Open Blender and click anywhere to remove the Splash Screen.

Size: px
Start display at page:

Download "Open Blender and click anywhere to remove the Splash Screen."

Transcription

1 Photo Detail Modelling the 3D Industrial Building Open Blender and click anywhere to remove the Splash Screen. Click on the File Menu and select "Save as". Save the Blender file as Industrial_Building01.blend in your Industrial Building project folder. In the Properties Viewport header click on the Object Data icon (triangle of three edges and vertices) and click Double Sided to inactivate it (remove the check mark). This will reduce the number of polys in the model. In the Properties Viewport header click on the Scene Settings icon then select Imperial measurements. With the mouse cursor in the 3D Editor Viewport press the NKEY to display the Numeric Properties panel. You may need to scroll the panel to bring Location and Dimensions into view, which are at the top of the list. Click on Dimensions X" and type "100" then press the ENTER. Note: Remember to press the ENTER after making an entry by typing Page 1 of 9.

2 to confirm the action. Now click on Dimensions Y" and type "60" then press the ENTER. Finally, click on Dimensions Z" and type "26" then press the ENTER. The original cube was has now been elongated but is still buried half way below the grid (ground level). To raise the wall to ground level, click on Location Z" and type "13" then press the ENTER. Press CTRL + AKEY and select Location to set the object center to 0,0,0. Press CTRL + AKEY again and select Scale to set the current scale equivalent to 0 in each plane. Page 2 of 9.

3 Supplementary: View Neal Hirsig's video tutorial: 3.01 Vertices Edges and Faces Press the CMD + SHIFT + SKEY for Save as and save the file as Industrial_Building02.blend in your Industrial Building project folder. We now need to adjust the slope to the roof line. Press TAB to switch to Edit Mode, Press the AKEY to deselect the model, and select Line Selection Mode. Press CTRL +NUMPAD-1 to select Back View. In the Numeric Properties panel under Mesh Display check the box for Edge Length. Now select the left edge (RMB) of the back view and in the Tool Shelf panel click on Subdivide. You will see that the left edge has been divided, the lower orange segment being 13 feet long and the upper white segment being 13 feet long. Page 3 of 9.

4 Supplementary: View Neal Hirsig's video tutorial: 3.06 Subdivide Switch to Vertex Selection Mode. Press the AKEY to deselect everything then select (RMB) the vertex in the middle of the left edge. Press the GKEY to grab the vertex followed by the ZKEY to restrict movement to the Z-axis and move the vertex up until the lower segment is 24 feet long and the upper segment is 2 feet long. You can hold down the SHIFT key to get fine control. Press ENTER or click to the LMB to confirm the action. Page 4 of 9.

5 Repeat the process with the right edge of the back face. Select the right edge (RMB) of the back view and in the Tool Shelf panel click on Subdivide. Switch to Vertex Selection Mode, press the AKEY to deselect everything then select (RMB) the vertex in the middle of the right edge. Press the GKEY to grab the vertex followed by the ZKEY to restrict movement to the Z-axis and move the vertex up until the lower segment is 24 feet long and the upper segment is 2 feet long. Press ENTER or click to the LMB to confirm the action. Now select the right and left vertices that you moved and press the FKEY to form a new edge. Page 5 of 9.

6 Change view to the right side by pressing NUMPAD-3, select the upper left front vertex and the middle back vertex and press the FKEY to join. Change the view to the left side by pressing CTRL + NUMPAD-3, select the upper right front vertex and the middle back vertex and press the FKEY to join. To remove the unwanted edges, switch to Edge Selection Mode and select the five edges to be removed. Page 6 of 9.

7 Press the XKEY to delete and select Edges. Deleting these edges will result in the loss of the faces associated with them. Page 7 of 9.

8 No problem. We can simply replace them with new faces. Select the upper and lower edges of the missing faces, RMB for the first one and SHIFT + RMB for the second one, press the FKEY. Having filled in all of the missing faces we have our finished model with a 26 foot hieght at the front and a 24 foot height at the back. We are now ready to add our texture. Page 8 of 9.

9 Press SHIFT + CMD + SKEY for "Save as" and save the Blender file as Industrial_Building03.blend in your Industrial Building project folder. Page 9 of 9.

Using Blender to Produce a Trainz Asset - Step 2-2 Add Materials and Texture (Continued)

Using Blender to Produce a Trainz Asset - Step 2-2 Add Materials and Texture (Continued) Apply Texture First, deselect everything in the 3D Editor Viewport by pressing the AKEY. When vertices, edges or faces are selected they appear orange. This key is also a toggle. Try pressing the AKEY

More information

Course: 3D Design Title: Mesh Modeling Hand Dropbox File: Hand.zip Blender: Version 2.41 Level: Beginning Author; Neal Hirsig

Course: 3D Design Title: Mesh Modeling Hand Dropbox File: Hand.zip Blender: Version 2.41 Level: Beginning Author; Neal Hirsig Course: 3D Design Title: Mesh Modeling Hand Dropbox File: Hand.zip Blender: Version 2.41 Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Hand Open a new Blender file. We will be

More information

Mesh Modeling Vase and Flower

Mesh Modeling Vase and Flower Course: 3D Design Title: Mesh Modeling Vase and Flower Dropbox File: VaseAndFlower.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Vase and Flower In this

More information

Split the 3D Editor Viewport

Split the 3D Editor Viewport Split the 3D Editor Viewport To create two viewports where there was previously one (the 3D Editor Viewport), click on the cross hatch in the upper right hand corner of the 3D Editor Viewport. When the

More information

Mesh Modeling Dice Boolean

Mesh Modeling Dice Boolean Course: 3D Design Title: Mesh Modeling Dice - Boolean Dropbox File: Dice.zip Blender: Version 2.41 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Dice Boolean In this tutorial,

More information

First Animated Model Yellow Submarine

First Animated Model Yellow Submarine Course: 3D Design Title: First Animated Model Yellow Submarine Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (May 2012) First Animated Model Yellow Submarine Most of you are perhaps too young

More information

Lathe Modeling Wine Glass

Lathe Modeling Wine Glass Course: 3D Design Title: Bezier Curve Modeling Column Dropbox File: WineGlass.zip Blender: Version 2.41 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Lathe Modeling Wine Glass In this tutorial,

More information

NURBS Sailboat on Ocean (Modeling/Animation)

NURBS Sailboat on Ocean (Modeling/Animation) Course: 3D Design Title: NURBS Sailboat Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (April 2013) NURBS Sailboat on Ocean (Modeling/Animation) The objective of this PDF

More information

Course: 3D Design Title: Mesh Modeling Shark Dropbox File: Shark.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig

Course: 3D Design Title: Mesh Modeling Shark Dropbox File: Shark.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig Course: 3D Design Title: Mesh Modeling Shark Dropbox File: Shark.zip Blender: Version 2.45 Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu) Mesh Modeling Shark In this tutorial, we ll model a Shark.

More information

Blender for Trainz > Table of Contents > Blender Tools > 3D Editor > Edit Mode > Edge Intersect VTX Last updated: October 16, 2015

Blender for Trainz > Table of Contents > Blender Tools > 3D Editor > Edit Mode > Edge Intersect VTX Last updated: October 16, 2015 Edge Intersect VTX Access: Keyboard shortcut: Mode: Panel: Menu: W-KEY > TinyCAD > VTX AUTO 3D Editor: Edit mode None None Add-on: tinycad Edge Tools http://wiki.blender.org/index.php/extensions:2.6/py/scripts/modeling/mesh_tinycad

More information

Step 2: Add Material and Texture

Step 2: Add Material and Texture Step 2: Add Material and Texture Material This part is easy as the Default Cube already has a material assigned. All we need to do is rename it as materials in Trainz assets need to have specific file

More information

Object Manipulation and Basic Animation

Object Manipulation and Basic Animation Object Manipulation and Basic Animation By Immer Baldos This document is a tutorial on basic modeling and animation using Blender version 2.49b. The goals are to create a Windmill using blender s built-in

More information

Blender Notes. Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes

Blender Notes. Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes Blender Notes Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes Introduction Blender is a powerful modeling, animation and rendering

More information

MatterHackers. How to make a 3D model using Google Earth. Written By: Ryan Lutz. How to make a 3D model using Google Earth data

MatterHackers. How to make a 3D model using Google Earth. Written By: Ryan Lutz. How to make a 3D model using Google Earth data MatterHackers How to make a 3D model using Google Earth data Written By: Ryan Lutz 2017 matterhackers.dozuki.com Page 1 of 20 INTRODUCTION EDIT 7/25/17: Sadly, Sketchup has changed the map service they

More information

Blender: Introduction, Modelling and Exporting

Blender: Introduction, Modelling and Exporting Blender: Introduction, Modelling and Exporting 4076/GV07: Virtual Environments (VE) MSci 4th year, MSc VIVE, EngD Will Steptoe Room 6.22, Computer Science W.Steptoe@cs.ucl.ac.uk http://www.cs.ucl.ac.uk/staff/w.steptoe

More information

Week 1 The Blender Interface and Basic Shapes

Week 1 The Blender Interface and Basic Shapes Week 1 The Blender Interface and Basic Shapes Blender Blender is an open-source 3d software that we will use for this class to create our 3d game. Blender is as powerful as 3d Studio Max and Maya and has

More information

Building a Basic Trainz Traincar Asset in Blender

Building a Basic Trainz Traincar Asset in Blender Building a Basic Trainz Traincar Asset in Blender March 27, 2017 This tutorial is based on a tutorial by Rick Hargrave s (thegrindre) published on Curtis Reid s (pencil42) website http://www.carsoncarshops.com.

More information

Chapter 1- The Blender Interface

Chapter 1- The Blender Interface Chapter 1- The Blender Interface The Blender Screen Years ago, when I first looked at Blender and read some tutorials I thought that this looked easy and made sense. After taking the program for a test

More information

Reference Image. Source:

Reference Image. Source: Mesh Modeling By Immer Baldos This document is a tutorial on mesh modeling using Blender version 2.49b. The goal is to create a model of an elevator. This tutorial will tackle creating the elevator cart,

More information

A Guide to Autodesk Maya 2015

A Guide to Autodesk Maya 2015 A Guide to Autodesk Maya 2015 Written by Mitchell Youngerman Table of Contents Layout of Toolbars...pg 1 Creating Objects...pg 2 Selecting & Deselecting Objects...pg 3 Changing Perspective... pg 4 Transforming

More information

Chapter 3- Creating & Editing Objects

Chapter 3- Creating & Editing Objects ` Chapter 3- Creating & Editing Objects Edit Mode- Mesh Editing Object Mode After you have created a mesh, you can go into Edit mode (Tab key or Mode option in window) and change its shape. In edit mode,

More information

This is the opening view of blender.

This is the opening view of blender. This is the opening view of blender. Note that interacting with Blender is a little different from other programs that you may be used to. For example, left clicking won t select objects on the scene,

More information

Chapter 1- The Blender Interface

Chapter 1- The Blender Interface The Blender Screen When I first looked at Blender and read some tutorials I thought that this looked easy and made sense. After taking the program for a test run, I decided to forget about it for a while

More information

Taking the Best Reference Photos

Taking the Best Reference Photos Sides Three and Four To fill in the other two sides select the top vertice and the corners on a side where there is no face yet. Again, use FKEY to fill in a face. Repeat this for the last side to have

More information

Chapter 3- Creating & Editing Objects

Chapter 3- Creating & Editing Objects Working with Basic Meshes Chapter 3- Creating & Editing Objects Now that we know how to move around in Blender, let s start doing some basic building and shaping. In this chapter we will talk about creating

More information

2.2 - Layouts. Bforartists Reference Manual - Copyright - This page is Public Domain

2.2 - Layouts. Bforartists Reference Manual - Copyright - This page is Public Domain 2.2 - Layouts Introduction...2 Switching Layouts...2 Standard Layouts...3 3D View full...3 Animation...3 Compositing...3 Default...4 Motion Tracking...4 Scripting...4 UV Editing...5 Video Editing...5 Game

More information

Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details.

Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. Basic Key Commands Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. TAB key- Toggles between edit mode (vertex editing) and

More information

Notes on Blender: By Matthew Evett

Notes on Blender: By Matthew Evett Notes on Blender: By Matthew Evett A synopsis of the Wiki: http://en.wikibooks.org/wiki/blender_3d:_noob_to_pro The Blender GUI is implemented via opengl. Thus the GUI is not Windowsstandard. Can resize

More information

XSI TO SINS: COMMANDS & SHORTCUTS

XSI TO SINS: COMMANDS & SHORTCUTS XSI TO SINS: COMMANDS & SHORTCUTS I. Commonly Used Basic Modeling Commands and Shortcuts in XSI: Section A: The Main Control Panel Select Menu Group/Cluster Selection (See Fig. 1.1 for a quick visual overview)

More information

Author: John M Blain 2.54+

Author: John M Blain 2.54+ Author: John M Blain 2.54+ Blender 3D Computer Modeling and Animation Blender 3D is a an open source freeware program maintained by the Blender Foundation. The program can be downloaded, free of charge,

More information

3ds Max Cottage Step 1. Always start out by setting up units: We re going with this setup as we will round everything off to one inch.

3ds Max Cottage Step 1. Always start out by setting up units: We re going with this setup as we will round everything off to one inch. 3ds Max Cottage Step 1 Always start out by setting up units: We re going with this setup as we will round everything off to one inch. File/Import the CAD drawing Be sure Files of Type is set to all formats

More information

lundi 7 janvier 2002 Blender: tutorial: Building a Castle Page: 1

lundi 7 janvier 2002 Blender: tutorial: Building a Castle Page: 1 lundi 7 janvier 2002 Blender: tutorial: Building a Castle Page: 1 www.blender.nl this document is online at http://www.blender.nl/showitem.php?id=4 Building a Castle 2000 07 19 Bart Veldhuizen id4 Introduction

More information

The Blender Quick Start Guide

The Blender Quick Start Guide The Blender Quick Start Guide by Darrin Lile Blender Foundation Certified Trainer It takes time and practice to learn and internalize Blender s workflow. But given the right guidance, anyone can quickly

More information

Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details.

Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. Basic Key Commands Basic Blender Commands This is just a partial list of Blender commands. Please visit the Blender.org website for more details. TAB key- Toggles between edit mode (vertex editing) and

More information

Bforartists Reference Manual - Copyright - This page is under Public Domain. Editors

Bforartists Reference Manual - Copyright - This page is under Public Domain. Editors Editors Introduction...2 Hidden menus...2 The Header menu...2 Flip to Top...2 Collapse Menus...2 Hide Editortype menu...3 Maximize Area - Tile Area...3 The editor type menu...3 Area Options...3 Split area...3

More information

By Roland Hess -- Based on the Blender Summer of Code tutorial by Michael Worcester

By Roland Hess -- Based on the Blender Summer of Code tutorial by Michael Worcester Mesh Modeling Tutorial By Roland Hess -- Based on the Blender Summer of Code tutorial by Michael Worcester In the previous chapter, you learned how to manipulate objects in Blender. You've seen how to

More information

Blender Texture Painting Tutorial

Blender Texture Painting Tutorial Blender Texture Painting Tutorial Blender Version: 2.74 Author: Chaven Yenketswamy Date: Aug 2015 The Texture painting interface in Blender can be rather confusing and frustrating for beginners. This tutorial

More information

Chapter 3- Creating & Editing Objects

Chapter 3- Creating & Editing Objects ` Chapter 3- Creating & Editing Objects Working with Basic Meshes Now that you can move around in Blender, let s start doing some basic building and shaping. In this chapter we will talk about creating

More information

Chapter 20- Springs, Screws and Gears

Chapter 20- Springs, Screws and Gears So far, we see that Blender has many features that are found in almost all 3D computer programs like the ability to extrude along paths, subtract and add meshes through Boolean expressions and now we will

More information

Full Screen Layout. Main Menu Property-specific Options. Object Tools ( t ) Outliner. Object Properties ( n ) Properties Buttons

Full Screen Layout. Main Menu Property-specific Options. Object Tools ( t ) Outliner. Object Properties ( n ) Properties Buttons Object Tools ( t ) Full Screen Layout Main Menu Property-specific Options Object Properties ( n ) Properties Buttons Outliner 1 Animation Controls The Create and Add Menus 2 The Coordinate and Viewing

More information

Computer graphics Labs: Blender (1/3) Modelling, transparency and reflection

Computer graphics Labs: Blender (1/3) Modelling, transparency and reflection Computer graphics Labs: Blender (1/3) Modelling, transparency and reflection University of Liège Department of Aerospace and Mechanical engineering Designed with Blender 2.76b Introduction to the interface

More information

Table of Contents. Blender...1. Blender's Unique Interface...2 Conventions Used in this Document...2

Table of Contents. Blender...1. Blender's Unique Interface...2 Conventions Used in this Document...2 Table of Contents Blender...1 Blender's Unique Interface...2 Conventions Used in this Document...2 Installing Blender on OSX...3 Downloading...3 Installing...4 Installing Blender on Ubuntu...6 Synaptic

More information

Quick Shader 0.1 Beta

Quick Shader 0.1 Beta Quick Shader 0.1 Beta Documentation (last update 2014-07-10) QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly

More information

This lesson introduces Blender, covering the tools and concepts necessary to set up a minimal scene in virtual 3D space.

This lesson introduces Blender, covering the tools and concepts necessary to set up a minimal scene in virtual 3D space. 3D Modeling with Blender: 01. Blender Basics Overview This lesson introduces Blender, covering the tools and concepts necessary to set up a minimal scene in virtual 3D space. Concepts Covered Blender s

More information

Creating the Tilt Game with Blender 2.49b

Creating the Tilt Game with Blender 2.49b Creating the Tilt Game with Blender 2.49b Create a tilting platform. Start a new blend. Delete the default cube right click to select then press X and choose Erase Selected Object. Switch to Top view (NUM

More information

Blender Lesson Ceramic Bowl

Blender Lesson Ceramic Bowl Blender Lesson Ceramic Bowl This lesson is going to show you how to create a ceramic looking bowl using the free program Blender. You will learn how to change the view, add, delete, scale and edit objects

More information

User Interface Software Projects

User Interface Software Projects User Interface Software Projects Assoc. Professor Donald J. Patterson INF 134 Winter 2013 The author of this work license copyright to it according to the Creative Commons Attribution-Noncommercial-Share

More information

Blender Character Modeling A companion book to the Blender Character Creation Series on Youtube

Blender Character Modeling A companion book to the Blender Character Creation Series on Youtube Blender Character Modeling A companion book to the Blender Character Creation Series on Youtube https://www.youtube.com/user/darrinlile Darrin Lile Blender Foundation Certified Trainer 2017, Darrin Lile.

More information

LOOSE FITTING CLOTHES

LOOSE FITTING CLOTHES LOOSE FITTING CLOTHES Begin by opening the basic box modeled figure 0-BasicFigure.blend. He s at https://users.soe.ucsc. edu/~yonge/05_homework_resources/. This exercise uses some retopology techniques

More information

Using Blender to Create a Trainz Asset - Preparation

Using Blender to Create a Trainz Asset - Preparation Using Blender to Create a Trainz Asset - Preparation Project Folder It's a good idea to create a folder for each project to keep the various files associated with a project together. The folder can be

More information

Creating a Snowman Scene

Creating a Snowman Scene Creating a Snowman Scene By: Shane Trautsch Blender 2.72 What you will learn Basic Modeling Particle systems sculpting Materials and Textures Lighting Creating a Snow By now, you have created a snowman.

More information

https://blenderzen.com/

https://blenderzen.com/ Blender Shortcut Keys Cheat Sheet Blender is a vast multi-purpose program designed to do some very complex things. Luckily for us the creators of Blender simplified the interface and squeezed most commands

More information

Introduction. There are two basic ways to apply more than one texture to one object:

Introduction. There are two basic ways to apply more than one texture to one object: Introduction For recent versions of Trainz, gmax will not handle the standards for new material types and options such as Specular and Bump or Normal mapping. The Trainz forum has published techniques

More information

WAYLAND FREE PUBLIC LIBRARY 3D Design and Printing Tutorial: Create a Keychain

WAYLAND FREE PUBLIC LIBRARY 3D Design and Printing Tutorial: Create a Keychain WAYLAND FREE PUBLIC LIBRARY 3D Design and Printing Tutorial: Create a Keychain Welcome! In this tutorial we will be creating a 3D printed keychain. You will personalize this name tag with text to make

More information

for Blender v2.42a Software Box Bas van Dijk v1.1 February 2007

for Blender v2.42a Software Box Bas van Dijk v1.1 February 2007 for Blender v2.42a Software Box Bas van Dijk v1.1 February 2007 Copyright (c) 2007 - Bas van Dijk You may redistribute and copy this document as long as it keeps unchanged and it is provided in its original

More information

Where to get Blender. Go to Download the latest version

Where to get Blender. Go to  Download the latest version Basic Building in Where to get Blender Go to www.blender.org Download the latest version Heads up! If using Linux the Software Center's safe version is out of date and doesn't do all that the new one does,

More information

Photography by Christina Sizemore. Mudbox Hotkeys

Photography by Christina Sizemore. Mudbox Hotkeys Digital Sculpting with Mudbox FIG 2.12 Digital Images Are Composed of a Pixel Grid. Each Pixel Stores Information Like Color and Transparency. Mudbox Uses Digital Images as Stencils and Stamps and Creates

More information

Tutorial: Understanding the Lumberyard Interface

Tutorial: Understanding the Lumberyard Interface Tutorial: Understanding the Lumberyard Interface This tutorial walks you through a basic overview of the Interface. Along the way we will create our first level, generate terrain, navigate within the editor,

More information

TUTORIAL 03: RHINO DRAWING & ORGANIZATIONAL AIDS. By Jeremy L Roh, Professor of Digital Methods I UNC Charlotte s School of Architecture

TUTORIAL 03: RHINO DRAWING & ORGANIZATIONAL AIDS. By Jeremy L Roh, Professor of Digital Methods I UNC Charlotte s School of Architecture TUTORIAL 03: RHINO DRAWING & ORGANIZATIONAL AIDS By Jeremy L Roh, Professor of Digital Methods I UNC Charlotte s School of Architecture Modeling in 3D requires the use of various drawing and organizational

More information

3D Modeling Course Outline

3D Modeling Course Outline 3D Modeling Course Outline Points Possible Course Hours Course Overview 4 Lab 1: Start the Course Identify computer requirements. Learn how to move through the course. Switch between windows. Lab 2: Set

More information

This view is called User Persp - perspective. It's good for rendering, but not for editing. Ortho will be better.

This view is called User Persp - perspective. It's good for rendering, but not for editing. Ortho will be better. Create a crate simple placeable in Blender. In this tutorial I'll show you, how to create and texture a simple placeable, without animations. Let's start. First thing is always to have an idea, how you

More information

Step 3: Export from Blender and Import into Trainz

Step 3: Export from Blender and Import into Trainz Step 3: Export from Blender and Import into Trainz Note: You can download a.pdf file of this page here. Export Note: In order to export your model from Blender you must have installed the Trainz Exporter

More information

CGS 3220 Lecture 13 Polygonal Character Modeling

CGS 3220 Lecture 13 Polygonal Character Modeling CGS 3220 Lecture 13 Polygonal Character Modeling Introduction to Computer Aided Modeling Instructor: Brent Rossen Overview Box modeling Polygon proxy Mirroring Polygonal components Topology editing Procedural

More information

1st Point. 2nd Point. hold shift & drag along Y. Splines

1st Point. 2nd Point. hold shift & drag along Y. Splines Splines STEP 1: open 3DS Max _ from the Command Panel under the Create tab click on Shapes (note: shapes are really Splines) _ under Object Type click on Ellipse STEP 2: Expand the Keyboard Entry tab type

More information

Actions and Graphs in Blender - Week 8

Actions and Graphs in Blender - Week 8 Actions and Graphs in Blender - Week 8 Sculpt Tool Sculpting tools in Blender are very easy to use and they will help you create interesting effects and model characters when working with animation and

More information

ROTOSCOPING AND MATTE PAINTING In Blender v2.48a

ROTOSCOPING AND MATTE PAINTING In Blender v2.48a In the world of Visual Effects, Rotoscoping, Matte Painting and Garbage Painting are necessary and complementary functions. They are used each time a cut-out in the image is necessary, to remove a background

More information

Textures and UV Mapping in Blender

Textures and UV Mapping in Blender Textures and UV Mapping in Blender Categories : Uncategorised Date : 21st November 2017 1 / 25 (See below for an introduction to UV maps and unwrapping) Jim s Notes regarding Blender objects, the UV Editor

More information

Notes 2 My Notes and Thoughts Blender Rigify. Categories : Uncategorised. Date : 19th November / 43

Notes 2 My Notes and Thoughts  Blender Rigify. Categories : Uncategorised. Date : 19th November / 43 Blender Rigify Categories : Uncategorised Date : 19th November 2017 1 / 43 Rigify is an incredibly useful tool for getting characters rigged in a jiffy. Instead of spending days setting up a rig by hand,

More information

CHAPTER 6 Character Animation: Hands On by Ryan Dale Character Animation: Discussion Ryan Dale

CHAPTER 6 Character Animation: Hands On by Ryan Dale Character Animation: Discussion Ryan Dale CHAPTER 6 Character Animation Character Animation: Hands On by Ryan Dale Character Animation: Discussion Based on Waiting by Zoltan Miklosi, used with permission Ryan Dale Grad student by day, Blenderhead

More information

To build shapes from scratch, use the tools are the far right of the top tool bar. These

To build shapes from scratch, use the tools are the far right of the top tool bar. These 3D GAME STUDIO TUTORIAL EXERCISE #5 USE MED TO SKIN AND ANIMATE A CUBE REVISED 11/21/06 This tutorial covers basic model skinning and animation in MED the 3DGS model editor. This exercise was prepared

More information

Extrude. Taper. STEP 04: Ctrl +V _ select Copy from the clone window _ name the copy: Slabs Mesh _ click OK

Extrude. Taper. STEP 04: Ctrl +V _ select Copy from the clone window _ name the copy: Slabs Mesh _ click OK Extrude STEP 01: open the class-08 3ds Max file _ select the ellipse _ command panel / modifier list _ select Extrude _ set the extrusion Amount: 400 _ STEP 02: with the perspective viewport current press

More information

Caustics - Mental Ray

Caustics - Mental Ray Caustics - Mental Ray (Working with real caustic generation) In this tutorial we are going to go over some advanced lighting techniques for creating realistic caustic effects. Caustics are the bent reflections

More information

CS 465 Program 4: Modeller

CS 465 Program 4: Modeller CS 465 Program 4: Modeller out: 30 October 2004 due: 16 November 2004 1 Introduction In this assignment you will work on a simple 3D modelling system that uses simple primitives and curved surfaces organized

More information

UDK Basics Maya Export/UDK Import/Viewport and placing content

UDK Basics Maya Export/UDK Import/Viewport and placing content UDK Basics Maya Export/UDK Import/Viewport and placing content By Sarah Taylor http://sarahtaylor3d.weebly.com In this tutorial I will explain some of the problems you need to look out for when transferring

More information

Rhombic Hexacontahedron in Google SketchUp

Rhombic Hexacontahedron in Google SketchUp Check out this cool-looking shape: You can read more about it here: http://mathworld.wolfram.com/rhombichexecontahedron.html. It looks sort of complicated, and I ll admit it takes a number of steps to

More information

Walls and Windows. Here is a useful link to explore for later -- AutoCAD drawing tutorials:

Walls and Windows. Here is a useful link to explore for later -- AutoCAD drawing tutorials: Walls and Windows Eventually we will import your CAD drawings and you will need well-constructed files which we will then use extrude, loft, and sweep, etc., in Max. Here is a useful link to explore for

More information

Character Modeling IAT 343 Lab 6. Lanz Singbeil

Character Modeling IAT 343 Lab 6. Lanz Singbeil Character Modeling IAT 343 Lab 6 Modeling Using Reference Sketches Start by creating a character sketch in a T-Pose (arms outstretched) Separate the sketch into 2 images with the same pixel height. Make

More information

The Villa Savoye ( ), Poisy, Paris.

The Villa Savoye ( ), Poisy, Paris. Learning SketchUp Villa Savoye This tutorial will involve modeling the Villa Savoye by Le Corbusier Files needed to complete this tutorial are available in Mr. Cochran s Web Site The Villa Savoye (1929-1931),

More information

Hardware and Software minimum specifications

Hardware and Software minimum specifications Introduction Unreal Engine 4 is the latest version of the Unreal games development software produced by Epic Games. This software is responsible for titles such as Unreal Tournament, Gears of War and Deus

More information

Introduction to Digital Modelling and Animation in Design week 4 Textures

Introduction to Digital Modelling and Animation in Design week 4 Textures Introduction to Digital Modelling and Animation in Design week 4 Textures Thaleia Deniozou - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

More information

Chapter 4- Materials and Textures

Chapter 4- Materials and Textures Chapter 4- Materials and Textures Materials and textures are what change your model from being gray to brilliant. You can add color, make things glow, become transparent like glass or make them look like

More information

Project 9. Render a Kitchen

Project 9. Render a Kitchen Project 9 Render a Kitchen Creating a kitchen in 3D is one of those projects that help a lot in improving our skills. Since a kitchen can be created without having to resort to complex modeling skills,

More information

FLUID DESIGNER FOR 3D PRINTING Installing & Configuring Startup Screen

FLUID DESIGNER FOR 3D PRINTING Installing & Configuring Startup Screen FLUID DESIGNER FOR 3D PRINTING Installing & Configuring Startup Screen INSTALLING THE APPLICATION After downloading the file FluidDesigner3DPrinting.Zip from our web site you should install it in either

More information

House Build Tutorial NAME: GRADE: ARTD 240 3D Modeling & Animation Deborah Ciccarelli, Assistant Professor

House Build Tutorial NAME: GRADE: ARTD 240 3D Modeling & Animation Deborah Ciccarelli, Assistant Professor ARTD 240 3D Modeling & Animation Deborah Ciccarelli, Assistant Professor NAME: GRADE: House Build Tutorial Goal: Create a model of a house by referencing drafts of a front and side elevation. Follow the

More information

Chapter 12- NURBS & Meta Shape Basics

Chapter 12- NURBS & Meta Shape Basics Chapter 12- NURBS & Meta Shape Basics When you press Shift-A for Add, you will notice other object types beside meshes, cameras and lights that can be created. Two types of objects that can be created

More information

Transforming Objects and Components

Transforming Objects and Components 4 Transforming Objects and Components Arrow selection Lasso selection Paint selection Move Rotate Scale Universal Manipulator Soft Modification Show Manipulator Last tool used Figure 4.1 Maya s manipulation

More information

Chapter 19- Object Physics

Chapter 19- Object Physics Chapter 19- Object Physics Flowing water, fabric, things falling, and even a bouncing ball can be difficult to animate realistically using techniques we have already discussed. This is where Blender's

More information

Tangents. In this tutorial we are going to take a look at how tangents can affect an animation.

Tangents. In this tutorial we are going to take a look at how tangents can affect an animation. Tangents In this tutorial we are going to take a look at how tangents can affect an animation. One of the 12 Principles of Animation is called Slow In and Slow Out. This refers to the spacing of the in

More information

To familiarize of 3ds Max user interface and adapt a workflow based on preferences of navigating Autodesk 3D Max.

To familiarize of 3ds Max user interface and adapt a workflow based on preferences of navigating Autodesk 3D Max. Job No: 01 Duration: 8H Job Title: User interface overview Objective: To familiarize of 3ds Max user interface and adapt a workflow based on preferences of navigating Autodesk 3D Max. Students should be

More information

JRC 3D Reconstructor CAMERA CALIBRATION & ORIENTATION

JRC 3D Reconstructor CAMERA CALIBRATION & ORIENTATION Gexcel JRC 3D Reconstructor CAMERA CALIBRATION & ORIENTATION In this tutorial you will learn how to Include in the project external digital pictures of the scene you are modeling Calculate the original

More information

Mr Garcia - Digital Media Introduction to Blender

Mr Garcia - Digital Media Introduction to Blender Mr Garcia - Digital Media Introduction to Blender Lesson 2 DIGITAL MEDIA Introduction to Blender - Lesson 2 Watch the video lesson below. You will find supporting resources on the next pages. All of these

More information

Chapter 9- Animation Basics

Chapter 9- Animation Basics Timing, Moving, Rotating and Scaling Now that we know how to make stuff and make it look good, it s time to figure out how to move it around in your scene. Another name for an animation is Interpolation

More information

UV Mapping to avoid texture flaws and enable proper shading

UV Mapping to avoid texture flaws and enable proper shading UV Mapping to avoid texture flaws and enable proper shading Foreword: Throughout this tutorial I am going to be using Maya s built in UV Mapping utility, which I am going to base my projections on individual

More information

EXERCISE 6: AEC OBJECTS

EXERCISE 6: AEC OBJECTS EXERCISE 6: AEC OBJECTS ASSIGNMENT: In this exercise you will create a small pavilion using AEC extended objects, Doors, Windows and Stairs LEARNING OBJECTIVES: Modeling with AEC Objects Using Door, Windows,

More information

3D FeatureXtract Simple Building Extraction

3D FeatureXtract Simple Building Extraction 3D FeatureXtract Simple Building Extraction 3D FeatureXtract is an all-in-one complex feature extraction and 3D modeling software system developed with the defined objective of improving the process workflow

More information

Getting Started with ShowcaseChapter1:

Getting Started with ShowcaseChapter1: Chapter 1 Getting Started with ShowcaseChapter1: In this chapter, you learn the purpose of Autodesk Showcase, about its interface, and how to import geometry and adjust imported geometry. Objectives After

More information

3 Polygonal Modeling. Getting Started with Maya 103

3 Polygonal Modeling. Getting Started with Maya 103 3 Polygonal Modeling In Maya, modeling refers to the process of creating virtual 3D surfaces for the characters and objects in the Maya scene. Surfaces play an important role in the overall Maya workflow

More information

Rigging Half-Life 2 Bones

Rigging Half-Life 2 Bones Rigging Half-Life 2 Bones You have the bone in position with your model but of course the bone is not properly fits with your model size. In order to fix it: Resize or Move your model until its fits the

More information

DMA-04. 3D Animation. Block I : 3D Modeling. Odisha State Open University

DMA-04. 3D Animation. Block I : 3D Modeling. Odisha State Open University DMA-04 3D Animation Block I : 3D Modeling Odisha State Open University 3D Animation This course has been developed with the support of the Commonwealth of Learning (COL). COL is an intergovernmental organisation

More information

Google SketchUp. and SketchUp Pro 7. The book you need to succeed! CD-ROM Included! Kelly L. Murdock. Master SketchUp Pro 7 s tools and features

Google SketchUp. and SketchUp Pro 7. The book you need to succeed! CD-ROM Included! Kelly L. Murdock. Master SketchUp Pro 7 s tools and features CD-ROM Included! Free version of Google SketchUp 7 Trial version of Google SketchUp Pro 7 Chapter example files from the book Kelly L. Murdock Google SketchUp and SketchUp Pro 7 Master SketchUp Pro 7 s

More information