company) Appendix E Calculating Normal Vectors This appendix describes how to calculate normal vectors for surfaces. You need to define normals to use
More informationGeometry. Topic 1 Transformations and Congruence
Geometry Topic 1 Transformations and Congruence MAFS.912.G-CO.1.2 Consider the point A at ( 3, 5). A. Find the coordinates of A, the image of A after the transformation: (, ) (, ). B. What type of transformation
More informationStructural modal analysis - 2D frame
Structural modal analysis - 2D frame Determine the first six vibration characteristics, namely natural frequencies and mode shapes, of a structure depicted in Fig. 1, when Young s modulus= 27e9Pa, Poisson
More informationMotivation. Parametric Curves (later Surfaces) Outline. Tangents, Normals, Binormals. Arclength. Advanced Computer Graphics (Fall 2010)
Advanced Computer Graphics (Fall 2010) CS 283, Lecture 19: Basic Geometric Concepts and Rotations Ravi Ramamoorthi http://inst.eecs.berkeley.edu/~cs283/fa10 Motivation Moving from rendering to simulation,
More informationSUPPLEMENTARY FILE S1: 3D AIRWAY TUBE RECONSTRUCTION AND CELL-BASED MECHANICAL MODEL. RELATED TO FIGURE 1, FIGURE 7, AND STAR METHODS.
SUPPLEMENTARY FILE S1: 3D AIRWAY TUBE RECONSTRUCTION AND CELL-BASED MECHANICAL MODEL. RELATED TO FIGURE 1, FIGURE 7, AND STAR METHODS. 1. 3D AIRWAY TUBE RECONSTRUCTION. RELATED TO FIGURE 1 AND STAR METHODS
More informationPlanes Intersecting Cones: Static Hypertext Version
Page 1 of 12 Planes Intersecting Cones: Static Hypertext Version On this page, we develop some of the details of the plane-slicing-cone picture discussed in the introduction. The relationship between the
More information53 M 0 j èm 2 i è ;1 M 0 j èm 2 i è ;1 èm 2 i è ;0 èm 2 i è ;0 (a) (b) M 0 i M 0 i (c) (d) Figure 6.1: Invalid boundary layer elements due to invisibi
CHAPTER 6 BOUNDARY LAYER MESHING - ENSURING ELEMENT VALIDITY Growth curves are created with maximum consideration for topological validity and topological compatibility with the model. However, only preliminary
More information3D Models and Matching
3D Models and Matching representations for 3D object models particular matching techniques alignment-based systems appearance-based systems GC model of a screwdriver 1 3D Models Many different representations
More informationLESSON SUMMARY. Properties of Shapes
LESSON SUMMARY CXC CSEC MATHEMATICS UNIT Seven: Geometry Lesson 13 Properties of Shapes Textbook: Mathematics, A Complete Course by Raymond Toolsie, Volume 1 and 2. (Some helpful exercises and page numbers
More informationDigital Geometry Processing
Digital Geometry Processing Spring 2011 physical model acquired point cloud reconstructed model 2 Digital Michelangelo Project Range Scanning Systems Passive: Stereo Matching Find and match features in
More informationGraphics Pipeline 2D Geometric Transformations
Graphics Pipeline 2D Geometric Transformations CS 4620 Lecture 8 1 Plane projection in drawing Albrecht Dürer 2 Plane projection in drawing source unknown 3 Rasterizing triangles Summary 1 evaluation of
More informationThe Simplex Algorithm for LP, and an Open Problem
The Simplex Algorithm for LP, and an Open Problem Linear Programming: General Formulation Inputs: real-valued m x n matrix A, and vectors c in R n and b in R m Output: n-dimensional vector x There is one
More informationSolid Modelling. Graphics Systems / Computer Graphics and Interfaces COLLEGE OF ENGINEERING UNIVERSITY OF PORTO
Solid Modelling Graphics Systems / Computer Graphics and Interfaces 1 Solid Modelling In 2D, one set 2D line segments or curves does not necessarily form a closed area. In 3D, a collection of surfaces
More informationCS451 Texturing 4. Bump mapping continued. Jyh-Ming Lien Department of Computer SCience George Mason University. From Martin Mittring,
CS451 Texturing 4 Bump mapping continued 1 Jyh-Ming Lien Department of Computer SCience George Mason University From Martin Mittring, 2 Spaces where your Normal map lives World space normal map Each normal
More information