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1 ASSIGNMENT COVER SHEET Module: Mobile Computing (CSY3029) Tutor: Espen Svennevik Title: Mobile Application Development Comparison Student ID: Student signature*: Grade Extension date Course leader agreement: Assessment Feedback Rating Scale A B C D F Specification 10% Application Design 20% ios Implementation 20% Android Implementation 20% ios Testing 10% Android Testing 10% Report structure and quality 10% SPECIFIC ASPECTS OF YOUR ASSIGNMENT THAT THE MARKER LIKES: SPECIFIC ASPECTS OF YOUR ASSIGNMENT THAT NEED MORE WORK: Tutor s signature: Date: The University of Northampton s Policy on Plagiarism & Mitigating Circumstances will be strictly implemented. By submitting this signed * assignment you are asserting that this submission is entirely your own individual work.

2 Title: Mobile application development comparison Aim To develop comparable mobile applications for both ios and Android. Brief The current smartphone market is progressively becoming dominated by Apple s ios devices and Google s Android devices. This assignment is to use ios and Android application development tools and libraries and to use both these environments to develop a comparable application for both an ios and an Android device. App Development Design a 2D graphics based app and implement and test the app on both mobile OSs. The apps functionality should be as identical as is possible on the two devices. The app should be interactive and use touch input. A typical app would be a 2D drawing app which allows you to sketch using touch. There should be the ability to draw in different colours and thickness of lines as well as to erase all or parts of the sketch or start a new sketch. Meaningful extra features, which will warrant extra marks, might include, for example the use of networking or file input/output to enhance the functionality of the app by being able to transfer, save or load the graphical output Deliverables A report is required to be submitted to TurnitIn by 23:59 on 14 th January, Your report should include the following sections: Virtual Demo consisting of screenshots and commentary as would have been given in a class based demonstration. Specification. Design of the app to be implemented for both Android and ios. This includes the user interface and how the app will operate. A system diagram, if appropriate. This should be OS agnostic as much as possible. Implementation of the design of the two apps. Test of the two implementations. This should include a test plan and evidence of testing, such as screenshots. References. Appendices, which should include the source code of the two implementations. The virtual demonstration consists of a section with screenshots and commentary as would have been given in a class based demonstration. The quality of your report will also warrant extra marks such as the use of pagination and sections, a table of content with page numbers, introduction and conclusions. Please note that the work you produce must be your own and you may be asked for a viva.

3 Grading Criteria: The Standard Front Sheet gives a clear indication of how the grade for this assignment is achieved. The assessment matrix given at the end of this document gives further information on the grading. Learning Outcomes*: Subject specific understanding and skills On successful completion of the module students will have demonstrated their ability to: a) Understand the hardware deployed in mobile computing devices. b) Understand the operating systems deployed on mobile computing devices. c) Explain the specification of software needed to run of mobile devices. d) Design and implement software for mobile devices to minimum requirements. e) Use a mobile operating system application programming interfaces (API) Key Skills On successful completion of the module students will have had the opportunity to: f) Identify relevant sources of information g) Communication: Write clearly about complex subjects in a form appropriate to the purpose e.g. report, summarise, explore, persuade, propose h) Managed learning: Make, justify and implement decisions following careful evaluation of options. i) Problem solving: Think critically and creatively about possible solutions to a problem, taking into account different issues and perspectives. Use logical argument to select methods for implementing a solution. Sources of Information ios Android

4 A B C D F Excellent Good Satisfactory Adequate Inadequate Specification minimally An excellent specification of a 2D A good specification of a 2D A satisfactory specification of a 2D An adequate specification of a 2D graphics app describing the some the expected features and behaviour A poor specification of a 2D graphics app which describes little or nothing of the expected features and behaviour Application Design 10% An excellent design of a 2D features and behaviour of the app. Report includes an excellent UI design, algorithms and data structures. The design is implementation agnostic. A good design of a 2D graphics app describing the features and behaviour Report includes a good UI design, algorithms and data structures. The design is implementation agnostic. A satisfactory design of a 2D features and behaviour of the app. An adequate section including UI design, algorithms and data structures. An adequate design of a 2D graphics app describing the some the features and behaviour Report includes some UI design, algorithms and data structures. A poor design of a 2D graphics app which describes little or nothing of the features and behaviour Report includes little or no UI design, algorithms and data structures. ios Implementation 20% The ios App implements the design in an excellent way and works fully as designed. The App utilises a full spectrum of the API available to ios Apps. The ios App implements the design and works nearly fully as designed. The App utilises the API available to ios Apps. The ios App works mostly as designed. The App utilises some of the API available to ios Apps. The ios App works partially as designed. The App utilises little of the API available to ios Apps. The ios App works minimally as designed. The App utilises little of the API available to ios Apps. Android Implementation 20% The Android App implements the design in an excellent way and works as designed. Utilises a full spectrum of the API available to Android Apps. The Android App implements the design and works nearly fully as designed. The App utilises the API available to Android Apps. The Android App works mostly as designed. The App utilises some of the API available to Android Apps. The Android App works partially as designed. The App utilises little of the API available to Android Apps. The Android App works minimally as designed. The App utilises little of the API available to Android Apps. Testing of ios implementatio n 10% An excellent test plan is given for all of the test plan. Excellent use of screen shots as A good test plan is produced. Evidence of testing is given for most of the test plan. Good use of screen shots as A satisfactory test plan is given for much of the test plan. Some use of screen shots as Some little evidence of testing the ios application is given. Little or nothing given. Testing of Android implementation 10% An excellent test plan is given for all of the test plan. Excellent use of screen shots as. A good test plan is produced. Evidence of testing is given for most of the test plan. Good use of screen shots as evidence A satisfactory test plan is given for much of the test plan. Some use of screen shots as Some little evidence of testing the Android application is given. Little or nothing given.

5 References 10% An excellent report consisting of all the correct sections, with page numbers. References and Full listing of implemented code is appendices given. A good report consisting of most of the correct sections, with page numbers. References and listing of implemented code is appendices given. A satisfactory report consisting of many the correct sections, with page numbers. An poor report lacking many the correct sections, pagination, or table of contents with page numbers. A poor report presenting little or nothing of was is required.

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