Ansoft HFSS Windows Screen Windows. Topics: Side Window. Go Back. Contents. Index

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1 Modifying Coordinates Entering Data in the Side Windows Modifying Snap To Absolute Relative Each screen in divided up into many windows. These windows can allow you to change the coordinates of the model, enter commands through the keyboard, view the model, and observe the progress of a solution. The side window, usually located to the left of the project window, is where you can change the coordinates or set the snap-to behavior of the model. This window is also where many command-specific fields appear. Use this toggle menu to select the type of coordinate used. You may select from absolute or a relative coordinates. The selected coordinate appears as the name of the menu. The current units are displayed here. Use these fields to enter the x-, y-, or z-coordinates and the radius, distance, or angle. Notice the check box next to the coordinate fields. The check box must be selected to enable the coordinate field. These coordinate fields are used to enter the coordinates for a variety of commands. Use these check boxes to select the type of snap-to you wish to employ when selecting objects or object artifacts (vertices, lines, faces, and so forth). When you select the Other check box, a window appears allowing you to select from a variety of snap-to options. Use the blank area under the coordinate section for entering information for many commands. Fields appear here allowing you to enter information specific to the command you just selected. Maxwell Online Help System 669 Copyright Ansoft Corporation

2 Modifying Coordinates Entering Data in the Side Windows Modifying Snap To Absolute Relative Modifying Coordinates When measuring distances becomes important in constructing the model, you can choose between an absolute or a relative coordinate. > To change the coordinates in the side menu: 1. Choose Absolute or Relative from the Abs. [units] pull-down menu. This menu s label displays the selected coordinate type and the current units. Absolute coordinates set your point in reference to the origin. Relative coordinates give you the coordinates with respect to a defined point or the cursor position. 2. Choose the field of the coordinate you wish to change. Make sure that the check box next to the coordinate is selected. If it is not, select the check box to enable the field. 3. Enter the new value of the coordinate. The point in the view window moves to the new location. The Rad and Ang fields display the new radius and angular values in an absolute coordinate system. The Dst and Ang fields display the distance and angle values between two points in a relative coordinate system. Entering Data in the s Very often, you will be asked to enter values, such as names of objects or coordinates, into the fields that appear in the side window. > To enter a name of an object: 1. Enter the name of the object in the field below the list box. 2. Choose OK to confirm your selection. > To enter coordinates: 1. Do one of the following: Click on the blank field and enter the value of the coordinate. Click on a point in one of the view windows. Each view window may represent a different plane. By choosing points in two of these planes, you establish the coordinates of the point. The values automatically appear in the coordinates fields. 2. Choose OK to confirm your selection. You can turn off any of the fields by choosing the button next to the coordinate field. Maxwell Online Help System 670 Copyright Ansoft Corporation

3 Modifying Coordinates Entering Data in the Side Windows Modifying Snap To Absolute Relative Modifying Snap To The Grid and Vertex snaps are set by default and already active. > To select the snap-to behavior: 1. Choose Other from the Snap to buttons. A window appears below the coordinates fields. 2. Select the type of Edge Snap you prefer. You may select from the following: Grid inters. Edge center Arc center Allows you to set the snap at the point where the grid intersects an axis. Allows you to set the snaps at the central points of the edges. Allows you to set the snap at the center of an arc. 3. Select the type of Face Snap that you prefer. You may select from the following: Axis inters. Face center Allows you to set the face snap at the point where an axis crosses the face of an object. Allows you to set the snap at the center of the face of an object. 4. Choose OK to accept the snap-to behavior. Maxwell Online Help System 671 Copyright Ansoft Corporation

4 Modifying Coordinates Entering Data in the Side Windows Modifying Snap To Absolute Relative Absolute This setting displays the coordinates relative to the origin (0,0,0). This is the default. Click on a point in any window to display the point s position. The coordinates appear in the coordinate fields in the side window. Relative This setting displays the distances and coordinates relative to the previous position of the 3D marker. > To choose the relative system: 1. Select a point in the view windows. 2. Choose Relative from the Abs. [units] pull-down menu. This displays the current type of coordinate system and its current units. 3. Select a point in any view window. The coordinates and distance are given relative to the initial point. The distance appears in the Dst. field in the side window. > To move the current position marker prior to choosing relative coordinates: 1. Choose Relative from the Abs. [units] pull-down menu. This menu s label displays the current type of coordinates and the current units of the model. 2. Enter the x, y, and z distance by which you wish to move the position marker from its current position. This point becomes the new origin of the relative coordinates. After you enter an x, y, or z distance, the Move Marker button appears. 3. Choose Move Marker. The current position marker moves to the new point. Maxwell Online Help System 672 Copyright Ansoft Corporation

5 The view windows are where you draw and display the model. By default, there are four view windows, one for each 2D plane, and one window that displays the entire model in 3D. These four view windows comprise the Project Window. You can draw parts of the model in any view window. Often, you will wish to manipulate one of these windows in order to change the shading, the point of view, or other features of the view window. You can activate the window you wish to manipulate by clicking the left mouse button on it. The border around the window will change color to show that it is now active. Once the window is active, you can modify the display of the objects within it. Each view window can be rotated or zoomed to change its appearance. This is done using the View menu, the right mouse button menu, or the hotkeys. The command prompt appears at the bottom of the module window. This is where you can enter script commands with the keyboard as opposed to using the menu commands or the icons. You can also view the current actions that the module executes. The command prompt is shown below: The command prompt can be accessed in the 3D Modeler, 3D Boundary Manager, or 3D Post Processor using View/. Maxwell Online Help System 673 Copyright Ansoft Corporation

6 Next Behind Parallel to Grid Move Along Axis Move in 3D Position Rotate Pan Zoom Select More The view of the 3D model may be manipulated by the commands accessed through the right mouse button menu. The right mouse button menu appears by clicking and holding the right mouse button in a view window. This menu allows you to change the perspective. > The general procedure for using the right mouse button commands is: 1. Click and hold the right mouse button anywhere on the model display. The menu appears. 2. Still holding the right mouse button, select one of the following commands: Next Behind Selects the object behind the currently selected object. Parallel to grid Constrains the mouse to move on the selected grid plane. Move along Constrains the mouse to move along the axis that s perpendicular to axis the selected grid plane. Move in 3D Allows the mouse to move freely in the view windows. Position Mouse behaves as it normally does. This is the default setting. Rotate Rotates the model in space. Hold down the left mouse button to use. Pan Pans the model across the screen. Hold down the left mouse button to use. Zoom Magnifies or shrinks the view. Hold down the left mouse button to use. Select Select objects with the mouse. Maxwell Online Help System 674 Copyright Ansoft Corporation

7 Next Behind Parallel to Grid Move Along Axis Move in 3D Position Rotate Pan Zoom Select 3. Release the right mouse button to select the command. Now you can manipulate the view according to the command you selected. Note: Rotate, Pan, and Zoom can also be accessed through hotkeys. Next Behind This option selects the object behind the currently selected object. This is useful when you are trying to select objects or faces in the interior of the model. You must first select an object or face before you can use this command. Parallel to Grid This option constrains the mouse to move on the grid plane selected with the View/Grid Plane command. For instance, if the xy-grid plane is selected, this command constrains the mouse to only move in the x and y directions on the grid. Move Along Axis This option constrains the mouse to move along the axis perpendicular to the grid plane selected with the View/Grid Plane command. For instance, if the xy grid plane is selected, this command constrains the mouse to only move in the z direction. The mouse s x- and y-coordinates would remain the same. Move in 3D This option allows the mouse to move freely in the view windows. Position Position sets the mouse to position mode, which enables you to select points in the geometric model. The points you can select depend on the snap-to behavior. Maxwell Online Help System 675 Copyright Ansoft Corporation

8 Next Behind Parallel to Grid Move Along Axis Move in 3D Position Rotate Pan Zoom Select Rotate Use Rotate to rotate the object around its center. > To rotate an object in the view window: 1. Choose Rotate from the right mouse button menu. An arrow replaces the cursor. 2. Click and hold the left mouse button on the point you wish to turn. The object follows the movement of the cursor. Pan This command may cause a slight delay in the display of the view window, particularly if the model is complex. Note that this command does not function in the same manner as Arrange/Rotate, which changes the object s physical location. Use Pan to move the model in the view window. > To pan: 1. Choose Pan from the right mouse button menu. 2. Click and hold the left mouse button on the model. The area you click on follows the cursor. 3. Move the cursor around the display window. The model moves with the cursor. This command is useful in centering the object in the view windows. Maxwell Online Help System 676 Copyright Ansoft Corporation

9 Next Behind Parallel to Grid Move Along Axis Move in 3D Position Rotate Pan Zoom Select Zoom Use Zoom to magnify or shrink the view of the model. > To zoom in towards or away from the object: 1. Choose Zoom from the right mouse button menu. A magnifying glass icon appears. 2. Click and hold the left mouse button on the display window. 3. Do one of the following: To magnify the view, move the cursor up while holding the left mouse button. To shrink the view, move the cursor down while holding the left mouse button. Regardless of the position of the cursor, the center of the display window is magnified or shrunk. This command functions similarly to the View/ and View/ options in the menu bar, except that you do not outline the field you wish to expand when using the command from the mouse menu. Instead, you zoom the entire field. You may need to use the Pan command to center the object in the screen before zooming in on the model. Select Use Select to select an object. > To select an object: 1. Choose Select from the right mouse button menu. A list of all objects in the window appears. 2. Double-click on the object you wish to select. Alternatively, you can choose the name of the object in the list and choose OK. If the Select command is active, the following commands appear in the right mouse button menu: Accept Cancel Choose Accept to accept changes to the values. This command is identical to choosing OK to accept changes or enter values. Choose Cancel to abort the current action. This command has the same function as the Edit/Select command in the menu bar. Maxwell Online Help System 677 Copyright Ansoft Corporation

10 Use to magnify a region of the viewing window. > To magnify the view: 1. Choose. 2. Select a point at one corner of the region to be magnified. Click the left mouse button on the point. 3. Select a second point in a diagonal corner, using the mouse. The selected region expands to fill the window. Use to shrink the field of view in the viewing window. > To shrink the view: 1. Choose. 2. Select a point at one corner of region that is to be shrunk. Click the left mouse button on the point. 3. Select a second point in a diagonal corner, using the mouse. The current view shrinks to fit in the selected area. Use to display the entire plot in the viewing window. When you select this command, the view in the active viewing window expands to include all items in the model. The size of the window does not change. Maxwell Online Help System 678 Copyright Ansoft Corporation

11 Use this command to either hide or display items. > To hide or display items: 1. Choose. The following window appears: 2. Select the object to hide or display in one of the following ways: Click on the name of the object with the left mouse button. You may select multiple objects. Use wildcards to select object with similar names. To do this: a. Enter the name fragment and the wildcard in the field above Show and Hide. For example, use 3D* to select all objects starting with 3D. The Show and Hide buttons change to Sel and Desel. b. Choose Sel to select the objects and Desel to deselect the objects. 3. To change the visibility status of the selected object, do one of the following: To hide an object, select Hide. To display an object, select Show. 4. Choose Done when you are finished changing the settings. Objects are then hidden or displayed accordingly. Maxwell Online Help System 679 Copyright Ansoft Corporation

12 Use the button to display information about selected points on a plot. Depending upon the type of plot being displayed, additional information about points on the graph is shown. For example, if you are using with a Smith chart, the magnitude, phase, and frequency of solved points is also displayed. For an emissions test, the coordinates of the max Etotal point are shown. All commands remain enabled when is active. > To view a point s coordinates: 1. Choose. 2. Move the cursor to the desired point on the plot. 3. Click the left mouse button. If the selected point is a data point on the graph, it is marked with a box. If the point lies outside of the graph, it is marked with a cross. The point s coordinates appear beside the new marker. A window also appears in the plot s upper left corner that displays information about the selected point. Click the Hide button to hide this window. The selected point remains visible. To unhide the window, choose. > To view the coordinates of additional points, do one of the following: Repeat steps 3 and 4. If the point is a data point on the graph, use the left and right arrow keys to move the box along the solved points on the graph. > To view the delta between two points on a cartesian or polar plot: 1. Choose Marker 1 in the information window located in the plot s upper left corner. 2. Click the left mouse button on a point of the graph. 3. Choose Marker Click the left mouse button on a second point on the graph. The delta between the two points is displayed beside Marker 2. If you are viewing a cartesian plot, the delta displays (x2 - x1, y2 - y1). If you are viewing a polar plot, the delta displays (radius 2 - radius 1, angle 2 - angle 1). Click the Done button to exit the command. All markers will disappear along with the information window in the upper left corner. Maxwell Online Help System 680 Copyright Ansoft Corporation

13 /Wire Frame /Flat Shaded /Smooth Shaded Use these commands to change how the objects in the geometric model appear. You can display them with: Wire Frame Flat Shaded Smooth Shaded /Wire Frame Wire frame outlines (the default). Flat, shaded surfaces. Smoothed, shaded surfaces. Choose /Wire Frame to view only the skeletal structure of the objects in the active window. This allows you to see all sides of the object at the same time. A wire frame display of a geometry is shown below: Maxwell Online Help System 681 Copyright Ansoft Corporation

14 /Wire Frame /Flat Shaded /Smooth Shaded /Flat Shaded Choose /Shaded Flat to shade in the solid regions of an object in flat shaded mode. In this mode, the entire object is subdivided into planar polygons. Each polygon is shaded in the same color. A shaded flat display of a geometry is shown below: /Smooth Shaded Choose /Smooth Shaded to shade in the solid regions of an object in smooth shaded mode. In this mode, the entire object is subdivided into planar polygons. The shading varies across each polygon to give the impression of a smooth surface. A shaded, smooth display of a geometry is shown below: Maxwell Online Help System 682 Copyright Ansoft Corporation

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