Tutorial 4: Computer Organization
|
|
- Andrea Atkinson
- 5 years ago
- Views:
Transcription
1 Tutorial 4: Computer Organization 1
2 Lecture Outcome A brief summary of flowcharts with an example. A recap of the central processing unit (CPU), the main memory, and the input/output subsystem. Address a bit pattern: Activity 1. Look at program execution: Connecting CPU and memory Fetch-decode-execute cycle, including its effect on registers. Activity 2. 2
3 Flowcharts Revision According to Lakin, Capon and Botten (1996:18), a flowchart is defined as a formalised graphic representation of a program logic sequence, work or manufacturing process, organisation chart or similar formalised structure. Figure 1: Flowcharts Common symbols used in process flow mapping (Adapted from Sharp & McDermott 2009:220). Lakin, R., Capon N., & Botten, N BPR enabling software for the financial services industry. Management Services. 40(3): Sharp, A. & McDermott, P Workflow modeling: tools for process improvement and application development. 2 nd ed. Norwood, Massachusetts, USA. Artech House. 3
4 Workflow Example Weather24 1. Draw a workflow diagram using flowchart symbols, based on the following scenario: To determine the weather, we first enter the Weather.news24 URL in our browser e.g., Firefox, Safari, or Internet Explorer. This request is sent to the Weather24 server. Weather24 server responses by sending us the home page of Weather24. Next, we click Gauteng, and read the temperature (Temp). Then the Temp is checked. If Temp < 20 C, the system prints Below Freezing. Else, if Temp > 20 C, the system prints Above Freezing. 4
5 Workflow Example Weather24 5
6 A recap of the central processing unit (CPU), the main memory, and the input/output subsystem Figure 5.1 Computer hardware (subsystems) 6
7 Address a bit pattern 1. Divide ( ) successively by 2 until the quotient is 0: /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = 62500, remainder is /2 = 31250, remainder is /2 = 15625, remainder is /2 = 7812, remainder is /2 = 3906, remainder is /2 = 1953, remainder is /2 = 976, remainder is 1 976/2 = 488, remainder is 0 488/2 = 244, remainder is 0 244/2 = 122, remainder is 0 122/2 = 61, remainder is 0 61/2 = 30, remainder is 1 30/2 = 15, remainder is 0 15/2 = 7, remainder is 1 7/2 = 3, remainder is 1 3/2 = 1, remainder is 1 1/2 = 0, remainder is 1 2: Read from the bottom to top as: Therefore, we need 25 bits to address each byte (Answer). 7
8 Address a bit pattern Activity 1 A computer has 12 MB (megabytes) of memory. How many bits are needed to address any single byte in memory? Remember to include all the steps you followed. Solution: Step 1: Divide ( ) successively by 2 until the quotient is 0: /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = , remainder is /2 = 93750, remainder is /2 = 46875, remainder is /2 = 23437, remainder is /2 = 11718, remainder is /2 = 5859, remainder is /2 = 2929, remainder is /2 = 1464, remainder is /2 = 732, remainder is 0 732/2 = 366, remainder is 0 366/2 = 183, remainder is 0 183/2 = 91, remainder is 1 91/2 = 45, remainder is 1 45/2 = 22, remainder is 1 22/2 = 11, remainder is 0 11/2 = 5, remainder is 1 5/2 = 2, remainder is 1 2/2 = 1, remainder is 0 1/2 = 0, remainder is 1 Step 2: Read from the bottom to top as Therefore, we need 24 bits to address each byte (Answer). The memory address space is 12 MB, or 2^24 (2^4 X 2^20). This means that we need log22^24, or 24 bits, to address each byte. 8
9 Program Execution Figure 5.19 The steps of a cycle We want our CPU repeatedly to FETCH the next instruction from memory into the instruction register DECODE the instruction (that is, work out which it is) EXECUTE the instruction 9
10 Connecting CPU and memory Fetch-decode-execute cycle
11 Fetch
12 From the previous slide: When an instruction is to be fetched, the program counter contains the address of the next instruction. In this case, the next instruction is our address [0000]. Thus, the program counter has [0000] stored inside of it. This address is then copied into the memory address register. The address is then sent along the address bus, where it waits to receive a signal on the control bus. Owing to us wanting to read the value in address [0000], the control unit (CU) sends a signal on the control bus to the memory controller to say, memory read. The contents in address [0000] can now be transferred along the data bus. 12
13 Fetch
14 From the previous slide: Owing to what we fetch being an instruction, the value from the RAM now goes into the current instruction register (CIR). At this point, the instruction has been fetched, so we can now increment the program counter to be ready to fetch the next instruction. 14
15 Fetch
16 From the previous slide: Here the program counter now contains the value [1], where it has been incremented by [1]. 16
17 Decode
18 From the previous slide: The instruction in the current instruction register (CIR) is now decoded by the decode unit. You will notice that there are two (2) pieces of information 1) opcode, and 2) operand the address or the data for the opcode to use. Let us look at [0101] in the list of instructions load. Now, go back to the RAM and look for [0101] and return it. 18
19 Execute
20 From the previous slide: Owing to the data that we need being at address [0101] we send [0101] to the memory address register (MAR). You will notice that the program counter (PC) and the memory address register (MAR) contain different values. This is because, the program counter (PC) stores the address of the next instruction after this one has finished execution and the MAR is storing the address of the data that we need in order to compete the execution of this instruction. At MAR the address is sent down the address bus, where we wait for a control signal on the control bus, to say that we want to read the memory. 20
21 Execute
22 From the previous slide: Here is address [0101] in the RAM. It is going to be sent down the data bus. 22
23 Execute
24 From the previous slide: Notice now how the memory data register (MDR) now contains the value that was in RAM. It is now ready to be passed to the accumulator (ACC). 24
25 Execute
26 From the previous slide: It is now ready to be passed to the accumulator (ACC). Now we are ready to fetch the next instruction. Conclusion This is the state of the register after one cycle. 26
27 Activity 2 Follow the pattern again from the previous slides and fetch-decode-execute. You need to fetch the next instruction which is it s address [0001], and see what effect the whole program has on the contents of the registers. We will discuss the homework in one of your tutorial classes. 27
28 Questions? 28
Outcomes. Lecture 13 - Introduction to the Central Processing Unit (CPU) Central Processing UNIT (CPU) or Processor
Lecture 13 - Introduction to the Central Processing Unit (CPU) Outcomes What is a CPU? How are instructions prepared by the CPU before execution? What registers and operations are involved in this preparation
More informationAS/A Level Computing Syllabus 2011
AS/A Level Computing Syllabus 2011 Section 3 - System Software Mechanisms - - Machine Architecture - - Database Theory - - Programming Paradigms - Chapter 3.3 Computer Architectures & Fetch-Execute Cycle
More informationCPU ARCHITECTURE. QUESTION 1 Explain how the width of the data bus and system clock speed affect the performance of a computer system.
CPU ARCHITECTURE QUESTION 1 Explain how the width of the data bus and system clock speed affect the performance of a computer system. ANSWER 1 Data Bus Width the width of the data bus determines the number
More informationCOMPUTER SYSTEM. COMPUTER SYSTEM IB DP Computer science Standard Level ICS3U. COMPUTER SYSTEM IB DP Computer science Standard Level ICS3U
C A N A D I A N I N T E R N A T I O N A L S C H O O L O F H O N G K O N G 5.1 Introduction 5.2 Components of a Computer System Algorithm The Von Neumann architecture is based on the following three characteristics:
More informationFACTFILE: GCE DIGITAL TECHNOLOGY
FACTFILE: GCE DIGITAL TECHNOLOGY AS2: FUNDAMENTALS OF DIGITAL TECHNOLOGY Hardware and Software Architecture 1 Learning Outcomes Students should be able to: describe the internal components of a computer
More informationInformation Science 1
Information Science 1 -Basic Concepts of Computers: Opera4on, Architecture, Memory- Week 02 College of Information Science and Engineering Ritsumeikan University Today s lecture outline l Recall the previous
More informationComputer Architecture
Computer Architecture Topics: Machine Organization Machine Cycle Program Execution Machine Language Types of Memory & Access Von Neumann Design 1) Two key ideas 1) The stored program concept 1) instructions
More informationASSIGNMENT ECE514 (COMPUTER ORGANIZATION) ASSIGNMENT NO. 3
ASSIGNMENT ECE514 (COMPUTER ORGANIZATION) ASSIGNMENT NO. 3 This is an individual assignment for ECE514. It carries a mark of 10%. The rubric of marks is given in Appendix 3. This assignment is about designing
More informationLecture1: introduction. Outline: History overview Central processing unite Register set Special purpose address registers Datapath Control unit
Lecture1: introduction Outline: History overview Central processing unite Register set Special purpose address registers Datapath Control unit 1 1. History overview Computer systems have conventionally
More informationGeneral purpose registers These are memory units within the CPU designed to hold temporary data.
Von Neumann Architecture Single processor is used Each instruction in a program follows a linear sequence of fetch decode execute cycle Program and data are held in same main memory Stored program Concept
More informationCS 265. Computer Architecture. Wei Lu, Ph.D., P.Eng.
CS 265 Computer Architecture Wei Lu, Ph.D., P.Eng. Part 3: von Neumann Architecture von Neumann Architecture Our goal: understand the basics of von Neumann architecture, including memory, control unit
More informationCPSC 121: Models of Computation
Instructor: Bob Woodham woodham@cs.ubc.ca Department of Computer Science University of British Columbia Lecture Notes 2009/2010, Section 203 Menu March 22, 2010 Topics: A Simple Computer High-level design
More informationCPU Structure and Function
CPU Structure and Function Chapter 12 Lesson 17 Slide 1/36 Processor Organization CPU must: Fetch instructions Interpret instructions Fetch data Process data Write data Lesson 17 Slide 2/36 CPU With Systems
More informationN.B. These pastpapers may rely on the knowledge gained from the previous chapters.
N.B. These pastpapers may rely on the knowledge gained from the previous chapters. 1 SEC 94-PAPER 1-Q3B Briefly explain the purpose of the PROGRAM COUNTER 2 SEC 94-PAPER 2A-Q4 (a) Why is a 16-bit 60 MHz
More informationMemory General R0 Registers R1 R2. Input Register 1. Input Register 2. Program Counter. Instruction Register
CPU Organisation Central Processing Unit (CPU) Memory General R0 Registers R1 R2 ALU R3 Output Register Input Register 1 Input Register 2 Internal Bus Address Bus Data Bus Addr. $ 000 001 002 Program Counter
More informationVon Neumann Architecture
Von Neumann Architecture Assist lecturer Donya A. Khalid Lecture 2 2/29/27 Computer Organization Introduction In 945, just after the World War, Jon Von Neumann proposed to build a more flexible computer.
More informationPart A Questions 1. What is an ISP? ISP stands for Instruction Set Processor. This unit is simply called as processor which executes machine instruction and coordinates the activities of other units..
More informationCS 101, Mock Computer Architecture
CS 101, Mock Computer Architecture Computer organization and architecture refers to the actual hardware used to construct the computer, and the way that the hardware operates both physically and logically
More informationThe Von Neumann Architecture Odds and Ends. Designing Computers. The Von Neumann Architecture. CMPUT101 Introduction to Computing - Spring 2001
The Von Neumann Architecture Odds and Ends Chapter 5.1-5.2 Von Neumann Architecture CMPUT101 Introduction to Computing (c) Yngvi Bjornsson & Vadim Bulitko 1 Designing Computers All computers more or less
More informationSECONDARY SCHOOL, L-IMRIEĦEL HALF YEARLY EXAMINATIONS 2016/2017
SECONDARY SCHOOL, L-IMRIEĦEL HALF YEARLY EXAMINATIONS 2016/2017 YEAR: 10 Computing Time: 1½ Hr. Name: Class: Instructions: 1. Answer all the questions in the space provided on this paper. 2. Calculators
More informationIntermediate Programming & Design (C++) Notation
Notation Byte = 8 bits (a sequence of 0 s and 1 s) To indicate larger amounts of storage, some prefixes taken from the metric system are used One kilobyte (KB) = 2 10 bytes = 1024 bytes 10 3 bytes One
More informationDesigning Computers. The Von Neumann Architecture. The Von Neumann Architecture. The Von Neumann Architecture
Chapter 5.1-5.2 Designing Computers All computers more or less based on the same basic design, the Von Neumann Architecture! Von Neumann Architecture CMPUT101 Introduction to Computing (c) Yngvi Bjornsson
More informationThe Von Neumann Architecture. Designing Computers. The Von Neumann Architecture. CMPUT101 Introduction to Computing - Spring 2001
The Von Neumann Architecture Chapter 5.1-5.2 Von Neumann Architecture Designing Computers All computers more or less based on the same basic design, the Von Neumann Architecture! CMPUT101 Introduction
More informationCompressing Integers for Fast File Access
Compressing Integers for Fast File Access Hugh E. Williams Justin Zobel Benjamin Tripp COSI 175a: Data Compression October 23, 2006 Introduction Many data processing applications depend on access to integer
More informationChapter 5. Computer Architecture Organization and Design. Computer System Architecture Database Lab, SANGJI University
Chapter 5. Computer Architecture Organization and Design Computer System Architecture Database Lab, SANGJI University Computer Architecture Organization and Design Instruction Codes Computer Registers
More informationCMPUT101 Introduction to Computing - Summer 2002
7KH9RQ1HXPDQQ$UFKLWHFWXUH Chapter 5.1-5.2 Von Neumann Architecture 'HVLJQLQJ&RPSXWHUV All computers more or less based on the same basic design, the Von Neumann Architecture! CMPUT101 Introduction to Computing
More informationIntroduction to Programming
Introduction to Programming Chapter 2 Microcontrollers Objectives Describe the difference between source code and machine code. Define opcode, operand, and address of an operand. Explain the purpose of
More informationDigital System Design Using Verilog. - Processing Unit Design
Digital System Design Using Verilog - Processing Unit Design 1.1 CPU BASICS A typical CPU has three major components: (1) Register set, (2) Arithmetic logic unit (ALU), and (3) Control unit (CU) The register
More informationSystems Architecture
Systems Architecture Friday, 27 April 2018 Systems Architecture Today s Objectives: 1. To be able to explain the purposes and uses of embedded systems. 2. To be able to describe how the CPU executes instructions
More informationWilliam Stallings Computer Organization and Architecture. Chapter 11 CPU Structure and Function
William Stallings Computer Organization and Architecture Chapter 11 CPU Structure and Function CPU Structure CPU must: Fetch instructions Interpret instructions Fetch data Process data Write data Registers
More informationWhy learn Computer Programming? Computer-based problem solving in Science and Engineering. Why learn Fortran? Elementary Computer Organization
CSE 1540.03 Week #1.1 January 6, 2014 Computer-based problem solving in Science and Engineering Pure math: about beautiful relationships, e.g. partial differential equations Applied math: pure math applied
More informationInformation Science 1
Information Science 1 - Representa*on of Data in Memory- Week 03 College of Information Science and Engineering Ritsumeikan University Topics covered l Basic terms and concepts of The Structure of a Computer
More informationIntroduction to CPU architecture using the M6800 microprocessor
Introduction to CPU architecture using the M6800 microprocessor Basics Programs are written in binary object codes which could be understood (after the decoding process) by the designated target CPU. The
More informationCMPUT101 Introduction to Computing - Summer 2002
7KH9RQ1HXPDQQ$UFKLWHFWXUH 2GGVDQG(QGV Chapter 5.1-5.2 Von Neumann Architecture CMPUT101 Introduction to Computing (c) Yngvi Bjornsson & Vadim Bulitko 1 'HVLJQLQJ&RPSXWHUV All computers more or less based
More informatione-pg Pathshala Subject : Computer Science Paper: Embedded System Module: Introduction to Computing Module No: CS/ES/1 Quadrant 1 e-text
e-pg Pathshala Subject : Computer Science Paper: Embedded System Module: Introduction to Computing Module No: CS/ES/1 Quadrant 1 e-text About the course : In this digital world, embedded systems are more
More informationC.P.U Organization. Memory Unit. Central Processing Unit (C.P.U) Input-Output Processor (IOP) Figure (1) Digital Computer Block Diagram
C.P.U Organization 1.1 Introduction A computer system is sometimes subdivided into two functional entities "Hardware" and "Software". The H/W of the computer consists of all the electronic components and
More informationChapter 08: The Memory System. Lesson 01: Basic Concepts
Chapter 08: The Memory System Lesson 01: Basic Concepts Objective Understand the concepts of interconnecting processor to memory devices Understand the speed of access of memorydevices, latency and bandwidth
More informationChapter 2 Instruction Set Architecture
Chapter 2 Instruction Set Architecture Course Outcome (CO) - CO2 Describe the architecture and organization of computer systems Program Outcome (PO) PO1 Apply knowledge of mathematics, science and engineering
More informationWilliam Stallings Computer Organization and Architecture
William Stallings Computer Organization and Architecture Chapter 16 Control Unit Operations Rev. 3.2 (2009-10) by Enrico Nardelli 16-1 Execution of the Instruction Cycle It has many elementary phases,
More informationA3 Computer Architecture
A3 Computer Architecture Engineering Science 3rd year A3 Lectures Prof David Murray david.murray@eng.ox.ac.uk www.robots.ox.ac.uk/ dwm/courses/3co Michaelmas 2000 1 / 1 2: Introduction to the CPU 3A3 Michaelmas
More informationThe CPU and Memory. How does a computer work? How does a computer interact with data? How are instructions performed? Recall schematic diagram:
The CPU and Memory How does a computer work? How does a computer interact with data? How are instructions performed? Recall schematic diagram: 1 Registers A register is a permanent storage location within
More informationCPU Structure and Function. Chapter 12, William Stallings Computer Organization and Architecture 7 th Edition
CPU Structure and Function Chapter 12, William Stallings Computer Organization and Architecture 7 th Edition CPU must: CPU Function Fetch instructions Interpret/decode instructions Fetch data Process data
More informationComputer Organization (Autonomous)
Computer Organization (Autonomous) UNIT II Sections - A & D Prepared by Anil Kumar Prathipati, Asst. Prof., Dept. of CSE. SYLLABUS Basic Computer Organization and Design: Instruction codes Stored Program
More informationUNIT:2 BASIC COMPUTER ORGANIZATION AND DESIGN
1 UNIT:2 BASIC COMPUTER ORGANIZATION AND DESIGN BASIC COMPUTER ORGANIZATION AND DESIGN 2.1 Instruction Codes 2.2 Computer Registers AC or Accumulator, Data Register or DR, the AR or Address Register, program
More information3.3.3 Computer Architecture
3.3.3 Computer Architecture VON NEUMANN ARCHITECTURE (SISD) 1 FLYNN S TAXONOMY 1 THE COMPONENTS OF THE CPU 2 CONTROL UNIT - CU 3 ARITHMETIC AND LOGIC UNIT - ALU 3 INCREMENTER 3 THE REGISTERS OF THE CPU
More informationFlow Charts. Visual Depiction of Logic Flow
Flow Charts Visual Depiction of Logic Flow Flow Charts Describe a sequence of events using pictures Often associated with computer programs, but are quite common in other fields General way to depict a
More informationCPU Structure and Function
Computer Architecture Computer Architecture Prof. Dr. Nizamettin AYDIN naydin@yildiz.edu.tr nizamettinaydin@gmail.com http://www.yildiz.edu.tr/~naydin CPU Structure and Function 1 2 CPU Structure Registers
More informationMicrocontroller Systems
µcontroller systems 1 / 43 Microcontroller Systems Engineering Science 2nd year A2 Lectures Prof David Murray david.murray@eng.ox.ac.uk www.robots.ox.ac.uk/ dwm/courses/2co Michaelmas 2014 µcontroller
More informationMicrocomputer Architecture and Programming
IUST-EE (Chapter 1) Microcomputer Architecture and Programming 1 Outline Basic Blocks of Microcomputer Typical Microcomputer Architecture The Single-Chip Microprocessor Microprocessor vs. Microcontroller
More information5 Computer Organization
5 Computer Organization 5.1 Foundations of Computer Science Cengage Learning Objectives After studying this chapter, the student should be able to: List the three subsystems of a computer. Describe the
More informationChapter 5: Computer Systems Organization. Invitation to Computer Science, C++ Version, Third Edition
Chapter 5: Computer Systems Organization Invitation to Computer Science, C++ Version, Third Edition Objectives In this chapter, you will learn about: The components of a computer system Putting all the
More informationTeaching London Computing
Teaching London Computing CAS London CPD Day 2016 Little Man Computer William Marsh School of Electronic Engineering and Computer Science Queen Mary University of London Overview and Aims LMC is a computer
More informationChapter 5: Computer Systems Organization
Objectives Chapter 5: Computer Systems Organization Invitation to Computer Science, C++ Version, Third Edition In this chapter, you will learn about: The components of a computer system Putting all the
More informationInstruction : A command to the microprocessor to perform a given task on specified data. Each instruction has two parts
Lecture 4 Instruction : A command to the microprocessor to perform a given task on specified data. Each instruction has two parts One part is the task to be performed, called operation code or opcode in
More informationChapter One. Introduction to Computer System
Principles of Programming-I / 131101 Prepared by: Dr. Bahjat Qazzaz -------------------------------------------------------------------------------------------- Chapter One Introduction to Computer System
More informationCambridge International Examinations Cambridge Ordinary Level
Cambridge International Examinations Cambridge Ordinary Level *6593949731* COMPUTER SCIENCE 2210/12 Paper 1 Theory May/June 2018 1 hour 45 minutes Candidates answer on the Question Paper. No Additional
More informationMicroprocessors I MICROCOMPUTERS AND MICROPROCESSORS
Microprocessors I Outline of the Lecture Microcomputers and Microprocessors Evolution of Intel 80x86 Family Microprocessors Binary and Hexadecimal Number Systems MICROCOMPUTERS AND MICROPROCESSORS There
More informationMICROCOMPUTER OPERATION
CET270 Intro to Microprocessors Notes 3 MICROCOMPUTER OPERATION Previously, we covered basics of microcomputers including terminology and simplified computer and processor architectural diagrams. Now we
More informationUNIT- 5. Chapter 12 Processor Structure and Function
UNIT- 5 Chapter 12 Processor Structure and Function CPU Structure CPU must: Fetch instructions Interpret instructions Fetch data Process data Write data CPU With Systems Bus CPU Internal Structure Registers
More informationsession 7. Datapath Design
General Objective: Determine the hardware requirement of a digital computer based on its instruction set. Specific Objectives: Describe the general concepts in designing the data path of a digital computer
More informationME4447/6405. Microprocessor Control of Manufacturing Systems and Introduction to Mechatronics. Instructor: Professor Charles Ume LECTURE 7
ME4447/6405 Microprocessor Control of Manufacturing Systems and Introduction to Mechatronics Instructor: Professor Charles Ume LECTURE 7 Reading Assignments Reading assignments for this week and next
More informationRegister Are Two Names For The Same Place
The Program Counter And The Instruction Register Are Two Names For The Same Place Hi I am wondering where the program counter goes when the program The interrupt will take place after the current iteration
More informationComputer Architecture and Organization (CS-507)
Computer Architecture and Organization (CS-507) Muhammad Zeeshan Haider Ali Lecturer ISP. Multan ali.zeeshan04@gmail.com https://zeeshanaliatisp.wordpress.com/ Lecture 4 Basic Computer Function, Instruction
More informationFor your convenience Apress has placed some of the front matter material after the index. Please use the Bookmarks and Contents at a Glance links to
For your convenience Apress has placed some of the front matter material after the index. Please use the Bookmarks and Contents at a Glance links to access them. Contents at a Glance About the Author...xi
More informationComputer Organization
INF 101 Fundamental Information Technology Computer Organization Assistant Prof. Dr. Turgay ĐBRĐKÇĐ Course slides are adapted from slides provided by Addison-Wesley Computing Fundamentals of Information
More informationChapter 5 The LC-3. ACKNOWLEDGEMENT: This lecture uses slides prepared by Gregory T. Byrd, North Carolina State University 5-2
Chapter 5 The LC-3 ACKNOWLEDGEMENT: This lecture uses slides prepared by Gregory T. Byrd, North Carolina State University 5-2 Instruction Set Architecture ISA = All of the programmer-visible components
More informationExamining the complete instruction cycle for one instruction illustrates the operation of the P8 CPU. Assume the following conditions: C C C
5.0 Operation 5.1 The Instruction Cycle The CPU executes instructions that are stored in memory. The process of retrieving instructions and executing them is called the instruction cycle. Because it is
More informationComputer Organization
Objectives 5.1 Chapter 5 Computer Organization Source: Foundations of Computer Science Cengage Learning 5.2 After studying this chapter, students should be able to: List the three subsystems of a computer.
More informationCharacteristics. Microprocessor Design & Organisation HCA2102. Unit of Transfer. Location. Memory Hierarchy Diagram
Microprocessor Design & Organisation HCA2102 Cache Memory Characteristics Location Unit of transfer Access method Performance Physical type Physical Characteristics UTM-RHH Slide Set 5 2 Location Internal
More informationAssembly Language Programming of 8085
Assembly Language Programming of 8085 Topics 1. Introduction 2. Programming model of 8085 3. Instruction set of 8085 4. Example Programs 5. Addressing modes of 8085 6. Instruction & Data Formats of 8085
More informationMARIE: An Introduction to a Simple Computer
MARIE: An Introduction to a Simple Computer 4.2 CPU Basics The computer s CPU fetches, decodes, and executes program instructions. The two principal parts of the CPU are the datapath and the control unit.
More informationWilliam Stallings Computer Organization and Architecture
William Stallings Computer Organization and Architecture Chapter 11 CPU Structure and Function Rev. 3.2.1 (2005-06) by Enrico Nardelli 11-1 CPU Functions CPU must: Fetch instructions Decode instructions
More informationcsitnepal Unit 3 Basic Computer Organization and Design
Unit 3 Basic Computer Organization and Design Introduction We introduce here a basic computer whose operation can be specified by the resister transfer statements. Internal organization of the computer
More informationLecture-15 W-Z: Increment-Decrement Address Latch:
Lecture-15 W-Z: (W) and (Z) are two 8-bit temporary registers not accessible to the user. They are exclusively used for the internal operation by the microprocessor. These registers are used either to
More informationComputer Organization
Chapter 5 Computer Organization Figure 5-1 Computer hardware :: Review Figure 5-2 CPU :: Review CPU:: Review Registers are fast stand-alone storage locations that hold data temporarily Data Registers Instructional
More informationComputer & Microprocessor Architecture HCA103
Computer & Microprocessor Architecture HCA103 Cache Memory UTM-RHH Slide Set 4 1 Characteristics Location Capacity Unit of transfer Access method Performance Physical type Physical characteristics Organisation
More informationGCSE DIGITAL TECHNOLOGY
FACTFILE: GCSE DIGITAL TECHNOLOGY Unit 1 DIGITAL DATA Fact File 11: Computer Hardware Learning Outcomes Students should be able to: Explain the purpose of central processing unit (CPU); Describe the role
More informationDC57 COMPUTER ORGANIZATION JUNE 2013
Q2 (a) How do various factors like Hardware design, Instruction set, Compiler related to the performance of a computer? The most important measure of a computer is how quickly it can execute programs.
More informationBasic Computer Architecture
Basic Computer Architecture Some of slides are referred to: [1] Basic Computer Architecture, slideshare. Yong Heui Cho @ Mokwon University Basic Computer Design 1. History of Computers 2. Introduction
More informationEE 5340/7340 Motorola 68HC11 Microcontroler Lecture 1. Carlos E. Davila, Electrical Engineering Dept. Southern Methodist University
EE 5340/7340 Motorola 68HC11 Microcontroler Lecture 1 Carlos E. Davila, Electrical Engineering Dept. Southern Methodist University What is Assembly Language? Assembly language is a programming language
More informationE3940 Microprocessor Systems Laboratory. Introduction to the Z80
E3940 Microprocessor Systems Laboratory Introduction to the Z80 Andrew T. Campbell comet.columbia.edu/~campbell campbell@comet.columbia.edu E3940 Microprocessor Systems Laboratory Page 1 Z80 Laboratory
More informationCC312: Computer Organization
CC312: Computer Organization Dr. Ahmed Abou EL-Farag Dr. Marwa El-Shenawy 1 Chapter 4 MARIE: An Introduction to a Simple Computer Chapter 4 Objectives Learn the components common to every modern computer
More informationChapter 4. MARIE: An Introduction to a Simple Computer
Chapter 4 MARIE: An Introduction to a Simple Computer Chapter 4 Objectives Learn the components common to every modern computer system. Be able to explain how each component contributes to program execution.
More informationaddress ALU the operation opcode ACC Acc memory address
In this lecture, we will look at how storage (or memory) works with processor in a computer system. This is in preparation for the next lecture, in which we will examine how a microprocessor actually works
More informationComputer Architecture and Organization: L06: Instruction Cycle
Computer Architecture and Organization: L06: Instruction Cycle By: A. H. Abdul Hafez Abdul.hafez@hku.edu.tr, ah.abdulhafez@gmail.com 1 Outlines 1. Fetch and decode 2. Determine the Type of Instruction
More informationMicroprocessors/Microcontrollers
Microprocessors/Microcontrollers A central processing unit (CPU) fabricated on one or more chips, containing the basic arithmetic, logic, and control elements of a computer that are required for processing
More information5 Computer Organization
5 Computer Organization 5.1 Foundations of Computer Science ã Cengage Learning Objectives After studying this chapter, the student should be able to: q List the three subsystems of a computer. q Describe
More informationYear 10 OCR GCSE Computer Science (9-1)
01 4 th September 02 11 th September 03 18 th September Half Term 1 04 25 th September 05 2 nd October 06 9 th October 07 16 th October NA Students on in school Thursday PM and Friday Only Unit 1, Lesson
More information1DT157 Digitalteknik och datorarkitekt. Digital technology and computer architecture, 5p
1DT157 Digitalteknik och datorarkitekt Digital technology and computer architecture, 5p Homework #1 Tanenbaum Chapter 3 Problems 6,7,11,19,23 Submit electronically to the TAs: Binary Numbers Appendix A
More informationRegister Transfer and Micro-operations
Register Transfer Language Register Transfer Bus Memory Transfer Micro-operations Some Application of Logic Micro Operations Register Transfer and Micro-operations Learning Objectives After reading this
More information(1) Define following terms: Instruction, Machine Cycle, Opcode, Oprand & Instruction Cycle. Instruction:
(1) Define following terms: Instruction, Machine Cycle, Opcode, Oprand & Instruction Cycle. Instruction: Instruction is the command given by the programmer to the Microprocessor to Perform the Specific
More informationThe Institution of Engineers - Sri Lanka
/ The Institution of Engineers - Sri Lanka PART III- EXAMINATION 2012 311- COMPUTER SYSTEMS ENGINEERING Time Allowed: 3 hours INSTRUCTIONS TO CANDIDATES 1. This paper contains 8 questions in 5 pages 2.
More informationRevision. Paper 1 & Paper 2
Revision Paper 1 & Paper 2 BT-FEST Because Therefore For Example So That (This is the old PEE structure in disguise, with some key connectives to help writing style) As you are writing a sentence, try
More informationChapter 02: Computer Organization. Lesson 02: Functional units and components in a computer organization- Part 1: Processor
Chapter 02: Computer Organization Lesson 02: Functional units and components in a computer organization- Part 1: Processor Objective Understand functional units in Processor Understand execution unit,
More information1 Little Man Computer
1 Little Man Computer Session 5 Reference Notes CPU Architecture and Assembly 1.1 Versions Little Man Computer is a widely used simulator of a (very simple) computer. There are a number of implementations.
More informationIntroduction to Computers - Chapter 4
Introduction to Computers - Chapter 4 Since the invention of the transistor and the first digital computer of the 1940s, computers have been increasing in complexity and performance; however, their overall
More informationComputer Architecture 2/26/01 Lecture #
Computer Architecture 2/26/01 Lecture #9 16.070 On a previous lecture, we discussed the software development process and in particular, the development of a software architecture Recall the output of the
More informationDepartment of Computer and Mathematical Sciences. Lab 4: Introduction to MARIE
Department of Computer and Mathematical Sciences CS 3401 Assembly Language 4 Lab 4: Introduction to MARIE Objectives: The main objective of this lab is to get you familiarized with MARIE a simple computer
More informationCS1004: Intro to CS in Java, Spring 2005
CS1004: Intro to CS in Java, Spring 2005 Lecture #10: Computer architecture Janak J Parekh janak@cs.columbia.edu HW#2 due Tuesday Administrivia Mass Storage RAM is volatile Not useful for permanent storage,
More informationBasic Computer Organization - Designing your first computer. Acknowledgment: Most of the slides are adapted from Prof. Hyunsoo Yoon s slides.
Basic Computer Organization - Designing your first computer Acknowledgment: Most of the slides are adapted from Prof. Hyunsoo Yoon s slides. 1 This week- BASIC COMPUTER ORGANIZATION AND DESIGN Instruction
More information