Light : Reflection And Refraction (Part I Reflection)

Size: px
Start display at page:

Download "Light : Reflection And Refraction (Part I Reflection)"

Transcription

1 1 Light : Reflectin And Refractin (Part I Reflectin) Light is a frm f energy which enables us t see bjects either frm which it cmes r frm which it is reflected. Luminus bjects are thse bjects which emit their wn light. Example Sun, Candle, Electric Lamp etc. Nn-luminus bjects are thse which d nt emit light themselves but nly reflect (r scatter) the light which falls n them. Example Mn, Chair, Tables, Pt, etc. Light travels in straight lines. The fact can be prved frm, a small surce f light casts a sharp shadw f an paque bject. Nature f Light There are tw theries abut the nature f light (1)Wave Thery and (2)Particle Thery Wave Thery : Light cnsists f electrmagnetic waves which d nt require a material medium (like slid, liquid r gas) fr their prpagatin. Particle Thery : Light is cmpsed f particles which travel in a straight line at a very high speed (being abut 3 x 10 8 metres per secnd in vacuum). The elementary particle that defines light is called phtn. Light has dual nature : light exhibits the prperties f bth waves and particles. Wave nature is prved by phenmena f diffractin, interference and plarizatin. Particle nature is prved by phenmena f reflectin and casting shadw f paque bjects. Reflectin f Light When light falls n the surface f an bject, it may be (1) absrbed, (2) transmitted, r (3) reflected. If an bject absrbs all the light which falls n it, then it will appear perfectly black. If an bject transmits the light, i.e. allws t pass thrugh it, then the bject is said t be transparent. The light may bend smewhat frm its riginal path if it transmits thrugh an bject, then it is called as refractin. The prcess f sending back the light rays which fall n the surface f an bject, is called reflectin f light. Fr example a plished silver mirrr reflects back mre than 95% f light falling n it. The bjects having plished, shining surfaces reflect mre light than bjects having unplished, dull surfaces. Silver metal is ne f the best reflectrs f light. Hence, rdinary mirrrs are made by depsiting a thin layer f silver metal n ne side f a plane glass sheet. The silver layer is then prtected by a cat f red paint. The reflectin f light in a plane mirrr takes place at the silver surface in it. Laws f Reflectin f Light In rder t understand the laws f reflectin f light, we shuld first understand sme terms related t it The ray f light which falls n the mirrr surface is called the incident ray. This dcument is riginally created by ssc2pg.cm and is made available fr persnal use and nncmmercial free distributin. Mre such lessns n : visit cmmunity sectin.

2 2 The pint at which the incident ray falls n the mirrr is called the pint f incidence. The ray f light which is sent back by the mirrr is called the reflected ray. The Nrmal is a line at right angle (perpendicular) t the mirrr surface at the pint f incidence. Angle f Incidence is the angle made by the incident ray with the nrmal at the pint f incidence. Angle f reflectin is the angle made by the reflected ray with the nrmal at the pint f incidence. There are tw laws f reflectin f light as fllws First Law f Reflectin : The incident ray, the reflected ray and the nrmal (at the pint f incidence), all lie in the same plane. Secnd Law f Reflectin : The angle f reflectin is always equal t the angle f incidence. A ray f light which is incident nrmally (r perpendicularly) n a mirrr, is reflected back alng the same path, because the angle f incidence as well as the angle f reflectin fr such a ray f light are zer. The laws f reflectin f light apply t all kinds f mirrrs, plane mirrrs as well as spherical mirrrs (cnvex r cncave). Objects and Images Anything which gives ut light rays, either its wn r reflected by it, is called as bject. Small bjects, usually dented by a pint in the diagrams are called, pint bjects. Large bjects, usually dented by a vertical arrw in the diagrams are called extended bjects. Image is an ptical appearance prduced when light rays cming frm an bject are reflected frm a mirrr r refracted thrugh a lens. An image is frmed when the light rays cming frm an bject meet r appear t meet at a pint, after reflectin frm a mirrr r refractin thrugh a lens. Real Image : An image which can be btained n a screen is called as real image. Fr example image n cinema screen. Virtual Image : The image which cannt be btained n a screen is called as virtual image. Virtual images are als called as unreal images. Fr example yur wn image in a mirrr. A real image is frmed when the light rays actually pass thrugh a real image. Fr example in cinema the light passes thrugh a film cntaining an image. A virtual image cannt be frmed n the screen because light rays d nt actually pass thrugh an image. Images in Plane Mirrr Nature The nature f image frmed in a plane mirrr is virtual and erect. Size The size f image frmed in a plane mirrr is equal t that f the bject. Psitin The image frmed in a plane mirrr is at the same distance behind the mirrr as the bject is in frnt f the mirrr. Lateral Inversin When an bject is placed in frnt f a plane mirrr, then the right side f bject appears t becme the left side f the image; and the left side f bject appears t becme the right side f image. This change f sides f an bject and its mirrr image is This dcument is riginally created by ssc2pg.cm and is made available fr persnal use and nncmmercial free distributin. Mre such lessns n : visit cmmunity sectin.

3 3 called lateral inversin. The image frmed in a plane mirrr is laterally inverted (r sideways reversed) with respect t the bject. When a parallel beam f light rays falls n a plane mirrr, it is reflected as a parallel beam. S a plane mirrr changes nly the directin f incident light rays and it DOES NOT cnverge r diverge the parallel rays f light. Spherical Mirrrs A spherical mirrr is that mirrr whse reflecting surface is the part f a hllw sphere f glass. The spherical mirrrs are f tw types : (1) Cncave Mirrrs, and (2) Cnvex Mirrrs. Cncave Mirrr : A spherical mirrr in which the reflectin f light takes place at the cncave surface (bent in surface) is called Cncave Mirrr. Cnvex Mirrr : A spherical mirrr in which the reflectin f light takes place n the cnvex surface (bulging ut surface) is called Cnvex Mirrr. There are certain terms related t the spherical mirrrs which are required in the study f image frmatin by spherical mirrrs, which are as fllws Centre f Curvature The centre f curvature f a spherical mirrr is the centre f the hllw sphere f glass f which the mirrr is a part. The centre f curvature f a cncave mirrr is in frnt f it but the centre f curvature f a cnvex mirrr is behind it. Radius f Curvature The radius f curvature f a spherical mirrr is the radius f the hllw sphere f glass f which the mirrr is a part. Ple The centre f a spherical mirrr (the middle pint) is called its ple. The ple f a spherical mirrr lies n the surface f the mirrr. Principle Axis It is the straight line passing thrugh the centre f curvature and ple f a spherical mirrr. The principal axis is nrmal (perpendicular) t the mirrr at its ple. Aperture That prtin f mirrr frm which the reflectin f light actually takes place. The aperture f the mirrr represents the size f the mirrr. Cncave Mirrr Principle Fcus It is a pint n its principle axis t which all the light rays which are parallel and clse t the axis, cnverge after reflectin frm the cncave mirrr. Fcal Length The fcal length f a cncave mirrr is the distance between its ple and principle fcus. Cnvex Mirrr Principle Fcus It is a pint n its principle axis frm which a beam f light rays, initially parallel t the axis, appears t diverge after being reflected frm the cnvex mirrr. A cnvex mirrr has virtual fcus. Unlike cncave mirrr, the reflected rays d nt actually pass thrugh the fcus f the cnvex mirrr. The fcus f a cnvex mirrr is situated behind the mirrr. This dcument is riginally created by ssc2pg.cm and is made available fr persnal use and nncmmercial free distributin. Mre such lessns n : visit cmmunity sectin.

4 4 Fcal Length The fcal length f a cnvex mirrr is the distance frm the ple t its principle fcus. Fcal length f a spherical mirrr having small aperture The fcal length f a spherical mirrr, whether cncave r cmplex, is equal t the half f its radius f curvature. S if f is the fcal length f a spherical mirrr and R is its radius f curvature then : Rules fr btaining images frmed by Cncave Mirrrs Rule 1 A ray f light which is parallel t the principal axis f a cncave mirrr, passes thrugh its fcus after reflectin frm the mirrr. Rule 2 A ray f light passing thrugh the centre f curvature f a cncave mirrr is reflected back alng the same path. Rule 3 A ray f light passing thrugh the fcus f a cncave mirrr becmes parallel t the principal axis after reflectin. Rule 4 A ray f light which is incident at the ple f a cncave mirrr is reflected back making the same angle with the principal axis. Different types f images frmed by a Cncave Mirrr The type f image frmed by a cncave mirrr depends n the psitin f bject in frnt f the mirrr. We can place the bject at different distances frm the cncave mirrr t get different types f images. Case 1 : Object is placed between ple and fcus f the mirrr The image frmed is : Virtual and erect Behind the mirrr, and Larger than the bject (magnified) The applicatin f this type f mirrr (cncave) is used by dentists t see the large image f the teeth fr examinatin f decayed tth. Fr this purpse, the dentist hlds a small cncave mirrr in such a way that the tth lies within its fcus. Case 2 : Object is placed at the fcus f the cncave mirrr The image frmed is : Real and inverted At infinity, and Highly enlarged than the bject (highly magnified) The applicatin f this type f mirrr is in trches, car head-lights and search lights. When a lighted bulb is placed at the fcus f a cncave mirrr reflectr, the diverging light rays f the bulb are cllected by the cncave reflectr and then reflected t prduce a strng, parallel sided beam f light. Case 3 : Object is placed between fcus and centre f curvature The image frmed is : Beynd the centre f curvature Real and inverted, and Larger than the bject (magnified) Case 4 : Object is placed at centre f curvature f cncave mirrr The image frmed is : This dcument is riginally created by ssc2pg.cm and is made available fr persnal use and nncmmercial free distributin. Mre such lessns n : visit cmmunity sectin.

5 5 At the centre f curvature Real and inverted, and Same size as the bject. Case 5 : Object beynd the centre f curvature f cncave mirrr The image frmed is : Between the fcus and centre f curvature Real and inverted, and Smaller in size than the bject (diminished) Case 6 : Object is at infinity in frnt f cncave mirrr The image frmed is : At the fcus Real and inverted Much much smaller than the bject (highly diminished) Rules fr btaining images frmed by cnvex mirrrs Rule 1 A ray f light which is parallel t the principal axis f a cnvex mirrr, appears t be cming frm its fcus after reflectin frm the mirrr. Rule 2 A ray f light ging twards the centre f curvature f a cnvex mirrr is reflected back alng the same path. Rule 3 A ray f light ging twards the fcus f the cnvex mirrr becmes parallel t the principal axis after reflectin Rule 4 A ray f light which is incident at the ple f a cnvex mirrr is reflected back making the same angle with the principal axis. Different Types f images frmed by the cnvex mirrr - Whatever be the psitin f bject in frnt f a cnvex mirrr, the image frmed by a cnvex mirrr is always behind the mirrr, it is virtual, erect, and smaller than the bject (diminished). Case 1 : Object is at a finite distance away frm the cnvex mirrr The image frmed is : Behind the mirrr between ple and fcus Virtual and erect, and Diminished (smaller than the bject) If we mve the bject mre and mre away frm the ple f the cnvex mirrr, the image becmes smaller and smaller and mves away twards the fcus, but it remains virtual and erect. Case 2 : Object is lcated at infinity The image frmed is : Behind the mirrr at fcus Virtual and erect Highly diminished (much much smaller than the bject) Sign cnventin fr spherical mirrrs Accrding t the New Cartesian Sign Cnventin All the distances are measured frm ple f the mirrr as rigin. Distances measured in the same directin as that f incident light are taken as psitive. This dcument is riginally created by ssc2pg.cm and is made available fr persnal use and nncmmercial free distributin. Mre such lessns n : visit cmmunity sectin.

6 6 Distances measured against the directin f incident light are taken as negative. Distances measured upward and perpendicular t the principal axis are taken as psitive. Distances measure dwnward and perpendicular t the principal axis are taken as negative. The bject is always assumed t be placed n the left side f the mirrr, s that the directin f incident light is frm left t right. S frm this we cnclude all distances measured frm ple f mirrr t the right side will be cnsidered as psitive. All the distances measured frm ple f mirrr t the left side will be cnsidered negative. The bject distance (u) is always negative. If an image is frmed behind a cncave mirrr (t the right hand side), then the image distance (v) is psitive but if image is frmed in frnt f mirrr (n left side), then the image distance (v) is negative. The image distance (v) fr a cnvex mirrr will always be psitive. The fcal length fr cncave mirrr is always cnsidered negative. The fcal length fr cnvex mirrr is always cnsidered psitive. The Mirrr Frmula A frmula which gives the relatinship between image distance (v), bject distance (u) and fcal length (f) f a spherical mirrr is knwn as the Mirrr Frmula. It is given as Linear Magnificatin prduced by Mirrrs The rati f the height f image (h 2 ) t the height f bject (h 1 ) is knwn as linear magnificatin (m). It is given by If the magnificatin has a plus sign, then the image is virtual and erect. If the magnificatin has a minus sign, then the image is real and inverted. Hwever smetime the height f image may nt be measurable, s the same frmula may be written in terms f bject and image distances The linear magnificatin (m) prduced by mirrr equals t the rati f the image distance (v) t the bject distance (u), with a minus sign This implies that, we can write frm these tw frmulas This dcument is riginally created by ssc2pg.cm and is made available fr persnal use and nncmmercial free distributin. Mre such lessns n : visit cmmunity sectin.

Sign Conventions. Sign Conventions. Physics Waves & Oscillations 3/25/2016. Spring 2016 Semester Matthew Jones. Convex surface: Concave surface:

Sign Conventions. Sign Conventions. Physics Waves & Oscillations 3/25/2016. Spring 2016 Semester Matthew Jones. Convex surface: Concave surface: Physics 400 Waves & Oscillatins Lecture 8 Gemetric Optics Spring 06 Semester Matthew Jnes Sign Cnventins > + = Cnvex surface: is psitive fr bjects n the incident-light side is psitive fr images n the refracted-light

More information

Physics 11 HW #10 Solutions

Physics 11 HW #10 Solutions Physics HW #0 Slutins Chapter 5: Fcus On Cncepts: 4,, 3, 5 Prblems: 3, 5,, 9, 33, 37, 4, 44 Fcus On Cncepts 5-4 (c) The ray f light strikes the mirrr fur units dwn frm the tp f the mirrr with a 45 angle

More information

24-4 Image Formation by Thin Lenses

24-4 Image Formation by Thin Lenses 24-4 Image Frmatin by Thin Lenses Lenses, which are imprtant fr crrecting visin, fr micrscpes, and fr many telescpes, rely n the refractin f light t frm images. As with mirrrs, we draw ray agrams t help

More information

Edexcel GCSE Physics

Edexcel GCSE Physics Edexcel GCSE Physics Tpic 5: Light and the Electrmagnetic Spectrum Ntes (Cntent in bld is fr Higher Tier nly) www.pmt.educatin Ray Diagrams (Physics nly) - Arrws shw directin f light travelling - The nrmal

More information

23-1 The Ray Model of Light

23-1 The Ray Model of Light 23-1 The Ray Mdel f Light We will start ur investigatin f gemetrical ptics (ptics based n the gemetry f similar triangles) by learning the basics f the ray mdel f light. We will then apply this mdel t

More information

PROBLEM 1-10 points. [ ] n 1 >n 2 >n 3 [ ] n 1 >n 3 >n 2 [ ] n 2 >n 1 >n 3 [ X ] n 2 >n 3 >n 1 [ ] n 3 >n 1 >n 2 [ ] n 3 >n 2 >n 1

PROBLEM 1-10 points. [ ] n 1 >n 2 >n 3 [ ] n 1 >n 3 >n 2 [ ] n 2 >n 1 >n 3 [ X ] n 2 >n 3 >n 1 [ ] n 3 >n 1 >n 2 [ ] n 3 >n 2 >n 1 PROBLEM - 0 pints [5 pints] (a) Three media are placed n tp f ne anther. A ray f light starting in medium experiences ttal internal reflectin at the tp interface but sme f the light refracts int medium

More information

LIGHT-REFLECTION AND REFRACTION. It is a form of energy which is needed to see things around us. It travels in a straight line.

LIGHT-REFLECTION AND REFRACTION. It is a form of energy which is needed to see things around us. It travels in a straight line. LIGHT-REFLECTION AND REFRACTION Class: 10 (Boys) Sub: PHYSICS NOTES-Reflection Light: It is a form of energy which is needed to see things around us. It travels in a straight line. Nature of Light: Light

More information

CHAPTER- 10 LIGHT REFLECTION AND REFRACTION

CHAPTER- 10 LIGHT REFLECTION AND REFRACTION CHAPTER- 10 LIGHT REFLECTION AND REFRACTION LIGHT Light is a form of energy, which enable us to see the object. Its speed is 3 10 8 m/s in vacuum. Light always travel in straight line. Reflection: The

More information

Winmeen Tnpsc Group 1 & 2 Self Preparation Course Physics UNIT 9. Ray Optics. surface at the point of incidence, all lie in the same plane.

Winmeen Tnpsc Group 1 & 2 Self Preparation Course Physics UNIT 9. Ray Optics. surface at the point of incidence, all lie in the same plane. Laws of reflection Physics UNIT 9 Ray Optics The incident ray, the reflected ray and the normal drawn to the reflecting surface at the point of incidence, all lie in the same plane. The angle of incidence

More information

Think About This Why would the image you see of yourself in the lake be upright, while the image of the mountain is upside-down? physicspp.

Think About This Why would the image you see of yourself in the lake be upright, while the image of the mountain is upside-down? physicspp. What Yu ll Learn Yu will learn hw light reflects ff different surfaces. Yu will learn abut the different types f mirrrs and their uses. Yu will use ray tracing and mathematical mdels t describe images

More information

LIGHT CLASS X STUDY MATERIAL & QUESTION BANK:

LIGHT CLASS X STUDY MATERIAL & QUESTION BANK: LIGHT CLASS X STUDY MATERIAL & QUESTION BANK: 1. REFLECTION OF LIGHT: The phenomenon of light coming back into the same medium after it strikes a smooth surface is called reflection. 2. LAWS OF REFLECTION:

More information

Chapter 26 Geometrical Optics

Chapter 26 Geometrical Optics Chapter 26 Geometrical Optics The Reflection of Light: Mirrors: Mirrors produce images because the light that strikes them is reflected, rather than absorbed. Reflected light does much more than produce

More information

LECTURE 13. Reflection and Refraction - How waves can be deflected

LECTURE 13. Reflection and Refraction - How waves can be deflected LECTURE 13 Reflectin and Refractin - Hw waves can be deflected Intrductin T nw I have been telling yu nly abut the prpagatin f waves in ne. Hwever, the waves f mst imprtance t humans, sund waves and light

More information

Ray Optics. Physics 11. Sources of Light Rays: Self-Luminous Objects. The Ray Model of Light

Ray Optics. Physics 11. Sources of Light Rays: Self-Luminous Objects. The Ray Model of Light Physics 11 Ray Optics Ray Model of Light Reflection Plane Mirrors Spherical Mirrors Ray Tracing Images from a Concave Mirror Images from a Convex Mirror Slide 18-3 The Ray Model of Light Sources of Light

More information

Reflection and Image Formation by Mirrors

Reflection and Image Formation by Mirrors Purpose Theory a. To study the reflection of light Reflection and Image Formation by Mirrors b. To study the formation and characteristics of images formed by different types of mirrors. When light (wave)

More information

PHY 171 Lecture 6 (January 18, 2012)

PHY 171 Lecture 6 (January 18, 2012) PHY 171 Lecture 6 (January 18, 2012) Light Throughout most of the next 2 weeks, we will be concerned with the wave properties of light, and phenomena based on them (interference & diffraction). Light also

More information

Chapter 7: Geometrical Optics. The branch of physics which studies the properties of light using the ray model of light.

Chapter 7: Geometrical Optics. The branch of physics which studies the properties of light using the ray model of light. Chapter 7: Geometrical Optics The branch of physics which studies the properties of light using the ray model of light. Overview Geometrical Optics Spherical Mirror Refraction Thin Lens f u v r and f 2

More information

Algebra Based Physics

Algebra Based Physics Slide 1 / 66 Slide 2 / 66 Algebra Based Physics Geometric Optics 2015-12-01 www.njctl.org Table of ontents Slide 3 / 66 lick on the topic to go to that section Reflection Spherical Mirror Refraction and

More information

Chapter 26 Geometrical Optics

Chapter 26 Geometrical Optics Chapter 26 Geometrical Optics 26.1 The Reflection of Light 26.2 Forming Images With a Plane Mirror 26.3 Spherical Mirrors 26.4 Ray Tracing and the Mirror Equation 26.5 The Refraction of Light 26.6 Ray

More information

When light strikes an object there are different ways it can be affected. Light can be

When light strikes an object there are different ways it can be affected. Light can be When light strikes an object there are different ways it can be affected. Light can be transmitted, reflected, refracted, and absorbed, It depends on the type of matter that it strikes. For example light

More information

STD:- VIII PHYSICS SPHERICAL MIRRORS

STD:- VIII PHYSICS SPHERICAL MIRRORS STD:- VIII PHYSICS SPHERICAL MIRRORS A spherical mirror is a mirror with a curved reflective surface, which may be either convex (bulging outward) or concave (bulging inward). There are two types of spherical

More information

Chapter 36. Scattering of Waves

Chapter 36. Scattering of Waves Chapter 36 Scattering f Waves CHAPTER 36 SCATTERING OF WAVES We will briefly interrupt ur discussin f the hydrgen atm and study the scattering f waves by atms. It was the scattering f electrn waves frm

More information

Reflections. I feel pretty, oh so pretty

Reflections. I feel pretty, oh so pretty Reflections I feel pretty, oh so pretty Objectives By the end of the lesson, you should be able to: Draw an accurate reflective angle Determine the focal length of a spherical mirror Light Review Light

More information

Textbook Reference: Glencoe Physics: Chapters 16-18

Textbook Reference: Glencoe Physics: Chapters 16-18 Honors Physics-121B Geometric Optics Introduction: A great deal of evidence suggests that light travels in straight lines. A source of light like the sun casts distinct shadows. We can hear sound from

More information

Geometry of image formation

Geometry of image formation Geometry of image formation discussing here... mirrors definition of mirror types of mirrors aspects of plane mirror aspects of curved mirrors what is mirror? glass sheet with silvery / metallic coating

More information

Chapter 7: Geometrical Optics

Chapter 7: Geometrical Optics Chapter 7: Geometrical Optics 7. Reflection at a Spherical Surface L.O 7.. State laws of reflection Laws of reflection state: L.O The incident ray, the reflected ray and the normal all lie in the same

More information

Vijaya Nallari -Math 8 SOL TEST STUDY GUIDE

Vijaya Nallari -Math 8 SOL TEST STUDY GUIDE Name Perid SOL Test Date Vijaya Nallari -Math 8 SOL TEST STUDY GUIDE Highlighted with RED is Semester 1 and BLUE is Semester 2 8.1- Simplifying Expressins and Fractins, Decimals, Percents, and Scientific

More information

3. LENSES & PRISM

3. LENSES & PRISM 3. LENSES & PRISM. A transparent substance bounded by two surfaces of definite geometrical shape is called lens.. A lens may be considered to be made up of a number of small prisms put together. 3. Principal

More information

Focal Points of Spherical Mirrors. Spherical Mirrors. A plane mirror is a spherical mirror with an infinite radius of curvature. O Height = I Height

Focal Points of Spherical Mirrors. Spherical Mirrors. A plane mirror is a spherical mirror with an infinite radius of curvature. O Height = I Height Radus f Curvature Plane Mrrr A plane mrrr s a sphercal mrrr wth an nfnte radus f curvature. O Heght = I Heght phercal Mrrrs Cncave Mrrr: (e.g. make up mrrr) Center f curvature s n frnt f mrrr Feld f vew

More information

The Law of Reflection

The Law of Reflection If the surface off which the light is reflected is smooth, then the light undergoes specular reflection (parallel rays will all be reflected in the same directions). If, on the other hand, the surface

More information

Transitive property: If arb and brc, then arc.

Transitive property: If arb and brc, then arc. Principles f Gemetry Chapter 1 t 4 Summary Sheet Definitins Chapter 1.2 Cllinear pints are pints that lie n the same line. Chapter 1.3 An issceles triangle is a triangle that has tw cngruent sides. A line

More information

Lecture Notes (Reflection & Mirrors)

Lecture Notes (Reflection & Mirrors) Lecture Notes (Reflection & Mirrors) Intro: - plane mirrors are flat, smooth surfaces from which light is reflected by regular reflection - light rays are reflected with equal angles of incidence and reflection

More information

4. Refraction. glass, air, Perspex and water.

4. Refraction. glass, air, Perspex and water. Mr. C. Grima 11 1. Rays and Beams A ray of light is a narrow beam of parallel light, which can be represented by a line with an arrow on it, in diagrams. A group of rays makes up a beam of light. In laboratory

More information

PROCEEDINGS OF SPIE. Use of computer graphics methods for efficient stray light analysis in optical design

PROCEEDINGS OF SPIE. Use of computer graphics methods for efficient stray light analysis in optical design PROCEEDINGS OF SPIE SPIEDigitalLibrary.rg/cnference-prceedings-f-spie Use f cmputer graphics methds fr efficient stray light analysis in ptical design Dmitry Zhdanv, Igr S. Ptemin, Andrey D. Zhdanv, Alexey

More information

Refraction of Light. This bending of the ray is called refraction

Refraction of Light. This bending of the ray is called refraction Refraction & Lenses Refraction of Light When a ray of light traveling through a transparent medium encounters a boundary leading into another transparent medium, part of the ray is reflected and part of

More information

LIGHT. Speed of light Law of Reflection Refraction Snell s Law Mirrors Lenses

LIGHT. Speed of light Law of Reflection Refraction Snell s Law Mirrors Lenses LIGHT Speed of light Law of Reflection Refraction Snell s Law Mirrors Lenses Light = Electromagnetic Wave Requires No Medium to Travel Oscillating Electric and Magnetic Field Travel at the speed of light

More information

Chapter 26 Geometrical Optics

Chapter 26 Geometrical Optics Chapter 26 Geometrical Optics 1 Overview of Chapter 26 The Reflection of Light Forming Images with a Plane Mirror Spherical Mirrors Ray Tracing and the Mirror Equation The Refraction of Light Ray Tracing

More information

Lecture Notes (Geometric Optics)

Lecture Notes (Geometric Optics) Lecture Notes (Geometric Optics) Intro: - plane mirrors are flat, smooth surfaces from which light is reflected by regular reflection - light rays are reflected with equal angles of incidence and reflection

More information

Common terminology of reflection of light on a plane mirror. Normal : A line at right angles to the mirror s surface.

Common terminology of reflection of light on a plane mirror. Normal : A line at right angles to the mirror s surface. LESSON 5.1 Understanding reflection of light Introduction : Light is a form energy that enables us to see. Light is emitted or given by hot objects, like a candle flame, or the glowing filament of light

More information

PHYS 219 General Physics: Electricity, Light and Modern Physics

PHYS 219 General Physics: Electricity, Light and Modern Physics PHYS 219 General Physics: Electricity, Light and Modern Physics Exam 2 is scheduled on Tuesday, March 26 @ 8 10 PM In Physics 114 It will cover four Chapters 21, 22, 23, and 24. Start reviewing lecture

More information

Constituent Page Upgrade Utility for Blackbaud CRM

Constituent Page Upgrade Utility for Blackbaud CRM Cnstituent Page Upgrade Utility fr Blackbaud CRM In versin 4.0, we made several enhancements and added new features t cnstituent pages. We replaced the cnstituent summary with interactive summary tiles.

More information

$ARCSIGHT_HOME/current/user/agent/map. The files are named in sequential order such as:

$ARCSIGHT_HOME/current/user/agent/map. The files are named in sequential order such as: Lcatin f the map.x.prperties files $ARCSIGHT_HOME/current/user/agent/map File naming cnventin The files are named in sequential rder such as: Sme examples: 1. map.1.prperties 2. map.2.prperties 3. map.3.prperties

More information

Holography & Coherence For Holography need coherent beams Two waves coherent if fixed phase relationship between them for some period of time

Holography & Coherence For Holography need coherent beams Two waves coherent if fixed phase relationship between them for some period of time Hlgraphy & Cherence Fr Hlgraphy need cherent beams Tw waves cherent if fixed phase relatinship between them fr sme perid f time Cherence Cherence appear in tw ways Spatial Cherence Waves in phase in time,

More information

Nicholas J. Giordano. Chapter 24. Geometrical Optics. Marilyn Akins, PhD Broome Community College

Nicholas J. Giordano.   Chapter 24. Geometrical Optics. Marilyn Akins, PhD Broome Community College Nicholas J. Giordano www.cengage.com/physics/giordano Chapter 24 Geometrical Optics Marilyn Akins, PhD Broome Community College Optics The study of light is called optics Some highlights in the history

More information

All forms of EM waves travel at the speed of light in a vacuum = 3.00 x 10 8 m/s This speed is constant in air as well

All forms of EM waves travel at the speed of light in a vacuum = 3.00 x 10 8 m/s This speed is constant in air as well Pre AP Physics Light & Optics Chapters 14-16 Light is an electromagnetic wave Electromagnetic waves: Oscillating electric and magnetic fields that are perpendicular to the direction the wave moves Difference

More information

Shading. Outline. Introduction Diffuse reflection Specular reflection Ambient light Refinements: Rendering Faces

Shading. Outline. Introduction Diffuse reflection Specular reflection Ambient light Refinements: Rendering Faces Shading Outline Intrductin Diffuse reflectin Specular reflectin Ambient light Refinements: Incrprating several light surces and distance Adding clr Rendering Faces 1 Shading T add realism Shading mdel

More information

Partners Names: EXPERIMENT 12. Geometrical Optics

Partners Names: EXPERIMENT 12. Geometrical Optics Name: Labratry Sectin: Labratry Sectin Date: Partners Names: Grade: Last Revised n Marc 11, 2011 EXPERIMENT 12 Gemetrical Optics 0. Pre-Labratry Wrk [2 pts] 1. Determine te lcatins te images r te bjects

More information

Laser Safety (Interlock) Shutter / X-RAY Shutter

Laser Safety (Interlock) Shutter / X-RAY Shutter Laser Safety (Interlck) Shutter / X-RAY Shutter EOP-SH-10-xx 1 FEATURES AND ADVANTAGES Integrated return spring Mdel SH-10: 0.5" (13mm) aperture Mdel SH-20: 1" (25mm) aperture, larger ptinal Small size

More information

AP Physics: Curved Mirrors and Lenses

AP Physics: Curved Mirrors and Lenses The Ray Model of Light Light often travels in straight lines. We represent light using rays, which are straight lines emanating from an object. This is an idealization, but is very useful for geometric

More information

Optics. a- Before the beginning of the nineteenth century, light was considered to be a stream of particles.

Optics. a- Before the beginning of the nineteenth century, light was considered to be a stream of particles. Optics 1- Light Nature: a- Before the beginning of the nineteenth century, light was considered to be a stream of particles. The particles were either emitted by the object being viewed or emanated from

More information

Propagation and Reflection of Light

Propagation and Reflection of Light Al-Saudia Virtual Academy Online tuition Pakistan Online Tutor Pakistan Propagation and Reflection of Light Q1. Define reflection of light. State the laws of reflection. Ans: REFLECTION OF LIGHT: When

More information

The branch of physics which studies light

The branch of physics which studies light Mr.V The branch of physics which studies light Geometric model XVI century by W Snell Wave Model XIX century by JC Maxwell Photon Model XX century by Planck, Einstein Models of Light Basic Concept Laws

More information

The Ray model of Light. Reflection. Class 18

The Ray model of Light. Reflection. Class 18 The Ray model of Light Over distances of a terrestrial scale light travels in a straight line. The path of a laser is now the best way we have of defining a straight line. The model of light which assumes

More information

Date Lesson TOPIC Homework. Parametric and Vector Equations of a Line in R 2 Pg. 433 # 2 6, 9, 11. Vector and Parametric Equation of a Plane in Space

Date Lesson TOPIC Homework. Parametric and Vector Equations of a Line in R 2 Pg. 433 # 2 6, 9, 11. Vector and Parametric Equation of a Plane in Space UNIT 3 - EQUATIONS OF LINES AND PLANES Date Lessn TOPIC Hmewrk Sept. 29 Oct.3 Oct.4 Oct.5 3.1 (19) 3.2 (20) 3.3 (21) 3.4 (22) OPT. 8.1 8.2 8.3 8.4 Parametric and Vectr Equatins f a Line in R 2 Pg. 433

More information

The image is virtual and erect. When a mirror is rotated through a certain angle, the reflected ray is rotated through twice this angle.

The image is virtual and erect. When a mirror is rotated through a certain angle, the reflected ray is rotated through twice this angle. 1 Class XII: Physics Chapter 9: Ray optics and Optical Instruments Top Concepts 1. Laws of Reflection. The reflection at a plane surface always takes place in accordance with the following two laws: (i)

More information

PHYSICS. Chapter 34 Lecture FOR SCIENTISTS AND ENGINEERS A STRATEGIC APPROACH 4/E RANDALL D. KNIGHT

PHYSICS. Chapter 34 Lecture FOR SCIENTISTS AND ENGINEERS A STRATEGIC APPROACH 4/E RANDALL D. KNIGHT PHYSICS FOR SCIENTISTS AND ENGINEERS A STRATEGIC APPROACH 4/E Chapter 34 Lecture RANDALL D. KNIGHT Chapter 34 Ray Optics IN THIS CHAPTER, you will learn about and apply the ray model of light Slide 34-2

More information

Optics II. Reflection and Mirrors

Optics II. Reflection and Mirrors Optics II Reflection and Mirrors Geometric Optics Using a Ray Approximation Light travels in a straight-line path in a homogeneous medium until it encounters a boundary between two different media The

More information

How is my book published by the AMS?

How is my book published by the AMS? Hw is my bk published by the AMS? Publishing yur bk is a team effrt that starts with the Acquisitins, and invlves the Prductin, and Sales, Custmer Supprt, Print Shp, and Distributin departments. This dcument

More information

Three-Dimensional Restricted-Orientation Convexity 1

Three-Dimensional Restricted-Orientation Convexity 1 Three-Dimensinal Restricted-Orientatin Cnvexity 1 Eugene Fink 2 Derick Wd 3 Abstract A restricted-rientatin cnvex set is a set f pints whse intersectin with lines frm sme fixed set is empty r cnnected.

More information

Spherical Mirrors Learning Outcomes. Spherical Mirrors Learning Outcomes. Spherical Mirrors

Spherical Mirrors Learning Outcomes. Spherical Mirrors Learning Outcomes. Spherical Mirrors 1 Spherical Mirrors Learning Outcomes Recognise and use key words relating to mirrors. Centre of curvature Focus / focal point, focal length Pole Principal axis Use ray tracing to demonstrate reflection.

More information

Spherical Mirrors Learning Outcomes

Spherical Mirrors Learning Outcomes 1 Spherical Mirrors Learning Outcomes Recognise and use key words relating to mirrors. Centre of curvature Focus / focal point, focal length Pole Principal axis Use ray tracing to demonstrate reflection.

More information

normal angle of incidence increases special angle no light is reflected

normal angle of incidence increases special angle no light is reflected Reflection from transparent materials (Chapt. 33 last part) When unpolarized light strikes a transparent surface like glass there is both transmission and reflection, obeying Snell s law and the law of

More information

PHYSICS. Light FORM 4. Chapter 5. Compiled by Cikgu Desikan

PHYSICS. Light FORM 4. Chapter 5. Compiled by Cikgu Desikan PHYSICS RM 4 Chapter 5 Light Compiled by Cikgu Desikan PRE SPM PHYSICS 2016 Chapter 5 Light Dear students, The two basic processes of education are knowing and valuing. Learning bjectives : 1. Understanding

More information

TILTED PHOTOGRAPHS DEFINITIONS. Center for Photogrammetric Training Ferris State University

TILTED PHOTOGRAPHS DEFINITIONS. Center for Photogrammetric Training Ferris State University TILTED PHOTOGRAPHS Center fr Phtgrammetric Training Ferris State University RCB DEFINITIONS Nadir pint (n) Grund nadir pint (N) Principal plane Principal line Azimuth (α) Tilt (t) Swing (s) Church angles

More information

ClassFlow Administrator User Guide

ClassFlow Administrator User Guide ClassFlw Administratr User Guide ClassFlw User Engagement Team April 2017 www.classflw.cm 1 Cntents Overview... 3 User Management... 3 Manual Entry via the User Management Page... 4 Creating Individual

More information

30/08/2016. Spherical Mirrors Learning Outcomes. Spherical Mirrors Learning Outcomes. Spherical Mirrors - Images

30/08/2016. Spherical Mirrors Learning Outcomes. Spherical Mirrors Learning Outcomes. Spherical Mirrors - Images 1 Spherical Mirrors Learning Outcomes Recognise and use key words relating to mirrors. Centre of curvature Focus / focal point, focal length Pole Principal axis Use ray tracing to demonstrate reflection.

More information

Light & Optical Systems Reflection & Refraction. Notes

Light & Optical Systems Reflection & Refraction. Notes Light & Optical Systems Reflection & Refraction Notes What is light? Light is electromagnetic radiation Ultra-violet + visible + infra-red Behavior of Light Light behaves in 2 ways particles (photons)

More information

HW Chapter 20 Q 2,3,4,5,6,10,13 P 1,2,3. Chapter 20. Classic and Modern Optics. Dr. Armen Kocharian

HW Chapter 20 Q 2,3,4,5,6,10,13 P 1,2,3. Chapter 20. Classic and Modern Optics. Dr. Armen Kocharian HW Chapter 20 Q 2,3,4,5,6,10,13 P 1,2,3 Chapter 20 Classic and Modern Optics Dr. Armen Kocharian Electromagnetic waves and matter: A Brief History of Light 1000 AD It was proposed that light consisted

More information

Flying into Trig on a Paper Plate

Flying into Trig on a Paper Plate Flying int Trig n a Paper Plate Warm-up: 1. Label the quadrants:. Classify the fllwing angles as btuse, acute r right: a) b) 91 c) 90 d) 18. Add the fllwing fractins (withut a calculatr!) a) + 5 b) 1 8

More information

Chapter 5 Mirrors and Lenses

Chapter 5 Mirrors and Lenses Chapter 5 Notes: Mirrors and Lenses Name: Block: The Ray Model of Light The ray model of light represents light as a line, or ray, indicating the path of a beam of light. Light travels in straight lines

More information

Physics 1502: Lecture 29 Today s Agenda

Physics 1502: Lecture 29 Today s Agenda Physcs 1502: Lecture 29 Tday s Agenda Annuncements: Mdterm 2: Mnday Nv. 16 Hmewrk 08: due Frday Optcs Index f Refractn 1 Prsms Enterng Extng 1 3 4 2 Fr ar/glass nterface, we use n(ar)=1, n(glass)=n LIKE

More information

Lecture Outlines Chapter 26

Lecture Outlines Chapter 26 Lecture Outlines Chapter 26 11/18/2013 2 Chapter 26 Geometrical Optics Objectives: After completing this module, you should be able to: Explain and discuss with diagrams, reflection and refraction of light

More information

3.1 QUADRATIC FUNCTIONS IN VERTEX FORM

3.1 QUADRATIC FUNCTIONS IN VERTEX FORM 3.1 QUADRATIC FUNCTIONS IN VERTEX FORM PC0 T determine the crdinates f the vertex, the dmain and range, the axis f symmetry, the x and y intercepts and the directin f pening f the graph f f(x)=a(x p) +

More information

Physics for Scientists & Engineers 2

Physics for Scientists & Engineers 2 Geometric Optics Physics for Scientists & Engineers 2 Spring Semester 2005 Lecture 36! The study of light divides itself into three fields geometric optics wave optics quantum optics! In the previous chapter,

More information

Use of GIS & GPS in Trail and Land Management

Use of GIS & GPS in Trail and Land Management CLCC Cnference 2014 Intrductin t CT ECO Use f GIS & GPS in Trail and Land Management Explre CT ECO CT ECO is a partnership between the CT Department f Energy and Envirnmental Prtectin (CT DEEP) and the

More information

Reflection and Refraction. Geometrical Optics

Reflection and Refraction. Geometrical Optics Reflection and Refraction Geometrical Optics Reflection Angle of incidence = Angle of reflection The angle of incidence,i, is always equal to the angle of reflection, r. The incident ray, reflected ray

More information

Light and Mirrors MIRRORS

Light and Mirrors MIRRORS Light and Mirrors MIRRORS 1 Polarized Sunglasses- How do they work? light waves vibrate in more than one plane light waves can be made to vibrate in a single plane by use of polarizing filters. 2 polarizing

More information

Chapter 12 Notes: Optics

Chapter 12 Notes: Optics Chapter 12 Notes: Optics How can the paths traveled by light rays be rearranged in order to form images? In this chapter we will consider just one form of electromagnetic wave: visible light. We will be

More information

Lab 1: Don t Shatter My Image. Reflection and Mirrors. Lab 2: Images The Law of Reflection. Three types of mirrors. Plane Mirror Images

Lab 1: Don t Shatter My Image. Reflection and Mirrors. Lab 2: Images The Law of Reflection. Three types of mirrors. Plane Mirror Images Lab : Dn t Shatter My Image Reflectn and Mrrrs The angle f ncdence equals the angle f reflectn. A plane mrrr results n a vrtual mage (lcated behnd the mrrr). The dstance frm the bject t the mrrr s equal

More information

1 Version Spaces. CS 478 Homework 1 SOLUTION

1 Version Spaces. CS 478 Homework 1 SOLUTION CS 478 Hmewrk SOLUTION This is a pssible slutin t the hmewrk, althugh there may be ther crrect respnses t sme f the questins. The questins are repeated in this fnt, while answers are in a mnspaced fnt.

More information

Data Miner Platinum. DataMinerPlatinum allows you to build custom reports with advanced queries. Reports > DataMinerPlatinum

Data Miner Platinum. DataMinerPlatinum allows you to build custom reports with advanced queries. Reports > DataMinerPlatinum Data Miner Platinum DataMinerPlatinum allws yu t build custm reprts with advanced queries. Reprts > DataMinerPlatinum Click Add New Recrd. Mve thrugh the tabs alng the tp t build yur reprt, with the end

More information

Science 8 Chapter 5 Section 1

Science 8 Chapter 5 Section 1 Science 8 Chapter 5 Section 1 The Ray Model of Light (pp. 172-187) Models of Light wave model of light: a model in which light is a type of wave that travels through space and transfers energy from one

More information

IAB MRAID 2 TEST AD: RESIZE WITH ERRORS AD. Resize with Errors Ad. URL for this Creative. Goal of Ad. This Creative Tests:

IAB MRAID 2 TEST AD: RESIZE WITH ERRORS AD. Resize with Errors Ad. URL for this Creative. Goal of Ad. This Creative Tests: Resize with Errrs Ad URL fr this Creative http://mraid.iab.net/cmpliance/units/resize-err.txt Gal f Ad This ad will test that the cntainer triggers apprpriate errr handling when resize-related methds and

More information

What is it? How does it work? How do we use it?

What is it? How does it work? How do we use it? What is it? How does it work? How do we use it? Dual Nature http://www.youtube.com/watch?v=dfpeprq7ogc o Electromagnetic Waves display wave behavior o Created by oscillating electric and magnetic fields

More information

Chapter 32 Light: Reflection and Refraction. Copyright 2009 Pearson Education, Inc.

Chapter 32 Light: Reflection and Refraction. Copyright 2009 Pearson Education, Inc. Chapter 32 Light: Reflection and Refraction Units of Chapter 32 The Ray Model of Light Reflection; Image Formation by a Plane Mirror Formation of Images by Spherical Mirrors Index of Refraction Refraction:

More information

Lecture #5.3 Mirrors

Lecture #5.3 Mirrors Lecture #5.3 Mrrrs We ave already dscussed reflectn f EM waves. Ts penmenn fnds useful applcatn n te devces we use n ur everyday lfe. Tday we sall talk abut w reflectn wrks n rder t prduce mages n dfferent

More information

Light:- it is an agent which produces in us the sensation of sight. It is a form of energy.

Light:- it is an agent which produces in us the sensation of sight. It is a form of energy. Reflection:- Light:- it is an agent which produces in us the sensation of sight. It is a form of energy. Transparent medium:- It is a medium through which light can be propagated easily.(e.g., sun, candle,

More information

UiPath Automation. Walkthrough. Walkthrough Calculate Client Security Hash

UiPath Automation. Walkthrough. Walkthrough Calculate Client Security Hash UiPath Autmatin Walkthrugh Walkthrugh Calculate Client Security Hash Walkthrugh Calculate Client Security Hash Start with the REFramewrk template. We start ff with a simple implementatin t demnstrate the

More information

Data Structure Interview Questions

Data Structure Interview Questions Data Structure Interview Questins A list f tp frequently asked Data Structure interview questins and answers are given belw. 1) What is Data Structure? Explain. Data structure is a way that specifies hw

More information

Downloaded from

Downloaded from 1 Class X: Physics Chapter 10: Light- Reflection and Refraction Points to remember Key learnings: 1. When light falls on a body, it may be absorbed, may be transmitted or light may come back to the same

More information

LECTURE 25 Spherical Refracting Surfaces. Geometric Optics

LECTURE 25 Spherical Refracting Surfaces. Geometric Optics LECTURE 25 Spherical Refracting Surfaces Geometric ptics When length scales are >> than the light s wavelength, light propagates as rays incident ray reflected ray θ θ r θ 2 refracted ray Reflection: Refraction:

More information

Optics Test Science What are some devices that you use in everyday life that require optics?

Optics Test Science What are some devices that you use in everyday life that require optics? Optics Test Science 8 Introduction to Optics 1. What are some devices that you use in everyday life that require optics? Light Energy and Its Sources 308-8 identify and describe properties of visible light

More information

Physics 1C. Lecture 23A. "If Dracula can t see his reflection in the mirror, how come his hair is always so neatly combed?

Physics 1C. Lecture 23A. If Dracula can t see his reflection in the mirror, how come his hair is always so neatly combed? Physics 1C Lecture 23A "If Dracula can t see his reflection in the mirror, how come his hair is always so neatly combed?" --Steven Wright Mirror Equation You can mathematically relate the object distance,

More information

Using SPLAY Tree s for state-full packet classification

Using SPLAY Tree s for state-full packet classification Curse Prject Using SPLAY Tree s fr state-full packet classificatin 1- What is a Splay Tree? These ntes discuss the splay tree, a frm f self-adjusting search tree in which the amrtized time fr an access,

More information

of Prolog An Overview 1.1 An example program: defining family relations

of Prolog An Overview 1.1 An example program: defining family relations An Overview f Prlg This chaptereviews basic mechanisms f Prlg thrugh an example prgram. Althugh the treatment is largely infrmal many imprtant cncepts are intrduced. 1.1 An example prgram: defining family

More information

4. A bulb has a luminous flux of 2400 lm. What is the luminous intensity of the bulb?

4. A bulb has a luminous flux of 2400 lm. What is the luminous intensity of the bulb? 1. Match the physical quantities (first column) with the units (second column). 4. A bulb has a luminous flux of 2400 lm. What is the luminous intensity of the bulb? (π=3.) Luminous flux A. candela Radiant

More information

h o h d Angular magnification Angular magnification of a magnifying glass

h o h d Angular magnification Angular magnification of a magnifying glass 6. Angular Magniicatin an the Magniying Glass Angular magniicatin M θ The reerence angular size θ is base n nrmal reaing/viewing at istance N (either ~5 cm r the near pint istance): θ θ h N The magniie

More information

OpenSceneGraph Tutorial

OpenSceneGraph Tutorial OpenSceneGraph Tutrial Michael Kriegel & Meiyii Lim, Herit-Watt University, Edinburgh February 2009 Abut Open Scene Graph: Open Scene Graph is a mdern pen surce scene Graph. Open Scene Graph (r shrt OSG)

More information

Phys102 Lecture 21/22 Light: Reflection and Refraction

Phys102 Lecture 21/22 Light: Reflection and Refraction Phys102 Lecture 21/22 Light: Reflection and Refraction Key Points The Ray Model of Light Reflection and Mirrors Refraction, Snell s Law Total internal Reflection References 23-1,2,3,4,5,6. The Ray Model

More information

Users, groups, collections and submissions in DSpace. Contents

Users, groups, collections and submissions in DSpace. Contents Users, grups, cllectins and submissins in DSpace Cntents Key cncepts... 2 User accunts and authenticatin... 2 Authrisatin and privileges... 2 Resurce plicies... 2 User rles and grups... 3 Submissin wrkflws...

More information