Split the 3D Editor Viewport
|
|
- Charla Holt
- 5 years ago
- Views:
Transcription
1 Split the 3D Editor Viewport To create two viewports where there was previously one (the 3D Editor Viewport), click on the cross hatch in the upper right hand corner of the 3D Editor Viewport. When the mouse is over the cross-hatched area the cursor will turn from an arrow to a +. Drag the mouse about half way across the 3D Editor Viewport to split the viewport into two 3D Editor Viewports. Page 1 of 7.
2 Using Blender to Produce a Trainz Asset - Step 2-1 Add Materials and Texture Click on the Editor Type Selection button in the lower left corner of the left hand 3D Editor Viewport and select UV/Image Editor from the list. Note: You can resize any viewport by placing the cursor on the edge where it will turn into a double headed arrow. Drag the mouse to resize the viewport. Page 2 of 7.
3 With the mouse cursor over the 3D Editor Viewport press TKEY to hide the ToolShelf panel and NKEY to hide the Properties panel. Try resizing the UV/Image Viewport and 3D Editor Viewport by placing the mouse cursor on the boundary between them and dragging the double headed arrow either right or left. Supplementary: View Neal Hirsig's video tutorial: 1.02 Splitting / Joining / Extending Windows Click on the File Menu, select Save as from the list and save your Blender file as Stonewall03.blend in your Stone_Wall_Project folder. Setup for Applying Texture Texture is added to one or more faces at a time. To do this you need to be able to see the faces so that you can select them; that is, you need to be able to move the model around or view the model from different directions. This is done using the Number Pad keys with or without the Control key. An indicator of which view you are in is shown in the upper left corner of the 3D Editor Viewport. Also indicated is whether you are in Perspective View (viewed so as to give the effect of distance) or Orthogonal View (viewed straight-on i.e., at right angles). You can toggle between Perspective View and Orthogonal View using NUMPAD5. Page 3 of 7.
4 To view the front face press NUMPAD-1. To view the right face press NUMPAD-3, and to view the top face press NUMPAD-7. (Remember the mouse cursor must be over the 3D Editor Viewport. I can t emphasize this enough. It is the source of much frustration when you press a key and nothing happens. The cursor must be over the viewport for the action to take effect.) To view the back face press CTRL + NUMPAD-1. To view the left face press CTRL + NUMPAD3 and to view the bottom face press CTRL + NUMPAD-7. To rotate the model press NUMPAD-2, -4,-6 or -8. To pan the model press CTRL + NUMPAD-2, -4,-6 or -8. To zoom in and out on your model use NUMPAD + or -. You can quickly zoom in on a selected object, vertex, edge or face be pressing NUMPAD-.. This is very handy for zeroing in on your work. You can also see your camera view by pressing NUMPAD-0 or see multiple views (Quad View) by pressing CTRL + ALT + QKEY. Supplementary: View Neal Hirsig's video tutorial: 1.05 Maneuvering Around in 3D Space For now leave your 3D Editor Viewport in front orthogonal view (NUMPAD-1 and, if necessary, NUMPAD-5). Page 4 of 7.
5 To be able to select individual faces we nee to switch from Object Mode to Edit Mode. With your mouse cursor over the 3D Editor Viewport press the TABKEY. You are now in Edit Mode. Press the TABKEY again to switch back to Object Mode. The Tab key used by itself toggles between Object Mode and Edit Mode. We also need to switch from Vertex Selection Mode to Face Selection Mode. To do this clicking on the Face Icon in the 3D Editor Viewport header. Page 5 of 7.
6 Supplementary: View Neal Hirsig's video tutorial: 1.06 Blender Controls Mesh Modeling Modes Viewport Shading Finally, to be able to view the applied texture on the model, we need to change the display in the 3D Editor Properties panel. If you have hidden this panel press the NKEY while your mouse cursor is over the 3D Editor Viewport. Find Display, click on the little triangle to the right to expand it, and click on the checkbox beside Textured Solid to activate it. Page 6 of 7.
7 Click on the File Menu, select Save as from the list and save your Blender file as Stonewall04.blend in your Stone_Wall_Project folder. Click on the File Menu, select Save as from the list and save your Blender file as Stonewall04.blend in your Stone_Wall_Project folder. We are now ready to start adding texture to our model (stone wall). Page 7 of 7.
Using Blender to Produce a Trainz Asset - Step 2-2 Add Materials and Texture (Continued)
Apply Texture First, deselect everything in the 3D Editor Viewport by pressing the AKEY. When vertices, edges or faces are selected they appear orange. This key is also a toggle. Try pressing the AKEY
More informationOpen Blender and click anywhere to remove the Splash Screen.
Photo Detail Modelling the 3D Industrial Building Open Blender and click anywhere to remove the Splash Screen. Click on the File Menu and select "Save as". Save the Blender file as Industrial_Building01.blend
More informationStep 2: Add Material and Texture
Step 2: Add Material and Texture Material This part is easy as the Default Cube already has a material assigned. All we need to do is rename it as materials in Trainz assets need to have specific file
More informationBlender Notes. Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes
Blender Notes Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes Introduction Blender is a powerful modeling, animation and rendering
More informationUsing Blender to Create a Trainz Asset - Preparation
Using Blender to Create a Trainz Asset - Preparation Project Folder It's a good idea to create a folder for each project to keep the various files associated with a project together. The folder can be
More informationFirst Animated Model Yellow Submarine
Course: 3D Design Title: First Animated Model Yellow Submarine Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (May 2012) First Animated Model Yellow Submarine Most of you are perhaps too young
More informationCourse: 3D Design Title: Mesh Modeling Hand Dropbox File: Hand.zip Blender: Version 2.41 Level: Beginning Author; Neal Hirsig
Course: 3D Design Title: Mesh Modeling Hand Dropbox File: Hand.zip Blender: Version 2.41 Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Hand Open a new Blender file. We will be
More informationThis is the opening view of blender.
This is the opening view of blender. Note that interacting with Blender is a little different from other programs that you may be used to. For example, left clicking won t select objects on the scene,
More informationWeek 1 The Blender Interface and Basic Shapes
Week 1 The Blender Interface and Basic Shapes Blender Blender is an open-source 3d software that we will use for this class to create our 3d game. Blender is as powerful as 3d Studio Max and Maya and has
More informationMesh Modeling Dice Boolean
Course: 3D Design Title: Mesh Modeling Dice - Boolean Dropbox File: Dice.zip Blender: Version 2.41 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Dice Boolean In this tutorial,
More informationNURBS Sailboat on Ocean (Modeling/Animation)
Course: 3D Design Title: NURBS Sailboat Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (April 2013) NURBS Sailboat on Ocean (Modeling/Animation) The objective of this PDF
More informationBlender for Trainz > Table of Contents > Blender Tools > 3D Editor > Edit Mode > Edge Intersect VTX Last updated: October 16, 2015
Edge Intersect VTX Access: Keyboard shortcut: Mode: Panel: Menu: W-KEY > TinyCAD > VTX AUTO 3D Editor: Edit mode None None Add-on: tinycad Edge Tools http://wiki.blender.org/index.php/extensions:2.6/py/scripts/modeling/mesh_tinycad
More information2.2 - Layouts. Bforartists Reference Manual - Copyright - This page is Public Domain
2.2 - Layouts Introduction...2 Switching Layouts...2 Standard Layouts...3 3D View full...3 Animation...3 Compositing...3 Default...4 Motion Tracking...4 Scripting...4 UV Editing...5 Video Editing...5 Game
More informationReference Image. Source:
Mesh Modeling By Immer Baldos This document is a tutorial on mesh modeling using Blender version 2.49b. The goal is to create a model of an elevator. This tutorial will tackle creating the elevator cart,
More informationMesh Modeling Vase and Flower
Course: 3D Design Title: Mesh Modeling Vase and Flower Dropbox File: VaseAndFlower.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Vase and Flower In this
More informationLathe Modeling Wine Glass
Course: 3D Design Title: Bezier Curve Modeling Column Dropbox File: WineGlass.zip Blender: Version 2.41 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Lathe Modeling Wine Glass In this tutorial,
More informationBasic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details.
Basic Key Commands Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. TAB key- Toggles between edit mode (vertex editing) and
More informationhttps://blenderzen.com/
Blender Shortcut Keys Cheat Sheet Blender is a vast multi-purpose program designed to do some very complex things. Luckily for us the creators of Blender simplified the interface and squeezed most commands
More informationObject Manipulation and Basic Animation
Object Manipulation and Basic Animation By Immer Baldos This document is a tutorial on basic modeling and animation using Blender version 2.49b. The goals are to create a Windmill using blender s built-in
More informationChapter 1- The Blender Interface
The Blender Screen When I first looked at Blender and read some tutorials I thought that this looked easy and made sense. After taking the program for a test run, I decided to forget about it for a while
More informationCourse: 3D Design Title: Mesh Modeling Shark Dropbox File: Shark.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig
Course: 3D Design Title: Mesh Modeling Shark Dropbox File: Shark.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Shark In this tutorial, we ll model a Shark.
More informationTextures and UV Mapping in Blender
Textures and UV Mapping in Blender Categories : Uncategorised Date : 21st November 2017 1 / 25 (See below for an introduction to UV maps and unwrapping) Jim s Notes regarding Blender objects, the UV Editor
More informationControlling the Drawing Display
Controlling the Drawing Display In This Chapter 8 AutoCAD provides many ways to display views of your drawing. As you edit your drawing, you can control the drawing display and move quickly to different
More informationSolidWorks 2015 User Interface
SolidWorks 2015 User Interface SolidWorks a Dassault Systèmes Product Starting SolidWorks 1) On the desktop, double-click or from the start menu select: All Programs SOLIDWORKS 2015 SOLIDWORKS 2015. 2)
More informationA Guide to Autodesk Maya 2015
A Guide to Autodesk Maya 2015 Written by Mitchell Youngerman Table of Contents Layout of Toolbars...pg 1 Creating Objects...pg 2 Selecting & Deselecting Objects...pg 3 Changing Perspective... pg 4 Transforming
More informationTUTORIAL 03: RHINO DRAWING & ORGANIZATIONAL AIDS. By Jeremy L Roh, Professor of Digital Methods I UNC Charlotte s School of Architecture
TUTORIAL 03: RHINO DRAWING & ORGANIZATIONAL AIDS By Jeremy L Roh, Professor of Digital Methods I UNC Charlotte s School of Architecture Modeling in 3D requires the use of various drawing and organizational
More informationBlender: Introduction, Modelling and Exporting
Blender: Introduction, Modelling and Exporting 4076/GV07: Virtual Environments (VE) MSci 4th year, MSc VIVE, EngD Will Steptoe Room 6.22, Computer Science W.Steptoe@cs.ucl.ac.uk http://www.cs.ucl.ac.uk/staff/w.steptoe
More informationUser Interface Guide
User Interface Guide 1 Contents Overview... 3 Tabmenu... 4 Design modes... 4 Tool groups... 5 Design function groups... 5 Main menu... 6 Toolbars... 7 Drawing area... 9 Status bar... 11 Coordinate box...
More informationAuthor: John M Blain 2.54+
Author: John M Blain 2.54+ Blender 3D Computer Modeling and Animation Blender 3D is a an open source freeware program maintained by the Blender Foundation. The program can be downloaded, free of charge,
More informationAn Approach to Content Creation for Trainz
An Approach to Content Creation for Trainz Paul Hobbs Part 6 GMax Basics (Updates and sample files available from http://www.44090digitalmodels.de) Page 1 of 18 Version 3 Index Foreward... 3 The Interface...
More informationQuick Guide Software Version 4.4
Quick Guide Software Version 4.4 On-Call Clinical Consultants 1-888-FUJIMED We re here to assist you with questions about operating your equipment. Locating a Study in Worklist 1. Double-click the Synapse
More informationA Guide to Processing Photos into 3D Models Using Agisoft PhotoScan
A Guide to Processing Photos into 3D Models Using Agisoft PhotoScan Samantha T. Porter University of Minnesota, Twin Cities Fall 2015 Index 1) Automatically masking a black background / Importing Images.
More informationChapter 1- The Blender Interface
Chapter 1- The Blender Interface The Blender Screen Years ago, when I first looked at Blender and read some tutorials I thought that this looked easy and made sense. After taking the program for a test
More informationBforartists Reference Manual - Copyright - This page is under Public Domain. Editors
Editors Introduction...2 Hidden menus...2 The Header menu...2 Flip to Top...2 Collapse Menus...2 Hide Editortype menu...3 Maximize Area - Tile Area...3 The editor type menu...3 Area Options...3 Split area...3
More informationWorking with PDF s. To open a recent file on the Start screen, double click on the file name.
Working with PDF s Acrobat DC Start Screen (Home Tab) When Acrobat opens, the Acrobat Start screen (Home Tab) populates displaying a list of recently opened files. The search feature on the top of the
More informationHardware and Software minimum specifications
Introduction Unreal Engine 4 is the latest version of the Unreal games development software produced by Epic Games. This software is responsible for titles such as Unreal Tournament, Gears of War and Deus
More informationBasic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details.
Basic Key Commands Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. TAB key- Toggles between edit mode (vertex editing) and
More informationFace to Face Thermal Link with the Thermal Link Wizard
SECTION 1 Face to Face Thermal Link with the 1 SECTION 1 Face to Face Thermal Link with the Thermal Link Wizard The following is a list of files that will be needed for this tutorial. They can be found
More informationChapter 23- UV Texture Mapping
Chapter 23- UV Texture Mapping Since games need to be able to process operations as fast as possible, traditional rendering techniques (specular, ray tracing reflections and refractions) cannot typically
More informationSema Foundation ICT Department. Lesson - 18
Lesson - 18 1 Manipulating Windows We can work with several programs at a time in Windows. To make working with several programs at once very easy, we can change the size of the windows by: maximize minimize
More informationCreating the Tilt Game with Blender 2.49b
Creating the Tilt Game with Blender 2.49b Create a tilting platform. Start a new blend. Delete the default cube right click to select then press X and choose Erase Selected Object. Switch to Top view (NUM
More informationTutorial 15: Publish web scenes
Tutorial 15: Publish web scenes Table of Contents....................................... 3 2 In this tutorial: Part 1: Export CityEngine scene to Web Scene (.3ws) Part 2: Preview Web Scene locally Part
More information13/02/2008. Users guide RoofCon Viewer
Users guide RoofCon Viewer Table of contents Users guide RoofCon Viewer... 1 Table of contents... 2 Installation... 3 Select object... 3 Zoom... 3 Measure distance... 3 Toolbar and Drawing preferences...
More informationDrawing. Chapter 12. Beam. A. Insert Views. Step 1. Click File Menu > New, click Drawing and OK. Step 2. Click Model View. on the View Layout toolbar.
Chapter 12 Beam Drawing A. Insert Views. Step 1. Click File Menu > New, click Drawing and OK. Step 2. Click Model View on the View Layout toolbar. Step 3. Click Browse in the Property Manager. Step 4.
More informationNotes on Blender: By Matthew Evett
Notes on Blender: By Matthew Evett A synopsis of the Wiki: http://en.wikibooks.org/wiki/blender_3d:_noob_to_pro The Blender GUI is implemented via opengl. Thus the GUI is not Windowsstandard. Can resize
More informationA P P N O T E S. Table of Contents Introduction... 1 Tutorial... 2
AppNote MG585351 A P P N O T E S SM FloTHERM V10 Upgrade Tutorial By: Akbar Sahrapour, Mechanical Division Analysis Last Modified: January 29, 2014 Table of Contents Introduction... 1 Tutorial... 2 Introduction
More informationXSI TO SINS: COMMANDS & SHORTCUTS
XSI TO SINS: COMMANDS & SHORTCUTS I. Commonly Used Basic Modeling Commands and Shortcuts in XSI: Section A: The Main Control Panel Select Menu Group/Cluster Selection (See Fig. 1.1 for a quick visual overview)
More informationIntroduction to Digital Modelling and Animation in Design week 4 Textures
Introduction to Digital Modelling and Animation in Design week 4 Textures Thaleia Deniozou - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
More informationFLUID DESIGNER FOR 3D PRINTING Installing & Configuring Startup Screen
FLUID DESIGNER FOR 3D PRINTING Installing & Configuring Startup Screen INSTALLING THE APPLICATION After downloading the file FluidDesigner3DPrinting.Zip from our web site you should install it in either
More informationExercise Guide. Published: August MecSoft Corpotation
VisualCAD Exercise Guide Published: August 2018 MecSoft Corpotation Copyright 1998-2018 VisualCAD 2018 Exercise Guide by Mecsoft Corporation User Notes: Contents 2 Table of Contents About this Guide 4
More informationfor Blender v2.42a Software Box Bas van Dijk v1.1 February 2007
for Blender v2.42a Software Box Bas van Dijk v1.1 February 2007 Copyright (c) 2007 - Bas van Dijk You may redistribute and copy this document as long as it keeps unchanged and it is provided in its original
More informationSketchUp + Google Earth LEARNING GUIDE by Jordan Martin. Source (images): Architecture
SketchUp + Google Earth LEARNING GUIDE by Jordan Martin Source (images): www.sketchup.com Part 1: Getting Started with SketchUp GETTING STARTED: Throughout this manual users will learn different tools
More informationThis guide will help you with many of the basics of operation for your Epson 485wi BrightLink Projector with interactive functionality.
This guide will help you with many of the basics of operation for your Epson 485wi BrightLink Projector with interactive functionality. If you need further assistance with questions, you can refer to the
More informationTo build shapes from scratch, use the tools are the far right of the top tool bar. These
3D GAME STUDIO TUTORIAL EXERCISE #5 USE MED TO SKIN AND ANIMATE A CUBE REVISED 11/21/06 This tutorial covers basic model skinning and animation in MED the 3DGS model editor. This exercise was prepared
More informationBuilding a Basic Trainz Traincar Asset in Blender
Building a Basic Trainz Traincar Asset in Blender March 27, 2017 This tutorial is based on a tutorial by Rick Hargrave s (thegrindre) published on Curtis Reid s (pencil42) website http://www.carsoncarshops.com.
More informationRigging Half-Life 2 Bones
Rigging Half-Life 2 Bones You have the bone in position with your model but of course the bone is not properly fits with your model size. In order to fix it: Resize or Move your model until its fits the
More informationThe Blender Quick Start Guide
The Blender Quick Start Guide by Darrin Lile Blender Foundation Certified Trainer It takes time and practice to learn and internalize Blender s workflow. But given the right guidance, anyone can quickly
More informationTutorial 3D Max (for beginners) PART I
Tutorial 3D Max (for beginners) PART I The Interface Introduction This tutorial gives a brief explanation of the MAX interface items commonly used and introduces you to the important areas of the interface.
More informationTutorial: Understanding the Lumberyard Interface
Tutorial: Understanding the Lumberyard Interface This tutorial walks you through a basic overview of the Interface. Along the way we will create our first level, generate terrain, navigate within the editor,
More informationAnsoft HFSS Windows Screen Windows. Topics: Side Window. Go Back. Contents. Index
Modifying Coordinates Entering Data in the Side Windows Modifying Snap To Absolute Relative Each screen in divided up into many windows. These windows can allow you to change the coordinates of the model,
More information3D Design with 123D Design
3D Design with 123D Design Introduction: 3D Design involves thinking and creating in 3 dimensions. x, y and z axis Working with 123D Design 123D Design is a 3D design software package from Autodesk. A
More informationProduct Documents ( ) Product type: pcon.planner Shortcuts
Product Documents (05-11-2018) Product type: pcon.planner Shortcuts Content 1 Application menu... 2 2 Start... 2 3 Edit... 3 4 View... 4 4.1 Render... 4 4.2 Projection... 4 4.3 Camera... 5 4.4 Viewports...
More informationCreate a Scrapbook Page
Create a Scrapbook Page You are now going to create a scrapbook page that will contain an arrangement of pictures and text. 1. Open Photoshop start > programs > Adobe Master Collection > Photoshop CS5
More informationAutodesk Navisworks Freedom Quick Reference Guide
WP CAD 00074 March 2012 Guide by Andy Davis Autodesk Navisworks Freedom Quick Reference Guide Quick Reference Guide to Autodesk Navisworks Freedom Opening a Model To open a model, click on the Application
More informationlundi 7 janvier 2002 Blender: tutorial: Building a Castle Page: 1
lundi 7 janvier 2002 Blender: tutorial: Building a Castle Page: 1 www.blender.nl this document is online at http://www.blender.nl/showitem.php?id=4 Building a Castle 2000 07 19 Bart Veldhuizen id4 Introduction
More informationBlender Lesson Ceramic Bowl
Blender Lesson Ceramic Bowl This lesson is going to show you how to create a ceramic looking bowl using the free program Blender. You will learn how to change the view, add, delete, scale and edit objects
More informationStep 3: Export from Blender and Import into Trainz
Step 3: Export from Blender and Import into Trainz Note: You can download a.pdf file of this page here. Export Note: In order to export your model from Blender you must have installed the Trainz Exporter
More informationTable of Contents Introduction... 1 Tutorial... 2
AppNote MG589468 A P P N O T E S SM FloTHERM V10.1 Upgrade Tutorial By: Akbar Sahrapour, Mechanical Division Analysis Last Modified: February 10, 2015 Table of Contents Introduction... 1 Tutorial... 2
More informationA 10-minute introduction to. Molfow+ A test-particle Monte Carlo simulator for UHV systems
A 10-minute introduction to Molfow+ A test-particle Monte Carlo simulator for UHV systems 1 The basics First, let s learn the Molflow terminology and the interface in a few slides. Or, if you prefer learning
More informationChapter 3- Creating & Editing Objects
Working with Basic Meshes Chapter 3- Creating & Editing Objects Now that we know how to move around in Blender, let s start doing some basic building and shaping. In this chapter we will talk about creating
More informationTutorial 7: Adding Features and Editing Line and Polygon Layers
Tutorial 7: Adding Features and Editing Line and Polygon Layers Tutorial Content 7.1. When should I use a line layer to represent data? 7.2. How do I add line features? 7.3. How to use the snapping tool?
More informationTo familiarize of 3ds Max user interface and adapt a workflow based on preferences of navigating Autodesk 3D Max.
Job No: 01 Duration: 8H Job Title: User interface overview Objective: To familiarize of 3ds Max user interface and adapt a workflow based on preferences of navigating Autodesk 3D Max. Students should be
More informationDrawing. Chapter 11. Bridge. A. Insert Views. Step 1. Click File Menu > New, click Drawing and OK. on the View Layout toolbar.
Chapter 11 Bridge Drawing A. Insert Views. Step 1. Click File Menu > New, click Drawing and OK. Step 2. Click Model View on the View Layout toolbar. Step 3. Click Browse in the Property Manager. Step 4.
More informationChapter 9- Animation Basics
Timing, Moving, Rotating and Scaling Now that we know how to make stuff and make it look good, it s time to figure out how to move it around in your scene. Another name for an animation is Interpolation
More informationLIGHTCONVERSE TOOLS Interface Overview
MANUAL 1 Contents Contents... 1 LIGHTCONVERSE TOOLS Interface Overview... 2 Tool Manager... 3 Mouse... 4 Mouse Control Operation:... 4 3D Space Area... 4 Modes... 5 Balance Calculator in Warehouse Mode...
More informationMatterHackers. How to make a 3D model using Google Earth. Written By: Ryan Lutz. How to make a 3D model using Google Earth data
MatterHackers How to make a 3D model using Google Earth data Written By: Ryan Lutz 2017 matterhackers.dozuki.com Page 1 of 20 INTRODUCTION EDIT 7/25/17: Sadly, Sketchup has changed the map service they
More informationIntroduction Panning the View...9 Zooming the View...9 Zooming into the Selection...10 Zooming into a Rectangle...10 Adding Objects...
Copyright Hengestone Holdings, Inc. All Rights Reserved. Copyright Idea Spectrum, Inc. All Rights Reserved. Idea Spectrum, and the Idea Spectrum logo are all trademarks of Idea Spectrum, Inc. Windows is
More informationFull Screen Layout. Main Menu Property-specific Options. Object Tools ( t ) Outliner. Object Properties ( n ) Properties Buttons
Object Tools ( t ) Full Screen Layout Main Menu Property-specific Options Object Properties ( n ) Properties Buttons Outliner 1 Animation Controls The Create and Add Menus 2 The Coordinate and Viewing
More informationHow to Use Internet Explorer 9
How to Use Internet Explorer 9 The Basics: 1. The Address Bar is located at the very top of your open webpage. This is where you will type in the address of the website you d like to visit. For example,
More informationStickFont Editor v1.01 User Manual. Copyright 2012 NCPlot Software LLC
StickFont Editor v1.01 User Manual Copyright 2012 NCPlot Software LLC StickFont Editor Manual Table of Contents Welcome... 1 Registering StickFont Editor... 3 Getting Started... 5 Getting Started...
More informationComputer graphics Labs: Blender (1bis/3) SketchUp model importation and animation
Computer graphics Labs: Blender (1bis/3) SketchUp model importation and animation University of Liège Department of Aerospace and Mechanical engineering Designed with Blender 2.76b and SketchUp 8 From
More information3ds Max Cottage Step 1. Always start out by setting up units: We re going with this setup as we will round everything off to one inch.
3ds Max Cottage Step 1 Always start out by setting up units: We re going with this setup as we will round everything off to one inch. File/Import the CAD drawing Be sure Files of Type is set to all formats
More informationTutorial 2: Particles convected with the flow along a curved pipe.
Tutorial 2: Particles convected with the flow along a curved pipe. Part 1: Creating an elbow In part 1 of this tutorial, you will create a model of a 90 elbow featuring a long horizontal inlet and a short
More informationComputer graphics Labs: Blender (1/3) Modelling, transparency and reflection
Computer graphics Labs: Blender (1/3) Modelling, transparency and reflection University of Liège Department of Aerospace and Mechanical engineering Designed with Blender 2.76b Introduction to the interface
More informationPhoenix Keyboard Shortcuts R2. New additions are highlighted. Keyboard Shortcuts
New additions are highlighted Keyboard Shortcuts General File Browser Minimize application + D Refresh file list Ctrl + R or F5 Full screen Toggle Tab Cancel Esc Ok and close Return Viewer Undo (redo)
More informationExercise Enumeration Areas
Exercise Enumeration Areas 2007 In this exercise you will work with an existing file geodatabase and create new enumeration areas within the established larger census area maintaining geographic integrity
More informationThe University of Nottingham Second Life Building Tutorial
s Web Campus Sandbox is open to the public for anyone to practise their building and scripting skills. A personal building tutorial is available in the sandbox (simply click the crate beneath the sign
More informationThe Villa Savoye ( ), Poisy, Paris.
Learning SketchUp Villa Savoye This tutorial will involve modeling the Villa Savoye by Le Corbusier Files needed to complete this tutorial are available in Mr. Cochran s Web Site The Villa Savoye (1929-1931),
More informationDetailed Table of content. 3D View by tools - Header. 3D View by tools - Header detailed
3D View by tools - Header Detailed Table of content...1 Introduction...16 Header...16 All Modes - View Menu...17 All Modes - Navigation Menu...24 All Modes, all Object types - Show / Hide...29 Object Mode
More informationK e y b o a r d s h o rt c ut s
Keyboard shortcuts Mouse navigation Middle button (wheel) Click + drag = pan Double-click = re-center view Left button Click = tool operation Click + spacebar = pan Shift + click + drag = multi-select
More informationsolidthinking Environment...1 Modeling Views...5 Console...13 Selecting Objects...15 Working Modes...19 World Browser...25 Construction Tree...
Copyright 1993-2009 solidthinking, Inc. All rights reserved. solidthinking and renderthinking are trademarks of solidthinking, Inc. All other trademarks or service marks are the property of their respective
More informationUsing IPACS Webserver:
Using IPACS Webserver: Logging On: The IPACS Webserver can be accessed from any PC with internet connectivity. 1. Open Internet Explorer or your internet service provider. 2. Type the IPACS web address
More information: Rendered background can show navigation mesh : Multi-level backgrounds, priority backgrounds and Z-ordering.
Update history: 2017-04-13: Initial release on Marketplace for UE4.15. 2017-05-09: Rendered background can show navigation mesh. 2017-05-19: Multi-level backgrounds, priority backgrounds and Z-ordering.
More informationSchematic Editing Essentials
Summary Application Note AP0109 (v2.0) March 24, 2005 This application note looks at the placement and editing of schematic objects in Altium Designer. This application note provides a general overview
More informationPlacing Text in Columns
Chapter When entering a page of text it is sometimes advantageous to place that text in columns. This can make the passage easier to read and make more efficient use of the space available on a page. Microsoft
More informationXnView 1.9. a ZOOMERS guide. Introduction...2 Browser Mode... 5 Image View Mode...15 Printing Image Editing...28 Configuration...
XnView 1.9 a ZOOMERS guide Introduction...2 Browser Mode... 5 Image View Mode...15 Printing... 22 Image Editing...28 Configuration... 36 Written by Chorlton Workshop for hsbp Introduction This is a guide
More informationIntroduction to Microsoft Excel
Chapter A spreadsheet is a computer program that turns the computer into a very powerful calculator. Headings and comments can be entered along with detailed formulas. The spreadsheet screen is divided
More informationPublic preview. This is the first chapter of the Blender tutorial guide to be published in december 1999 by Not a Number.
Blender Tutorial Book Public preview This is the first chapter of the Blender tutorial guide to be published in december 1999 by Not a Number. This Tutorial Guide is oriented at new users and will cover
More informationINTRODUCTION TO CHEMDRAW ULTRA 12.0
INTRODUCTION TO CHEMDRAW ULTRA 12.0 ITEC107 - Introduction to Computing for Pharmacy 1 Objectives Why use ChemDraw Open, view, save and close a document Exploring the user-interface and toolbars Analyzing
More informationIn this tutorial, you will create a scene with sandman dispersing in sand, as shown in in the image below.
Particle Flow In this tutorial, you will create a scene with sandman dispersing in sand, as shown in in the image below. Creating the Project Folder 1. Create a project folder with the name c17_tut1 at
More information